Bryanonymous wrote: »Crit is only 50% higher than normal damage, so if you have a lower damage output, the crit is lower as well. With 5 Julianos, 4 Mothers Sorrow, 3 spell damage jewelry enchants, inner light, thief mundus, divines armor, all gold, I have 71% spell crit and 3k spell damage when I hit power surge. My magic sustain sucks, but I keep dark conversion on my overload bar. Also not even 400cp yet, so more passives will help me a lot.
How does the magicka stat play into it? I've got 43 magicka and 21 health. Should I be going all magicka because otherwise, I've never had base spell damage over 2000.
oTheTownDrunk wrote: »I believe there is a point where extra crit% is not worth it. And I believe its around 50-60%. That being said keep your crit around 55% and increase that SD as much as possible.
Bandit1215 wrote: »oTheTownDrunk wrote: »I believe there is a point where extra crit% is not worth it. And I believe its around 50-60%. That being said keep your crit around 55% and increase that SD as much as possible.
nah, you want AS MUCH crit as possible. In pve, i say the point to stop getting crit is 90%.
How does the magicka stat play into it? I've got 43 magicka and 21 health. Should I be going all magicka because otherwise, I've never had base spell damage over 2000.
Waffennacht wrote: »@Oreyn_Bearclaw ilambris is considered BiS because it procs via attack and in group play doesn't have much requirements to proc right? Cuz with just pure dps via set, IG deals more dps than ilambris. (Meaning in solo play - or PvP - IG would be better)
Oreyn_Bearclaw wrote: »Couple things: As stated, Power surge has nothing to do with this discussion whatsoever. It gives major sorcery, which is a spell damage buff, and a nice heal. Anyone trying to be competitive at end game and pull top DPS will get their major sorcery from spell power potions and the heal from a healer. Don't get me wrong, it's a highly useful skill, especially when solo (VMA) or pugging, but it is not relevant to this discussion and has not place in an end game DPS build.
As for people saying 90% is good for magic, they have absolutely no idea what they are talking about. The only way you are going to get that high is to stack crit through the roof and run precise weapons. I assure you that this has been thoroughly tested and does not result in the highest DPS.
First, sharp weapons are a must. Your first priority is to get your penetration to about 18k. This is best done with 5 light armor (passive), sharp weapons (trait), major breach and crusher glyph (tank), and other support sets like alkosh.
Then, you want to wear a monster set. Llambris is king on Sorc. These 2 piece bonuses add far more DPS then any other 2 piece. Llambris can do upwards of 6k on a boss fight.
Then, you want to get your 5 percent damage bonus from either Aether or moondancer. Aether is preferable because crit does outweigh magic in terms of one set bonus on a sorc.
Lastly you want a 5 piece. TBS and BSW are the best options. Neither do much of anything for crit (BSW gives one bonus). The only other places crit comes from is your mundus and divines armor pieces to boost the thief mundus and major prophecy from inner light or potions.
Top sorcs sit at around 65% crit in trials.
Oreyn_Bearclaw wrote: »Couple things: As stated, Power surge has nothing to do with this discussion whatsoever. It gives major sorcery, which is a spell damage buff, and a nice heal. Anyone trying to be competitive at end game and pull top DPS will get their major sorcery from spell power potions and the heal from a healer. Don't get me wrong, it's a highly useful skill, especially when solo (VMA) or pugging, but it is not relevant to this discussion and has not place in an end game DPS build.
As for people saying 90% is good for magic, they have absolutely no idea what they are talking about. The only way you are going to get that high is to stack crit through the roof and run precise weapons. I assure you that this has been thoroughly tested and does not result in the highest DPS.
First, sharp weapons are a must. Your first priority is to get your penetration to about 18k. This is best done with 5 light armor (passive), sharp weapons (trait), major breach and crusher glyph (tank), and other support sets like alkosh.
Then, you want to wear a monster set. Llambris is king on Sorc. These 2 piece bonuses add far more DPS then any other 2 piece. Llambris can do upwards of 6k on a boss fight.
Then, you want to get your 5 percent damage bonus from either Aether or moondancer. Aether is preferable because crit does outweigh magic in terms of one set bonus on a sorc.
Lastly you want a 5 piece. TBS and BSW are the best options. Neither do much of anything for crit (BSW gives one bonus). The only other places crit comes from is your mundus and divines armor pieces to boost the thief mundus and major prophecy from inner light or potions.
Top sorcs sit at around 65% crit in trials.
64.8% to be pedantic, and without minor prophecy which is assumed to be up at all times since F R A G S
Oreyn_Bearclaw wrote: »Couple things: As stated, Power surge has nothing to do with this discussion whatsoever. It gives major sorcery, which is a spell damage buff, and a nice heal. Anyone trying to be competitive at end game and pull top DPS will get their major sorcery from spell power potions and the heal from a healer. Don't get me wrong, it's a highly useful skill, especially when solo (VMA) or pugging, but it is not relevant to this discussion and has not place in an end game DPS build.
As for people saying 90% is good for magic, they have absolutely no idea what they are talking about. The only way you are going to get that high is to stack crit through the roof and run precise weapons. I assure you that this has been thoroughly tested and does not result in the highest DPS.
First, sharp weapons are a must. Your first priority is to get your penetration to about 18k. This is best done with 5 light armor (passive), sharp weapons (trait), major breach and crusher glyph (tank), and other support sets like alkosh.
Then, you want to wear a monster set. Llambris is king on Sorc. These 2 piece bonuses add far more DPS then any other 2 piece. Llambris can do upwards of 6k on a boss fight.
Then, you want to get your 5 percent damage bonus from either Aether or moondancer. Aether is preferable because crit does outweigh magic in terms of one set bonus on a sorc.
Lastly you want a 5 piece. TBS and BSW are the best options. Neither do much of anything for crit (BSW gives one bonus). The only other places crit comes from is your mundus and divines armor pieces to boost the thief mundus and major prophecy from inner light or potions.
Top sorcs sit at around 65% crit in trials.
64.8% to be pedantic, and without minor prophecy which is assumed to be up at all times since F R A G S