I'd love to invite some people over to at least try ESO, but I don't want to force them to pay for it, if they know they're not going to like it. On the other hand, I paid for it when it came out two years ago, and couldn't play, because of the monthly fees. If it becomes F2P, I'd have wasted good money.
Shortly put: For me, it may become F2P, BUT players who paid for the game should get some crowns in return. Even if it's just a 500 crowns "thanks for financially supporting ESO".
I'm confused by all the people saying the game was so much better when it was subscription only.
As I remember it there was only 1 new release that year (Cranlorn) and people were forever complaining about lag and bugs.
Divad Zarn wrote: »It was already clear, that game which went B2P year ago, slapped it's customers for whole year of supporting and paying for nothing into face, it will go sooner or later to F2P model, it's also clear with their crown store.
P.S. Also it's only way game will remain alive to go to F2P model, sad that their servers located on calculators to hold many players.
wenchmore420b14_ESO wrote: »Divad Zarn wrote: »It was already clear, that game which went B2P year ago, slapped it's customers for whole year of supporting and paying for nothing into face, it will go sooner or later to F2P model, it's also clear with their crown store.
P.S. Also it's only way game will remain alive to go to F2P model, sad that their servers located on calculators to hold many players.
It should be noted... The only reason it went B2P was because of the consoles and the fact that Microsoft wouldnt wave their sub fees, so Zos had to drop it as console players would have had to pay 2 subs.
It was no slight on subbers by Zos. Just Micro & Sony can't play well with others...:)
Jemcrystal wrote: »I voted other because I think there should be f2p trial weekends. Reason being I see all over the internet "can my system run this game?" Well, trial would be the way to find out. But yeah I am not for loosing the box price. The game is perfect as it is price wise.
driosketch wrote: »I'm confused by all the people saying the game was so much better when it was subscription only.
As I remember it there was only 1 new release that year (Cranlorn) and people were forever complaining about lag and bugs.
Content wise, Craglorn was released in two parts, as well as some new vet dungeons being added. More importantly, updates themselves were on a six week schedule, which they kept pace with through about 5 updates. So while most of these were feature updates, it also meant balancing tweaks and major fixes came sooner. Today we need to wait twice as long for balance updates and even seemingly minor fixes like dyeable crown festival hats. That's my take at least.
wenchmore420b14_ESO wrote: »Divad Zarn wrote: »It was already clear, that game which went B2P year ago, slapped it's customers for whole year of supporting and paying for nothing into face, it will go sooner or later to F2P model, it's also clear with their crown store.
P.S. Also it's only way game will remain alive to go to F2P model, sad that their servers located on calculators to hold many players.
It should be noted... The only reason it went B2P was because of the consoles and the fact that Microsoft wouldnt wave their sub fees, so Zos had to drop it as console players would have had to pay 2 subs.
It was no slight on subbers by Zos. Just Micro & Sony can't play well with others...:)
The game is less than $20 now. If you can't scrape together $20 you have no business on the internet.