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Bring back 1 character per PVP campaign?

  • Twohothardware
    Twohothardware
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    The bigger problem isn't the cheating but the fact so many kids only play on the alliance that's dominating at that moment so it creates even more player population imbalances for that campaign. You need to be forced to pick an alliance for that specific campaign and stay on that alliance until it expires. It make no sense why they try and extort you for 100000 gold to change your home campaign but you can have 12 different characters and put each one of them on a different alliance and campaign and swap at any moment to the winning alliance.
  • NBrookus
    NBrookus
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    Why I play multiple factions:
    When the map is like this, I should totes camp the spawn points on my EP, right?

    bgfmSxC.jpg
  • AlnilamE
    AlnilamE
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    Well, considering the small number of campaigns currently, I don't think this would work.

    Before, it was really hard for me to get together with guildies when we were playing other factions unless I spent a week playing musical chairs with my EP toons to make sure there was a free campaign for my AD and DC ones.

    Mind you, I only PvP on EP (though I'll probably repair a ton of walls eventually to get Vigor on my stam characters in other factions. But one should be able to access Cyrodiil on any character and play with their friends.
    The Moot Councillor
  • Valen_Byte
    Valen_Byte
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    Agreed, faction hoppers are the pop problem.
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
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  • Twohothardware
    Twohothardware
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    NBrookus wrote: »
    Why I play multiple factions:
    When the map is like this, I should totes camp the spawn points on my EP, right?

    bgfmSxC.jpg

    The fact that you're allowed to play across multiple factions in the same campaign is the reason they look like that. It's not as fun playing on the losing alliance even if that's the one you chose for that campaign so everyone goes and helps make the winning one even more imbalanced.
  • Izaki
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    When you're solo it doesn't matter which alliance you're on, you'll always have the odds against you anyway.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Twohothardware
    Twohothardware
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    When you're solo it doesn't matter which alliance you're on, you'll always have the odds against you anyway.

    Noone is ever really solo when they're all running in the same zerg that is known as ESO pvp.
  • NBrookus
    NBrookus
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    NBrookus wrote: »
    Why I play multiple factions:
    When the map is like this, I should totes camp the spawn points on my EP, right?

    bgfmSxC.jpg

    The fact that you're allowed to play across multiple factions in the same campaign is the reason they look like that. It's not as fun playing on the losing alliance even if that's the one you chose for that campaign so everyone goes and helps make the winning one even more imbalanced.

    I disagree. I find it no fun at all to be on the side of the faction mindlessly zerging the map, and I will switch to the underdog. I know a lot of players that do this. I personally don't know any non-casual pvpers that multi-faction in order to switch to the winning side. If you think outnumbering your opponent 10 to 1 makes for engaging gameplay, you're more bully than gamer.

    What happens is the casuals and pvers getting their warhorn, etc. flock to the winning campaign -- they aren't switching factions, they are choosing the camp where they have the best chance of surviving. And numbers matter a LOT when it comes to flipping the map. If their faction is doing badly in TF, they'll go to Haddy, or vice versa.

    That specific map above -- which is by no means unique -- was the handiwork of a dedicated EP guild in the wee hours. Not some dreaded faction flippers.
  • Zendran
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    Yeah, this is far too much concern over something that I feel is more of a Bogeyman concept than a reality. I guarantee that most people (that aren't absolutely terrible players who might as well be free AP) who play multifaction prefer to play on the side that is not zerging the whole map, because who wants to PvP in an environment where you have 30 allies rolling over solo players at the gates? And do you really think anything more than an insignificant number of players really take time out of their day to "spy"? I can't think of anything more boring or worthless to spend my time on. It's not like winning the campaign gives you anything worthwhile, so why do all of these people immediately assume that most people care?

    Honestly, I also don't understand this fascination with faction loyalty. Some people seem to take it so seriously that they just absolutely spew vitriol at other players for imagined slights and the most contrived of reasons. I don't know if it's some sort of sense of identity thing, RPing, or something else, but it can be a little over the top. Not saying that anyone who cares at all about "faction loyalty" is like that, but I find an overwhelming number of those players are far less chill and more prone to throwing insults around relative to those who are simply just trying to have fun playing the game.

    You also have to realize that there are a lot of factors that make faction-specific campaigns a bad idea. There's a reason they added it in temporarily and then took it away again. People have might have friends in other factions they occasionally want to play with, they might hate playing on a faction that is zerging down the entire map, there's an extremely limited number of campaigns with high enough population to be worth playing in (so with 8 characters, it would be impossible to play any class type you want without an absolutely stupid amount of juggling).

    All in all, it's something that should not be done. It's a troublesome fix for something that amounts to nearly a non-issue.
    Edited by Zendran on January 2, 2017 9:10PM
  • alexkdd99
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    According to some pvp is the end game of eso. But as it stands right now pvp is an ap farming joke.

    So does that mean eso end game is a joke? Maybe.

    I think only allowing someone to play 1 faction per a campaign seems great. But some will say otherwise. You shouldn't be able to just flip flop to be on the winning side. That's how we end up with 1 alliance completely dominating the map.
  • laksikus
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    alexkdd99 wrote: »
    According to some pvp is the end game of eso. But as it stands right now pvp is an ap farming joke.

    So does that mean eso end game is a joke? Maybe.

    I think only allowing someone to play 1 faction per a campaign seems great. But some will say otherwise. You shouldn't be able to just flip flop to be on the winning side. That's how we end up with 1 alliance completely dominating the map.

    thats not true. i bet ya there are more pvpers flipping to a weaker alliance than zerging with 100+ at 2 weaker alliances
  • Drdeath20
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    This is like putting a bandaid on a bullet wound. Pvp has bigger problems
  • Rohamad_Ali
    Rohamad_Ali
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    The players wanted to be able to swap so that's what we got . I was for locked campaigns but it was unpopular so I just deal with it and accept it . Sometimes we just have to accept what the player base wants or move on . I decided to stay .
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