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My DK tank requires a little nudge in the right direction, please.

  • thedude33
    thedude33
    ✭✭✭✭✭
    Dont think of it as a magic character, think of it as a Tank with good stats across the board. I have been playing since beta, but finally rolled a tank about 2 weeks ago, and have tanked all the 4 man stuff. I am basing this largely off our trial tanks build with some small adjustments. DK tanks are the best IMO, but you are going to need magic regen to pull it off. You really don't need to push your max magic through the roof, but there are at least 4 skills you will cast a fair amount: Igneous Shield, Chains, Talons, Hardened Armor. Non of these skills really need to hit very hard, but some need to be spammed at times.

    The beauty of a DK tank is the following. First, they can spam (block cast) igneous shields and regenerate stam while blocking. This is the bread and butter of DK tanking, and the main reason you want High magic regen. Second, they have chains to group up adds, which again, can require decent magic regen. Third, they have great resource managment with earthen heart passives every time the drop an ultimate. Fourth, they have the best oh crap ulti in the game for tanking in magma shell.

    Really simple DK tank bars:

    Pierce, Slash, Absorb Magic, Igneous Shield, Coagulating blood(Vigor), Magma Shell
    Inner fire, Chocking Talons, Chains, Evasion, Hardened Armor, Warhorn.

    I like to run 5 Tava's/5Dragon/2 Monster (bloodspawn). You run evasion to proc Tavas. Between that, Bloodspawn, and Dragon, you will have tons of ultimate generation. Get low on stats, pop an ultimate. You could also go more traditional with something like Hist Bark, Footman, endurance, but I think this way is better.

    Tagged for reference
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