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Heavy Armor is not the problem. Gank builds are the problem

Paneross
Paneross
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Nuff said. Increase Incap ultimate to 125.
  • Bandit1215
    Bandit1215
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    Well, heavy armor actually still is a problem. You can't make a claim like that with no support to it. As it stands, with heavy armor you can easily out sustain medium or light armor builds, have more armor, healing received, and STILL get offensive bonuses from one of their passives (can't recall the name). I simply don't see how that isn't an issue in your mind.
    CP 561
    • vSO HM - Completed
    • vAA - Completed
    • vHRC - Completed

  • Danksta
    Danksta
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    I don't have much issue with gank builds...
    BawKinTackWarDs PS4/NA

  • Takes-No-Prisoner
    Takes-No-Prisoner
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    1.0 lol Incap pushed to 125 is silly, it should do more if it was pushed to that amount.

    If you take away something that is/works fine, and you then must put something in that makes the skill meaningful from all angles, else you'll make the skill horribly worthless.
    Edited by Takes-No-Prisoner on January 16, 2017 6:49PM
  • Paneross
    Paneross
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    1.0 lol Incap pushed to 125 is silly, it should do more if it was pushed to that amount.

    The frequency that NBs get it, it's pretty much just another skill in their scrub rotation.
  • Takes-No-Prisoner
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    You do understand the only thing a NB excel at is ganking right?

    I'm much more concerned about them not having build variety, then a skill I can dodge on reaction.
  • Gandrhulf_Harbard
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    So people are complaining that Heavy Armour offers more protection, and resilience than Light Armour, and offer more offensive bonuses?

    Really?

    Ever been hit in the face a woolen mitten?
    Ever been hit in the face by a chainmail glove?

    Care to have a guess which one hurts the most?


    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Yolokin_Swagonborn
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    It's two sides of the same arms race. People stack armor so they can't be bursted, others stack burst so they can kill people in heavy.

    Is one side any better than the other?
    • If you don't stack burst, you wont kill anyone because if you don't kill them in one rotation, the twenty templars in their zerg will heal them to full.
    • If you run in anything other than heavy, you will roasted alive in a few seconds unless you have shields or other mitigation.

    So everyone either tanks or ganks. Great options.

    The real problem is the low TTK, the amount of resources and regen you can get from the champion system, and the removal of softcap allowing you to stack damage, heals and shields to ridiculous levels.

    Until those issues are addressed, nerfing nightblades isn't the answer.
    Edited by Yolokin_Swagonborn on January 16, 2017 7:22PM
  • idk
    idk
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    @Paneross

    You've said nothing in your OP outside if warm fuzzy feelings. If one wants a legit conversation or is attempting to present a real idea a basis that is much more than generalization is required.
  • brandonv516
    brandonv516
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    Penetration can be an issue.
  • LadyNalcarya
    LadyNalcarya
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    Even gank builds arent a problem. Being able to stack burst (with proc sets+certain exploits sometimes) AND survivability AND sustain is.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • timidobserver
    timidobserver
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    The OP is probably somewhat correct. A lot of people would do it anyway, but reducing the frequency of being procganked is probably one of the top reasons that people run these builds.
    Edited by timidobserver on January 16, 2017 7:34PM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Calboy
    Calboy
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    Bandit1215 wrote: »
    Well, heavy armor actually still is a problem. You can't make a claim like that with no support to it. As it stands, with heavy armor you can easily out sustain medium or light armor builds, have more armor, healing received, and STILL get offensive bonuses from one of their passives (can't recall the name). I simply don't see how that isn't an issue in your mind.

    Medium and light offer far more damage and resource sustain than heavy.
  • Sigtric
    Sigtric
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    I'll pay 125 for incap if it's a guaranteed hit

    With the way it works right now if you die to incap it's because you failed to get out of the way. It's so easy to do.

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • Master_Kas
    Master_Kas
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    Yeah sure, then make it AOE like DBOS.

    Heavy armor IS a problem.
    EU | PC
  • Hurika
    Hurika
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    So people are complaining that Heavy Armour offers more protection, and resilience than Light Armour, and offer more offensive bonuses?

    Really?

    Ever been hit in the face a woolen mitten?
    Ever been hit in the face by a chainmail glove?

    Care to have a guess which one hurts the most?


    All The Best

    Ever seen a guy roll 8 times in plate mail?

    I think that would beat the crud out of anyone.
  • TequilaFire
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    Problem is almost everybody is a ganker at heart so any threat to that meta is jumped on.
    They should just retheme the game totally around the Dark Brotherhood with a little Harry Potter thrown in. ;)
    Edited by TequilaFire on January 16, 2017 10:30PM
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    .
    Hurika wrote: »
    So people are complaining that Heavy Armour offers more protection, and resilience than Light Armour, and offer more offensive bonuses?

    Really?

    Ever been hit in the face a woolen mitten?
    Ever been hit in the face by a chainmail glove?

    Care to have a guess which one hurts the most?


    All The Best

    Ever seen a guy roll 8 times in plate mail?

    I think that would beat the crud out of anyone.



    We were already beaten here my good sir
  • Bandit1215
    Bandit1215
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    Calboy wrote: »
    Bandit1215 wrote: »
    Well, heavy armor actually still is a problem. You can't make a claim like that with no support to it. As it stands, with heavy armor you can easily out sustain medium or light armor builds, have more armor, healing received, and STILL get offensive bonuses from one of their passives (can't recall the name). I simply don't see how that isn't an issue in your mind.

    Medium and light offer far more damage and resource sustain than heavy.

    they may offer SLIGHTLY more sustain, but heavy getting ANY damage bonus at all was my main complaint on top of being way tankier.
    CP 561
    • vSO HM - Completed
    • vAA - Completed
    • vHRC - Completed

  • olsborg
    olsborg
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    Paneross wrote: »
    Nuff said. Increase Incap ultimate to 125.

    Why not 250, it should cost the same as destroult no? See, my idea is just as ridiculous as yours.

    PC EU
    PvP only
  • Gilvoth
    Gilvoth
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    you see, zenimax ? this is destroying class balance more more and more every single patch.
    this is why we have problems with imbalance,

    threads like these should not be taken seriously.
    we just recieved a nerf on Incapacitating strike,
    no change was needed in it at all, no one has ever complained about it. no one. atleast not untill the proc sets came out.
    what has happened is the proc sets increased its damage. nothing more.
    Incapacitating strike never needed a change. people whom dont like incap are the ones whom are dying to it.
    if i go to the sorcerer thread and make complaints about thier ability to do high damage enough, then maybe zenimax will remove and alter thier damage. and even that huge Girth red ring that takes everyone out of stealth. i sit on that complaint here on the forums untill its removed.
    or, what about going to the templar threads, and complain about them to the pojnt where they have thier ability to heal all the way out of a close death call. and the fact that they should not be able to stunn Anyone, they have no need to stunn people and no need to do damage since thier a healing class and not meant for damage.
    and if i sit on that complaint and daily make threads about it and constantly mention it then in time i could even have the changes in thier class that i want as well.
    and then i can start in on the dragonights class. how thier constant rooting people with stunn and alot of fire damage is just way too high. and that the drgon leap does far too much damage, especially since thier class is not meant to do anything but Tank, so why should they have any abilities like that.
    ill sit and point it out on every thread i can and every time i comment.
    perhaps if i do those things like has been recently and is going on here in this thread. it will then look as if im right, and then we will begin to see changes to those classes.

    thats not only childish but that is completely unfair to that class, especially since the greater majority of people in those classes cant even come here to the forums and try to stop my complaints by pointing out the truth.

    and in the end my complaints would outweigh thier facts, and the changes i request would happen. which is dumb, and unfair.

    people keep coming to the forums and commenting that they want certain skills or ultimates or class weakened in some way. and they do this repeatedly untill they get what they want.
    they even keep makeing new threads about that certain thing they want weakened and calling it "revisited" or "is this skill nerfed yet" type titles.
    it is kept fresh and constant untill they get that item nerfed or weakened.

    it is destroying class balance more more and more every single patch.
  • Volrion
    Volrion
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    Someone got wrecked.

    :smiley:
  • Bobby_V_Rockit
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    I agree, heavy armour is just the counter to gankers and proc sets. I always die to viper/surprise attack/veldreth or selene. The player hit me twice but records 6 damage dealt registers!

    *** it, wear heavy if you have to to enjoy playing
  • Enslaved
    Enslaved
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    So OP was killed by a NB... That is just sad.
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