Bryanonymous wrote: »Yea? And how many weapon morphs are there for magicka?
CosmicSoul wrote: »Bryanonymous wrote: »Yea? And how many weapon morphs are there for magicka?
What weapon morphs? All weapon dps except for staffs are based off stamina for damage.
Darkonflare15 wrote: »CosmicSoul wrote: »Bryanonymous wrote: »Yea? And how many weapon morphs are there for magicka?
What weapon morphs? All weapon dps except for staffs are based off stamina for damage.
Yeah and most class skills are base off Magicka. When this game first came out, all class skills was base off Magicka.
it's you, who missing a point here(sorry)CosmicSoul wrote: »Darkonflare15 wrote: »CosmicSoul wrote: »Bryanonymous wrote: »Yea? And how many weapon morphs are there for magicka?
What weapon morphs? All weapon dps except for staffs are based off stamina for damage.
Yeah and most class skills are base off Magicka. When this game first came out, all class skills was base off Magicka.
Your missing the point considering your choosing a class you should be able to use your class skills with whatever weapon you want to use to an extent, the class skills are far more then the weapon skills anyways.
Sugaroverdose wrote: »it's you, who missing a point here(sorry)CosmicSoul wrote: »Darkonflare15 wrote: »CosmicSoul wrote: »Bryanonymous wrote: »Yea? And how many weapon morphs are there for magicka?
What weapon morphs? All weapon dps except for staffs are based off stamina for damage.
Yeah and most class skills are base off Magicka. When this game first came out, all class skills was base off Magicka.
Your missing the point considering your choosing a class you should be able to use your class skills with whatever weapon you want to use to an extent, the class skills are far more then the weapon skills anyways.
All what stamina should use from class abilities is utility, but someone forget it and broke intended resource pool separation.
Stamina have S&B, DW, Two handed and bow, it's 4 different skill lines which gives a lot of choices how to combine them with class utility skills, meanwhile magicka have destro and restro, so magicka have 2 weapon lines, stamina 4, two of them was bossted resently (like they were weak, hah).
Silver_Strider wrote: »Sugaroverdose wrote: »it's you, who missing a point here(sorry)CosmicSoul wrote: »Darkonflare15 wrote: »CosmicSoul wrote: »Bryanonymous wrote: »Yea? And how many weapon morphs are there for magicka?
What weapon morphs? All weapon dps except for staffs are based off stamina for damage.
Yeah and most class skills are base off Magicka. When this game first came out, all class skills was base off Magicka.
Your missing the point considering your choosing a class you should be able to use your class skills with whatever weapon you want to use to an extent, the class skills are far more then the weapon skills anyways.
All what stamina should use from class abilities is utility, but someone forget it and broke intended resource pool separation.
Stamina have S&B, DW, Two handed and bow, it's 4 different skill lines which gives a lot of choices how to combine them with class utility skills, meanwhile magicka have destro and restro, so magicka have 2 weapon lines, stamina 4, two of them was bossted resently (like they were weak, hah).
This type of argument is sort of flawed as you don't consider class skills, which are largely magic based.
2 Weapon skill lines + 3 Class skill lines vs 4 Weapon skills lines.
Even if we took out all the class skills that have a stamina morph or are neutral in nature, Magic has more skills to choice from overall. Then, we have to consider the limitations involved with having a majority of those skills locked behind certain weapons, a limitation that does not affect magic users all that much, if at all. Finally, we have to consider that magic user can still utilize Dual Wield and S&B for a purpose, whereas Stamina cannot utilize either Destro or Resto staff for a purpose and this whole whole argument really loses all traction.
Bryanonymous wrote: »Reston staff doesn't count as a DPS weapon. Any mage looking to do damage is narrowed to a destro staff, and then narrowed to an even smaller list of pretty much force pulse and elemental blockade. Sure, perhaps a few enjoy pulsar for awhile.
Now let's consider how many class abilities can actually be used for DPS as well... hmm? Well, as a sorc, I have liquid lightning, I have a couple buffs, and frags when it procs. Now you tell me how many possibilities stamina users have in any class with say dual wield on one bar, and a great sword or bow on the other. And they can continue to swap weapons freely.
Magic? Stuck with a destro, and a few class abilities. Stop whining about diversity when your choice obviously has more.
So stamblades didn't used cloak, relentless focus, stamdk didn't used take flight, obsidian shield, wings, dragon blood(when it was viable), etc?Silver_Strider wrote: »Sugaroverdose wrote: »it's you, who missing a point here(sorry)CosmicSoul wrote: »Darkonflare15 wrote: »CosmicSoul wrote: »Bryanonymous wrote: »Yea? And how many weapon morphs are there for magicka?
What weapon morphs? All weapon dps except for staffs are based off stamina for damage.
Yeah and most class skills are base off Magicka. When this game first came out, all class skills was base off Magicka.
Your missing the point considering your choosing a class you should be able to use your class skills with whatever weapon you want to use to an extent, the class skills are far more then the weapon skills anyways.
All what stamina should use from class abilities is utility, but someone forget it and broke intended resource pool separation.
Stamina have S&B, DW, Two handed and bow, it's 4 different skill lines which gives a lot of choices how to combine them with class utility skills, meanwhile magicka have destro and restro, so magicka have 2 weapon lines, stamina 4, two of them was bossted resently (like they were weak, hah).
This type of argument is sort of flawed as you don't consider class skills, which are largely magic based.
2 Weapon skill lines + 3 Class skill lines vs 4 Weapon skills lines.
Even if we took out all the class skills that have a stamina morph or are neutral in nature, Magic has more skills to choice from overall. Then, we have to consider the limitations involved with having a majority of those skills locked behind certain weapons, a limitation that does not affect magic users all that much, if at all. Finally, we have to consider that magic user can still utilize Dual Wield and S&B for a purpose, whereas Stamina cannot utilize either Destro or Resto staff for a purpose and this whole whole argument really loses all traction.
Actually, TES have resource pool separation, people who use "play how you want" while asking for conversion magicka ability into stamina just don't have arguments.Lieblingsjunge wrote: »Sigh. Another "everything need to be viable for everyone and every spec, because I want to use xx for my yy character". Just no. There have been recently changes on a lot of classes thato has given them a Stamina Morph.
Besides. This is NOT TES, it's a MMO based off it. Meaning. Your options will not be as limitless as in TES games.
It's like if I play a tank - and demand that staves should be just as good as S&B to play with.
Or if I choose to spec as MDK and I want to use a 2H, because it looks cool (big sticks and all..) Where are my magicka 2h morphs??! QQQQ
FoolishHuman wrote: »Everyone is a mage in this game.
starkerealm wrote: »FoolishHuman wrote: »Everyone is a mage in this game.
Yeah... that said, ESO was the first TES game in over a decade that allowed you to begin play without already knowing a couple spells. If you really want to limit yourself to weapon and armor skills, that is an option.
vyndral13preub18_ESO wrote: »I would have loved to see it planned out differently. More stam morphs in the class skills, and more magika morphs in the weapon skill lines. I think it would have added a lot of variety to the game.
CosmicSoul wrote: »I just think I should be able to run with what class skills I want along with a few melee ones and be just as viable, in my opinion 2 or 3 stam morph choices is way to little. I do not know about you but I am not so fond of the staff I want to run it on every magicka build.
vyndral13preub18_ESO wrote: »I would have loved to see it planned out differently. More stam morphs in the class skills, and more magika morphs in the weapon skill lines. I think it would have added a lot of variety to the game.
No, it really wouldn't. What it would actually do is completely void the separation between the magical and the physical. You may as well just get rid of magicka and stamina altogether and just have one resource pool that everything draws from.
We've already broken the rules enough. No need to pee all over them and toss them into a bonfire.
vyndral13preub18_ESO wrote: »vyndral13preub18_ESO wrote: »I would have loved to see it planned out differently. More stam morphs in the class skills, and more magika morphs in the weapon skill lines. I think it would have added a lot of variety to the game.
No, it really wouldn't. What it would actually do is completely void the separation between the magical and the physical. You may as well just get rid of magicka and stamina altogether and just have one resource pool that everything draws from.
We've already broken the rules enough. No need to pee all over them and toss them into a bonfire.
I guess we disagree because in not sure why that is a bad thing. The only difference in them now is stam has it easier dodging. Im not sure why opening up choices further would all of a sudden break things.
There's many class skills that consume magicka but are very much intended for stamina users.
Silver_Strider wrote: »Sugaroverdose wrote: »it's you, who missing a point here(sorry)CosmicSoul wrote: »Darkonflare15 wrote: »CosmicSoul wrote: »Bryanonymous wrote: »Yea? And how many weapon morphs are there for magicka?
What weapon morphs? All weapon dps except for staffs are based off stamina for damage.
Yeah and most class skills are base off Magicka. When this game first came out, all class skills was base off Magicka.
Your missing the point considering your choosing a class you should be able to use your class skills with whatever weapon you want to use to an extent, the class skills are far more then the weapon skills anyways.
All what stamina should use from class abilities is utility, but someone forget it and broke intended resource pool separation.
Stamina have S&B, DW, Two handed and bow, it's 4 different skill lines which gives a lot of choices how to combine them with class utility skills, meanwhile magicka have destro and restro, so magicka have 2 weapon lines, stamina 4, two of them was bossted resently (like they were weak, hah).
This type of argument is sort of flawed as you don't consider class skills, which are largely magic based.
2 Weapon skill lines + 3 Class skill lines vs 4 Weapon skills lines.
Even if we took out all the class skills that have a stamina morph or are neutral in nature, Magic has more skills to choice from overall. Then, we have to consider the limitations involved with having a majority of those skills locked behind certain weapons, a limitation that does not affect magic users all that much, if at all. Finally, we have to consider that magic user can still utilize Dual Wield and S&B for a purpose, whereas Stamina cannot utilize either Destro or Resto staff for a purpose and this whole whole argument really loses all traction.
Bryanonymous wrote: »Reston staff doesn't count as a DPS weapon. Any mage looking to do damage is narrowed to a destro staff, and then narrowed to an even smaller list of pretty much force pulse and elemental blockade. Sure, perhaps a few enjoy pulsar for awhile.
Now let's consider how many class abilities can actually be used for DPS as well... hmm? Well, as a sorc, I have liquid lightning, I have a couple buffs, and frags when it procs. Now you tell me how many possibilities stamina users have in any class with say dual wield on one bar, and a great sword or bow on the other. And they can continue to swap weapons freely.
Magic? Stuck with a destro, and a few class abilities. Stop whining about diversity when your choice obviously has more.