Hey, OP I just re-read my first post and it reads much saltier than I meant it to. I won't edit it because that would leave your response out of context, but I wanted to apologise for suggesting you are a 'whale', as obviously I don't know that.
I agree with most of your response, I don't know how many people bought crown crates but I find it easy to imagine that I know. I agree that it makes sound business sense for ZOS to keep their biggest customers happy, but I hope they do that by keeping the majority of their customers happy rather than catering to those mystery whales.
For what it is worth, I think crown crates would have had a wider appeal if people could choose their apex reward (similar to your original suggestion), but ZOS loves rng related disappointments!
Hey, OP I just re-read my first post and it reads much saltier than I meant it to. I won't edit it because that would leave your response out of context, but I wanted to apologise for suggesting you are a 'whale', as obviously I don't know that.
I agree with most of your response, I don't know how many people bought crown crates but I find it easy to imagine that I know. I agree that it makes sound business sense for ZOS to keep their biggest customers happy, but I hope they do that by keeping the majority of their customers happy rather than catering to those mystery whales.
For what it is worth, I think crown crates would have had a wider appeal if people could choose their apex reward (similar to your original suggestion), but ZOS loves rng related disappointments!
Hey thanks Jim but I didn't take your post in any negative manner.
I agree that, at the very least, the Apex rewards need to be tweaked. While I think it was a good move to set up exchanges, I would think most people are trying for the top tier items (I wasn't).
I may very well be a whale. But I don't think that should give me any special treatment. In fact I think when companies do so it is bad for the overall health of the game.
I understand that companies want to make as much money as possible. But ESO is such a quality product that I think this apparent pendulum swing is, long term, a bad strategy. As an example, my gaming budget is $200 a month. I rarely spend that, but it's there. I'm more than prepared to allocate that towards ESO, but when I start to feel like I'm being treated like a sucker it lowers my desire to purchase anything.
The good news is they can correct course, and while it may cost them some dimes I firmly believe it would reap them dollars. I realize the chance is remote, but maybe someone who can influence decisions will happen upon our conversation and consider some changes.
Thank you for the polite conversation, Jim.
...What will be incredibly damaging to the seller/customer relationship is if they simply push to see "what the market will bear", and than rely solely on metrics.
I don't want to get political, but the recent US election cycles shows just how completely wrong polls and metrics can be. There needs to also be a focus on the human / intangible factor in the economic equation. Brand Loyalty means something and is worth money, and that requires a consumer relationship based on the perception of added value
My fear is that the marketing team doesn't understand this, and will simply use the short-term vendor tactic seen by so many titles, that ultimately lead to nothing by disposable games.
Hey, OP I just re-read my first post and it reads much saltier than I meant it to. I won't edit it because that would leave your response out of context, but I wanted to apologise for suggesting you are a 'whale', as obviously I don't know that.
I agree with most of your response, I don't know how many people bought crown crates but I find it easy to imagine that I know. I agree that it makes sound business sense for ZOS to keep their biggest customers happy, but I hope they do that by keeping the majority of their customers happy rather than catering to those mystery whales.
For what it is worth, I think crown crates would have had a wider appeal if people could choose their apex reward (similar to your original suggestion), but ZOS loves rng related disappointments!