The issues related to logging in to the European PC/Mac megaserver have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

Will we ever see Fist Fighters?

Eirikir
Eirikir
✭✭✭✭
ZoS? Will we ever be able to beat our enemies to death with our bare hands?

You could make it a hybrid weapon, if your mana pool is bigger let it scale off magic, stamina let it scale off weapons.

It would be really fun.
Server: PS4-NA
PSN: Eirikir
Name: Eirikir "Erik" Kololf
Alliance: Ebonheart Pact
Race: Nord (Lycanthrope)
Class: Dragonknight (Range DPS)
Playstyle: Crafter, PVE, PVP, Roleplayer
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Just throw on veli + viper and laugh when you punch them for 20k tooltip dmg.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Isellskooma
    Isellskooma
    ✭✭✭✭
    It wouldn't be fun, run Viper and Selenes. You'll hit 9-14k selenes(20k+ if x2proc) and 4-6k vipers.
    Edited by Isellskooma on December 12, 2016 5:26PM
  • catsgomeow
    catsgomeow
    ✭✭✭
    yeah with some of those proc sets you could get some pretty decent *** action going on.

    haha they ruined my innuendo by censoring it ahhh well..
    Edited by catsgomeow on December 12, 2016 5:37PM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates !
  • Sogreth
    Sogreth
    ✭✭✭
    Meh. I would like to see more variety, but we are as likely to get Fist Weapons are we are to get Spears/Polearms.
  • XDragonDoomX
    XDragonDoomX
    ✭✭✭✭✭
    With all the Proc set action, you don't really need bare-handed action, since it already feels you're getting fisted
    "Forums are like a herd of performing elephants with diarrhea.
    massive, difficult to redirect, awe-inspiring, entertaining, and a source of
    mind-boggling amounts of excrement when you least expect it. ”

    (with apologies to Eugene H. Spafford, aka Spaf)

    I have the power to please one person per day. Today is not your day.
    Tomorrow... Tomorrow does not look good either.

    82. Victory laps after killing the dragon with my 1d2 bow is considered in poor taste.
    83. My gnome does not like big butts and he cannot lie.
    84. Not allowed to talk my fellow inquisitors into buying a 220lb pull crossbow.
    85. Not allowed to talk my fellow inquisitors into buying an industrial strength flamethrower.
    86. Not allowed to make a superhero with a 99% chance of dodging even after the -10 penalty for a successful called shot.
    87. There is no such thing as a dwarven katana.
    88. My bard does not get a bonus to perform if she is obviously not wearing anything under her tabard.
    89. The elf's name is not Legolam.
    ** Mr Glenn's Forbidden activities list**

  • Wifeaggro13
    Wifeaggro13
    ✭✭✭✭✭
    Monk is consistent with the earlier TES franchise. But no I doubt it, post 2 years no word of any additional classes rumored they will re introduce the Warden which was very broken in internal testing pre launch.
  • GabiAlex
    GabiAlex
    ✭✭✭✭
    In SWTOR you can unlock skills for fistfight. How about adding something similar here to duel with your friends and different NPCs you can find in inns or other locations? Guilds can organize brawling events, you have something to do while waiting in queue with your friend, also a new way to win some gold and a title by brawling NPCs.
    @GabiAlex - PC EU Megaserver
    Delora Xiaphia - Aldmeri Dominion - Nightblade Bosmer
    Ugrim gro-Khar - Daggerfall Covenant - Dragonknight Orsimer
    Sena R'en - Ebonheart Pact - Sorcerer Dunmer
    Fjorik Firebeard - Ebonheart Pact - Templar Nord
    Ophelia Adel Maris - Aldmeri Dominion - Sorcerer Breton
    Drinks-In-Silence - Ebonheart Pact - Dragonknight Argonian
    Floriancen Larethian - Aldmeri Dominion - Warden Altmer
    Zahir at Unar - Daggerfall Covenant - Nightblade Redguard


  • Riejael
    Riejael
    ✭✭✭✭✭
    Best way to implement this is how EQ2 handled it. Fistwraps, Katars, Claws, and Cestus. Worked like every other weapon, just had an unarmed animation attached.

    Course I'd like to see Polearms added too.
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    The set bonuses proc even from unarmed damage? lol That's just icing.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • umagon
    umagon
    ✭✭✭✭✭
    They need to add an unarmed skill line and if they link it to heavy armor even better. That would be dlc I would be interested in purchasing, along with pole arm/spear/bo-staff combat. I image they will need to find mocap actors who actual know how to use those weapons. I know in other games they have had them and the animations where unrealistic and unappealing.
  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    Eirikir wrote: »
    You could make it a hybrid weapon, if your mana pool is bigger let it scale off magic, stamina let it scale off weapons.
    Nah. Either the weapons are powered by muscle, then they scale off stamina, or they are powered by magic, then they scale of magica.
    Brawling would -definitely- be scaled of muscle, just look at any boxer, wrestler, brawler, MMA-fighter etc. Thus stamina.

    BtW, compare to werewolf skills... since that is the closest we have to an "unarmed" line at the moment. Well... techically unarmed I guess...

    Not saying there could not be a melee magica weapon line someday... something with a "curse touch" flair... but that would be a different discussion.
    Riejael wrote: »
    Best way to implement this is how EQ2 handled it. Fistwraps, Katars, Claws, and Cestus. Worked like every other weapon, just had an unarmed animation attached.

    Course I'd like to see Polearms added too.
    Agreed, though even with fistwraps, claws, cesti, brass knuckles and the like... I would prefer to see that weapon line (if ever made) to do much less damage then a "proper" weapon. I mean, there is a good reason even the most martial-artsy people in history always grabbed a blade or something of that sort when they went to war...

    Personally I'd like a "brawling" skill line where the damage done is sub-par, but you get a nice swath of other effets instead, as I outlined here: https://forums.elderscrollsonline.com/en/discussion/259011/additional-weapon-skill-ideas/p1
    And polearms. Of course. As also mentioned. ;)
  • runagate
    runagate
    ✭✭✭✭✭
    ✭✭✭
    In AC my good build was a Sho (basically Asian) toon spec'd in unarmed combat. But they used cesti.
  • Riejael
    Riejael
    ✭✭✭✭✭
    Eirikir wrote: »
    You could make it a hybrid weapon, if your mana pool is bigger let it scale off magic, stamina let it scale off weapons.
    Nah. Either the weapons are powered by muscle, then they scale off stamina, or they are powered by magic, then they scale of magica.
    Brawling would -definitely- be scaled of muscle, just look at any boxer, wrestler, brawler, MMA-fighter etc. Thus stamina.

    BtW, compare to werewolf skills... since that is the closest we have to an "unarmed" line at the moment. Well... techically unarmed I guess...

    Not saying there could not be a melee magica weapon line someday... something with a "curse touch" flair... but that would be a different discussion.
    Riejael wrote: »
    Best way to implement this is how EQ2 handled it. Fistwraps, Katars, Claws, and Cestus. Worked like every other weapon, just had an unarmed animation attached.

    Course I'd like to see Polearms added too.
    Agreed, though even with fistwraps, claws, cesti, brass knuckles and the like... I would prefer to see that weapon line (if ever made) to do much less damage then a "proper" weapon. I mean, there is a good reason even the most martial-artsy people in history always grabbed a blade or something of that sort when they went to war...

    Personally I'd like a "brawling" skill line where the damage done is sub-par, but you get a nice swath of other effets instead, as I outlined here: https://forums.elderscrollsonline.com/en/discussion/259011/additional-weapon-skill-ideas/p1
    And polearms. Of course. As also mentioned. ;)

    At first I was going to disagree with the idea of less damage.

    But then I realized we don't really have another tanking weapon set like sword and board. Instead of blocks, the weapon skill line could revolve around dodges/evasion.

    Shake things up a bit.
  • Valen_Byte
    Valen_Byte
    ✭✭✭✭✭
    ✭✭
    I have ran quite a few unarmed builds since beta. Currently I have a MagBlade, lvl30 that I have never put a weapon on. I play him in BwB when I get bored : ))
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • Rohamad_Ali
    Rohamad_Ali
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's time to unleash the fury .

    tenor.gif
  • ookami007
    ookami007
    ✭✭✭✭✭
    When they introduce the playable Panda race, we will get the monk class.

    elderscrolls.wikia.com/wiki/Monk

    kfp-1.jpg?w=620&h=656&crop=1
  • Rouven
    Rouven
    ✭✭✭✭✭
    Khajiit would get Tigerclaw, yes?

    Very OP, no?

    (Always love more options.)
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • GreenSoup2HoT
    GreenSoup2HoT
    ✭✭✭✭✭
    ✭✭
    Just throw on veli + viper and laugh when you punch them for 20k tooltip dmg.

    Ive used Viper and Shield breaker and won a couple duels with my fists :P
    PS4 NA DC
  • Darethran
    Darethran
    ✭✭✭
    The way I see it, unarmed should focus on debuffs, immobilizations, and snares. Could be OP as hell with the other skill lines, so make it that the unarmed skills can't be used if there is a weapon in any of your equipment slots.
    In Scotland | @Darethran

    [EU] Ervona Saranith (EP) - Lvl 50 CP >560 - Dunmer Healer
  • Wandering_Ashlander
    I'd love to see a monk class with some fist weapons.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
    ✭✭✭✭✭
    ✭✭✭✭
    Nah ... what we need is an UNARMORED skill line. We can all run around like old Greek Olympians.
  • Doctordarkspawn
    Doctordarkspawn
    ✭✭✭✭✭
    ✭✭✭✭✭
    The problem I see with this is how do the stats scale? They'd need to make something like a census or something for you to wear and get weapons stats.

    Besides this, I think it might just be reskinned duel wield, which quite frankly I'd be fine with.
  • Ahzek
    Ahzek
    ✭✭✭✭✭
    This one has already proven himself to be the superior unarmed combatant.

    More than twenty completely fair fights with zero losses.

    (100% fair means all nekid no skills. Customization is class, CP, Attributes and mundus stone)


    On a semi serious note, this is way more fun than procctard duels. Your armor cant kill when you dont wear it.
    Jo'Khaljor
  • Stovahkiin
    Stovahkiin
    ✭✭✭✭✭
    ✭✭
    Why do threads about this keep having to pop up.. you're basically asking your character to be as powerful without any weapons and the buffs that come with them but without actually having anything in/on your hands to begin with.

    From a realistic point of view, it wouldn't make *** for sense for someone to run up to a group of armored enemies with nothing but bare hands, you'd get the living crap beat out of you and then spit on, and rightly so.

    PvP combat would also look like a ridiculous joke if you could be a tank with heavy armor and be wielding a sword/shield but still get beaten by someone with no weapons other than fists.

    And don't try to use the, "but we could do it in previous elder scrolls games" excuse. Those are all single player games that have a lot of different rules overall, this being one of them.

    So stahp it.
    Edited by Stovahkiin on December 12, 2016 9:23PM
    Beware the battle cattle, but don't *fear* the battle cattle!
  • Eirikir
    Eirikir
    ✭✭✭✭
    Stovahkiin wrote: »
    Why do threads about this keep having to pop up.. you're basically asking your character to be as powerful without any weapons and the buffs that come with them but without actually having anything in/on your hands to begin with.

    From a realistic point of view, it wouldn't make *** for sense for someone to run up to a group of armored enemies with nothing but bare hands, you'd get the living crap beat out of you and then spit on, and rightly so.

    PvP combat would also look like a ridiculous joke if you could be a tank with heavy armor and be wielding a sword/shield but still get beaten by someone with no weapons other than fists.

    And don't try to use the, "but we could do it in previous elder scrolls games" excuse. Those are all single player games that have a lot of different rules overall, this being one of them.

    So stahp it.

    I said Fist Fighter not bare hand. I would fully expect there to be weapons, either brass knuckles or claws.

    And I will reference older games. If a game can't draw from its past, what's the point of series?
    Server: PS4-NA
    PSN: Eirikir
    Name: Eirikir "Erik" Kololf
    Alliance: Ebonheart Pact
    Race: Nord (Lycanthrope)
    Class: Dragonknight (Range DPS)
    Playstyle: Crafter, PVE, PVP, Roleplayer
  • Stovahkiin
    Stovahkiin
    ✭✭✭✭✭
    ✭✭
    Eirikir wrote: »
    Stovahkiin wrote: »
    Why do threads about this keep having to pop up.. you're basically asking your character to be as powerful without any weapons and the buffs that come with them but without actually having anything in/on your hands to begin with.

    From a realistic point of view, it wouldn't make *** for sense for someone to run up to a group of armored enemies with nothing but bare hands, you'd get the living crap beat out of you and then spit on, and rightly so.

    PvP combat would also look like a ridiculous joke if you could be a tank with heavy armor and be wielding a sword/shield but still get beaten by someone with no weapons other than fists.

    And don't try to use the, "but we could do it in previous elder scrolls games" excuse. Those are all single player games that have a lot of different rules overall, this being one of them.

    So stahp it.

    I said Fist Fighter not bare hand. I would fully expect there to be weapons, either brass knuckles or claws.

    And I will reference older games. If a game can't draw from its past, what's the point of series?

    I'm fine with this game drawing on the past games for content (obviously) however, taking a single player mechanic that makes little to no sense in an MMO, but trying to force it into the mmo anyway doesn't quite work. Even if you had knuckles or something on your hands, you wouldn't stand a chance against someone covered in armor and weapons.
    Edited by Stovahkiin on December 12, 2016 9:50PM
    Beware the battle cattle, but don't *fear* the battle cattle!
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
    ✭✭✭✭✭
    ✭✭✭✭✭
    I once saw a naked Nord running through a delve using nothing but his fists as weapons and he was literally destroying every mob he ran into.

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2560+
  • Ahzek
    Ahzek
    ✭✭✭✭✭
    Stovahkiin wrote: »
    Why do threads about this keep having to pop up.. you're basically asking your character to be as powerful without any weapons and the buffs that come with them but without actually having anything in/on your hands to begin with.

    From a realistic point of view, it wouldn't make *** for sense for someone to run up to a group of armored enemies with nothing but bare hands, you'd get the living crap beat out of you and then spit on, and rightly so.

    PvP combat would also look like a ridiculous joke if you could be a tank with heavy armor and be wielding a sword/shield but still get beaten by someone with no weapons other than fists.

    And don't try to use the, "but we could do it in previous elder scrolls games" excuse. Those are all single player games that have a lot of different rules overall, this being one of them.

    So stahp it.

    You do realize that running around with a weapon in each hand is already something really stupid noone has actually done in real life ? (With the exception of parrying daggers )
    Same goes for using scythes as weapons (soulshriven motif) or stabbing people with a blunt mace.
    Dual wielding is there for the coolness factor of it, and that is fine, but this same factor exists for other impractial weapon choices and for the choice of not using any weapon at all.

    Additionally its not so much for the "its has been in other games" but more about the "in this games universe/lore it is possible to beat people with your bare hands/claws".
    Jo'Khaljor
  • Eirikir
    Eirikir
    ✭✭✭✭
    Stovahkiin wrote: »
    Eirikir wrote: »
    Stovahkiin wrote: »
    Why do threads about this keep having to pop up.. you're basically asking your character to be as powerful without any weapons and the buffs that come with them but without actually having anything in/on your hands to begin with.

    From a realistic point of view, it wouldn't make *** for sense for someone to run up to a group of armored enemies with nothing but bare hands, you'd get the living crap beat out of you and then spit on, and rightly so.

    PvP combat would also look like a ridiculous joke if you could be a tank with heavy armor and be wielding a sword/shield but still get beaten by someone with no weapons other than fists.

    And don't try to use the, "but we could do it in previous elder scrolls games" excuse. Those are all single player games that have a lot of different rules overall, this being one of them.

    So stahp it.

    I said Fist Fighter not bare hand. I would fully expect there to be weapons, either brass knuckles or claws.

    And I will reference older games. If a game can't draw from its past, what's the point of series?

    I'm fine with this game drawing on the past games for content (obviously) however, taking a single player mechanic that makes little to no sense in an MMO, but trying to force it into the mmo anyway doesn't quite work. Even if you had knuckles or something on your hands, you wouldn't stand a chance against someone covered in armor and weapons.

    All due respect but I never got the "logic" argument in games where we literally breath fire and turn into werewolves.

    My own point of view is its fine as long as the skills and equipment are of similar difficulty to obtain and are of similar power I don't see the issue. New weapon types also would be much easier to add as people would not have to reroll toons to try them as we can use all weapons.
    Server: PS4-NA
    PSN: Eirikir
    Name: Eirikir "Erik" Kololf
    Alliance: Ebonheart Pact
    Race: Nord (Lycanthrope)
    Class: Dragonknight (Range DPS)
    Playstyle: Crafter, PVE, PVP, Roleplayer
  • Wifeaggro13
    Wifeaggro13
    ✭✭✭✭✭
    Riejael wrote: »
    Best way to implement this is how EQ2 handled it. Fistwraps, Katars, Claws, and Cestus. Worked like every other weapon, just had an unarmed animation attached.

    Course I'd like to see Polearms added too.

    EQ2 did a lot of things right.for the Genre and somethings wrong. I loved monks and bruisers.
Sign In or Register to comment.