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Miat's PVP alerts.

  • Bumblebeelzebub
    Bumblebeelzebub
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    Maikon wrote: »
    99% of those raging about this are stealthers, and 99% of those stealthers exploit the viper set when they know it's broken. Therefore 99% of this thread is a double standard and invald.
    Manoekin wrote: »
    Ganking should give you an advantage in a fight through the element of surprise and getting the first attack off. It shouldn't just end the fight immediately because you got lucky, or the other person wanted to wear light armor.

    People are conflating the issues of balance with this add-on.

    We all want a balanced meta. Personally, I'd prefer the meta to be balanced by ZOS after taking into account the concerns of the larger ESO community. What I don't want is the meta to be balanced haphazardly by a small group of elite users who may not be in a position to serve the interests of the rest of us.

    If you want a nerf, call for it, and wait impatiently for ZOS to look into it. Don't take it upon yourself to nerf an entire playstyle via some add-on that players may or may not even be aware of. At least not if you want to be taken seriously when you rail about fairness and balance.


  • arkansas_ESO
    arkansas_ESO
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    Manoekin wrote: »
    "Why shouldn't I 1-shot you from stealth if I build for it?" - several people in this thread.

    LOL.

    Ganking should give you an advantage in a fight through the element of surprise and getting the first attack off. It shouldn't just end the fight immediately because you got lucky, or the other person wanted to wear light armor.

    The issue is that, in the current state of the game, if you don't oneshot somebody, they're going to immediately block/dodge and heal to full, and then their friends are going to swarm you. Resources are infinite, so people can spam heals without a second thought. Numbers are what decide a fight, so if you can't quickly kill one or two people to even the odds, you're going to get destroyed unless you bring a bigger group. If ganking went away today, the game would lose it's only avenue for solo players to actually have an effect on Cyrodiil.
    Edited by arkansas_ESO on December 19, 2016 5:50PM


    Grand Overlord 25/8/17
  • Bumblebeelzebub
    Bumblebeelzebub
    ✭✭✭
    GaldorP wrote: »
    I would say the unsurmountable advantage is when you can see, for example, that 4 enemy players whose builds and playstyle you know well are nearby in stealth. Your group can react perfectly then and won't get surprised by them anymore.
    Edit: This difference, having the addon or not having it, will change the outcome of the encounter in my example.

    I agree completely. When I say that this add-on will allow people to "shrug off stealth users", I'm not just talking about NB bow gankers. This add-on will no doubt change the way that all PvPers behave.
  • KingMagaw
    KingMagaw
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    Addon is bending the rules alot in my eyes and it also offers an unfair advantage to those using it versus players not using it.


    Typical dirt answer from Z0$ on the subject.
    • If someone is in your existing area of detection and they fully enter stealth, the addon will notify you of the name of the player character that successfully went fully “hidden.”

    Completely rendering using scenery to any advantage. I can stealth behind a wall and out of line of sight but this addon still lets players know my name and i stealthed close to them. How is this is any way working as the game intended, never mind players running this for x weeks.


    @ZOS_JessicaFolsom - Even on the example i gave above, where it removes the game mechanics of scenary, how can you let this stand?

  • Kutsuu
    Kutsuu
    ✭✭✭✭✭
    Well I decided to try out the addon to see how I feel about it. While it has been a great help in successfully 1vXing with all the gankers out (stopping them from 1-shotting me while i'm already fighting multiple other people), I think it's a problem that an addon is allowing you to see stealth attacks incoming.

    One thing I noticed through testing with a friend is that the counter WILL NOT count people in stealth unless they do something like sprint or unstealth/restealth. Even buffing in stealth does not notify the addon to their presence. Also, the stealthed player can wind up their heavy attack without targeting you, and only target you at the last moment to fire it, and you get almost no warning. I've been using these tidbits to gank people on my NB, and I haven't had anyone successfully stop me with a block or dodge roll yet.

    Another fun fact is you can troll people who have this addon. Here's what you do: Stand about 25-30m away from them. Get on your melee bar (2h, DW, 1h/shield whatever), target them (keep cursor pointed at them so they are highlighted/focused), and just spam heavy attacks. They will be spammed with notifications that you're stealth attacking them. Last night every time I found someone using the addon, I would follow them around for a while just spamming heavy attacks. It's hilarious to watch them dodge around, spam buffs, try to find me, hold block, and generally spaz out while I'm just sitting on a rock swinging at air.

    Here's a video. I only used it on my stamsorc (there is some nightblade/magplar play without the addon being used), but you can see where I block nightblade gank openers and eat them.

    https://www.youtube.com/watch?v=qdEbIsY3eYk
    Edited by Kutsuu on December 19, 2016 6:04PM
    PC/NA

    Envy Me - Sorc
    Kutsus - NB
    Kutsmuffin - Temp
    Kutsuu the Destroyer - NB
    Kutsuu - Temp
    Natsu Dragoneel - DK
    Kutsumo - NB
  • Bumblebeelzebub
    Bumblebeelzebub
    ✭✭✭
    Kutsuu wrote: »
    Another fun fact is you can troll people who have this addon. Here's what you do: Stand about 25-30m away from them. Get on your melee bar (2h, DW, 1h/shield whatever), target them (keep cursor pointed at them so they are highlighted/focused), and just spam heavy attacks. They will be spammed with notifications that you're stealth attacking them. Last night every time I found someone using the addon, I would follow them around for a while just spamming heavy attacks. It's hilarious to watch them dodge around, spam buffs, try to find me, hold block, and generally spaz out while I'm just sitting on a rock swinging at air.

    This makes me so happy. You have no idea.

    *runs to Tamriel to make this common knowledge*
  • timidobserver
    timidobserver
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    I don't buy the obliterating ganking argument. When dealing with above average gankers, this add-on will just serve to let non-Tanks know they are about to die.

    My issue is that it is the only public addon the grants users an insurmountable combat advantage. It will impact Cyrodiil as a whole not just certain play styles.

    If those non-tanks are alerted that they're about to be shot, there's a lot they can do about it. Shuffle, dodgeroll, and Ball of Lightning come to mind. We'll just have to disagree about the usefullness of precognition in Cyrodiil ;)

    I'm curious though, what's this insurmountable combat advantage you mentioned, if not the ability to shrug off stealth users?

    Meh, do not care about ganking playstyle. That is small picture too me. The big picture implications(those that can impact Cyrodiil as a whole) are a lot worse. This add-on was tailored to deal with stealth/ganking, what if it were tailored to look for groups, predict large scale attacks, and share data between players? It could use libGroupSocket to combine the data from multiple group members to create a larger, more accurate picture of where people are.

    For example, you could make this thing search for Haxus members or other PvP groups, use libGroupSocket to announce their location to your group, and create a keybind to post it in zone. Also, you could create a keybind that tallies up an estimate of the # of players at every keep and post it to zone or share it with libGroupSocket between group members.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Kutsuu
    Kutsuu
    ✭✭✭✭✭
    Kutsuu wrote: »
    Another fun fact is you can troll people who have this addon. Here's what you do: Stand about 25-30m away from them. Get on your melee bar (2h, DW, 1h/shield whatever), target them (keep cursor pointed at them so they are highlighted/focused), and just spam heavy attacks. They will be spammed with notifications that you're stealth attacking them. Last night every time I found someone using the addon, I would follow them around for a while just spamming heavy attacks. It's hilarious to watch them dodge around, spam buffs, try to find me, hold block, and generally spaz out while I'm just sitting on a rock swinging at air.

    This makes me so happy. You have no idea.

    *runs to Tamriel to make this common knowledge*

    Lmao I was having a good time of it. If they do eventually decide you aren't going to attack them and stop blocking/buffing/etc, that's when you strike. I can only imagine the rage.
    PC/NA

    Envy Me - Sorc
    Kutsus - NB
    Kutsmuffin - Temp
    Kutsuu the Destroyer - NB
    Kutsuu - Temp
    Natsu Dragoneel - DK
    Kutsumo - NB
  • EnviousStruggle
    EnviousStruggle
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    im subscribed to author of this addon! very excited what else he will public!!1 very nice
  • Hurika
    Hurika
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    It's not for players to determine balance. That's the dev's job (whether they do a good job or not - it's their job).

    The player wrote an add on to ensure other's don't get the jump on him and give them an advantage. Add on's should not give or remove advantages.

    As for the dev's comments, they don't mention that if you are stealthed already and come into range and then do almost anything (pot, buff, etc) the player is warned.

    This removes players ability to have the element of surprise. Stealth is a tactic in the game the same as healing and block. This needs to be addressed.

    Unfortunately the "wait and see" is likely about how much effort and code changes it will take them to address. If it is hard to fix or detracts too much from crown store efforts that generate revenue, I am guessing they'll say it's fine.
  • Bumblebeelzebub
    Bumblebeelzebub
    ✭✭✭
    Meh, do not care about ganking playstyle. That is small picture too me. The big picture implications(those that can impact Cyrodiil as a whole) are a lot worse. This add-on was tailored to deal with stealth/ganking, what if it were tailored to look for groups, predict large scale attacks, and share data between players? It could use libGroupSocket to combine the data from multiple group members to create a larger, more accurate picture of where people are.

    For example, you could make this thing search for Haxus members or other PvP groups, use libGroupSocket to announce their location to your group, and create a keybind to post it in zone. Also, you could create a keybind that tallies up an estimate of the # of players at every keep and post it to zone or share it with libGroupSocket between group members.

    Mind blown.

    tim-and-eric-mind-blown.gif
  • Psilent
    Psilent
    ✭✭✭✭✭
    Ishammael wrote: »
    I've already shared my opinion so I won't go back into that but I am surprised this sort of add on is new information to some . I'm curious what a few people's opinions are on this .

    @HoloYoitsu
    @Sypher
    @FENGRUSH
    @frozywozy
    @Psilent
    @Ishammael

    What do you guys think of this add on in relation to "fair play" and what limits it should or should not have ?

    ISHAMMAEL is come!

    Oh... This issue.

    I need to install the add-on and see. I guess I kinda knew this was coming by word of mouth. I also detest the "ganking" play style in ESO. It is completely unbalanced to allow one shots from stealth. Stealth is its own advantage. This seems to be the core issue.

    Yes I agree but I'm wondering what you think on the mechanic of this addon taking away the good features of stealth . For instance , people watching back keeps no longer needing to patrol , just sit and watch the notification for a small team that arrives to backcap .

    Thank you for the mention @Rohamad_Ali appreciate it.

    Just a bit of background; I don’t use any add-ons in Cyrodiil currently. I used to use Combat Cloud, FTC, and Kill Counter; however, since Zenimax released their own floating combat text and AP/EXP notification in their UI I don’t use Combat Cloud anymore. I dumped FTC and Kill Counter because the add-on authors supposedly stopped updating them and they were causing me load screens and FPS loss in Cyrodiil. Since I stopped using those tools my FPS in Cyrodiil is very high, for Cyrodiil, and I get maybe one loading screen every so often; the game is much more enjoyable. With that said; I do not approve of this add-on nor will I ever use it.

    RvRvR PvP in ESO is so attractive to me because I have no idea what I’m getting into until I commit to it. Having to make split quick second decisions and constantly having to take notice of my surroundings is exciting; I feel this add-on takes all that away. No longer will anyone in group have to watch the breach because they can just look at a counter and determine if we’re getting ready to be bombed by Mano’s or Unruh’s group or even Khole; we’ll see the names and be ready for them. This, in my opinion, is just another way we as players are dumbing down a game that is already being dumbed down.

    No longer will players have to actively watch breaches for, non-stealthed, backcap attempts; they can just watch the counter, see that 10 – 16 EP showed up and just call it out. While most people won’t consider being aware of your surroundings as skill, it’s something I feel that separates good players from great players. Here we are giving these good players an add-on that they will use as a crutch to make them great; just like Zenimax gave us proc sets to turn a bad light attack spamming player into a force to be feared. This isn’t even touching on the fact this add-on even tells you when to dodge/block an attack!

    My biggest concern is how will Zenimax fix this flaw in the API? Will they make it to where, like group damage, we won’t be able to see anyone’s buffs anymore like you can’t see anyone’s damage or even worse, will they not address it at all and this will be something we’ll have to learn to work around in group play?

    Anyway, that's my thoughts on it. I won't be using this add-on, it ruins my fun and I feel will degrade me as a player
  • Rohamad_Ali
    Rohamad_Ali
    ✭✭✭✭✭
    ✭✭✭✭✭
    Psilent wrote: »
    Ishammael wrote: »
    I've already shared my opinion so I won't go back into that but I am surprised this sort of add on is new information to some . I'm curious what a few people's opinions are on this .

    @HoloYoitsu
    @Sypher
    @FENGRUSH
    @frozywozy
    @Psilent
    @Ishammael

    What do you guys think of this add on in relation to "fair play" and what limits it should or should not have ?

    ISHAMMAEL is come!

    Oh... This issue.

    I need to install the add-on and see. I guess I kinda knew this was coming by word of mouth. I also detest the "ganking" play style in ESO. It is completely unbalanced to allow one shots from stealth. Stealth is its own advantage. This seems to be the core issue.

    Yes I agree but I'm wondering what you think on the mechanic of this addon taking away the good features of stealth . For instance , people watching back keeps no longer needing to patrol , just sit and watch the notification for a small team that arrives to backcap .

    Thank you for the mention @Rohamad_Ali appreciate it.

    Just a bit of background; I don’t use any add-ons in Cyrodiil currently. I used to use Combat Cloud, FTC, and Kill Counter; however, since Zenimax released their own floating combat text and AP/EXP notification in their UI I don’t use Combat Cloud anymore. I dumped FTC and Kill Counter because the add-on authors supposedly stopped updating them and they were causing me load screens and FPS loss in Cyrodiil. Since I stopped using those tools my FPS in Cyrodiil is very high, for Cyrodiil, and I get maybe one loading screen every so often; the game is much more enjoyable. With that said; I do not approve of this add-on nor will I ever use it.

    RvRvR PvP in ESO is so attractive to me because I have no idea what I’m getting into until I commit to it. Having to make split quick second decisions and constantly having to take notice of my surroundings is exciting; I feel this add-on takes all that away. No longer will anyone in group have to watch the breach because they can just look at a counter and determine if we’re getting ready to be bombed by Mano’s or Unruh’s group or even Khole; we’ll see the names and be ready for them. This, in my opinion, is just another way we as players are dumbing down a game that is already being dumbed down.

    No longer will players have to actively watch breaches for, non-stealthed, backcap attempts; they can just watch the counter, see that 10 – 16 EP showed up and just call it out. While most people won’t consider being aware of your surroundings as skill, it’s something I feel that separates good players from great players. Here we are giving these good players an add-on that they will use as a crutch to make them great; just like Zenimax gave us proc sets to turn a bad light attack spamming player into a force to be feared. This isn’t even touching on the fact this add-on even tells you when to dodge/block an attack!

    My biggest concern is how will Zenimax fix this flaw in the API? Will they make it to where, like group damage, we won’t be able to see anyone’s buffs anymore like you can’t see anyone’s damage or even worse, will they not address it at all and this will be something we’ll have to learn to work around in group play?

    Anyway, that's my thoughts on it. I won't be using this add-on, it ruins my fun and I feel will degrade me as a player

    Thank you for responding @Psilent , I was looking forward after you notified me you would and this says it all to me . Dumbing down a game already being dumbed down by Developers .

    I turn ambient sounds all the way up so I can hear footsteps near me . I have my audio fine tuned for the attack sounds I am listening for . I can hear a snipe in the middle of a fight and know to dodge roll on my own without a addon from practice over years .

    These addons remove those skills and like you said the excitement of reaction to combat . I could also throw in just for fun , this addon is not lore friendly lol . We would need a quest to explain psychic powers on our characters no ? Anyways just joking but agree with your post . Thanks very much .
  • Knootewoot
    Knootewoot
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    ✭✭✭
    Kutsuu wrote: »

    Another fun fact is you can troll people who have this addon. Here's what you do: Stand about 25-30m away from them. Get on your melee bar (2h, DW, 1h/shield whatever), target them (keep cursor pointed at them so they are highlighted/focused), and just spam heavy attacks. They will be spammed with notifications that you're stealth attacking them. Last night every time I found someone using the addon, I would follow them around for a while just spamming heavy attacks. It's hilarious to watch them dodge around, spam buffs, try to find me, hold block, and generally spaz out while I'm just sitting on a rock swinging at air.

    Wahaha i wish you had a video of that. I might try this myself later on.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Riejael
    Riejael
    ✭✭✭✭✭
    gard wrote: »
    Riejael wrote: »
    Cazic wrote: »
    This addon crosses the line, in my opinion. There's a difference between convenience addons and the ones that give a clear advantage in PvP. This is the latter. I would never use something like this, and knowing that many people in PvP will be is pretty discouraging.

    I'm sure there are other "things" players are doing in PvP which are probably worse. But as far as supported addons go, I do hope ZOS adjusts the API to make things like this impossible.

    I'm curious to know whj you think this addon crosses the line.

    Simple. Because it gives players information that they clearly were never intended to see.

    I'll turn the question around on you:

    How do you justify an addon that notifies me about someone who I am otherwise unaware of going into stealth?

    This is how:
    Armitas wrote: »
    Hi everyone,

    Are we allowed to use this addon until you decide upon a judgement?

    At this time, we will not be taking action on accounts using this addon.

    I don't give two care's about principles. If its allowed its allowed. They may change API calls in the future which will render parts of the addon inert, and I could care less about that too.

    I'm not going to follow your idea of the rules. Screw your idea. Who the hell are you? No seriously, who the hell do you think you are? Not being mean or derogatory, just think about what you are saying and how much impact you actually have on others.

    You saying that we shouldn't use this addon because its bad, is the same thing as someone saying we shouldn't use proc sets because they're 'unfair'. I could care less what players think is unfair. I care about what the moderators think. They are the ones who enforce the rules. They are the one's who's opinion ACTUALLY matter.

    No amount of guilt tripping, insults, disparagement, or peer pressure from you or others like you will change my opinion or others' opinions. That's just a simple fact. Those who want the features of this addon will use it. Those who want to stick to their principles will either suck it up and use the addon, disadvantage themselves by not using it, stop PVPing, or quit entirely.

    They aren't going to render parts or the whole addon inert because you voiced it needed to be done. They really won't They already have a vision to what sort of things an addon can be used for. Look at that post by the ZOS mod explaining how it works. They know this addon inside and out. They know what it does, what it can be used for, and the implications. They've already decided what they will do to it. That will be probably in the next update.

    They can't simply ban the addon. Do you know how easy it is to recreate the addon to bypass such a 'banned' feature? The difference is, the addon author won't put it to the public. Guilds with decent LUA coders (and LUA isn't hard to code for) will make addons of their own to exploit these features.

    They have to adjust the API calls. This could break legitimate addons. So while we'll likely see some API methods squelched, you won't see all of it. This addon is pandoras box. We're stuck with a large portion of it. It will be nerfed. Don't get me wrong, it IS a concern for the developers. They will put forth fixes.

    But don't think for an instant that it will be removed entirely.
  • Rohamad_Ali
    Rohamad_Ali
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    There are already people using un published to the public exploitive add ons much worse then this one . Ever went to a random destination without telling anyone and someone was there waiting for you ? Ever have it happen over and over in places no one would be able to guess in a million years ? I have .

    This issue is a lot bigger then this one addon . To me it's about the API and just how far people can go with it to get an advantage . Will it effect a lot of other addons if ZOS makes a change ? Maybe . We all know what can be exploited will be exploited by exploitive players . That's not news . What would be new is if ZOS ever gets around to making positive changes .
  • Bumblebeelzebub
    Bumblebeelzebub
    ✭✭✭
    Riejael wrote: »
    I don't give two care's about principles. If its allowed its allowed. They may change API calls in the future which will render parts of the addon inert, and I could care less about that too.

    I'm not going to follow your idea of the rules. Screw your idea. Who the hell are you? No seriously, who the hell do you think you are? Not being mean or derogatory, just think about what you are saying and how much impact you actually have on others.

    Did you stomp your feet while you typed this?
  • Maikon
    Maikon
    ✭✭✭✭
    Psilent wrote: »
    Ishammael wrote: »
    I've already shared my opinion so I won't go back into that but I am surprised this sort of add on is new information to some . I'm curious what a few people's opinions are on this .

    @HoloYoitsu
    @Sypher
    @FENGRUSH
    @frozywozy
    @Psilent
    @Ishammael

    What do you guys think of this add on in relation to "fair play" and what limits it should or should not have ?

    ISHAMMAEL is come!

    Oh... This issue.

    I need to install the add-on and see. I guess I kinda knew this was coming by word of mouth. I also detest the "ganking" play style in ESO. It is completely unbalanced to allow one shots from stealth. Stealth is its own advantage. This seems to be the core issue.

    Yes I agree but I'm wondering what you think on the mechanic of this addon taking away the good features of stealth . For instance , people watching back keeps no longer needing to patrol , just sit and watch the notification for a small team that arrives to backcap .

    Thank you for the mention @Rohamad_Ali appreciate it.

    Just a bit of background; I don’t use any add-ons in Cyrodiil currently. I used to use Combat Cloud, FTC, and Kill Counter; however, since Zenimax released their own floating combat text and AP/EXP notification in their UI I don’t use Combat Cloud anymore. I dumped FTC and Kill Counter because the add-on authors supposedly stopped updating them and they were causing me load screens and FPS loss in Cyrodiil. Since I stopped using those tools my FPS in Cyrodiil is very high, for Cyrodiil, and I get maybe one loading screen every so often; the game is much more enjoyable. With that said; I do not approve of this add-on nor will I ever use it.

    RvRvR PvP in ESO is so attractive to me because I have no idea what I’m getting into until I commit to it. Having to make split quick second decisions and constantly having to take notice of my surroundings is exciting; I feel this add-on takes all that away. No longer will anyone in group have to watch the breach because they can just look at a counter and determine if we’re getting ready to be bombed by Mano’s or Unruh’s group or even Khole; we’ll see the names and be ready for them. This, in my opinion, is just another way we as players are dumbing down a game that is already being dumbed down.

    No longer will players have to actively watch breaches for, non-stealthed, backcap attempts; they can just watch the counter, see that 10 – 16 EP showed up and just call it out. While most people won’t consider being aware of your surroundings as skill, it’s something I feel that separates good players from great players. Here we are giving these good players an add-on that they will use as a crutch to make them great; just like Zenimax gave us proc sets to turn a bad light attack spamming player into a force to be feared. This isn’t even touching on the fact this add-on even tells you when to dodge/block an attack!

    My biggest concern is how will Zenimax fix this flaw in the API? Will they make it to where, like group damage, we won’t be able to see anyone’s buffs anymore like you can’t see anyone’s damage or even worse, will they not address it at all and this will be something we’ll have to learn to work around in group play?

    Anyway, that's my thoughts on it. I won't be using this add-on, it ruins my fun and I feel will degrade me as a player


    That statement is invalid, since there are several add-ons out there already that tell you when to block/dodge, and a couple that auto-dodge for you.
  • Maikon
    Maikon
    ✭✭✭✭
    Riejael wrote: »
    gard wrote: »
    Riejael wrote: »
    Cazic wrote: »
    This addon crosses the line, in my opinion. There's a difference between convenience addons and the ones that give a clear advantage in PvP. This is the latter. I would never use something like this, and knowing that many people in PvP will be is pretty discouraging.

    I'm sure there are other "things" players are doing in PvP which are probably worse. But as far as supported addons go, I do hope ZOS adjusts the API to make things like this impossible.

    I'm curious to know whj you think this addon crosses the line.

    Simple. Because it gives players information that they clearly were never intended to see.

    I'll turn the question around on you:

    How do you justify an addon that notifies me about someone who I am otherwise unaware of going into stealth?

    This is how:
    Armitas wrote: »
    Hi everyone,

    Are we allowed to use this addon until you decide upon a judgement?

    At this time, we will not be taking action on accounts using this addon.

    I don't give two care's about principles. If its allowed its allowed. They may change API calls in the future which will render parts of the addon inert, and I could care less about that too.

    I'm not going to follow your idea of the rules. Screw your idea. Who the hell are you? No seriously, who the hell do you think you are? Not being mean or derogatory, just think about what you are saying and how much impact you actually have on others.

    You saying that we shouldn't use this addon because its bad, is the same thing as someone saying we shouldn't use proc sets because they're 'unfair'. I could care less what players think is unfair. I care about what the moderators think. They are the ones who enforce the rules. They are the one's who's opinion ACTUALLY matter.

    No amount of guilt tripping, insults, disparagement, or peer pressure from you or others like you will change my opinion or others' opinions. That's just a simple fact. Those who want the features of this addon will use it. Those who want to stick to their principles will either suck it up and use the addon, disadvantage themselves by not using it, stop PVPing, or quit entirely.

    They aren't going to render parts or the whole addon inert because you voiced it needed to be done. They really won't They already have a vision to what sort of things an addon can be used for. Look at that post by the ZOS mod explaining how it works. They know this addon inside and out. They know what it does, what it can be used for, and the implications. They've already decided what they will do to it. That will be probably in the next update.

    They can't simply ban the addon. Do you know how easy it is to recreate the addon to bypass such a 'banned' feature? The difference is, the addon author won't put it to the public. Guilds with decent LUA coders (and LUA isn't hard to code for) will make addons of their own to exploit these features.

    They have to adjust the API calls. This could break legitimate addons. So while we'll likely see some API methods squelched, you won't see all of it. This addon is pandoras box. We're stuck with a large portion of it. It will be nerfed. Don't get me wrong, it IS a concern for the developers. They will put forth fixes.

    But don't think for an instant that it will be removed entirely.

    This statement right here.... applies to 95% of all QQ threads on the forums.
  • Bumblebeelzebub
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    Maikon wrote: »

    That statement is invalid, since there are several add-ons out there already that tell you when to block/dodge, and a couple that auto-dodge for you.

    When being attacked from stealth? Which ones?

  • Rohamad_Ali
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    So many Football deflaters here looking for a Dorritos sponsorship and missing the point . Integrity . It's not a guilt trip it's a real personality trait . Sportsmanship is not a morality . It's a contract with the games integrity . No need to be insulting to one another over values when we are in a game and should all at least respect the sport in it .
  • RinaldoGandolphi
    RinaldoGandolphi
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    If they keep this stuff in game i'll likely never return.

    I get no pleasure out of miffing my opponents out of a fair leveled fight(why i won't use the addon)

    I will get cheated and be put at an unfair disadvantage if I don't use the addon.(So why bother playing)

    quite a conundrum....Never thought id see the day that a player is FORCED to use a 3rd party addon(Not made by ZOS) just to be on an even playing field with everyone else....even the issues i had with Combat Cloud...CC doesn't have anything on this garbage...

    If you can't see there is an issue with being FORCED to install a 3rd party addon just to be on an even playing field with those who do(an addon not made by ZOS) then there is simply having no discussion with you, and your either biased, using the addon, or both.

    I hope ZOS does the right thing, time is ticking i guess.....
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

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  • maxjapank
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    I have to say that one feature I really like is the info showing how many AD / EP / DC are in the vicinity. It's easy to see if you were outnumbered or not. Players claiming that so and so had 16+ will be surprised to see that there were only 8.
  • Lylith
    Lylith
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    not a bad add on for the hearing impaired.

    some of us cannot tell the direction of sounds as that requires the ability to hear in stereo.




  • God_flakes
    God_flakes
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    So many Football deflaters here looking for a Dorritos sponsorship and missing the point . Integrity . It's not a guilt trip it's a real personality trait . Sportsmanship is not a morality . It's a contract with the games integrity . No need to be insulting to one another over values when we are in a game and should all at least respect the sport in it .

    Wow. This is a rare moment when I agree with you completely.
  • aetherial_heavenn
    aetherial_heavenn
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    https://forums.elderscrollsonline.com/en/discussion/comment/3612624#Comment_3612624
    '
    There is an excellent analysis of the way the add on tests out here. ZoS <typo: of course>'closed this thread that raises the fundamental questions on their api's function and actually compares the add on with existing anti stealth alternatives. But the OP is well worth reading.

    Anyway, as a light armour wearing L2P healer I get ganked a lot. I even have a fan club of gankers who will follow me across the map to insta kill me when I am worth no AP. (How sad their lives must be!) So when I read about this add on I first rejoiced. No using magelight or flare permanently. No more Bagh*&^* repeat ganks. No more 'must wear heavy' meta!

    The reason most of my guildies hate PvP is being hit from stealth when they start out, over and over, and insta killed by the same bursty stealthy NBs until they just leave Cyro. So I kinda understand the appeal of this. And since Zos don't see it as cheating, we may as well encourage them to use it.

    BUT!
    It also means: No more tank/shield spammers trolling you into their stealthed raid. No more keeps being seiged from stealth by small groups.. No more ambush / commando style attacks. ie lots of small group strategy that makes the game fun, will be gone.

    And it means even more lag. (Because all the worst api mining add ons lag out the people in the area. You can tell the CE and Hax users: mouse on them and watch your FPS plummet and your latency hit 999 plus)

    But worst of all it means the new PvPers, the non forum reading people, and the ones not in the elite secret 'pass the add-on' cliques are permanent at a disadvantage. Bit like happened with Sky racing team and the tour de France, or the Russian athletes, . Eventually the game gets broken and the glory of victory is tainted for all.

    Edited by aetherial_heavenn on December 20, 2016 1:00AM
    Quoted for truth
    "In my experience, the elite ones have not been very toxic, and the toxic ones not very elite." WrathOfInnos
  • kevlarto_ESO
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    There are already people using un published to the public exploitive add ons much worse then this one . Ever went to a random destination without telling anyone and someone was there waiting for you ? Ever have it happen over and over in places no one would be able to guess in a million years ? I have .

    This issue is a lot bigger then this one addon . To me it's about the API and just how far people can go with it to get an advantage . Will it effect a lot of other addons if ZOS makes a change ? Maybe . We all know what can be exploited will be exploited by exploitive players . That's not news . What would be new is if ZOS ever gets around to making positive changes .

    Agree I am sure there are far worse ones that only a select few at using, close down the API, make add ons only do simple things
  • IxSTALKERxI
    IxSTALKERxI
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    This addon isn't just hurting gankers, it's giving some group leads a pretty big disadvantage to.

    When it comes to knowing what other groups are in the area (now possible with KoS feature), and catching other groups off guard i'm generally pretty good at that. I'm pretty good at judging how many enemies there are and when / where to push. So this addon pretty much takes away my experience in large scale AvA and hands it out to everyone.
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  • Rohamad_Ali
    Rohamad_Ali
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    God_flakes wrote: »
    So many Football deflaters here looking for a Dorritos sponsorship and missing the point . Integrity . It's not a guilt trip it's a real personality trait . Sportsmanship is not a morality . It's a contract with the games integrity . No need to be insulting to one another over values when we are in a game and should all at least respect the sport in it .

    Wow. This is a rare moment when I agree with you completely.

    Have a happy holiday @God_flakes . It is good we can sometimes be agreeable :blush:
  • geonsocal
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    There are already people using un published to the public exploitive add ons much worse then this one . Ever went to a random destination without telling anyone and someone was there waiting for you ? Ever have it happen over and over in places no one would be able to guess in a million years ? I have .

    is that an actual real thing - some other player being able to track your movement in game?

    if so, very much not cool...hard not to take that kind of stuff personal...also hard not to waste a lot of gameplay trying to figure out a way to exact some type of vengeance for that sort of "dork" move by someone...
    But worst of all it means the new PvPers, the non forum reading people, and the ones not in the elite secret 'pass the add-on' cliques are permanent at a disadvantage. Bit like happened with Sky racing team and the tour de France, or the Russian athletes, . Eventually the game gets broken and the glory of victory is tainted for all.

    great comment, unfortunately for some it's hard for them to imagine their actions having a larger negative impact on others...
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