https://www.youtube.com/watch?v=iMiUrHyt4B8katiesmith12341 wrote: »Oh god is this PC View? what do you guys deal with?! you must suffer lag more than the rest of us, On PS4 its quite clean...Perhaps too clean...
I'm guessing you can modify your game to have your ability bars and things to the way you want them yes? Perhaps cut all that information down..surely you don't need all of it....(Perhaps PS4 does not have enough?!)
SWTOR HUD:
Not sure what this game is but my god how do you play?!
If I may chip in here, let me just state that true immersion is not on your screen, it is not on graphics or sound either. Those are vehicles, triggers to be more precise, for your imagination, which is where immersion will always be.
Look at the beginning of RPG games, from tabletop and D&D to the early consoles: there were no realistic graphical representations for your imagination and still you could find immersion with just those cues or triggers.
Now if I was asked if people since then have lost imagination, that is, lost the ability to "imagine properly" within, I would answer affirmatively. This is due, in my opinion, to technological advances that cut back on imagination (and skill too, to a certain extent) requirements for entertainment and art.
Things are as they are though and I am not lingering in a nostalgic past - what I am trying to convey is that these add-ons show useful information that would be available on a sheet of paper back in the early tabletop RPG games and that immersion is not dependent on their absence at all. This game is faster than a tabletop, so the information must reach you on time and scroll away to make room for the next piece of information.
A part of you will play the numbers and the skill, while another will play the role if you like, simultaneously.
Rohamad_Ali wrote: »I have my ability bars scaled the smallest possible and that's it for PvP . The rest is audio adjustments . I spend hours every week adjusting my audio for combat as drivers update or new sound mixes come out . I like to hear what's coming in combat . Bow strings , whirling Majic sounds and low end pulses from destro staff abilities . I react by sound best .
Rohamad_Ali wrote: »I have my ability bars scaled the smallest possible and that's it for PvP . The rest is audio adjustments . I spend hours every week adjusting my audio for combat as drivers update or new sound mixes come out . I like to hear what's coming in combat . Bow strings , whirling Majic sounds and low end pulses from destro staff abilities . I react by sound best .
howdy @Rohamad_Ali ...i hope all is well for yourself and your family and you are enjoying the holiday season...
dude, that sounds totally cool...i didn't take the time to do it last night - but, i will definitely be adjusting my audio (music down, special effects up) to see what that's like...i'm kind of thinking it's going to have me flinching and jumping at every little sound
howdy @danielpatrickkeaneub17_ESO ...not to be too weird (man, if i had a dollar for every time I wrote those words) - just wondering if you might be from back east (jersey, new york)...
it's crazy but so many times I'll read one of your posts and have that same exact thought...
wondering if it might be a 'drinking the same water' kind of thing which caused us to have a similar sense of irreverence for this game/world...
If I may chip in here, let me just state that true immersion is not on your screen, it is not on graphics or sound either. Those are vehicles, triggers to be more precise, for your imagination, which is where immersion will always be.
Look at the beginning of RPG games, from tabletop and D&D to the early consoles: there were no realistic graphical representations for your imagination and still you could find immersion with just those cues or triggers.
Now if I was asked if people since then have lost imagination, that is, lost the ability to "imagine properly" within, I would answer affirmatively. This is due, in my opinion, to technological advances that cut back on imagination (and skill too, to a certain extent) requirements for entertainment and art.
Things are as they are though and I am not lingering in a nostalgic past - what I am trying to convey is that these add-ons show useful information that would be available on a sheet of paper back in the early tabletop RPG games and that immersion is not dependent on their absence at all. This game is faster than a tabletop, so the information must reach you on time and scroll away to make room for the next piece of information.
A part of you will play the numbers and the skill, while another will play the role if you like, simultaneously.
really good stuff @Zyrudin ...been thinking on this post since i read it...
as a life long book reading nerd type - i totally get what you say about imagination being the strongest component of immersion...
works kicking my butt a bit today...so, i haven't been able to find time to do some adequate research...my basic understanding though is that visual input makes up a very large percentage of our overall perception...
for those seeking immersion in the world of Tamriel - i just find it challenging to see how immersion would be possible with all the visual distraction of data on the screen...perhaps it's a matter of my own personal limitations???
i don't know...as you mention - maybe it is possible to compartmentalize the data coming from the screen from the "feeling' of being in the moment...
when i get a chance later, i'm going to have to look into this a little more...
thanks again for you post...
too funny...I'm from long Island, but, got to go to school for a year at ft. monmouth...really enjoyed long branch and the shore while I was there...
so, there is something in the water there which jades us a bit from an early age