Would be neat if you had to know both motifs, the one the item currently has and the one you want to change it to.
This would keep undaunted pieces exclusive without defining exceptions, and keep newly dropped gear unique for a while until they add that style as a craftable motif.
unhander_2 wrote: »I dont remember where, but someone said that at the current moment its very difficult for them to incorporate it, this in addition to giving no extra storage with housing.
No, for the simple reason that this is a non issue and it feels like a nitpicking type of thing to want this.
That being said, if they do indeed waste development time better spent else where, it shouldn't take too much as the play as Imperial DLC allows you to convert most armor to imperial.