-Crafting renewal. Need new skill lines , and new crafting system.
cp160 items material needs is a joke , why need 10x material?? Make a new material, or alloys,or enchanted material.
need jewelcrafting
alkemy is a joke too, need elixirs, material crafting
more function to the soulstones
reforging
dropped items motif change
5 gears of same motif stile add a minor buff
armor transformation to the skill lines
crafted sets need renewal
-skill lines
more nature , shadow, holy skill
new skill lines , warlock , druid, priest , wich
combat pet
fighting stances
fighting stiles
more passive skills
more sou magic skill
transformation skills
inner classes
-more events
-vampire and werevolf daily quests, and events
Spellcrafting
Underwater swimming
Warden
Daedric invasions in the overland -- not just in dolmens and the other fixed spots with the mini invasions
2nd part of the Justice System
Very large public dungeons
IC for one Alliance at a time (except for change of ownership times) ... like the great Darkness Falls in DAoC.
Added: Outfit Designer with piecemeal costumes that you can swap around.
The current costume idea is really neat, especially with the hat addition, along with the dyes, but I'd like to take it one step further to allow for some truly unique looks, especially with the drop sets taking over the game. This way, you'd never have to worry about matching motif styles to make a cool look and then have to change it out when a better item comes along which upsets the whole look.
The ability to mix and match would be a final great addition to our customization options.
Added: A costume pack of CC tattoos, body markings, scars, and makeups like the hair and jewelry, etc.
Added: Dyes for weapons.
I'd ask for moar zones pls, but I haven't finished exploring the ones we already have yet.
ehh need a global AH pleasepleaseplease
the Auction system is the worst , useless and boring and waste of time
the traiding guild system is a wery stupid things
This has been a great post to read, Jewelry Crafting is at the top of my list followed by tokens to get gear you want vs RNG. I'd love to see new, INTERESTING quest lines. Some of the quests in this game are a joy to play through, especially the group dungeon and dungeon ones. But the majority are boring time sinks. I'd like to see an improved focus on the stories and quest quality.
- A third morph, basically morph of a morph.
- More skills in the sould magic skill line.
- New 12 man trial
- A free guild trader inside the trial owned by the guild who have the number 1 spot overall. Making it more worth fighting for 1st place, other then fame and glory.
one auction hall - or at the very least one per zone that regroups all the zone's guild traders' materials
a costume creator npc or workstation, where we can make a costume with armour and weapon(s) we have (and not necessarily consuming said armour and weapons).
I doubt ESO would be the game to finally add a new playable race, but I would love to see the Imga become playable (ape men).
And I saw two people mention underwater swimming and environments. Which could easily be worked into a dlc involving fighting against the ever important to the lore, yet massively under utilized Sloads. Aaaaand, since Sloads are master necromancers, a necromancer class could also fit into being part of a dlc like that.
I'd like to see events added to the map that makes them seem more alive. Like trade caravans that go from one town to the next, the fighter's guild out hunting things, enemy alliance ambushes, etc. And then they spawn random multiplayer events similar to dolmens and etc...
Costume Armor. The best armor sets in the game don't really look too cool unless you craft them, and even then you're limited to level and known motifs. I'd even be willing to pay crowns for the ability to just wear armor as a cosmetic piece with no actual change to your stats.
Edited by RobertTheRotten on January 8, 2017 5:59AM