ComboBreaker88 wrote: »For some reason the add image section wouldn't allow me to put the picture in.. but over a year ago they promised in the "Year Ahead 2016" to give us a looking for guild system and guild management utilities. Since this announcement they have not even mentioned they are working on it. It has completely vanished behind the gamble boxes.
Those weren't promises.ComboBreaker88 wrote: »ZOS Fails to deliver promises.
ZOS_JessicaFolsom wrote: »Hi everyone,
When we publish our annual Road Ahead articles, we do have full intentions of bringing you everything we talk about. Player housing was also on the list for 2016, but we pushed it to early 2017 to ensure it was ready and the quality high. Of all the features and improvements listed in the January 2016 Road Ahead, here are just a few that did come out in 2016:Sometimes things change in the production schedule or resources that result in us shifting features out. The Guild Finder and additional guild management improvements are a couple of those things, but they are not forgotten. We still plan to return to them and get them into the game, they are just not on our current short-term roadmap.
- Improvements to the Looking for Group system
- One Tamriel including full level scaling and removal of restrictions based on level and alliance
- Text chat on consoles
- Character nameplates and the ability for console players to display PSN ID/XBL Gamertag
- Scrolling Combat Text
- The Style Parlor and including name change, race change, and appearance change
And in case you missed it, Matt Firor is working on one for 2017, so stay tuned!
ZOS_JessicaFolsom wrote: »Hi everyone,
When we publish our annual Road Ahead articles, we do have full intentions of bringing you everything we talk about. Player housing was also on the list for 2016, but we pushed it to early 2017 to ensure it was ready and the quality high. Of all the features and improvements listed in the January 2016 Road Ahead, here are just a few that did come out in 2016:Sometimes things change in the production schedule or resources that result in us shifting features out. The Guild Finder and additional guild management improvements are a couple of those things, but they are not forgotten. We still plan to return to them and get them into the game, they are just not on our current short-term roadmap.
- Improvements to the Looking for Group system
- One Tamriel including full level scaling and removal of restrictions based on level and alliance
- Text chat on consoles
- Character nameplates and the ability for console players to display PSN ID/XBL Gamertag
- Scrolling Combat Text
- The Style Parlor and including name change, race change, and appearance change
And in case you missed it, Matt Firor is working on one for 2017, so stay tuned!
ZOS_JessicaFolsom wrote: »Hi everyone,
When we publish our annual Road Ahead articles, we do have full intentions of bringing you everything we talk about. Player housing was also on the list for 2016, but we pushed it to early 2017 to ensure it was ready and the quality high. Of all the features and improvements listed in the January 2016 Road Ahead, here are just a few that did come out in 2016:Sometimes things change in the production schedule or resources that result in us shifting features out. The Guild Finder and additional guild management improvements are a couple of those things, but they are not forgotten. We still plan to return to them and get them into the game, they are just not on our current short-term roadmap.
- Improvements to the Looking for Group system
- One Tamriel including full level scaling and removal of restrictions based on level and alliance
- Text chat on consoles
- Character nameplates and the ability for console players to display PSN ID/XBL Gamertag
- Scrolling Combat Text
- The Style Parlor and including name change, race change, and appearance change
And in case you missed it, Matt Firor is working on one for 2017, so stay tuned!
ZOS_JessicaFolsom wrote: »Hi everyone,
When we publish our annual Road Ahead articles, we do have full intentions of bringing you everything we talk about. Player housing was also on the list for 2016, but we pushed it to early 2017 to ensure it was ready and the quality high. Of all the features and improvements listed in the January 2016 Road Ahead, here are just a few that did come out in 2016:Sometimes things change in the production schedule or resources that result in us shifting features out. The Guild Finder and additional guild management improvements are a couple of those things, but they are not forgotten. We still plan to return to them and get them into the game, they are just not on our current short-term roadmap.
- Improvements to the Looking for Group system
- One Tamriel including full level scaling and removal of restrictions based on level and alliance
- Text chat on consoles
- Character nameplates and the ability for console players to display PSN ID/XBL Gamertag
- Scrolling Combat Text
- The Style Parlor and including name change, race change, and appearance change
And in case you missed it, Matt Firor is working on one for 2017, so stay tuned!
@ZOS_JessicaFolsom
Time to be real.
1. The looking for group system is absolute trash - players getting kicked for no reason then punishing them for 15 minutes haha what is this one? Come on. (leaving yes 15 minutes - because if that's not what dungeon you wanted too bad kinda thing) Still very very broken so failure with that one.
2. Ok you made it all open world which was like a big stfu to the people who progressed through the game through cadwells like come on... yes yes, we don't really care but still this was a mistake.
3. Text chat... I don't know where to begin, having to use /g to use group alllll the time is a painful and annoying process why couldn't of this been left there 100% of the time or active when actually joining a group...?
4. Name plates... oh my god we have enough drama's of blue screens on consoles why do we want to add more crap to fill out screens (not required or needed)
5. Scrolling text, ok this one was (nice) no dps calculator ? No Buff tracking? in 2016-2017? Naice one.
6. Style parlor - come one, come all to take your money away from you, 30 bucks a race chance are you kidding?
None of these performed at all, not even close to what the community wanted or more importantly what they needed...
Buff timers?
DPS calculator
These two are so important to improve over all game play and let's be real it's just a user interface... it's hardly an add-on. So let's not spin the whole console doesn't like/allow blah blah.
Getting the housing system of high quality... LOL ok this one was the best sentence I've seen in a long time!
The furniture is over priced, no serious (entry player to ESO) will be able to enjoy housing.
The furniture in the crown store so expensive I rather buy REAL objects for the amount you're talking about.
No storage
No (true editor) moving objects around doesn't count
Player Cap... wow.
This is going to be a RL money grab from the crown store 100% you guys can say no it won't all you want but so far the PTS has shown one thing it's far from being of "such high quality" as you've mentioned.
Sorry all sounds very rude but the truth hurts.
@Lukums1
Thieves Guild
Dark Brotherhood were pretty much finished and supposed to be the base game
Hew's Bane lol so tiny
Gold Coast yes tiny
Veteran versions of all dungeons "increased mob hps"
17 new monster helms "increased chance of prosperous/training"
Dozens of new item sets "grind your soul away for the weps"
Normal, Veteran and Hard mode for all trials "but you can only get purple in vet so this was a nerf"
Trials that scale "players scale,not the trial"
Two brand new dungeons with Normal and vet versions "good luck pugs"
Three anniversary events - games release, Imperial City, Orsinium "sales for a laggy,disconnect experience oh and enjoy never finding the wep you want in vma!!!"
Two holiday events "xp buffs that end gamers don't need!! Motifs well never use!!"
15+ new motifs "see above"
Imperial City district capture "lol"
Cyrodiil town capture mechanic "lol x2"
Weapon ultimates "pvp loves your destro ult...really"
Removal of veteran ranks "replaced with another garbage system"
Craft bags "only reason a lot of people sub"
Costume dying "this should have been from the start,how hard was this to truly implement?"
64 bit client "uhm your still behind"
4K on PS4 "not really"
HDR on XB1 and PS4 "sure"
And more . . ."I'm sure we broke something else"
ZOS did a lot of good in 2016, I totally admit that. I just wish the Style Parlor and had a bit more... uh, polish to it. It looks good, but the fact I have to log out to use it, there's no in-game barbers (allowing me to see what I actually look like in-game) feels kind of... awkward, I guess? I look at it like the Crown Crates. Love them or hate them, the Crate system is freakin' immaculate. You guys did a truly amazing job integrating the crates into the game. But the Parlor System feels tacked on.ZOS_JessicaFolsom wrote: »[*] The Style Parlor and including name change, race change, and appearance change
Tommy_The_Gun wrote: »The thing that this game needs is a search option when buying something in guild store....
@Lukums1
Thieves Guild
Dark Brotherhood were pretty much finished and supposed to be the base game
Hew's Bane lol so tiny
Gold Coast yes tiny
Veteran versions of all dungeons "increased mob hps"
17 new monster helms "increased chance of prosperous/training"
Dozens of new item sets "grind your soul away for the weps"
Normal, Veteran and Hard mode for all trials "but you can only get purple in vet so this was a nerf"
Trials that scale "players scale,not the trial"
Two brand new dungeons with Normal and vet versions "good luck pugs"
Three anniversary events - games release, Imperial City, Orsinium "sales for a laggy,disconnect experience oh and enjoy never finding the wep you want in vma!!!"
Two holiday events "xp buffs that end gamers don't need!! Motifs well never use!!"
15+ new motifs "see above"
Imperial City district capture "lol"
Cyrodiil town capture mechanic "lol x2"
Weapon ultimates "pvp loves your destro ult...really"
Removal of veteran ranks "replaced with another garbage system"
Craft bags "only reason a lot of people sub"
Costume dying "this should have been from the start,how hard was this to truly implement?"
64 bit client "uhm your still behind"
4K on PS4 "not really"
HDR on XB1 and PS4 "sure"
And more . . ."I'm sure we broke something else"
@Lukums1
Thieves Guild
Dark Brotherhood were pretty much finished and supposed to be the base game
Hew's Bane lol so tiny
Gold Coast yes tiny
Veteran versions of all dungeons "increased mob hps"
17 new monster helms "increased chance of prosperous/training"
Dozens of new item sets "grind your soul away for the weps"
Normal, Veteran and Hard mode for all trials "but you can only get purple in vet so this was a nerf"
Trials that scale "players scale,not the trial"
Two brand new dungeons with Normal and vet versions "good luck pugs"
Three anniversary events - games release, Imperial City, Orsinium "sales for a laggy,disconnect experience oh and enjoy never finding the wep you want in vma!!!"
Two holiday events "xp buffs that end gamers don't need!! Motifs well never use!!"
15+ new motifs "see above"
Imperial City district capture "lol"
Cyrodiil town capture mechanic "lol x2"
Weapon ultimates "pvp loves your destro ult...really"
Removal of veteran ranks "replaced with another garbage system"
Craft bags "only reason a lot of people sub"
Costume dying "this should have been from the start,how hard was this to truly implement?"
64 bit client "uhm your still behind"
4K on PS4 "not really"
HDR on XB1 and PS4 "sure"
And more . . ."I'm sure we broke something else"
Just. Please. Stop grumbling for one second. If you can't admit that the game has been improved much during the last year, then be quiet cause you are not objective at all. There were a lot of changes, including the ones described by @Dominoid, and objectively they are considered, by any reasonable person, as a great improvement. But you're simply a whining kid. If you don't like it that much, why are you still playing and/or posting here?
ZOS_JessicaFolsom wrote: »Hi everyone,
When we publish our annual Road Ahead articles, we do have full intentions of bringing you everything we talk about. Player housing was also on the list for 2016, but we pushed it to early 2017 to ensure it was ready and the quality high. Of all the features and improvements listed in the January 2016 Road Ahead, here are just a few that did come out in 2016:Sometimes things change in the production schedule or resources that result in us shifting features out. The Guild Finder and additional guild management improvements are a couple of those things, but they are not forgotten. We still plan to return to them and get them into the game, they are just not on our current short-term roadmap.
- Improvements to the Looking for Group system
- One Tamriel including full level scaling and removal of restrictions based on level and alliance
- Text chat on consoles
- Character nameplates and the ability for console players to display PSN ID/XBL Gamertag
- Scrolling Combat Text
- The Style Parlor and including name change, race change, and appearance change
And in case you missed it, Matt Firor is working on one for 2017, so stay tuned!
@ZOS_JessicaFolsom
Time to be real.
1. The looking for group system is absolute trash - players getting kicked for no reason then punishing them for 15 minutes haha what is this one? Come on. (leaving yes 15 minutes - because if that's not what dungeon you wanted too bad kinda thing) Still very very broken so failure with that one.
2. Ok you made it all open world which was like a big stfu to the people who progressed through the game through cadwells like come on... yes yes, we don't really care but still this was a mistake.
3. Text chat... I don't know where to begin, having to use /g to use group alllll the time is a painful and annoying process why couldn't of this been left there 100% of the time or active when actually joining a group...?
4. Name plates... oh my god we have enough drama's of blue screens on consoles why do we want to add more crap to fill out screens (not required or needed)
5. Scrolling text, ok this one was (nice) no dps calculator ? No Buff tracking? in 2016-2017? Naice one.
6. Style parlor - come one, come all to take your money away from you, 30 bucks a race chance are you kidding?
None of these performed at all, not even close to what the community wanted or more importantly what they needed...
Buff timers?
DPS calculator
These two are so important to improve over all game play and let's be real it's just a user interface... it's hardly an add-on. So let's not spin the whole console doesn't like/allow blah blah.
Getting the housing system of high quality... LOL ok this one was the best sentence I've seen in a long time!
The furniture is over priced, no serious (entry player to ESO) will be able to enjoy housing.
The furniture in the crown store so expensive I rather buy REAL objects for the amount you're talking about.
No storage
No (true editor) moving objects around doesn't count
Player Cap... wow.
This is going to be a RL money grab from the crown store 100% you guys can say no it won't all you want but so far the PTS has shown one thing it's far from being of "such high quality" as you've mentioned.
Sorry all sounds very rude but the truth hurts.
@Lukums1
Thieves Guild
Dark Brotherhood were pretty much finished and supposed to be the base game
Hew's Bane lol so tiny
Gold Coast yes tiny
Veteran versions of all dungeons "increased mob hps"
17 new monster helms "increased chance of prosperous/training"
Dozens of new item sets "grind your soul away for the weps"
Normal, Veteran and Hard mode for all trials "but you can only get purple in vet so this was a nerf"
Trials that scale "players scale,not the trial"
Two brand new dungeons with Normal and vet versions "good luck pugs"
Three anniversary events - games release, Imperial City, Orsinium "sales for a laggy,disconnect experience oh and enjoy never finding the wep you want in vma!!!"
Two holiday events "xp buffs that end gamers don't need!! Motifs well never use!!"
15+ new motifs "see above"
Imperial City district capture "lol"
Cyrodiil town capture mechanic "lol x2"
Weapon ultimates "pvp loves your destro ult...really"
Removal of veteran ranks "replaced with another garbage system"
Craft bags "only reason a lot of people sub"
Costume dying "this should have been from the start,how hard was this to truly implement?"
64 bit client "uhm your still behind"
4K on PS4 "not really"
HDR on XB1 and PS4 "sure"
And more . . ."I'm sure we broke something else"
Just. Please. Stop grumbling for one second. If you can't admit that the game has been improved much during the last year, then be quiet cause you are not objective at all. There were a lot of changes, including the ones described by @Dominoid, and objectively they are considered, by any reasonable person, as a great improvement. But you're simply a whining kid. If you don't like it that much, why are you still playing and/or posting here?
Some special snowflakes love to cry and whine....yet they never seem to actually leave.