https://youtu.be/AI4dDdw3GCo?t=1m40sDocFrost72 wrote: »I'd love to play in a Co-op campaign. Have the three alliances hold back VMA difficulty mobs that spawn in massive waves (small size 20, larger going upwards of 50) via either anchors if left unchecked, or Daedric anomalies. If players didn't hold keeps well enough, the daedra could overrun them and capture them.
DocFrost72 wrote: »I'd love to play in a Co-op campaign. Have the three alliances hold back VMA difficulty mobs that spawn in massive waves (small size 20, larger going upwards of 50) via either anchors if left unchecked, or Daedric anomalies. If players didn't hold keeps well enough, the daedra could overrun them and capture them.
yes, something like that would be nice
@ZOS_RichLambert
danielpatrickkeaneub17_ESO wrote: »While I know I'd be asking for a server drop here is what Cyrodiil needs.
A roving Zerg of 200 zombies that randomly appears anywhere in Cyrodiil once per hour. Only one of them drops something but the lucky zombie always drops a gold item for only the person killing it.
It would be chaos. Imagine the zombie hoard showing up in the middle of nowhere and everyone searching to find it. Now imagine it shows up at Allessia Bridge at 10pm eastern on Saturday night. Complete anarchy.