God_flakes wrote: »I like the pvp in this game. I like the idea of it and have since beta. If you don't like it....why play it? Find another game that suits your pvp needs rather than trying to totally throw the game into upheaval for the people who DO enjoy the type of pvp this game offers. Sure there are difficulties and growing pains and issues we all get frustrated with. But smaller map? No war? Making it pve? Outta here with that. LolStovahkiin wrote:I'm going to pretend that you didn't just suggest that. Now go sit in a corner and think about what you've done.
Thank you both for your non constructive feedback
the only thing that's right with it. is there isn't a true Pay 2 Win yet. I went to BDO and they went full P2W same with blade and soul. Went to Guild wars 2 and it's just stale PVP. if you go to Any other MMO like crowfall or camelot the graphics suffer badly.
Also if you enjoy this PVP why wouldn't you like arena play? if you could just slam 20 v 20 in a smaller area the size of the keep and rezz at each end of it Im sure you wouldn't mind it.

If you encounter me, you will most likely be in a X vs 1 video.
bosmern_ESO wrote: »I'd rather have them revamp Cyrodiil rather than just make it PvE like everything else (Also like to take this time to mention Imperial city was just a PvE update with the possibility to pvp.)
and by revamp I mean take a lot of steps back to how PvP originally was. Yes im talking about the ground oil, batswarm, talon spam, 5k Blazing shield (back when 3k hp was a lot), endless bolt escape pvp, bring back dynamic ult gen.
Though what i just said was broken and annoying at the time, im sure most people would rather have that stuff than what the current meta is.
bosmern_ESO wrote: »I'd rather have them revamp Cyrodiil rather than just make it PvE like everything else (Also like to take this time to mention Imperial city was just a PvE update with the possibility to pvp.)
and by revamp I mean take a lot of steps back to how PvP originally was. Yes im talking about the ground oil, batswarm, talon spam, 5k Blazing shield (back when 3k hp was a lot), endless bolt escape pvp, bring back dynamic ult gen.
Though what i just said was broken and annoying at the time, im sure most people would rather have that stuff than what the current meta is.
Agreed I would rather see them roll back all the way back to 1.2 But I doubt that. and to Fix it, it would take resources there not willing to throw at.
ChandraNalaar wrote: »I don't think we ever should have had three alliances in the first place; they could have made it Daedra vs. people, similar to LOTRO monster play, or provincials vs. invaders, where you were either fighting with the Imperials to move everybody back out of their home or fighting to take over IC. Three alliances mean there is usually going to be two of them fighting one other, as we've seen happen all of the time in Cyrodiil. I wouldn't mind some changes to the structure of pvp in Cyrodiil, but I'd rather not make IC the only staging grounds for pvp. The keep capture idea is still really good, it's just been broken and adjusted so much since launch that it's dying out because there aren't enough people online usually to have big battles at multiple keeps.
Stovahkiin wrote: »
ForsakenSin wrote: »Sorry just a wondering question...
Why do we have war when we have 1T now...?
Is it just me who thinks that is strange ?
the only thing that's right with it. is there isn't a true Pay 2 Win yet. I went to BDO and they went full P2W same with blade and soul. Went to Guild wars 2 and it's just stale PVP. if you go to Any other MMO like crowfall or camelot the graphics suffer badly.
Also if you enjoy this PVP why wouldn't you like arena play? if you could just slam 20 v 20 in a smaller area the size of the keep and rezz at each end of it Im sure you wouldn't mind it.
Pirhana7_ESO wrote: »the only thing that's right with it. is there isn't a true Pay 2 Win yet. I went to BDO and they went full P2W same with blade and soul. Went to Guild wars 2 and it's just stale PVP. if you go to Any other MMO like crowfall or camelot the graphics suffer badly.
Also if you enjoy this PVP why wouldn't you like arena play? if you could just slam 20 v 20 in a smaller area the size of the keep and rezz at each end of it Im sure you wouldn't mind it.
IBecause 20vs20 just respawning and fighting really has no winner or goal. Killing someone has no meaning if they can respawn and be back in 10 seconds. The giant size of Cyrodiil has purpose, army location and travel time have purpose. With cyrodiil you get the feel of actually invading enemy lands and taking from them. In a 20 v20 Bg you know exactly what is there and coming. But in an alliance war you dont know what could be coming over that hill or when ever there could be an enemy ready to ambush. Not knowing makes it more exciting and battle field survival is another aspect. When you are fighting for your alliance in a giant war on a giant map you feel like you are apart of something and have purpose.
"If you go to any other MMO like Crowfall or Camelot the graphics suffer badly" You realize they are both not a game yet and still being created on and improved on right? This is how games look in alpha state... Even ESO looked like CU does.. Just wait for CU to be finished. Alot of us are
ForsakenSin wrote: »@Publius_Scipio
Yhea i sort of get that don't get me wrong
I wish there was more excitement in PVP less lag and no proc no skill death ...i don't know i just fell like we are missing something ...
i see less and less people in pvp
Just an idea then ....
remove all of the campaigns and have only one 30 day one on start of the campaigns a war horn is sounded and every player that is online gets a invitation to war a voice can be heard telling you " Your king needs you to defend your alliance " ( or something better then that ) and then you have options to join or not you can also join PVP at any time like you can do now.
all of those who join will start on the map where wayshrine is
now to make things a bit interesting.... with ranking system...
Grand Overlord ranks will be able to make a Battalion ..they will be able to choose a Flag and place the name of the Battalion and also few words about it... similar like guilds that people can join. The flag will be showing from your back like those mini bosses in ICS
Depending who is online the highest ranking player will be the Battalion Leader, Battalion Leaders can be voted out and replaced with the next ranked if 80% of Battalion chooses you can also decline to be a Battalion Leader ( ps remember not kicked out just replaced big difference)
Battalion will be split in the 4 divisions Knights, Siege , Assassins , Support?
Highest ranking officer in those divisions will be a leader (again divisions leaders can be voted out and replaced with the next ranked if 80% of divisions chooses and you can also decline to be a leader)
You can only join one Battalion If you are already in a division that's the division you will be when you enter PVP , unless you leave and join another division. You are also able to leave the Battalion and join another.
Grand Overlord would be able to see each one of those divisions as overall health bar with each person dead the bar will go down thus making communications easy where troops are taking heavy damage, Grand Overlord is also able to communicate with the division with a quick chat voice or text.
When they open the map Grand Overlord is able to place the makers on the map where each division will go All players in the Battalion is able to see those markers, once when the Grand Overlord has set a way point for your division notification will come up saying " you have received new orders"
All Battalion Leaders are also able to communicate with other All Battalion Leaders and see their Battalion wave points.
Battalion Leaders Can join any divisions and they will automatically be leaders of that division. OR they can have 6 protectors .( reason for this is they will have 6 elite players with them so they can have fun as well and also it gives them more opportunity to make plans and make decisions without getting distracted too much) As long as troops are close by the Battalion Leaders they get boost.
Troops can leave the group and form their own as skirmish however they will not be able to see the map of their alliances to minimize spy's.
If the alliance has Emperor , Emperor is able to place his own wave point that will glow Gold once when the Battalion gets there (as they followed order from Emperor ) they get a boost as long as they are in that area and if the Emperor is with them they also get a boost call it courage.
If alliance is loosing another war horn will sound only for those in loosing alliance to join the fight.
Anyway just my thoughts to make PVP more fun with more people.
Pirhana7_ESO wrote: »the only thing that's right with it. is there isn't a true Pay 2 Win yet. I went to BDO and they went full P2W same with blade and soul. Went to Guild wars 2 and it's just stale PVP. if you go to Any other MMO like crowfall or camelot the graphics suffer badly.
Also if you enjoy this PVP why wouldn't you like arena play? if you could just slam 20 v 20 in a smaller area the size of the keep and rezz at each end of it Im sure you wouldn't mind it.
IBecause 20vs20 just respawning and fighting really has no winner or goal. Killing someone has no meaning if they can respawn and be back in 10 seconds. The giant size of Cyrodiil has purpose, army location and travel time have purpose. With cyrodiil you get the feel of actually invading enemy lands and taking from them. In a 20 v20 Bg you know exactly what is there and coming. But in an alliance war you dont know what could be coming over that hill or when ever there could be an enemy ready to ambush. Not knowing makes it more exciting and battle field survival is another aspect. When you are fighting for your alliance in a giant war on a giant map you feel like you are apart of something and have purpose.
"If you go to any other MMO like Crowfall or Camelot the graphics suffer badly" You realize they are both not a game yet and still being created on and improved on right? This is how games look in alpha state... Even ESO looked like CU does.. Just wait for CU to be finished. Alot of us are
1. Giant size of cyrodilil was not intended to make people run that's why there are forward camps to bring people up so they don't spend 5 mins running back to the battle, it was build for 2000 players. Also thats why you can fast travel to each keep.
2you can't fight if you are already dead. What I mean by that is with the current meta there is No counter play. you maybe can get one healing ward or maybe one inhale in but not enough if the person is spamming wrecking blow. 0 counter play.
3. I know there in alpha; unfortunately and few of them maybe will never go from there. games get canceled all the time and scraped.
4. The meaning behind that post was to point they haven't gone P2W. if they go there this game is done for; like BDO their numbers dropped extremely in NA.
5. The reason I Brought up 20 v 20 is because that's the current situation there is No "War!" where seige and oil is pouring down to the enemys and catapults and ballistae are blowing troops off the walls. because the number are not there due to people go for AP; Not the map. and the Majority of your battles if you watch the battlefield and tell me how many times did they push back and forth between two keeps?
Stovahkiin wrote: »
Exactly. With enough booze, great fun can still be had in Cyrodiil PVP.