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Please Re-do the Guild Features/Privileges Already

Ethromelb14_ESO
Ethromelb14_ESO
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When the game first started the guild features were fine, mainly because its hard to anticipate how the open public will use the game versus a small controlled group, but some years have passed and now you know.

It is tedious to say the least to beg, request, explain, and demand that players put gold in to the guild bank. People don't play games to work, and so its a turn-off to many to have to ask them out of the kindness of their hearts to support the guild, because they naturally don't, and you (Zen) thought it smart to put Guild masters in the disposition of having to beg.

The features needed:

1) The ability to set withdraw limits

2) The ability to be notified if someone takes too much if a limit is not set

3) The ability to set an automatic monthly cost for membership

4) Guild Reputation System

5) Guild Bank item stacking. Was this not considered when you'll added this to the game for player inventory? 500 players dumping their unwanted in to the guild bank by the galore with only 500 slots wasn't a forethought concern? Really?

6) Maybe (a large maybe here) but perhaps some type of in-game justice system that allows a Guild master to (for the large cost of Reputation points) to report a former member that stole an excessive amount of items and then left the guild after wiping out the bank. The Guild master can then mark all the items that were taken in this fashion as stolen hot items, and the Guard would keep an eye out for that player and take all the items from the thieving player, having them placed back in the guild bank, and penalizing the thief from joining any guild for a time. I'm not saying the idea is fine tuned, its just an idea that will eventually lead to a more improved idea.

If you have other ideas that would help improve the experience of running a guild, please share them below. Thanks for reading.
Edited by Ethromelb14_ESO on January 16, 2017 6:12PM
Motto: Make deceivers believers.

Strength of character is not a physical thing. -E
Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

An accusation of elitism, is an indirect recognition of one's own inferiority. -E

The best way to prove someone wrong, is to do better yourself. -E

I keep forgetting to remember to get a photographic memory.
  • DigitalShibby
    DigitalShibby
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    It is tedious to say the least to beg, request, explain, and demand that players put gold in to the guild bank and you (Zen) thought it smart to put Guild masters in the disposition of having to beg.

    Out of the five guilds I'm in, four are trade guilds and one is a typical guild of knuckle heads looking to run content.. I've never seen or dealt with people demanding gold. The trade guilds you don't even have to donate if your sales are solid, which isn't hard..
    Why are you demanding gold from people and blaming ZOS?
  • Royaji
    Royaji
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    1) Is the only viable idea here.

    2) Will be useless due to 1 and because we already can see if someone took too much from the bank -> guild histrory

    3) Will never happen.

    4) Don't really understand what is your idea? PvP reputation? PvE reputation? We already have leaderboards.

    5) Definetly will never happen. Can't you see how easy it will be to abuse such system?
  • ComboBreaker88
    ComboBreaker88
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    ^ clearly a PC player speaking to a console player. Lol
  • ComboBreaker88
    ComboBreaker88
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    https://forums.elderscrollsonline.com/en/discussion/314334/zos-fails-to-deliver-promises#latest

    I just created a thread about this exact thing. And did so almost a year ago with a different post.
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    It is tedious to say the least to beg, request, explain, and demand that players put gold in to the guild bank and you (Zen) thought it smart to put Guild masters in the disposition of having to beg.

    Out of the five guilds I'm in, four are trade guilds and one is a typical guild of knuckle heads looking to run content.. I've never seen or dealt with people demanding gold. The trade guilds you don't even have to donate if your sales are solid, which isn't hard..
    Why are you demanding gold from people and blaming ZOS?

    Have you ever ran a guild? If not, then you don't know how guilds get started, and I'm not going to debate that with you. Suffice to say our experiences have been different. Every single guild I have been in plays some form of lotto, and begs to get a weekly sum of gold. You've been lucky.

    I personally have never asked for gold from anyone in regards to maintaining a guild, and that is why my guilds have not flourished. Most players don't just give.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Uriel_Nocturne
    Uriel_Nocturne
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    I run a Guild, but my solution to the issue at hand, OP; is that only I and my RL wife can withdraw Gold from the Guild Bank.

    Crafting Materials and other items in the bank are only available to the Guild Officers to withdraw.

    By doing this, any member who wants a substantial amount of Gold from the Guild has to pitch the reason "Why?" to the two leaders of the Guild. If any of my Officers take all the Mats/Items and run, I can replace those items fairly easily while reporting said ex-Guild Member.

    I've found this makes keeping the Guild well funded fairly easy, and the funds that my Guildies donate to the Guild to help it prosper and purchase things that are for the Guild as a whole; well, those funds to do so are very safe with this method.

    While it sucks that (most likely by your OP) your Guild got wiped out, I find that this method keeps that from happening.

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Ethromelb14_ESO
    Ethromelb14_ESO
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    Royaji wrote: »
    1) Is the only viable idea here.

    2) Will be useless due to 1 and because we already can see if someone took too much from the bank -> guild histrory

    3) Will never happen.

    4) Don't really understand what is your idea? PvP reputation? PvE reputation? We already have leaderboards.

    5) Definetly will never happen. Can't you see how easy it will be to abuse such system?

    Can't you see how everything in the game so far has been abused and yet its still in the game?
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Ethromelb14_ESO
    Ethromelb14_ESO
    ✭✭✭✭✭
    I run a Guild, but my solution to the issue at hand, OP; is that only I and my RL wife can withdraw Gold from the Guild Bank.

    Crafting Materials and other items in the bank are only available to the Guild Officers to withdraw.

    By doing this, any member who wants a substantial amount of Gold from the Guild has to pitch the reason "Why?" to the two leaders of the Guild. If any of my Officers take all the Mats/Items and run, I can replace those items fairly easily while reporting said ex-Guild Member.

    I've found this makes keeping the Guild well funded fairly easy, and the funds that my Guildies donate to the Guild to help it prosper and purchase things that are for the Guild as a whole; well, those funds to do so are very safe with this method.

    While it sucks that (most likely by your OP) your Guild got wiped out, I find that this method keeps that from happening.

    What you typed made perfect sense, and my RL wife and I have done the same exact things. I even had a separate guild called Forge Masters Factory that was exclusively for crafting materials and officers that crafted. It had 13 members. I have never had my guild bank wiped out, but I have associates and friends that have. The point of my OP is that I want Zen to make it so not so much effort has to be placed on the Guild master to maintain the guild members and it's bank.

    And yes some of the items are easy to replace, but it doesn't change the fact that you shouldn't have to replace anything due to greed. And lets be honest ... If these features had already been installed in the game at launch, nobody would be complaining about them, so I don't understand why people are intent on talking something down just because the idea is coming from a player and not an official.

    If Zen were to make an announcement that they were adding some of these features, players would giving "awesome" and cheering 'about time' in their posts. But let a player say it, and nobody can see it working. Man, I tell you ...

    Anyway, yes, I agree with you, those measures do work for now, but are you going to tell me that you never had to ask for gold from your members?
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Royaji
    Royaji
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    Royaji wrote: »
    1) Is the only viable idea here.

    2) Will be useless due to 1 and because we already can see if someone took too much from the bank -> guild histrory

    3) Will never happen.

    4) Don't really understand what is your idea? PvP reputation? PvE reputation? We already have leaderboards.

    5) Definetly will never happen. Can't you see how easy it will be to abuse such system?

    Can't you see how everything in the game so far has been abused and yet its still in the game?

    There is no need to add another poorly implemented system though
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Royaji wrote: »
    Royaji wrote: »
    1) Is the only viable idea here.

    2) Will be useless due to 1 and because we already can see if someone took too much from the bank -> guild histrory

    3) Will never happen.

    4) Don't really understand what is your idea? PvP reputation? PvE reputation? We already have leaderboards.

    5) Definetly will never happen. Can't you see how easy it will be to abuse such system?

    Can't you see how everything in the game so far has been abused and yet its still in the game?

    There is no need to add another poorly implemented system though

    You might be playing the wrong game if this is what you are worried about.
  • ComboBreaker88
    ComboBreaker88
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    List of needed changes for guild management:

    - Longer MOTD x4
    ● In a 500 member guild that runs raffles, PvE and PvP events along with anything else that might happen to be going on the MOTD is way to short. The editor could use a little love too.

    - Ability to buy/sell ranks (with timers and cool downs)
    ● This one is probably gonna get some hate. Let me just sat I love this idea. Being on console sort of sucks because ZOS let pc players come over with such huge amounts of end game items, pc transfers literally have billions on console. So they can pretty much gtab whatever trader they want. To compensate for that traders in some areas go for as much as 5 million a week. Yes 5 million a week.

    - Kick specific guildies from chat (timed/ cooldowns)
    ● Imagine a Guildie has gone afk but forgot to mute their mic. Nothing kills a chat faster than that.

    - See total gold/items donated in member notes.
    ● This is just useful.

    -Ability to see items specific members have listed in guild store in member notes.
    ● For trade guilds this would be amazing. You can not only see how many items a guildie has listed but what they are.

    - Black list players.
    ● Some players just need to go.

    - Show dungeon roles of guildies.
    ● Looking for a tank? Found one.

    -Show characters list of guildies.
    ● This one isn't exactly useful. But it is pretty neat.

    -Show join date.
    ● Ever want to know who is new and who isn't when you join a guild?

    -More ranks.
    ● Seriously we just need more.

    - More tabbard customizations.
    ● With a game that has as much history as ESO you would think there would be more art available for this.

    - Last online date.
    ● Why isn't this already a thing?

    - About us x4 larger
    ● Same reasons as the MOTD.

    - Change chat channel names.
    ● Probably the first thing most people say when I ask them what they would like to see changed.

    - Guild timeline.
    ● It's always nice to see a good timeline.

    - Guild events/calendar.
    ● The ability for players and officers to Schedule events and plan them out is the bread and butter of a good guild. Lets make that a bit easier yeah?

    - Guild mail.
    ● I know, MOTD does this. But what if you need to send out a message to to a specific ranks of people?

    - Raffel chests.
    ● So many guilds run raffles. Would it be nice if the game help support that.

    - Member spotlights.
    ● Ever want to do a shout out to a guildie that is always super helpful?

    - Guildies wearing same tabbard glow green.
    ● This would help loyal guildies identify one another from a distance. Obviously it would have to be on a toggle.

    - Ability to set price range of specific items for listing in entire guild store.
    ● This one is going to get some real hate. Lol. But honestly if it's abused leave that guild. The more control a GM has over a guild the better they can manage it.

    - Add average listed prices for items in that particular guild store when listing.
    ● I don't understand why this isn't a thing already.

    - Ability to removed specific listed items of other members from guild store without kicking them.
    ● Ever see a guildie list something way below market price yet have other items of the same thinges listed at current price?

    - Guild text chat rooms.
    ● Some player simply can't talk. I have a few in my guild, this would fix that issue.

    - Ability to edit own member notes. /Can edit notes of specific ranks.
    ● The ability to edit notes is cool but is just to broad a sword to let most people use.

    - Fix the guild roster so it doesn't scroll when a player gets on or offline while viewing it.
    ● Yeah that " fix" for spamming the message rate cause more issues than it solved.

    - Make the guild history scroll like the guild roster to prevent getting kicked while checking it. Also make it and guild roster refresh only when you exit it's menu.
    ● Getting kicked for nothing sucks. But having to tap a button 50000 times sucks more.

    - Ability to allow members (other than guild master) edit heraldry (tabbard)
    ● Have the GM as the only person to do this is just ridiculous. Why not let a whole rank be able to do it?

    - Allow Guild Master to adjust the tax percent of sales.
    ● YES, I know this could be abused. Leave that guild if they do. But this could be done instead of having membership dues.

    - Allow guildies to be in guild chat and group chat at the same time. (Allow any 2 chats channels at once.)
    ● Why isn't this a thing already?

    - Seperate gold deposits and items deposits in guild bank history.
    ● Guild history is great. You know what else is great the ability to sort through it all.

    - Suspend currently listed items if guild member loses Guild Trader access. Items are not viewable by the public until Trader access has been restored.
    ● Currently if a guildie looses selling privileges all their stuff stays up for sale. This allows people to get acess then not pay mbership fees again until they want to reliat. It's abusing the way the current system works.

    - See group that guildies are in a group and request to join that group.
    ● Sometimes you try and group with someone and they are already in a group.. why doesn't the general send that nm person a notification to allow them to join that current group?
  • Uriel_Nocturne
    Uriel_Nocturne
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    I run a Guild, but my solution to the issue at hand, OP; is that only I and my RL wife can withdraw Gold from the Guild Bank.

    Crafting Materials and other items in the bank are only available to the Guild Officers to withdraw.

    By doing this, any member who wants a substantial amount of Gold from the Guild has to pitch the reason "Why?" to the two leaders of the Guild. If any of my Officers take all the Mats/Items and run, I can replace those items fairly easily while reporting said ex-Guild Member.

    I've found this makes keeping the Guild well funded fairly easy, and the funds that my Guildies donate to the Guild to help it prosper and purchase things that are for the Guild as a whole; well, those funds to do so are very safe with this method.

    While it sucks that (most likely by your OP) your Guild got wiped out, I find that this method keeps that from happening.

    What you typed made perfect sense, and my RL wife and I have done the same exact things. I even had a separate guild called Forge Masters Factory that was exclusively for crafting materials and officers that crafted. It had 13 members. I have never had my guild bank wiped out, but I have associates and friends that have. The point of my OP is that I want Zen to make it so not so much effort has to be placed on the Guild master to maintain the guild members and it's bank.

    And yes some of the items are easy to replace, but it doesn't change the fact that you shouldn't have to replace anything due to greed. And lets be honest ... If these features had already been installed in the game at launch, nobody would be complaining about them, so I don't understand why people are intent on talking something down just because the idea is coming from a player and not an official.

    If Zen were to make an announcement that they were adding some of these features, players would giving "awesome" and cheering 'about time' in their posts. But let a player say it, and nobody can see it working. Man, I tell you ...

    Anyway, yes, I agree with you, those measures do work for now, but are you going to tell me that you never had to ask for gold from your members?
    No, I'm not saying that. My Guild runs entirely off of donations, so me posting donation requests in the MotD is pretty standard.

    But if a Guild member wants a loan or something from the Guild, they still have to go through my wife or myself. They explain why they need #$ amount of Gold, then she or I will meet up with them and directly trade it to them.

    And I wasn't meaning for my post to be seen as a "take down" of your idea. Certainly more options available is always a good idea in an MMORPG, so if Zenimax implements your ideas, I definitely wouldn't complain.

    But in the interim, I had thought that the example I use in my Guild would be a good hold-over until something changes within the "Guild Permissions" lists that we are given as Guildmasters. :)

    I wasn't meaning to sound snarky in any way, and I apologize if I came across in that manner.


    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • jedtb16_ESO
    jedtb16_ESO
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    It is tedious to say the least to beg, request, explain, and demand that players put gold in to the guild bank and you (Zen) thought it smart to put Guild masters in the disposition of having to beg.

    Out of the five guilds I'm in, four are trade guilds and one is a typical guild of knuckle heads looking to run content.. I've never seen or dealt with people demanding gold. The trade guilds you don't even have to donate if your sales are solid, which isn't hard..
    Why are you demanding gold from people and blaming ZOS?

    Have you ever ran a guild? If not, then you don't know how guilds get started, and I'm not going to debate that with you. Suffice to say our experiences have been different. Every single guild I have been in plays some form of lotto, and begs to get a weekly sum of gold. You've been lucky.

    I personally have never asked for gold from anyone in regards to maintaining a guild, and that is why my guilds have not flourished. Most players don't just give.

    i'm in two of the top trading guilds on the server. all they look for are sales. how surprising is that eh? a trading guild expecting it's members to use the trader to sell stuff. no lotto, no mandatory donations.

    edit to add: sales requirements.... 25k per week for one 30k the other. if you can't generate that why do you need a trade guild?
    Edited by jedtb16_ESO on January 16, 2017 5:56PM
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    I run a Guild, but my solution to the issue at hand, OP; is that only I and my RL wife can withdraw Gold from the Guild Bank.

    Crafting Materials and other items in the bank are only available to the Guild Officers to withdraw.

    By doing this, any member who wants a substantial amount of Gold from the Guild has to pitch the reason "Why?" to the two leaders of the Guild. If any of my Officers take all the Mats/Items and run, I can replace those items fairly easily while reporting said ex-Guild Member.

    I've found this makes keeping the Guild well funded fairly easy, and the funds that my Guildies donate to the Guild to help it prosper and purchase things that are for the Guild as a whole; well, those funds to do so are very safe with this method.

    While it sucks that (most likely by your OP) your Guild got wiped out, I find that this method keeps that from happening.

    What you typed made perfect sense, and my RL wife and I have done the same exact things. I even had a separate guild called Forge Masters Factory that was exclusively for crafting materials and officers that crafted. It had 13 members. I have never had my guild bank wiped out, but I have associates and friends that have. The point of my OP is that I want Zen to make it so not so much effort has to be placed on the Guild master to maintain the guild members and it's bank.

    And yes some of the items are easy to replace, but it doesn't change the fact that you shouldn't have to replace anything due to greed. And lets be honest ... If these features had already been installed in the game at launch, nobody would be complaining about them, so I don't understand why people are intent on talking something down just because the idea is coming from a player and not an official.

    If Zen were to make an announcement that they were adding some of these features, players would giving "awesome" and cheering 'about time' in their posts. But let a player say it, and nobody can see it working. Man, I tell you ...

    Anyway, yes, I agree with you, those measures do work for now, but are you going to tell me that you never had to ask for gold from your members?
    No, I'm not saying that. My Guild runs entirely off of donations, so me posting donation requests in the MotD is pretty standard.

    But if a Guild member wants a loan or something from the Guild, they still have to go through my wife or myself. They explain why they need #$ amount of Gold, then she or I will meet up with them and directly trade it to them.

    And I wasn't meaning for my post to be seen as a "take down" of your idea. Certainly more options available is always a good idea in an MMORPG, so if Zenimax implements your ideas, I definitely wouldn't complain.

    But in the interim, I had thought that the example I use in my Guild would be a good hold-over until something changes within the "Guild Permissions" lists that we are given as Guildmasters. :)

    I wasn't meaning to sound snarky in any way, and I apologize if I came across in that manner.

    Nah man, you're cool. I don't mean to sound that way either. You know how typing is versus voice chat. I appreciate you having a perspective that at least show you understand the hassles involved, and therefore you take precautions. It does get frustrating though when you know you have a decent idea and it doesn't get the support it needs so Zen will see it and make the game even better. I wasn't talking about you specifically though. Anyway, thanks and good talking to you. B)
    Edited by Ethromelb14_ESO on January 16, 2017 5:58PM
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • ComboBreaker88
    ComboBreaker88
    ✭✭✭✭✭

    It is tedious to say the least to beg, request, explain, and demand that players put gold in to the guild bank and you (Zen) thought it smart to put Guild masters in the disposition of having to beg.

    Out of the five guilds I'm in, four are trade guilds and one is a typical guild of knuckle heads looking to run content.. I've never seen or dealt with people demanding gold. The trade guilds you don't even have to donate if your sales are solid, which isn't hard..
    Why are you demanding gold from people and blaming ZOS?

    Have you ever ran a guild? If not, then you don't know how guilds get started, and I'm not going to debate that with you. Suffice to say our experiences have been different. Every single guild I have been in plays some form of lotto, and begs to get a weekly sum of gold. You've been lucky.

    I personally have never asked for gold from anyone in regards to maintaining a guild, and that is why my guilds have not flourished. Most players don't just give.

    i'm in two of the top trading guilds on the server. all they look for are sales. how surprising is that eh? a trading guild expecting it's members to use the trader to sell stuff. no lotto, no mandatory donations.

    edit to add: sales requirements.... 25k per week for one 30k the other. if you can't generate that why do you need a trade guild?

    Again there is no way to track this without addons.
  • KochDerDamonen
    KochDerDamonen
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    List of needed changes for guild management:

    - Longer MOTD x4
    ● In a 500 member guild that runs raffles, PvE and PvP events along with anything else that might happen to be going on the MOTD is way to short. The editor could use a little love too.

    - Black list players.
    ● Some players just need to go.

    - Show dungeon roles of guildies.
    ● Looking for a tank? Found one.

    -Show characters list of guildies.
    ● This one isn't exactly useful. But it is pretty neat.

    -Show join date.
    ● Ever want to know who is new and who isn't when you join a guild?

    -More ranks.
    ● Seriously we just need more.

    - More tabbard customizations.
    ● With a game that has as much history as ESO you would think there would be more art available for this.


    - About us x4 larger
    ● Same reasons as the MOTD.


    - Guild events/calendar.
    ● The ability for players and officers to Schedule events and plan them out is the bread and butter of a good guild. Lets make that a bit easier yeah?

    - Guild mail.
    ● I know, MOTD does this. But what if you need to send out a message to to a specific ranks of people?

    - Ability to edit own member notes. /Can edit notes of specific ranks.
    ● The ability to edit notes is cool but is just to broad a sword to let most people use.

    - Ability to allow members (other than guild master) edit heraldry (tabbard)
    ● Have the GM as the only person to do this is just ridiculous. Why not let a whole rank be able to do it?

    - Allow Guild Master to adjust the tax percent of sales.
    ● YES, I know this could be abused. Leave that guild if they do. But this could be done instead of having membership dues.

    - Seperate gold deposits and items deposits in guild bank history.
    ● Guild history is great. You know what else is great the ability to sort through it all.

    - See group that guildies are in a group and request to join that group.
    ● Sometimes you try and group with someone and they are already in a group.. why doesn't the general send that nm person a notification to allow them to join that current group?

    Favorites, as primarily a PC player to whom some of these do not apply in the first place. Guilds have developed a lot since game launch, and the tools we have access to should reflect this.
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    It is tedious to say the least to beg, request, explain, and demand that players put gold in to the guild bank and you (Zen) thought it smart to put Guild masters in the disposition of having to beg.

    Out of the five guilds I'm in, four are trade guilds and one is a typical guild of knuckle heads looking to run content.. I've never seen or dealt with people demanding gold. The trade guilds you don't even have to donate if your sales are solid, which isn't hard..
    Why are you demanding gold from people and blaming ZOS?

    Have you ever ran a guild? If not, then you don't know how guilds get started, and I'm not going to debate that with you. Suffice to say our experiences have been different. Every single guild I have been in plays some form of lotto, and begs to get a weekly sum of gold. You've been lucky.

    I personally have never asked for gold from anyone in regards to maintaining a guild, and that is why my guilds have not flourished. Most players don't just give.

    i'm in two of the top trading guilds on the server. all they look for are sales. how surprising is that eh? a trading guild expecting it's members to use the trader to sell stuff. no lotto, no mandatory donations.

    edit to add: sales requirements.... 25k per week for one 30k the other. if you can't generate that why do you need a trade guild?

    The whole darn game is about trading and/or selling and buying. The only thing a guild has to offer is player numbers and the ability to get the number of your coin up quickly, otherwise what's the point? Being in the top anything doesn't matter much if you didn't help it get started. And most things have humble beginnings. Now they're well-oiled machines taking care of themselves because they've acquired the gold to do so, but there is still a gold requirement, otherwise members get removed; and you most likely know this.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Paraflex
    Paraflex
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    It would be cool to have a tax guild system where you could set it from 1% to 20% and turn it on and off.

    I think a guild leveling system would be cool say 100million xp = guild rank 1 and adds 200 bank space

    200million Xp= guild tank 2 increases the chance for higher quality items

    500million Xp= guild rank 3 increases gold dropped by 1%

    Include a PvP component as well would make it better for guilds and incentivize people to not get just 4 trader guilds and one social guild.
    Hollykills CP 630 Templar Healer - Ad PS4 Warlord Rank

    Max Stam/Mag Dk
    Max Stam Sorc
    Max Stam/Mag NB

    Don't care to dps much so I heal.


  • Ethromelb14_ESO
    Ethromelb14_ESO
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    Royaji wrote: »
    Royaji wrote: »
    1) Is the only viable idea here.

    2) Will be useless due to 1 and because we already can see if someone took too much from the bank -> guild histrory

    3) Will never happen.

    4) Don't really understand what is your idea? PvP reputation? PvE reputation? We already have leaderboards.

    5) Definetly will never happen. Can't you see how easy it will be to abuse such system?

    Can't you see how everything in the game so far has been abused and yet its still in the game?

    There is no need to add another poorly implemented system though

    If its poorly done that'll be Zen's fault again, not the idea itself. The idea is fine, making it work is the true task.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    Paraflex wrote: »
    It would be cool to have a tax guild system where you could set it from 1% to 20% and turn it on and off.

    I think a guild leveling system would be cool say 100million xp = guild rank 1 and adds 200 bank space

    200million Xp= guild tank 2 increases the chance for higher quality items

    500million Xp= guild rank 3 increases gold dropped by 1%

    Include a PvP component as well would make it better for guilds and incentivize people to not get just 4 trader guilds and one social guild.

    Exactly my thought.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Uriel_Nocturne
    Uriel_Nocturne
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    ✭✭
    List of needed changes for guild management:

    - Longer MOTD x4
    ● In a 500 member guild that runs raffles, PvE and PvP events along with anything else that might happen to be going on the MOTD is way to short. The editor could use a little love too.

    - Black list players.
    ● Some players just need to go.

    - Show dungeon roles of guildies.
    ● Looking for a tank? Found one.

    -Show characters list of guildies.
    ● This one isn't exactly useful. But it is pretty neat.

    -Show join date.
    ● Ever want to know who is new and who isn't when you join a guild?

    -More ranks.
    ● Seriously we just need more.

    - More tabbard customizations.
    ● With a game that has as much history as ESO you would think there would be more art available for this.


    - About us x4 larger
    ● Same reasons as the MOTD.


    - Guild events/calendar.
    ● The ability for players and officers to Schedule events and plan them out is the bread and butter of a good guild. Lets make that a bit easier yeah?

    - Guild mail.
    ● I know, MOTD does this. But what if you need to send out a message to to a specific ranks of people?

    - Ability to edit own member notes. /Can edit notes of specific ranks.
    ● The ability to edit notes is cool but is just to broad a sword to let most people use.

    - Ability to allow members (other than guild master) edit heraldry (tabbard)
    ● Have the GM as the only person to do this is just ridiculous. Why not let a whole rank be able to do it?

    - Allow Guild Master to adjust the tax percent of sales.
    ● YES, I know this could be abused. Leave that guild if they do. But this could be done instead of having membership dues.

    - Seperate gold deposits and items deposits in guild bank history.
    ● Guild history is great. You know what else is great the ability to sort through it all.

    - See group that guildies are in a group and request to join that group.
    ● Sometimes you try and group with someone and they are already in a group.. why doesn't the general send that nm person a notification to allow them to join that current group?

    Favorites, as primarily a PC player to whom some of these do not apply in the first place. Guilds have developed a lot since game launch, and the tools we have access to should reflect this.
    As a Guildmaster, I love all of these additions!

    Guilds and the Guild Interface options should be as in-depth as possible, giving Guildmasters the ability to really customize their Guilds. This will only make for better player/company/guild relations, and I don't see a downside to any of this.


    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • IronCrystal
    IronCrystal
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    Just my two cents on some thing you mentioned.

    Guild Bank Stacking.

    This was actually implemented when the game first came out. The reason they removed it was it was causing duplicating of items and was too difficult to fix so they hot fixed it by simply removing it.

    Your "PC transfers" with billions of items? Yep that's how they got them.
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • ComboBreaker88
    ComboBreaker88
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    Just my two cents on some thing you mentioned.

    Guild Bank Stacking.

    This was actually implemented when the game first came out. The reason they removed it was it was causing duplicating of items and was too difficult to fix so they hot fixed it by simply removing it.

    Your "PC transfers" with billions of items? Yep that's how they got them.

    Yup and ZOS let them bring that cancer over to the console version at launch.
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