I have had ESO for awhile but haven't dug in yet. I feel that the huge and complex nature of the systems overwhelms me. Also, the way the game flows.
This game is confusing to me. At what point is there a "break" in the action, so that I feel like "OK, nothing is required of me this EXACT moment, so I can go wander around and find stuff by accident". It seems like if you follow the main quest line it is very linear and over "quickly". I tried to search the forums and people say "Just do whatever you want!"
I finished most of the side-quests in the two hubs I've been to so far. What does it mean to "clear" an area?
I understand that one can go off and do whatever they like, when they like. But usually the main quest is very immediate and quick... "Hurry, come see me quickly!" I understand mechanically that there is no real rush. But when is the best time within the flow of the story to go explore some?
Also, how does one get into the community? It seems like this is not a very social game. I remember playing Ultima Online and people would hang out at the bank, chit chat, chew the cud, etc. I am not necessarily a role player, but I do enjoy chatting and having downtime, and then going off to adventure when people feel like it.
I really love the mechanics of this game but having a hard time diving in. It's also very complex, there seem to be 420 systems (crafting, daily things, enchanting, etc etc etc) but there's not a manual anywhere or single repository explaining the basics of everything and what you should do when. Will these systems reveal themselves the further I go? I have no idea what I am collecting, whether I should keep it, whether I need to be crafting at this point, etc.
I need my hand held I guess? I will try to get good.
A stranger in a strange land.