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Dark Anchors Bosses are walkovers/noobs/laughable

Artemiisia
Artemiisia
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Since One Tamirel and the normal world bosses has gotten a much needed boost in power, which makes them more Boss like, and not just a another 3-4 sec mob that dies by looking at them.

I think its time for Molag Bals generals gets a much needed boost as well, these bosses at dark anchors are laughable, and dont really feel like its a boss im fighting, I really hope these will get a much needed boost as well, im not saying like the world bosses, but right now I can solo them all and kill them in like 5 secs. It would feel more like a real boss fight, if they actually fought back.

So please boost them in the future, and I know its not a suggestion people will feel is good :D
  • DigitalShibby
    DigitalShibby
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    I agree. Dolmen bosses feel like fighting a bull netch.
  • Spottswoode
    Spottswoode
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    Well, when you have fifty people fighting one boss that tends to happen. :p


    No, I think that's a good idea. Maybe we could even make them stronger based on how many people are at the dolmens with better rewards the stronger they are.
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  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    Dolmens need to scale with population. More players = more adds, more damage, more health.
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  • Artemiisia
    Artemiisia
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    Dolmens need to scale with population. More players = more adds, more damage, more health.

    we already have that with the more players the more adds coming, now we just need the more players the more powerful the bosses are, and the bigger the rng for purple gear will drop.

    like fishing where its easier to get blue fish maybe

    in truth I really dont care about the gear drop or the reward being better, I just want a fight not poking Molag bals supposed mighty Generals with a stick and they die like a ballon
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