Or maybe a scaling cost during a cool down like dodge roll and bolt escape? It's like the ability to get away was penalized but not the ability to catch back up
Mist form has its own bugs and problems, but I agree the snares are really annoying.RinaldoGandolphi wrote: »The gap closer snare is really annoying..it will snare you in Mist form, it will Snare you when Shuffle is up, its a really poor mechanic....that needs to go
Sallington wrote: »They need to not snare, and not do so much damage (looking at you, Crit Rush).
kyle.wilson wrote: »If you are running solo, sounds like you need better situational awareness. Chose your target better.
There are also sets that make you run faster (i.e. Fiord's) and orc passives. Ive seen stam sorcs outrun anyone chasing them. Major and Minor Expedition +15% from fiords and the orc passive 10%. You would be out of gap closer range before they could respond. Roll dodge and run.
GrumpyDuckling wrote: »Isn't Magnum Shot a hard cc, though? So after the first knockback the enemy can still keep gap closing.
caeliusstarbreaker wrote: »Or just remove the gap closer snare they put in the game and add a min distance of 5-8m as a black out zone on gap closers. Gap closers and their unmanageable snare shouldn't have been placed into the game, but people had gripes and complaints
Or maybe a scaling cost during a cool down like dodge roll and bolt escape? It's like the ability to get away was penalized but not the ability to catch back up
Literally not ONE person complained about ppl moving out of gap closer range prior to adding the auto root.caeliusstarbreaker wrote: »Or just remove the gap closer snare they put in the game and add a min distance of 5-8m as a black out zone on gap closers. Gap closers and their unmanageable snare shouldn't have been placed into the game, but people had gripes and complaints
Well you might have complained also if you hit a gap closer and landed 5m+ away from your target, without any attack connecting and out of range to attack them with melee. This isn't an issue anymore for most gap closers... except templars. I am consistently amazed at how BADLY that ability works. It only lands on stationary targets.
I'm not saying gap closer snare is good, but it was apparently the best fix they could think of.
HoloYoitsu wrote: »Un nerf bolt escape, un nerf dodge roll, delete gap closer auto snare from the game, add the old softcap system back, rebalance/remove CP from PvP.
Gap close spam problem solved.
RadioheadSh0t wrote: »If streak hadn't been nerfed so badly this wouldn't be as much of a problem for me, but now it's a killer.
I used to be able to outrun zergs back in the day, now its pretty much impossible if they're insistent on chasing that one person down. That's what I miss the most, because Magicka Sorc's mobility has gotten a terrible nerf. You'll run out of magicka bolting away before they will gap closing you down, you basically have to find a good LOS to get out of gap closing range quickly and even then you'll probably be out of magicka completely.
https://www.youtube.com/watch?v=dWE5W9FyI44 Rohamad_Ali wrote: »Yes , even as a nightblade I find spambushing incredibly annoying and cheesy . Same with ping pong ball crit Rush goobers .
Rohamad_Ali wrote: »Yes , even as a nightblade I find spambushing incredibly annoying and cheesy . Same with ping pong ball crit Rush goobers .
Yet ambush has been nerfed and cost increased a couple times already, and its clunky af. Have you ever tried lotus fan or ambush into someone who was initially on your range but after you cast they were not anymore? Your character stands on the same place rising your arms to do the ambush like wuuuuut and nothing happens, meanwhile if you do this on a regular 2h skill like crit rush and you spam it your chances are you will end up macroslicing someone.
Crit rush for a few patches has been more reliable and also stronger dmg wise if the person knows how to use it. The only good thing about ambush right now, is the empower. It doesnt even follow or teleport to for example top of rocks and stuff like crit rush does. They ruined the skill and if it wasnt for the silly empower, it would be named useless.