Sadly no but fingers crossed that they add it in the future....
The lack of functional housing features its whats keeping me from buying a big house, for example storing loot items or building a functional.gwrden where i can get columbine... or motivation to spend tons of hours decorating one... ill probably buy a small house and put some random stuff,
Gandrhulf_Harbard wrote: »The lack of functional housing features its whats keeping me from buying a big house, for example storing loot items or building a functional.gwrden where i can get columbine... or motivation to spend tons of hours decorating one... ill probably buy a small house and put some random stuff,
Given there is no Alchemy Hireling and so Alchemy is already slight disadvantaged when compared to other gathering abilities it would make perfect sense to have a Garden in our Homestead that we can use to gather plants.
Wildstar does this brilliantly IMO, and it is something Zeni needs to look at, in Wildstar it is possible to add a different "plots" that allow you to gather all the different crafting mats, once unlocked they require a periodic subscription of gold - another useful way of adding a gold sink to the game.
All The Best
This is the problem I'm having with housing too. The basic idea is ok, the houses and locations are nice, I'm actually happy with the range of gold prices and the decorating tool is great. But the whole thing seems a bit pointless.
In other TES games my house was primarily a place to store stuff I didn't want to carry with me. Sometimes that was practical - like valuable items I lacked the speechcraft/mercantile skill to sell. Sometimes it was just things I wanted to hang onto like interesting books (or long series I wanted to read in order - in every game I collect A Dance in Fire and The Wolf Queen) or interesting items I'd picked up. On more than one occasion I left weapons and armour I could have sold in a dungeon in favour of bringing back some random object I wanted in my house.
But in ESO we can only place designated furniture items. Some of these you can only buy after completing specific quests or achievements and they're related to that achievement, so they're sort of similar. But it's still not the same to me. In another topic I described it as the difference between going to the beach and finding a cool shell to take home and going to the beach, finding a cool shell and being told you're not allowed to take it but you can buy a different shell from the gift shop.
It means housing is a lot less appealing to me. I can't see myself spending a lot of time in my house, I'll probably only go back when I have new decorations to add.
rotaugen454 wrote: »I think you mean other Elder Scrolls games. There is only one ESO. I'm guessing storage comes to the Crown store...
From the comments here and around the forums, ZOS is leaving the best things out of the home update. No armor mannequins, or weapon display cases, no farmable land for alchemy supplies. You can decorate the {snip} out of your home but can interact with very little from the sounds of it. Those are the main reasons I owned property in the other ES games I played. I can't really see much point in spending any gold or crowns on homes in ESO....at least at this point.
And no, I haven't tested this on the PTS. Between work, the new house we got less than a month ago, I barely have time to log on to keep my trade guilds updated.
ThePaulrus94 wrote: »In a way, I hate to even entertain the thought, but do you think it'd ever be a possibility that they'd give storage/mannequin type stuff to subs or put it in the crown store? As it is now, you can pay crowns for additional storage or a banker. However, bank space and the banker have a gold and time alternative, respectively.
Just food for thought I guess.