Seraphayel wrote: »Giles.floydub17_ESO wrote: »Have you seen indication Vvardenfell is the first expansion of 2017? I had not seen a date on that. We have already had a expansions. Craglorn, Osrinium, Hew Bane and Gold Coast. Of course both Craglorn and Orsinium were decent size expansions. I think we all hope Vvardenfell is at least their size.
I only assumed Vvardenfell will be an expansion, as I stated in my first post. The "signs" are there, at least for me, that we won't see any DLC 2017 but a huge chunk of content in form of an expansion. I mean, we haven't had any content for half a year now and it looks like that it will take at least another half year until we get something. And I don't think they can just release a typical DLC and get away with it as "content".
And no, none of the things you mentioned are "expansions".
Unsent.Soul wrote: »Why would people with eso + have to pay for new content? That's absolutely *** *** OP.
Well Pete Hines from Bethesda said this on Twitter in reply to ESO asking people what they're looking forward to in ESO in 2017:
So there's definitely new things coming this year likely as DLC.
I'd like an expansion but I don't see it happening here.
They are surely taking their sweet time to announce anything new xD
I can't wait for the PTS to be datamined and for the Year Ahead article to be posted.
Dagoth_Rac wrote: »I can't find it now, and I was depending on Google Translate but ... I swear the German forums mentioned last month that Q1 2017 would be "free" DLC but Q2, Q3, Q4 2017 would return to paid DLC. So it sounded like the same approach as prior years.
Giles.floydub17_ESO wrote: »I respect that you have a high threshold of how man days of story line and size of the zone for you would call an expansion, however, Craglorn and Orsinium is most certainly on the level of a few "expansions" SWTOR and some other games have done.
Unsent.Soul wrote: »Why would people with eso + have to pay for new content and why would they raise the base level cap from 50 to 60? That's absolutely *** *** OP.
Seraphayel wrote: »Important notice: none of the things I mentioned here are announced yet. Everything found here is based on guesstimations.
All of you know that Zenimax didn’t announce any new DLC for 2017 yet. They only talked about Homestead as a nice addition to the game but it won’t be actual content.
The last time they added some real content to the game was when Dark Brotherhood came out months ago. I don’t really count Shadow of the Hist as content because it only brought us two new dungeons and nothing besides that.
I know Zenimax showed us pretty much stuff in 2014/15 like Mephala’s Realm, Murkmire etc. but we haven’t heard anything about it again since they gave us the video material more than a year ago.
Vvardenfell was datamined half a year ago (look here: http://tamrielfoundry.com/2016/05/datamining-vvardenfell/ ) – an interesting point mentioned there is:
Three Player Houses in Vvardenfell
Another obvious indicator as to why a major update or two will come before Vvardenfell is the existence of three specific player housing options within Vvardenfell. This in and of itself is an exciting discovery as it means there will most likely be multiple housing opportunities per zone! If you have a favorite area of Tamriel, you can live there. Getting back to the point at hand, you can’t really have housing areas in the zone if you haven’t introduced and fully released housing yet. One thing is for sure though, you’ll get the chance to live on Vvardenfell Island if you choose.
What if Vvardenfell won’t be a new DLC but a huge expansion like addition to ESO? I’m speaking of a ~ $29 expansion that must be bought by everybody, even by ESO+ players.
Vvardenfell seems to be twice as huge as a normal zone. That’s at least the size a new expansion needs to have for being more than a simple DLC. Maybe they’re even giving us more features, like a new class (that would be awesome!), new weapons or the long awaited Spellcrafting.
The thing that made me think we will see rather and expansion than a simple DLC is the following sentence from Matt Firor:
After that? Well, you’re going to have to wait a bit, but trust me, the wait will be worth it. We’ll talk a lot more about the amazing new things that are coming to ESO as early as we can in the new year.
Source: http://www.elderscrollsonline.com/en-us/news/post/2016/12/22/thats-a-wrap-on-2016
TL;DR:
“Vvardenfell”
1st Expansion for Elder Scrolls Online coming in 2017
Price: Standard edition for $29, Deluxe edition with a pet and a mound for $49 (must buy if you want to play it, even for ESO+ members)
Release date: Q2/Q3 2017 (I’d say July ’17)
Contents:
– Island of Vvardenfell as a gigantic new zone
– Spellcrafting
– Arenas (maybe some kind of open world Arena somewhere on the Island of Vvardenfell)
– New weapon type(s), e.g. Spears, Totems, Scepters or a Focus / new class, e.g. Necromancer or Druid / new profession / new skill line(s)
– New and exclusive story content with a new "major" threat (like Molag Bal in the base game)
– Level increase to 60
– One new active and passive ability for each weapon and one new active and passive ability for each class line
______________
Tell me: what do you think? What do you expect from an expansion, what would you like to see? Do you think we'll rather see an expansion than usual DLCs? What do you prefer?[/qu
BAWHAHAHA!! What company you talking bout? Simple. Not happening.
Seraphayel wrote: »How is an expansion different from a dlc aren't they just two words for the same thing?
I already tried to explain the difference in the first post - an expansion is a "must buy" for everybody, e.g. Zenimax makes $29 of every player who wants to play the expansion. A DLC is similar to an expansion but with less features and content and it's free for ESO+ members and needs to be purchased only by players that don't use ESO+.
Ah I see, hopefully they don't do that . It's funny, because if they did that it would be the most pay to win thing they could do and yet somehow people would probably be ok with it.
skiptomyluau wrote: »Vvardenfell would most def be DLC and not an expansion
timidobserver wrote: »Unlikely. An expansion wouldn't be as profitable as DLC.
Wifeaggro13 wrote: »timidobserver wrote: »Unlikely. An expansion wouldn't be as profitable as DLC.
There will not be an expansion this is all made up pipe dreams of forum members. How many times does Matt Fior have to say we will focus on smaller content updates and game improvements, and this is a Online RPG, not an MMO. We have seen people go out and spout Data mining as gospel future content.
And sasdly your right DLC's the way zos does them are more profitable they seel you less for fifteen bucks then what other premium MMO's give for free. They focus on incremental game extenders and charge way to much for them. ZOS has turned on the milk machine for ESO and yet people still think they are sticking to the five year agenda of making a great MMO.
With the exit of Paul sage the game turned a drastic corner . of Solo centric meatless content and Barbie doll esque crown items that are more overpriced then what a true F2P game charges for cosmetics. they hide a crafting bag behind a subscription base so to play the game in a reasonable fashion those barbie doll esque players that buy the Expacs will eventually have to purchase a sub. they hide usable gear behind the premium and gouge at every corner. DLC's that were a year old remarketed with a skin and sold at 60$. mounts and cosmetics that you cannot earn by actually playing the game but by gambling on crown crates at the cost of hundreds of dollars to even have a remote chance at amount.
So your exactly right there wont be an expansion it will be a orsinium sized DLC sold at 30$ with a few different editions and likely have a mount or a crafting style in the 70$ version you cannot obtain anywhere in the actuall game content.
Fanboi's can defend it all they want but its a complete sell out and eventually even the casual will tire of the shody buisness practices. ZOS is in make as much money as possible in the shortest amount of time and move on. likely the bulk of the team is already on another project .
Seraphayel wrote: »Giles.floydub17_ESO wrote: »I respect that you have a high threshold of how man days of story line and size of the zone for you would call an expansion, however, Craglorn and Orsinium is most certainly on the level of a few "expansions" SWTOR and some other games have done.
Sorry but that is just not true. Orsinium was a huge content update, yes. But it's not in the league of any actual expansion delivered by games like SWTOR, GW2, WoW, EQ2, Rift or any other major MMORPG that still is selling expansions instead of producing just DLCs.Unsent.Soul wrote: »Why would people with eso + have to pay for new content and why would they raise the base level cap from 50 to 60? That's absolutely *** *** OP.
Do you know how expansions work? Yes? So you can answer your question all by yourself. An expansion is just like a massive kind of DLC. And due to being massive it needs to be bought by everybody. ESO+ brings cash but giving away the DLCs literally for free is a financial issue. I understand that it worked for TG or DB but it won't work for massive amounts of content like Vvardenfell unless you split it into two or three separate DLCs. And that's something I don't see happening at all.
And why raise the cap to 60? Why not? New skills are added so you need new levels to unlock them, e.g the new passive will be available at 52 and 60, the new active skill at level 56, you get more skill points on your way to level 60 etc. Just how leveling works.
timidobserver wrote: »Unlikely. An expansion wouldn't be as profitable as DLC.
skiptomyluau wrote: »Vvardenfell would most def be DLC and not an expansion
skiptomyluau wrote: »Vvardenfell would most def be DLC and not an expansion
Have you looked at the map of Tamriel to see how big Vvardenfell is compared to existing zones?
That's not how leveling works in ESO. With the exception of racial skills, skills unlock at certain levels of their specific skill line - this cap can be increased independently of character level. The only thing level 60 would give you is a few more attribute and skill points, the latter of which can be easily provided by quests and skyshards.Seraphayel wrote: »And why raise the cap to 60? Why not? New skills are added so you need new levels to unlock them, e.g the new passive will be available at 52 and 60, the new active skill at level 56, you get more skill points on your way to level 60 etc. Just how leveling works.
Seraphayel wrote: »skiptomyluau wrote: »Vvardenfell would most def be DLC and not an expansion
Have you looked at the map of Tamriel to see how big Vvardenfell is compared to existing zones?
Exactly. Vvardenfell is at least twice as big as any of the ESO zones already in the game. If they really would release this with DLCs they need to "separate" Vvardenfell and I don't see that happening.
That's not how leveling works in ESO. With the exception of racial skills, skills unlock at certain levels of their specific skill line - this cap can be increased independently of character level. The only thing level 60 would give you is a few more attribute and skill points, the latter of which can be easily provided by quests and skyshards.Seraphayel wrote: »And why raise the cap to 60? Why not? New skills are added so you need new levels to unlock them, e.g the new passive will be available at 52 and 60, the new active skill at level 56, you get more skill points on your way to level 60 etc. Just how leveling works.
And we don't need that with the champion system in place.Wifeaggro13 wrote: »That's not how leveling works in ESO. With the exception of racial skills, skills unlock at certain levels of their specific skill line - this cap can be increased independently of character level. The only thing level 60 would give you is a few more attribute and skill points, the latter of which can be easily provided by quests and skyshards.Seraphayel wrote: »And why raise the cap to 60? Why not? New skills are added so you need new levels to unlock them, e.g the new passive will be available at 52 and 60, the new active skill at level 56, you get more skill points on your way to level 60 etc. Just how leveling works.
It also increases your resources.
And we don't need that with the champion system in place.Wifeaggro13 wrote: »That's not how leveling works in ESO. With the exception of racial skills, skills unlock at certain levels of their specific skill line - this cap can be increased independently of character level. The only thing level 60 would give you is a few more attribute and skill points, the latter of which can be easily provided by quests and skyshards.Seraphayel wrote: »And why raise the cap to 60? Why not? New skills are added so you need new levels to unlock them, e.g the new passive will be available at 52 and 60, the new active skill at level 56, you get more skill points on your way to level 60 etc. Just how leveling works.
It also increases your resources.
That's not how leveling works in ESO. With the exception of racial skills, skills unlock at certain levels of their specific skill line - this cap can be increased independently of character level. The only thing level 60 would give you is a few more attribute and skill points, the latter of which can be easily provided by quests and skyshards.
Seraphayel wrote: »That's not how leveling works in ESO. With the exception of racial skills, skills unlock at certain levels of their specific skill line - this cap can be increased independently of character level. The only thing level 60 would give you is a few more attribute and skill points, the latter of which can be easily provided by quests and skyshards.
You're right that's not the way how it works but it somehow colludes with the max level of your character. 50 is max level for your character and for your skill lines. That's why I said they easily could increase both by 10 in the first expansion. It wouldn't change anything besides you get more stats and can level up your skills more. There is like no disadvantage in doing so, leveling from 50-60 would be done solely by completing Vvardenfell quest line(s).