Nah. Either the weapons are powered by muscle, then they scale off stamina, or they are powered by magic, then they scale of magica.You could make it a hybrid weapon, if your mana pool is bigger let it scale off magic, stamina let it scale off weapons.
Agreed, though even with fistwraps, claws, cesti, brass knuckles and the like... I would prefer to see that weapon line (if ever made) to do much less damage then a "proper" weapon. I mean, there is a good reason even the most martial-artsy people in history always grabbed a blade or something of that sort when they went to war...Best way to implement this is how EQ2 handled it. Fistwraps, Katars, Claws, and Cestus. Worked like every other weapon, just had an unarmed animation attached.
Course I'd like to see Polearms added too.
TheShadowScout wrote: »Nah. Either the weapons are powered by muscle, then they scale off stamina, or they are powered by magic, then they scale of magica.You could make it a hybrid weapon, if your mana pool is bigger let it scale off magic, stamina let it scale off weapons.
Brawling would -definitely- be scaled of muscle, just look at any boxer, wrestler, brawler, MMA-fighter etc. Thus stamina.
BtW, compare to werewolf skills... since that is the closest we have to an "unarmed" line at the moment. Well... techically unarmed I guess...
Not saying there could not be a melee magica weapon line someday... something with a "curse touch" flair... but that would be a different discussion.Agreed, though even with fistwraps, claws, cesti, brass knuckles and the like... I would prefer to see that weapon line (if ever made) to do much less damage then a "proper" weapon. I mean, there is a good reason even the most martial-artsy people in history always grabbed a blade or something of that sort when they went to war...Best way to implement this is how EQ2 handled it. Fistwraps, Katars, Claws, and Cestus. Worked like every other weapon, just had an unarmed animation attached.
Course I'd like to see Polearms added too.
Personally I'd like a "brawling" skill line where the damage done is sub-par, but you get a nice swath of other effets instead, as I outlined here: https://forums.elderscrollsonline.com/en/discussion/259011/additional-weapon-skill-ideas/p1
And polearms. Of course. As also mentioned.

leepalmer95 wrote: »Just throw on veli + viper and laugh when you punch them for 20k tooltip dmg.
Stovahkiin wrote: »Why do threads about this keep having to pop up.. you're basically asking your character to be as powerful without any weapons and the buffs that come with them but without actually having anything in/on your hands to begin with.
From a realistic point of view, it wouldn't make *** for sense for someone to run up to a group of armored enemies with nothing but bare hands, you'd get the living crap beat out of you and then spit on, and rightly so.
PvP combat would also look like a ridiculous joke if you could be a tank with heavy armor and be wielding a sword/shield but still get beaten by someone with no weapons other than fists.
And don't try to use the, "but we could do it in previous elder scrolls games" excuse. Those are all single player games that have a lot of different rules overall, this being one of them.
So stahp it.
Stovahkiin wrote: »Why do threads about this keep having to pop up.. you're basically asking your character to be as powerful without any weapons and the buffs that come with them but without actually having anything in/on your hands to begin with.
From a realistic point of view, it wouldn't make *** for sense for someone to run up to a group of armored enemies with nothing but bare hands, you'd get the living crap beat out of you and then spit on, and rightly so.
PvP combat would also look like a ridiculous joke if you could be a tank with heavy armor and be wielding a sword/shield but still get beaten by someone with no weapons other than fists.
And don't try to use the, "but we could do it in previous elder scrolls games" excuse. Those are all single player games that have a lot of different rules overall, this being one of them.
So stahp it.
I said Fist Fighter not bare hand. I would fully expect there to be weapons, either brass knuckles or claws.
And I will reference older games. If a game can't draw from its past, what's the point of series?
Stovahkiin wrote: »Why do threads about this keep having to pop up.. you're basically asking your character to be as powerful without any weapons and the buffs that come with them but without actually having anything in/on your hands to begin with.
From a realistic point of view, it wouldn't make *** for sense for someone to run up to a group of armored enemies with nothing but bare hands, you'd get the living crap beat out of you and then spit on, and rightly so.
PvP combat would also look like a ridiculous joke if you could be a tank with heavy armor and be wielding a sword/shield but still get beaten by someone with no weapons other than fists.
And don't try to use the, "but we could do it in previous elder scrolls games" excuse. Those are all single player games that have a lot of different rules overall, this being one of them.
So stahp it.
Stovahkiin wrote: »Stovahkiin wrote: »Why do threads about this keep having to pop up.. you're basically asking your character to be as powerful without any weapons and the buffs that come with them but without actually having anything in/on your hands to begin with.
From a realistic point of view, it wouldn't make *** for sense for someone to run up to a group of armored enemies with nothing but bare hands, you'd get the living crap beat out of you and then spit on, and rightly so.
PvP combat would also look like a ridiculous joke if you could be a tank with heavy armor and be wielding a sword/shield but still get beaten by someone with no weapons other than fists.
And don't try to use the, "but we could do it in previous elder scrolls games" excuse. Those are all single player games that have a lot of different rules overall, this being one of them.
So stahp it.
I said Fist Fighter not bare hand. I would fully expect there to be weapons, either brass knuckles or claws.
And I will reference older games. If a game can't draw from its past, what's the point of series?
I'm fine with this game drawing on the past games for content (obviously) however, taking a single player mechanic that makes little to no sense in an MMO, but trying to force it into the mmo anyway doesn't quite work. Even if you had knuckles or something on your hands, you wouldn't stand a chance against someone covered in armor and weapons.
Best way to implement this is how EQ2 handled it. Fistwraps, Katars, Claws, and Cestus. Worked like every other weapon, just had an unarmed animation attached.
Course I'd like to see Polearms added too.