danielpatrickkeaneub17_ESO wrote: »If you are in a town and see one random person dead on the ground, please res them. Chances are high it's a PVPer who just crashed and can't revive themselves. Get unstuck doesn't work either.
Thanks
builder680 wrote: »PSA
rez at wayshrines you degenerate duelers
builder680 wrote: »Dang it I wanted to be mean to PvP'ers lol
Same. Turns out he's talking about towns in Cyrodiil.RAGUNAnoOne wrote: »I thought this was about places like stormhaven where the wayshrine is two steps away.
That can't be working as intended. Even with a PvP death you should have the ability to revive at any keep. If that option doesn't persist beyond disconnection (like the "Here" option in PvE doesn't always persist), ZOS need to add a secondary "Release" option to PvP deaths which will rez you at your border keep.danielpatrickkeaneub17_ESO wrote: »Often when you crash in Cyrodiil you get booted out of the game completely. On XBox I get dashboarded for example. After I log back in, it's a blue death screen with no option to use any wayshrine. You are totally limited to either requeueing for PVP (could take an hour in a worst case scenario), or waiting for a person to res you with a Soul Gem. The game treats you as if your PVP dead as opposed to PVE dead.
Same. Turns out he's talking about towns in Cyrodiil.RAGUNAnoOne wrote: »I thought this was about places like stormhaven where the wayshrine is two steps away.That can't be working as intended. Even with a PvP death you should have the ability to revive at any keep. If that option doesn't persist beyond disconnection (like the "Here" option in PvE doesn't always persist), ZOS need to add a secondary "Release" option to PvP deaths which will rez you at your border keep.danielpatrickkeaneub17_ESO wrote: »Often when you crash in Cyrodiil you get booted out of the game completely. On XBox I get dashboarded for example. After I log back in, it's a blue death screen with no option to use any wayshrine. You are totally limited to either requeueing for PVP (could take an hour in a worst case scenario), or waiting for a person to res you with a Soul Gem. The game treats you as if your PVP dead as opposed to PVE dead.
Ah of course, because you died to PvP in Cyrodiil, but when you got d/c'd and relogged, you zoned in, dead, in PvE-land. And you can't travel to keeps from PvE-land. The "Release" option is definitely what's needed then, as that would send you to the nearest wayshrine. I'm pretty sure there's already a "Release" option for a PvP death in Imperial City, so it shouldn't be too hard to add for the rest of Cyrodiil.danielpatrickkeaneub17_ESO wrote: »Yeah. Absolutely not working as intended. I know I'm not the only one either.That can't be working as intended. Even with a PvP death you should have the ability to revive at any keep. If that option doesn't persist beyond disconnection (like the "Here" option in PvE doesn't always persist), ZOS need to add a secondary "Release" option to PvP deaths which will rez you at your border keep.danielpatrickkeaneub17_ESO wrote: »Often when you crash in Cyrodiil you get booted out of the game completely. On XBox I get dashboarded for example. After I log back in, it's a blue death screen with no option to use any wayshrine. You are totally limited to either requeueing for PVP (could take an hour in a worst case scenario), or waiting for a person to res you with a Soul Gem. The game treats you as if your PVP dead as opposed to PVE dead.
Also, to further explain, when you try to revive it shows you the Cyrodiil map but the res points are grayed out (because you're outside of Cyrodiil) but the PVE wayshrines are also unselectable. You're basically in stuck in a time loop vortex of stupid.
Ah of course, because you died to PvP in Cyrodiil, but when you got d/c'd and relogged, you zoned in, dead, in PvE-land. And you can't travel to keeps from PvE-land. The "Release" option is definitely what's needed then, as that would send you to the nearest wayshrine. I'm pretty sure there's already a "Release" option for a PvP death in Imperial City, so it shouldn't be too hard to add for the rest of Cyrodiil.danielpatrickkeaneub17_ESO wrote: »Yeah. Absolutely not working as intended. I know I'm not the only one either.That can't be working as intended. Even with a PvP death you should have the ability to revive at any keep. If that option doesn't persist beyond disconnection (like the "Here" option in PvE doesn't always persist), ZOS need to add a secondary "Release" option to PvP deaths which will rez you at your border keep.danielpatrickkeaneub17_ESO wrote: »Often when you crash in Cyrodiil you get booted out of the game completely. On XBox I get dashboarded for example. After I log back in, it's a blue death screen with no option to use any wayshrine. You are totally limited to either requeueing for PVP (could take an hour in a worst case scenario), or waiting for a person to res you with a Soul Gem. The game treats you as if your PVP dead as opposed to PVE dead.
Also, to further explain, when you try to revive it shows you the Cyrodiil map but the res points are grayed out (because you're outside of Cyrodiil) but the PVE wayshrines are also unselectable. You're basically in stuck in a time loop vortex of stupid.
sodantokb16_ESO wrote: »There are two great and one good solutions for this, wish any (or all) were implemented:
- Fix crashes obviously, they are far more common with 1T
- Lock freed PVP slot to players that got booted out for any reason so they can instantly return
- Fix this bug