exeeter702 wrote: »Effective and durable magicka tanks. Incredible change that adds more to the game.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Don't forget that the Undaunted taunt also costs a significant amount of magicka, while a heavy attack frost staff taunt actually replenishes magicka...NewBlacksmurf wrote: »Because everyone who tanks as magic, doesn't want to be forced to use sword and board. It's pretty dumb if they didn't do this.
Undaunted was the magic taunt but it's not accessible until after many undaunted progression
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
NewBlacksmurf wrote: »Because everyone who tanks as magic, doesn't want to be forced to use sword and board. It's pretty dumb if they didn't do this.
Undaunted was the magic taunt but it's not accessible until after many undaunted progression
Don't forget that the Undaunted taunt also costs a significant amount of magicka, while a heavy attack frost staff taunt actually replenishes magicka...NewBlacksmurf wrote: »Because everyone who tanks as magic, doesn't want to be forced to use sword and board. It's pretty dumb if they didn't do this.
Undaunted was the magic taunt but it's not accessible until after many undaunted progression
It almost makes the Undaunted taunt obsolete. If it didn't take time to charge a heavy attack I'd pretty much say there was no point to the Undaunted one anymore.
NewBlacksmurf wrote: »Because everyone who tanks as magic, doesn't want to be forced to use sword and board. It's pretty dumb if they didn't do this.
Undaunted was the magic taunt but it's not accessible until after many undaunted progression
Because not every Ice Staff build wants to become a tank?
Not even to mention that all Ice Staff PvE DPS builds just became useless. Heavy Attack will taunt the boss and possibly get your whole trial group killed.
Why should a stick of wood provide as much defense passively as a giant shield? If you want big defense, grab a shield. That's how things have always worked in most all games, not just ESO.
Very stupid change.
So you don't see the benefits of regenerating stamina while blocking with your staff, and then swapping to S&B so you can regenerate magicka while blocking with your S&B? Or the benefits of a ranged taunt that replenishes resources instead of costing resources?- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Mind you, the bold part is a potentially big issue.- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
If that is the case, which I severely doubt, they should have waited to make this change until they put the class in game.Oh, oh wait, nobody said it yet?
They are making Ice Staff into a defensive weapon because Warden is coming, and it is a defensive class with frost skills
Mind you, the bold part is a potentially big issue.- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
That just comes down to educating newbies, though, and really it's no different from newbies not knowing that S&B isn't good for DPS and that the first skill in that skill line is a bad one for them to be using as a DPS because it takes aggro from the tank.
So you don't see the benefits of regenerating stamina while blocking with your staff, and then swapping to S&B so you can regenerate magicka while blocking with your S&B? Or the benefits of a ranged taunt that replenishes resources instead of costing resources?- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
Tanking with only staves will be garbage if you want to do anything higher than normal dungeons. Tanking with S&B on one bar and a frost staff on the other will likely become the new tanking meta.
It's a problem because healing and DPS don't pull aggro from a taunted enemy, but taunts do. Nobody should be taunting other than the tank.NewBlacksmurf wrote: »Mind you, the bold part is a potentially big issue.- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
That just comes down to educating newbies, though, and really it's no different from newbies not knowing that S&B isn't good for DPS and that the first skill in that skill line is a bad one for them to be using as a DPS because it takes aggro from the tank.
How is it a problem?
Healing pulls aggro, a lot of dps pulls aggro and some tanks don't even taunt.
Now the use of the staff allows a ping pong effect.
At worse when ppl are trying to taunt or kite and slow adds.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
It's a problem because healing and DPS don't pull aggro from a taunted enemy, but taunts do. Nobody should be taunting other than the tank.NewBlacksmurf wrote: »Mind you, the bold part is a potentially big issue.- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
That just comes down to educating newbies, though, and really it's no different from newbies not knowing that S&B isn't good for DPS and that the first skill in that skill line is a bad one for them to be using as a DPS because it takes aggro from the tank.
How is it a problem?
Healing pulls aggro, a lot of dps pulls aggro and some tanks don't even taunt.
Now the use of the staff allows a ping pong effect.
At worse when ppl are trying to taunt or kite and slow adds.
And tanks who don't taunt aren't tanks, pure and simple. That's like a healer who doesn't heal. Or a DPS who doesn't do damage. If you're not doing the primary job of your role, then you're not that role.
But again, it's only a problem of educating people who don't know that it taunts, or who don't know what a taunt is.
Oh ouch! Yeah that sucks. Being a DPS using a frost staff that's really difficult to get a replacement for would certainly make these changes be unwelcomeSo you don't see the benefits of regenerating stamina while blocking with your staff, and then swapping to S&B so you can regenerate magicka while blocking with your S&B? Or the benefits of a ranged taunt that replenishes resources instead of costing resources?- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
Tanking with only staves will be garbage if you want to do anything higher than normal dungeons. Tanking with S&B on one bar and a frost staff on the other will likely become the new tanking meta.
That taunt is the one thing I don't agree with.
I love the changes they made to Frost Staves, and they open up a lot of new possibilities in Cyro.
But in PvE, Frost Staff DPSers are now at risk of taunting the boss. I'm currently using a Master's Ice Staff for both PvP and PvE, since I haven't been lucky enough to obtain a Fire Staff from either arena or an Aether Staff. And now I'm at risk for using it in vet trials due to the taunt they added to it.
Personally, I think they should get rid of the taunt and revert back to the Damage Shield we had (make it stronger maybe?) or have Frost Heavy attacks snare (or remove snares from the caster?) so that the weapon still has useful tanking abilities without compromising the DPSers
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
NewBlacksmurf wrote: »Because everyone who tanks as magic, doesn't want to be forced to use sword and board. It's pretty dumb if they didn't do this.
Undaunted was the magic taunt but it's not accessible until after many undaunted progression
Because not every Ice Staff build wants to become a tank?
Not even to mention that all Ice Staff PvE DPS builds just became useless. Heavy Attack will taunt the boss and possibly get your whole trial group killed.
Why should a stick of wood provide as much defense passively as a giant shield? If you want big defense, grab a shield. That's how things have always worked in most all games, not just ESO.
Very stupid change.
It's a problem because healing and DPS don't pull aggro from a taunted enemy, but taunts do. Nobody should be taunting other than the tank.NewBlacksmurf wrote: »Mind you, the bold part is a potentially big issue.- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
That just comes down to educating newbies, though, and really it's no different from newbies not knowing that S&B isn't good for DPS and that the first skill in that skill line is a bad one for them to be using as a DPS because it takes aggro from the tank.
How is it a problem?
Healing pulls aggro, a lot of dps pulls aggro and some tanks don't even taunt.
Now the use of the staff allows a ping pong effect.
At worse when ppl are trying to taunt or kite and slow adds.
And tanks who don't taunt aren't tanks, pure and simple. That's like a healer who doesn't heal. Or a DPS who doesn't do damage. If you're not doing the primary job of your role, then you're not that role.
But again, it's only a problem of educating people who don't know that it taunts, or who don't know what a taunt is.
No. This is completely false. How can you have possibly been playing the game as long as you have and get this wrong? You have to keep taunting every so often because a taunt lasts for a set period of time. During that set period of time healing and DPS will not pull aggro for that target. It's only if you let your taunt expire, or if someone else applies a new taunt, that the target will go after someone else. This is really one of the most basic mechanics in group PVE, so I'm actually legitimately shocked that you didn't know it.NewBlacksmurf wrote: »It's a problem because healing and DPS don't pull aggro from a taunted enemy, but taunts do. Nobody should be taunting other than the tank.NewBlacksmurf wrote: »Mind you, the bold part is a potentially big issue.- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
That just comes down to educating newbies, though, and really it's no different from newbies not knowing that S&B isn't good for DPS and that the first skill in that skill line is a bad one for them to be using as a DPS because it takes aggro from the tank.
How is it a problem?
Healing pulls aggro, a lot of dps pulls aggro and some tanks don't even taunt.
Now the use of the staff allows a ping pong effect.
At worse when ppl are trying to taunt or kite and slow adds.
And tanks who don't taunt aren't tanks, pure and simple. That's like a healer who doesn't heal. Or a DPS who doesn't do damage. If you're not doing the primary job of your role, then you're not that role.
But again, it's only a problem of educating people who don't know that it taunts, or who don't know what a taunt is.
@UrQuan
Healing and dps actually do pull aggro bud.
That's the reason you have to keep taunting every so often.
Are you suggesting something else is occurring cause the other roles aren't taunting off the tanks taunts over the last two years.
I literally have no idea what you're talking about here, so instead of replying to it (because I don't understand what you're trying to say), let me clarify what I mean about the problem with noobs (not "noobs" in a derogatory sense, mind you, just in the sense of not knowing or understanding the way it works) and frost staff heavy attacks.NewBlacksmurf wrote: »Also, because you and others are suggesting noobs or what not and/or those who you say aren't tanks....
Let's actually look at where the taunting happens and when things are unlocked.
Let's look at the use of a heavy attack using a frost staff
Let's look at how many are using a frost staff
Let's look at the sets that benefit off frost attacks/effects
I'll ignore your last sentence and let's have a reasonable discussion cause the question is really.....exactly how is it a problem in context to the changes.
You all are coming from an elitist point of view which suggests you'd both know that frost can't taunt and understand how to taunt away.
What exactly is the issue?
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
NewBlacksmurf wrote: »Mind you, the bold part is a potentially big issue.- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
That just comes down to educating newbies, though, and really it's no different from newbies not knowing that S&B isn't good for DPS and that the first skill in that skill line is a bad one for them to be using as a DPS because it takes aggro from the tank.
How is it a problem?
Healing pulls aggro, a lot of dps pulls aggro and some tanks don't even taunt.
Now the use of the staff allows a ping pong effect.
At worse when ppl are trying to taunt or kite and slow adds.
Wifeaggro13 wrote: »NewBlacksmurf wrote: »Mind you, the bold part is a potentially big issue.- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
That just comes down to educating newbies, though, and really it's no different from newbies not knowing that S&B isn't good for DPS and that the first skill in that skill line is a bad one for them to be using as a DPS because it takes aggro from the tank.
How is it a problem?
Healing pulls aggro, a lot of dps pulls aggro and some tanks don't even taunt.
Now the use of the staff allows a ping pong effect.
At worse when ppl are trying to taunt or kite and slow adds.
umm no Blacksmurf. Healing and dps do not pull aggro here is how it works Taunt is a hard ability it works for as long as that counter is going. once it disapates the mob is open to target anyone. you can make the boss immune to taunting by having multiple people apply the taunt. then the boss gain an immunity and will not be tauntable until the taunts are off .
There are no aggro tables in ESO per the devs this has been discussed and answered by the dev team.
You're wrong. Period. No ifs ands or buts. I do all 3 roles (although only 1 at a time) in virtually all PVE content. You don't ever get aggro from a taunted boss unless it's a mechanic (or boss) that specifically ignores taunts, or unless you apply your own taunt. Edit: I shouldn't just say "unless you apply your own taunt" because if any 2 or more people apply taunts to the same target a total of 3 or more times within 12 seconds then the target becomes temporarily immune to taunts. It takes at least 2 people taunting to do that though, and if only 1 person is taunting it will never happen - it's been that way since Imperial City dropped.NewBlacksmurf wrote: »Wifeaggro13 wrote: »NewBlacksmurf wrote: »Mind you, the bold part is a potentially big issue.- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
That just comes down to educating newbies, though, and really it's no different from newbies not knowing that S&B isn't good for DPS and that the first skill in that skill line is a bad one for them to be using as a DPS because it takes aggro from the tank.
How is it a problem?
Healing pulls aggro, a lot of dps pulls aggro and some tanks don't even taunt.
Now the use of the staff allows a ping pong effect.
At worse when ppl are trying to taunt or kite and slow adds.
umm no Blacksmurf. Healing and dps do not pull aggro here is how it works Taunt is a hard ability it works for as long as that counter is going. once it disapates the mob is open to target anyone. you can make the boss immune to taunting by having multiple people apply the taunt. then the boss gain an immunity and will not be tauntable until the taunts are off .
There are no aggro tables in ESO per the devs this has been discussed and answered by the dev team.
@UrQuan and @Wifeaggro13
Guys....healing definately pulls aggro.
Do you all heal as your main spec in PvE dungeons and trials?
If it doesn't pull aggro then please detail exactly why as a healer I'm being targeted by NPCs after a tank taunts. And this isn't occurring due to a 12 second timer or less depending upon the taunt used.
Do u guys remember when the taunt was changed where u would have adverse taunts for using it prior to 12 seconds?
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
redspecter23 wrote: »This will lead to three new types of players
Noobs with ice staves that don't realize they are taunting away from the tank. Yay!
Noobs wtih ice staves that know they can taunt with heavy attacks and queuing as tanks. Yay!
Experienced players that know they can taunt with ice staves and actually have a decent build, but are immediately kicked from groups. Yay!
I may have missed some but happy times with group finder are coming.
You're wrong. Period. No ifs ands or buts. I do all 3 roles (although only 1 at a time) in virtually all PVE content. You don't ever get aggro from a taunted boss unless it's a mechanic (or boss) that specifically ignores taunts, or unless you apply your own taunt. Edit: I shouldn't just say "unless you apply your own taunt" because if any 2 or more people apply taunts to the same target a total of 3 or more times within 12 seconds then the target becomes temporarily immune to taunts. It takes at least 2 people taunting to do that though, and if only 1 person is taunting it will never happen - it's been that way since Imperial City dropped.NewBlacksmurf wrote: »Wifeaggro13 wrote: »NewBlacksmurf wrote: »Mind you, the bold part is a potentially big issue.- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
That just comes down to educating newbies, though, and really it's no different from newbies not knowing that S&B isn't good for DPS and that the first skill in that skill line is a bad one for them to be using as a DPS because it takes aggro from the tank.
How is it a problem?
Healing pulls aggro, a lot of dps pulls aggro and some tanks don't even taunt.
Now the use of the staff allows a ping pong effect.
At worse when ppl are trying to taunt or kite and slow adds.
umm no Blacksmurf. Healing and dps do not pull aggro here is how it works Taunt is a hard ability it works for as long as that counter is going. once it disapates the mob is open to target anyone. you can make the boss immune to taunting by having multiple people apply the taunt. then the boss gain an immunity and will not be tauntable until the taunts are off .
There are no aggro tables in ESO per the devs this has been discussed and answered by the dev team.
@UrQuan and @Wifeaggro13
Guys....healing definately pulls aggro.
Do you all heal as your main spec in PvE dungeons and trials?
If it doesn't pull aggro then please detail exactly why as a healer I'm being targeted by NPCs after a tank taunts. And this isn't occurring due to a 12 second timer or less depending upon the taunt used.
Do u guys remember when the taunt was changed where u would have adverse taunts for using it prior to 12 seconds?
And yes, I remember when over-taunting was a thing. As a tank it took me a while to get used to not having to wait to apply my next taunt.
NewBlacksmurf wrote: »You're wrong. Period. No ifs ands or buts. I do all 3 roles (although only 1 at a time) in virtually all PVE content. You don't ever get aggro from a taunted boss unless it's a mechanic (or boss) that specifically ignores taunts, or unless you apply your own taunt. Edit: I shouldn't just say "unless you apply your own taunt" because if any 2 or more people apply taunts to the same target a total of 3 or more times within 12 seconds then the target becomes temporarily immune to taunts. It takes at least 2 people taunting to do that though, and if only 1 person is taunting it will never happen - it's been that way since Imperial City dropped.NewBlacksmurf wrote: »Wifeaggro13 wrote: »NewBlacksmurf wrote: »Mind you, the bold part is a potentially big issue.- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
That just comes down to educating newbies, though, and really it's no different from newbies not knowing that S&B isn't good for DPS and that the first skill in that skill line is a bad one for them to be using as a DPS because it takes aggro from the tank.
How is it a problem?
Healing pulls aggro, a lot of dps pulls aggro and some tanks don't even taunt.
Now the use of the staff allows a ping pong effect.
At worse when ppl are trying to taunt or kite and slow adds.
umm no Blacksmurf. Healing and dps do not pull aggro here is how it works Taunt is a hard ability it works for as long as that counter is going. once it disapates the mob is open to target anyone. you can make the boss immune to taunting by having multiple people apply the taunt. then the boss gain an immunity and will not be tauntable until the taunts are off .
There are no aggro tables in ESO per the devs this has been discussed and answered by the dev team.
@UrQuan and @Wifeaggro13
Guys....healing definately pulls aggro.
Do you all heal as your main spec in PvE dungeons and trials?
If it doesn't pull aggro then please detail exactly why as a healer I'm being targeted by NPCs after a tank taunts. And this isn't occurring due to a 12 second timer or less depending upon the taunt used.
Do u guys remember when the taunt was changed where u would have adverse taunts for using it prior to 12 seconds?
And yes, I remember when over-taunting was a thing. As a tank it took me a while to get used to not having to wait to apply my next taunt.
@UrQuan
Well if I'm wrong then the Xbox one version has been broken since release and before then, I guess when I was on PC, everyone was taunting causing the issue by multiple players.
No.....bud, healing cause aggro. It's not due to bad players or what not. It's cause the game doesn't have an aggro table like some other MMOs but as a healer I get aggro.
That's not debatable.
You're wrong period. That's not debatable. The only reason you (whether on Xbox or any other platform) will ever get aggro from a taunted boss is if it's a mechanic that specifically ignores taunts, or if 2 or more people apply too many taunts within 12 seconds, giving it temporary taunt immunity. You can't magically get aggro from a taunted target by healing. It doesn't happen.NewBlacksmurf wrote: »You're wrong. Period. No ifs ands or buts. I do all 3 roles (although only 1 at a time) in virtually all PVE content. You don't ever get aggro from a taunted boss unless it's a mechanic (or boss) that specifically ignores taunts, or unless you apply your own taunt. Edit: I shouldn't just say "unless you apply your own taunt" because if any 2 or more people apply taunts to the same target a total of 3 or more times within 12 seconds then the target becomes temporarily immune to taunts. It takes at least 2 people taunting to do that though, and if only 1 person is taunting it will never happen - it's been that way since Imperial City dropped.NewBlacksmurf wrote: »Wifeaggro13 wrote: »NewBlacksmurf wrote: »Mind you, the bold part is a potentially big issue.- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
That just comes down to educating newbies, though, and really it's no different from newbies not knowing that S&B isn't good for DPS and that the first skill in that skill line is a bad one for them to be using as a DPS because it takes aggro from the tank.
How is it a problem?
Healing pulls aggro, a lot of dps pulls aggro and some tanks don't even taunt.
Now the use of the staff allows a ping pong effect.
At worse when ppl are trying to taunt or kite and slow adds.
umm no Blacksmurf. Healing and dps do not pull aggro here is how it works Taunt is a hard ability it works for as long as that counter is going. once it disapates the mob is open to target anyone. you can make the boss immune to taunting by having multiple people apply the taunt. then the boss gain an immunity and will not be tauntable until the taunts are off .
There are no aggro tables in ESO per the devs this has been discussed and answered by the dev team.
@UrQuan and @Wifeaggro13
Guys....healing definately pulls aggro.
Do you all heal as your main spec in PvE dungeons and trials?
If it doesn't pull aggro then please detail exactly why as a healer I'm being targeted by NPCs after a tank taunts. And this isn't occurring due to a 12 second timer or less depending upon the taunt used.
Do u guys remember when the taunt was changed where u would have adverse taunts for using it prior to 12 seconds?
And yes, I remember when over-taunting was a thing. As a tank it took me a while to get used to not having to wait to apply my next taunt.
@UrQuan
Well if I'm wrong then the Xbox one version has been broken since release and before then, I guess when I was on PC, everyone was taunting causing the issue by multiple players.
No.....bud, healing cause aggro. It's not due to bad players or what not. It's cause the game doesn't have an aggro table like some other MMOs but as a healer I get aggro.
That's not debatable.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
All it takes is reading the patch notes and/or paying close attention during fights and/or doing tests of the mechanics. It doesn't matter what platform you're on.Clarkieson wrote: »NewBlacksmurf wrote: »You're wrong. Period. No ifs ands or buts. I do all 3 roles (although only 1 at a time) in virtually all PVE content. You don't ever get aggro from a taunted boss unless it's a mechanic (or boss) that specifically ignores taunts, or unless you apply your own taunt. Edit: I shouldn't just say "unless you apply your own taunt" because if any 2 or more people apply taunts to the same target a total of 3 or more times within 12 seconds then the target becomes temporarily immune to taunts. It takes at least 2 people taunting to do that though, and if only 1 person is taunting it will never happen - it's been that way since Imperial City dropped.NewBlacksmurf wrote: »Wifeaggro13 wrote: »NewBlacksmurf wrote: »Mind you, the bold part is a potentially big issue.- Gives no debuff on the boss.
- Can't be performed while blocking.
- Will result in newbies taunting away bosses.
- Will result in froststaffs being even worse for PvE.
-> Complete garbage if you want to do anything higher than normal dungeons.
The whole patch is just ridiculous but this change tops everything.
That just comes down to educating newbies, though, and really it's no different from newbies not knowing that S&B isn't good for DPS and that the first skill in that skill line is a bad one for them to be using as a DPS because it takes aggro from the tank.
How is it a problem?
Healing pulls aggro, a lot of dps pulls aggro and some tanks don't even taunt.
Now the use of the staff allows a ping pong effect.
At worse when ppl are trying to taunt or kite and slow adds.
umm no Blacksmurf. Healing and dps do not pull aggro here is how it works Taunt is a hard ability it works for as long as that counter is going. once it disapates the mob is open to target anyone. you can make the boss immune to taunting by having multiple people apply the taunt. then the boss gain an immunity and will not be tauntable until the taunts are off .
There are no aggro tables in ESO per the devs this has been discussed and answered by the dev team.
@UrQuan and @Wifeaggro13
Guys....healing definately pulls aggro.
Do you all heal as your main spec in PvE dungeons and trials?
If it doesn't pull aggro then please detail exactly why as a healer I'm being targeted by NPCs after a tank taunts. And this isn't occurring due to a 12 second timer or less depending upon the taunt used.
Do u guys remember when the taunt was changed where u would have adverse taunts for using it prior to 12 seconds?
And yes, I remember when over-taunting was a thing. As a tank it took me a while to get used to not having to wait to apply my next taunt.
@UrQuan
Well if I'm wrong then the Xbox one version has been broken since release and before then, I guess when I was on PC, everyone was taunting causing the issue by multiple players.
No.....bud, healing cause aggro. It's not due to bad players or what not. It's cause the game doesn't have an aggro table like some other MMOs but as a healer I get aggro.
That's not debatable.
Of course we are wrong we dont play on PC
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |