With my pvp skills I'm better off healing and repairing walls. When I try to fight with any of my AD, DC or EP toons it feels like I'm bringing the alliance down from the inside.
I make it a big point to rez everyone...doesn't matter what their level or skill might be - what is important is that it's one more body for the enemy to target, that isn't me
truth of the matter though, whomever has the most fun - wins...
I like to think of myself as a mercenary, I go where the best D-Ticks are.
And I triple my rewards by playing in each alliance...I'll enjoy my 50 wall repair kits and some purple gear along with approx. 35k in gold....Marksman armor and a sharpened VD healing staff, Merry Christmas indeed lol.
How do you want to restrict that when there is only one competetive campaign?
I wasn't aware that Azura's Star wasn't competitive at all. That campaign is the 2nd most populated and VERY competitive to the point of entire guilds going at each other's throats on the forums and in-game.
Azuras requires a completely different gearset for your character. I don´t consider azura an option for a char build for CP campaigns and vice versa (which is the core problem of that campaign and why i think it should not exist).
It's just needing another set or armor. Maybe not even a full set, just different jewelry enchants or a different mundus. It's not like you have to respec or anything.
PeaNutShotz wrote: »The fact that when an alliance comes together and starts winning and I'm gonna pick on AD true flame on my comment. What they'll do is when they start losing like tonight they'll take there guilds or pack of 30-50 players log onto there DC toons in the same campaign hence green faction and start pushing EP. Never understood it or why they have to stoop to that kind of playstyle. TF is always locked so why keep swamping factions when AD starts to fall out of 1st place. Sounds to me like they need DC to hold there hand to win this campaign for them cuz they can't do it on their own....... am I wrong?