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Why Can't I Guard Impact (the Broken) Uppercut?

Ethromelb14_ESO
Ethromelb14_ESO
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Uppercut and it's morphs are still an unwelcome addition (by me) to ESO, with it's broken Flash animation to activate, it's cheap cost, high damage, it's knock-down (which translates in to it still being a stun), in conjunction to it turning players hit by it in to Superman, the inability to block and guard impact it because only in ESO would lifting a person up with a GREATSWORD not be considered a committed focus move susceptible to interruption, unless you use the same damn move yourself.

I dueled yesterday, and blocked every-single-ridiculous-spam-uppercut my opponent used, and not only did I lose more stamina trying to block it than the cost of the person casting it, but they never once got interrupted or stunned as a consequence to a poorly timed attempt at playing Babe Ruth FIVE-times-in-a-row. This was a vampire player, and all he did was uppercut me, blood drain, and vigor. I may have won the unnecessarily long 45 minute duel, but it was a chore because every time I got him near flat-line, he would attempt to uppercut me away, I would block it, lose stamina, and after the fifth uppercut I was depleted allowing the uppercut to lift me up and buy him time. Even though I have a quick recovery rate, I can't finish him off or dodge--roll, because I'm too busy trying to get my stamina back up!

From a realistic point-of-view, such a defenseless wide open attack would get the attackers head cut off in a real sword fight, but only in an MMO can a player get away with this nonsense fantastical move. Is this the best you can come up with, Zen?

To those of you that choose to use it, I mean no offense to you, and I don't blame you. It's a very powerful move, and who doesn't want to be powerful when the move allows such a desire to come so easily? Thanks for reading as always.
Edited by Ethromelb14_ESO on January 16, 2017 4:15PM
Motto: Make deceivers believers.

Strength of character is not a physical thing. -E
Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

An accusation of elitism, is an indirect recognition of one's own inferiority. -E

The best way to prove someone wrong, is to do better yourself. -E

I keep forgetting to remember to get a photographic memory.
  • Saltypretzels
    Saltypretzels
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    You gotta dodge those. Why were you continually blocking when you knew it wouldn't work?
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    You gotta dodge those. Why were you continually blocking when you knew it wouldn't work?

    It is somewhat difficult to dodge the very quick activation of that move, and let's not forget that dodging costs every bit as much stamina as blocking, and I needed to stay close to him since he was a runner.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Mashille
    Mashille
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    Just walk behind them, it cancels the skill.

    WB is actually one of the easier skills to counter imo.
    House Baratheon: 'Ours Is The Fury'
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    Mashille wrote: »
    Just walk behind them, it cancels the skill.

    WB is actually one of the easier skills to counter imo.

    It depends on whom you're fighting. And in PvP everybody dances in an attempt to get behind one another, and it just looks stupid since we all can phase through each other making connecting and lining-up exploitable for the skilled duelist.

    Anyhow ... I wasn't talking about it being countered, but rather blocked and interrupted. Everybody seems to keep missing that part in my post and talking about dodging and the like. A player that chooses to not flank, or dodge, should simply have the option to block and get the appropriate results accordingly. If I block an WB, it should guard impact the player creating an opening to be countered, not be blocked and the attack still miraculously phases through my guard like its a light saber. What is that?
    Edited by Ethromelb14_ESO on January 16, 2017 6:23PM
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Moglijuana
    Moglijuana
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    WB & Dizzying Swing are supposed to be a spammable weapon skill. Attaching a punishment to a spammable skill be simply being blocked does not promote good combat. Holding Block takes zero skill (the timing however does), just as spamming WB & Dizzying takes zero skill (timing this skill for crucial moments to get a combo in takes skill).

    Blocking does exactly what it's meant to do. It blocks (and diminishes) incoming damage & prevents CC at the cost of your stamina. It should do nothing more, nothing less.
    Edited by Moglijuana on January 16, 2017 6:07PM
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  • skiptomyluau
    skiptomyluau
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    I play 2H and find it good in pve but depressingly slow and avoidable in pvp
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    Moglijuana wrote: »
    WB & Dizzying Swing are supposed to be a spammable weapon skill. Attaching a punishment to a spammable skill be simply being blocked does not promote good combat. Holding Block takes zero skill (the timing however does), just as spamming WB & Dizzying takes zero skill (timing this skill for crucial moments to get a combo in takes skill).

    Blocking does exactly what it's meant to do. It blocks (and diminishes) incoming damage & prevents CC at the cost of your stamina. It should do nothing more, nothing less.

    Being blocked in the attempt of doing such a damaging and advantageous attack should have a downside, but it doesn't, therefore it's broken. Fact of the matter is, ESO, has no "good combat". That's one of it's problems. Which is why I can't wait for Nioh and something similar.
    Edited by Ethromelb14_ESO on January 16, 2017 6:24PM
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
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