Bryanonymous wrote: »Smh. There is no storage in the houses. Besides that, how exactly would you get into someone's house if you didn't know them? They're instanced. You want to steal your friend or guildies couch?
Bryanonymous wrote: »Smh. There is no storage in the houses. Besides that, how exactly would you get into someone's house if you didn't know them? They're instanced. You want to steal your friend or guildies couch?
If its like EQ2 housing, you'll basically have a long list and someone randomly picks your house, and decides its stealing time!
Trust me, there will be a list full of houses to visit.

Unsent.Soul wrote: »If you know the person and then steal the 200 kits you're just pathetic.
dwemer_paleologist wrote: »Unsent.Soul wrote: »If you know the person and then steal the 200 kits you're just pathetic.
an old wives tale says:
"allways look at the people whom you know "first" when wondering who stole the item from you.
it will almost allways be someone you know, who stole it."
Only if I have the opportunity to apprehend the thief and in turn claim all his gear and gold. Justice demands retribution.
I agree with the other responses.
You can't put anything in your house except for specially created decorations and a small number of collection items like mounts and pets. Therefore there would be almost nothing there to steal.
Secondly housing is instanced and each person can choose who is allowed to visit. If there was a risk of stealing all players would simply set their house to not allow visitors (or only allow a few designated friends) to avoid it.
Should people visiting your house, should they be allowed to steal from you? Example, I sneak into your house and steal the 200 kutas that you stashed since it was taking up too much inventory space. So should a player be allowed to steal it from you? Possible Thieves Guild DLC extension, PvP stealing? Remember, this is an MMORPG, its not a single player game.
