Why not just give everyone who does a minimum number of hours in PVP a turn at being emperor?GreenSoup2HoT wrote: »You should be granted 5 hours maximum. Top 10 should all have a chance to get emperor. This also stops the whole playing 24/7 to get emperor thing.
Great idea to make emperor more enjoyable and it gives everyone a turn.
prettynink wrote: »Hand_Bacon wrote: »There is a support group for those who have signatures longer than their posts...but I lost their number.
OMG Can you find it for me please kind sir??? um no thanks for the amount of time it took you to come up with that you could have contributed something viable to this thread. you have a seat as well.
disintegr8 wrote: »Like so manWhy not just give everyone who does a minimum number of hours in PVP a turn at being emperor?GreenSoup2HoT wrote: »You should be granted 5 hours maximum. Top 10 should all have a chance to get emperor. This also stops the whole playing 24/7 to get emperor thing.
Great idea to make emperor more enjoyable and it gives everyone a turn.
Not everyone who attempts something achieves what they want and there is nothing wrong with that. We don't give Olympic gold medals to all competitors on a rotating basis so as long as they competed, they can all have their 'turn'.
Takes me back to growing up as a kid when we had to keep track of whose turn it was to sit in the front seat and we would fight about it. If we couldn't sort it out, nobody got the front seat. So, maybe no emperor is a good thing.
Hand_Bacon wrote: »prettynink wrote: »Hand_Bacon wrote: »There is a support group for those who have signatures longer than their posts...but I lost their number.
OMG Can you find it for me please kind sir??? um no thanks for the amount of time it took you to come up with that you could have contributed something viable to this thread. you have a seat as well.
You see that mine was longer than my post as well...nm, its wasted.
My opinion; leave it as it is. Certainly any attempt at a fix to the perceived problems would just introduce more issues than its worth.
The current system is, of course, riddled with problems as I think people expect that their cyro exploits should speak for themselves and if they feel they pwn "this much" they should be emp.
The social politicking, outside of game design, brings emp to a different level. It may make it somewhat exclusionary, but so be it. One of the greatest stories from any mmo I ever heard was the great espionage in EVE Online. It wasn't part of game design, but then again, game design didn't prevent it.
GreenSoup2HoT wrote: »disintegr8 wrote: »Like so manWhy not just give everyone who does a minimum number of hours in PVP a turn at being emperor?GreenSoup2HoT wrote: »You should be granted 5 hours maximum. Top 10 should all have a chance to get emperor. This also stops the whole playing 24/7 to get emperor thing.
Great idea to make emperor more enjoyable and it gives everyone a turn.
Not everyone who attempts something achieves what they want and there is nothing wrong with that. We don't give Olympic gold medals to all competitors on a rotating basis so as long as they competed, they can all have their 'turn'.
Takes me back to growing up as a kid when we had to keep track of whose turn it was to sit in the front seat and we would fight about it. If we couldn't sort it out, nobody got the front seat. So, maybe no emperor is a good thing.
Getting top 10 is still no easy task in a 30day campaign. It just makes it more rewarding to try and get top 10 with this new mechanic. Why should the one guy who sh!t buckets the first 48 hours of a campaign get emperor for the month?
At least giving someone a good 5 or even 12 hour reign is good enough in my opinion. Emperor should be shared. Not given to people who no life the game.
Its more fun that way also, knowing many people will have a chance just makes it fun. Even passing the thrown around sounds fun. Players who drop campaign for friends are the real mvps.
Prrrrrrreach!GreenSoup2HoT wrote: »disintegr8 wrote: »Like so manWhy not just give everyone who does a minimum number of hours in PVP a turn at being emperor?GreenSoup2HoT wrote: »You should be granted 5 hours maximum. Top 10 should all have a chance to get emperor. This also stops the whole playing 24/7 to get emperor thing.
Great idea to make emperor more enjoyable and it gives everyone a turn.
Not everyone who attempts something achieves what they want and there is nothing wrong with that. We don't give Olympic gold medals to all competitors on a rotating basis so as long as they competed, they can all have their 'turn'.
Takes me back to growing up as a kid when we had to keep track of whose turn it was to sit in the front seat and we would fight about it. If we couldn't sort it out, nobody got the front seat. So, maybe no emperor is a good thing.
Getting top 10 is still no easy task in a 30day campaign. It just makes it more rewarding to try and get top 10 with this new mechanic. Why should the one guy who sh!t buckets the first 48 hours of a campaign get emperor for the month?
At least giving someone a good 5 or even 12 hour reign is good enough in my opinion. Emperor should be shared. Not given to people who no life the game.
Its more fun that way also, knowing many people will have a chance just makes it fun. Even passing the thrown around sounds fun. Players who drop campaign for friends are the real mvps.
GreenSoup2HoT wrote: »disintegr8 wrote: »Like so manWhy not just give everyone who does a minimum number of hours in PVP a turn at being emperor?GreenSoup2HoT wrote: »You should be granted 5 hours maximum. Top 10 should all have a chance to get emperor. This also stops the whole playing 24/7 to get emperor thing.
Great idea to make emperor more enjoyable and it gives everyone a turn.
Not everyone who attempts something achieves what they want and there is nothing wrong with that. We don't give Olympic gold medals to all competitors on a rotating basis so as long as they competed, they can all have their 'turn'.
Takes me back to growing up as a kid when we had to keep track of whose turn it was to sit in the front seat and we would fight about it. If we couldn't sort it out, nobody got the front seat. So, maybe no emperor is a good thing.
Getting top 10 is still no easy task in a 30day campaign. It just makes it more rewarding to try and get top 10 with this new mechanic. Why should the one guy who sh!t buckets the first 48 hours of a campaign get emperor for the month?
At least giving someone a good 5 or even 12 hour reign is good enough in my opinion. Emperor should be shared. Not given to people who no life the game.
Its more fun that way also, knowing many people will have a chance just makes it fun. Even passing the thrown around sounds fun. Players who drop campaign for friends are the real mvps.
dude they worked for it, they earned it.
Unsent.Soul wrote: »ScooberSteve wrote: »Get rid of emp altogether only people who get it are people who have no life which doesnt take skill just no life.
Haha. What a statement. Getting emp takes no skill? Who are you again?
GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »disintegr8 wrote: »Like so manWhy not just give everyone who does a minimum number of hours in PVP a turn at being emperor?GreenSoup2HoT wrote: »You should be granted 5 hours maximum. Top 10 should all have a chance to get emperor. This also stops the whole playing 24/7 to get emperor thing.
Great idea to make emperor more enjoyable and it gives everyone a turn.
Not everyone who attempts something achieves what they want and there is nothing wrong with that. We don't give Olympic gold medals to all competitors on a rotating basis so as long as they competed, they can all have their 'turn'.
Takes me back to growing up as a kid when we had to keep track of whose turn it was to sit in the front seat and we would fight about it. If we couldn't sort it out, nobody got the front seat. So, maybe no emperor is a good thing.
Getting top 10 is still no easy task in a 30day campaign. It just makes it more rewarding to try and get top 10 with this new mechanic. Why should the one guy who sh!t buckets the first 48 hours of a campaign get emperor for the month?
At least giving someone a good 5 or even 12 hour reign is good enough in my opinion. Emperor should be shared. Not given to people who no life the game.
Its more fun that way also, knowing many people will have a chance just makes it fun. Even passing the thrown around sounds fun. Players who drop campaign for friends are the real mvps.
dude they worked for it, they earned it.
so do the other 9 people risking there health to obtain emperor. its not a good system. i will leave it at that.
GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »disintegr8 wrote: »Like so manWhy not just give everyone who does a minimum number of hours in PVP a turn at being emperor?GreenSoup2HoT wrote: »You should be granted 5 hours maximum. Top 10 should all have a chance to get emperor. This also stops the whole playing 24/7 to get emperor thing.
Great idea to make emperor more enjoyable and it gives everyone a turn.
Not everyone who attempts something achieves what they want and there is nothing wrong with that. We don't give Olympic gold medals to all competitors on a rotating basis so as long as they competed, they can all have their 'turn'.
Takes me back to growing up as a kid when we had to keep track of whose turn it was to sit in the front seat and we would fight about it. If we couldn't sort it out, nobody got the front seat. So, maybe no emperor is a good thing.
Getting top 10 is still no easy task in a 30day campaign. It just makes it more rewarding to try and get top 10 with this new mechanic. Why should the one guy who sh!t buckets the first 48 hours of a campaign get emperor for the month?
At least giving someone a good 5 or even 12 hour reign is good enough in my opinion. Emperor should be shared. Not given to people who no life the game.
Its more fun that way also, knowing many people will have a chance just makes it fun. Even passing the thrown around sounds fun. Players who drop campaign for friends are the real mvps.
dude they worked for it, they earned it.
so do the other 9 people risking there health to obtain emperor. its not a good system. i will leave it at that.
yes it is, emperor system is not a system to reward everyone, its to reward the one who spends the time, effort to earn the greatest amount of ap in the shortest amount of time possible for the longest period of time (until emperor is earned or campaign ends)
GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »disintegr8 wrote: »Like so manWhy not just give everyone who does a minimum number of hours in PVP a turn at being emperor?GreenSoup2HoT wrote: »You should be granted 5 hours maximum. Top 10 should all have a chance to get emperor. This also stops the whole playing 24/7 to get emperor thing.
Great idea to make emperor more enjoyable and it gives everyone a turn.
Not everyone who attempts something achieves what they want and there is nothing wrong with that. We don't give Olympic gold medals to all competitors on a rotating basis so as long as they competed, they can all have their 'turn'.
Takes me back to growing up as a kid when we had to keep track of whose turn it was to sit in the front seat and we would fight about it. If we couldn't sort it out, nobody got the front seat. So, maybe no emperor is a good thing.
Getting top 10 is still no easy task in a 30day campaign. It just makes it more rewarding to try and get top 10 with this new mechanic. Why should the one guy who sh!t buckets the first 48 hours of a campaign get emperor for the month?
At least giving someone a good 5 or even 12 hour reign is good enough in my opinion. Emperor should be shared. Not given to people who no life the game.
Its more fun that way also, knowing many people will have a chance just makes it fun. Even passing the thrown around sounds fun. Players who drop campaign for friends are the real mvps.
dude they worked for it, they earned it.
so do the other 9 people risking there health to obtain emperor. its not a good system. i will leave it at that.
yes it is, emperor system is not a system to reward everyone, its to reward the one who spends the time, effort to earn the greatest amount of ap in the shortest amount of time possible for the longest period of time (until emperor is earned or campaign ends)
i edited my last quote and added some.
it is not a good system. once you obtain emperor next in line should be crowned if you fail to hold it. when you loose emperor you failed and should be executed.
After I got emperor, I stopped playing on the campaign for a little while to let the guy below me get it because I knew he wanted it. I even returned to help him take the keeps when he was above me. I too, only wanted the costume AND the colour. I don't understand why some people are so possessive of the position, just let somebody else have a go for heavens sakes
GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »disintegr8 wrote: »Like so manWhy not just give everyone who does a minimum number of hours in PVP a turn at being emperor?GreenSoup2HoT wrote: »You should be granted 5 hours maximum. Top 10 should all have a chance to get emperor. This also stops the whole playing 24/7 to get emperor thing.
Great idea to make emperor more enjoyable and it gives everyone a turn.
Not everyone who attempts something achieves what they want and there is nothing wrong with that. We don't give Olympic gold medals to all competitors on a rotating basis so as long as they competed, they can all have their 'turn'.
Takes me back to growing up as a kid when we had to keep track of whose turn it was to sit in the front seat and we would fight about it. If we couldn't sort it out, nobody got the front seat. So, maybe no emperor is a good thing.
Getting top 10 is still no easy task in a 30day campaign. It just makes it more rewarding to try and get top 10 with this new mechanic. Why should the one guy who sh!t buckets the first 48 hours of a campaign get emperor for the month?
At least giving someone a good 5 or even 12 hour reign is good enough in my opinion. Emperor should be shared. Not given to people who no life the game.
Its more fun that way also, knowing many people will have a chance just makes it fun. Even passing the thrown around sounds fun. Players who drop campaign for friends are the real mvps.
dude they worked for it, they earned it.
so do the other 9 people risking there health to obtain emperor. its not a good system. i will leave it at that.
yes it is, emperor system is not a system to reward everyone, its to reward the one who spends the time, effort to earn the greatest amount of ap in the shortest amount of time possible for the longest period of time (until emperor is earned or campaign ends)
i edited my last quote and added some.
it is not a good system. once you obtain emperor next in line should be crowned if you fail to hold it. when you loose emperor you failed and should be executed.
you know its funny only people complaining about system are those who want emperor but are not strong enough to become emperor or not willing to pay to become emperor. ask anyone trying to be come emperor and they will tell you they flat out spend millions of ap to get the ap in a campaign to be number 1 on leaderboard. sry but if you not willing to put the time in, the ap in, and beat out your opponents for emperor, then you shouldnt be emperor. emperor isnt some title to give everyone who wants it, in fact if you go over the history of patches you will notice zos changed the system so that players couldnt get emp and then drop campaign to give it to the next player on the leaderboard list. emperor is where zos and anyone else who understands why emperor even exists in pvp in the first place want it.GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »disintegr8 wrote: »Like so manWhy not just give everyone who does a minimum number of hours in PVP a turn at being emperor?GreenSoup2HoT wrote: »You should be granted 5 hours maximum. Top 10 should all have a chance to get emperor. This also stops the whole playing 24/7 to get emperor thing.
Great idea to make emperor more enjoyable and it gives everyone a turn.
Not everyone who attempts something achieves what they want and there is nothing wrong with that. We don't give Olympic gold medals to all competitors on a rotating basis so as long as they competed, they can all have their 'turn'.
Takes me back to growing up as a kid when we had to keep track of whose turn it was to sit in the front seat and we would fight about it. If we couldn't sort it out, nobody got the front seat. So, maybe no emperor is a good thing.
Getting top 10 is still no easy task in a 30day campaign. It just makes it more rewarding to try and get top 10 with this new mechanic. Why should the one guy who sh!t buckets the first 48 hours of a campaign get emperor for the month?
At least giving someone a good 5 or even 12 hour reign is good enough in my opinion. Emperor should be shared. Not given to people who no life the game.
Its more fun that way also, knowing many people will have a chance just makes it fun. Even passing the thrown around sounds fun. Players who drop campaign for friends are the real mvps.
dude they worked for it, they earned it.
so do the other 9 people risking there health to obtain emperor. its not a good system. i will leave it at that.
yes it is, emperor system is not a system to reward everyone, its to reward the one who spends the time, effort to earn the greatest amount of ap in the shortest amount of time possible for the longest period of time (until emperor is earned or campaign ends)
i edited my last quote and added some.
it is not a good system. once you obtain emperor next in line should be crowned if you fail to hold it. when you loose emperor you failed and should be executed.
you know its funny only people complaining about system are those who want emperor but are not strong enough to become emperor or not willing to pay to become emperor. ask anyone trying to be come emperor and they will tell you they flat out spend millions of ap to get the ap in a campaign to be number 1 on leaderboard. sry but if you not willing to put the time in, the ap in, and beat out your opponents for emperor, then you shouldnt be emperor. emperor isnt some title to give everyone who wants it, in fact if you go over the history of patches you will notice zos changed the system so that players couldnt get emp and then drop campaign to give it to the next player on the leaderboard list. emperor is where zos and anyone else who understands why emperor even exists in pvp in the first place want it.



dont know why people wanna get rid of emperor i mean who cares about being emperor, its more fun to get emperor slayer titles anyhoot.
I guess I don't see the problem with an emperorship going to the person who amassed the most AP - if they want to monopolize that title, then it's theirs for up to almost 7/30 days. I don't understand people that criticize "no-lifers," because this is how those people enjoy themselves.
I don't think that this is or should be some sort of participation award. Yes, there are people who will push their physical limits. Yes, there are often guild politics. Yes, some people apparently use weird means of *** AP. But this doesn't mean that you deserve the title if you're in second place. Just earn more AP then them or don't and accept the results.
On a side note, I would like the map to reset at campaign reset. It'd make campaigns seem much more competitive (at least for a bit).
andreasranasen wrote: »Emperorship in PvP needs some serious work. It's not a matter of 'Learn to Play' or not getting enough points to get emp. There are just quite a lot of former emperors just never willing to give up their emperorship or simply doing shady things like boosting to get their points up.
Myself, i have the Warlord title (Rank 41) and i have never had emp. Not because i didn't have enough points, but because the current emperor in the same alliance as me just didn't want to give up emperorship even though they've had emp 30-50 times already. Or it's always that one who gets emperorship 3 times in one week. And i refuse to pay a million gold to have that person step down.
I mean i could really care less about emperorship except i'd love to have the costume. But i feel it's also ruining the whole experience by having same people having emperorship all the time. And i also think a change about this has to be done to keep maps flipping and being alive. I would like Emperorship in PvP to be re-worked.
What do you think?
I feel like we're all ignoring the politics of becoming emperor.
I have a friend that spent the entire 30 day campaign at the top spot in Trueflame, but didn't become emperor at all. The main guilds didn't want to push for Emp as they didn't see them as being worthy, as they were primarily a ganker. Ignored the fact that he put a lot of effort into diverting enemy forces and help control the map for the faction.
It's not about if you put in the hard work, he clearly did, he managed to hold that spot and work hard to give the faction a chance at pushing emp while he diverted the enemy forces away from the emp keeps.
During these events, you would see the other two factions flipping emp between them regularly, but if we got close to getting emp, both factions would put a stop to it together, both attacking the same keep at the same time while not attacking each other.
This is just one of the reason I hardly bother with PvP in this game. The people in there can be toxic, the politics are terrible when you can easily set up 2 v 1 situations, and the emp gets achievements, costume, dye and OP stat boosts.
I'll dabble in pvp if these issues get sorted out, but we all know it will never be addressed.
Actually I think this would be the best and easy idea for them to.implement this allow other players to still have a chance to get emp.When you have EmP you make so much more AP its almost ridiculous in comparison to everyone else.This let's others push for their own chance to capture the title while not taking anything away form the current emp.GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »disintegr8 wrote: »Like so manWhy not just give everyone who does a minimum number of hours in PVP a turn at being emperor?GreenSoup2HoT wrote: »You should be granted 5 hours maximum. Top 10 should all have a chance to get emperor. This also stops the whole playing 24/7 to get emperor thing.
Great idea to make emperor more enjoyable and it gives everyone a turn.
Not everyone who attempts something achieves what they want and there is nothing wrong with that. We don't give Olympic gold medals to all competitors on a rotating basis so as long as they competed, they can all have their 'turn'.
Takes me back to growing up as a kid when we had to keep track of whose turn it was to sit in the front seat and we would fight about it. If we couldn't sort it out, nobody got the front seat. So, maybe no emperor is a good thing.
Getting top 10 is still no easy task in a 30day campaign. It just makes it more rewarding to try and get top 10 with this new mechanic. Why should the one guy who sh!t buckets the first 48 hours of a campaign get emperor for the month?
At least giving someone a good 5 or even 12 hour reign is good enough in my opinion. Emperor should be shared. Not given to people who no life the game.
Its more fun that way also, knowing many people will have a chance just makes it fun. Even passing the thrown around sounds fun. Players who drop campaign for friends are the real mvps.
dude they worked for it, they earned it.
so do the other 9 people risking there health to obtain emperor. its not a good system. i will leave it at that.
yes it is, emperor system is not a system to reward everyone, its to reward the one who spends the time, effort to earn the greatest amount of ap in the shortest amount of time possible for the longest period of time (until emperor is earned or campaign ends)
i edited my last quote and added some.
it is not a good system. once you obtain emperor next in line should be crowned if you fail to hold it. when you loose emperor you failed and should be executed.
you know its funny only people complaining about system are those who want emperor but are not strong enough to become emperor or not willing to pay to become emperor. ask anyone trying to be come emperor and they will tell you they flat out spend millions of ap to get the ap in a campaign to be number 1 on leaderboard. sry but if you not willing to put the time in, the ap in, and beat out your opponents for emperor, then you shouldnt be emperor. emperor isnt some title to give everyone who wants it, in fact if you go over the history of patches you will notice zos changed the system so that players couldnt get emp and then drop campaign to give it to the next player on the leaderboard list. emperor is where zos and anyone else who understands why emperor even exists in pvp in the first place want it.GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »disintegr8 wrote: »Like so manWhy not just give everyone who does a minimum number of hours in PVP a turn at being emperor?GreenSoup2HoT wrote: »You should be granted 5 hours maximum. Top 10 should all have a chance to get emperor. This also stops the whole playing 24/7 to get emperor thing.
Great idea to make emperor more enjoyable and it gives everyone a turn.
Not everyone who attempts something achieves what they want and there is nothing wrong with that. We don't give Olympic gold medals to all competitors on a rotating basis so as long as they competed, they can all have their 'turn'.
Takes me back to growing up as a kid when we had to keep track of whose turn it was to sit in the front seat and we would fight about it. If we couldn't sort it out, nobody got the front seat. So, maybe no emperor is a good thing.
Getting top 10 is still no easy task in a 30day campaign. It just makes it more rewarding to try and get top 10 with this new mechanic. Why should the one guy who sh!t buckets the first 48 hours of a campaign get emperor for the month?
At least giving someone a good 5 or even 12 hour reign is good enough in my opinion. Emperor should be shared. Not given to people who no life the game.
Its more fun that way also, knowing many people will have a chance just makes it fun. Even passing the thrown around sounds fun. Players who drop campaign for friends are the real mvps.
dude they worked for it, they earned it.
so do the other 9 people risking there health to obtain emperor. its not a good system. i will leave it at that.
yes it is, emperor system is not a system to reward everyone, its to reward the one who spends the time, effort to earn the greatest amount of ap in the shortest amount of time possible for the longest period of time (until emperor is earned or campaign ends)
i edited my last quote and added some.
it is not a good system. once you obtain emperor next in line should be crowned if you fail to hold it. when you loose emperor you failed and should be executed.
you know its funny only people complaining about system are those who want emperor but are not strong enough to become emperor or not willing to pay to become emperor. ask anyone trying to be come emperor and they will tell you they flat out spend millions of ap to get the ap in a campaign to be number 1 on leaderboard. sry but if you not willing to put the time in, the ap in, and beat out your opponents for emperor, then you shouldnt be emperor. emperor isnt some title to give everyone who wants it, in fact if you go over the history of patches you will notice zos changed the system so that players couldnt get emp and then drop campaign to give it to the next player on the leaderboard list. emperor is where zos and anyone else who understands why emperor even exists in pvp in the first place want it.
Here are the leader-board's for each faction 20 days into the pop locked campaign on ps4. Now look at the numbers.
You know what i see? I see 3 people that are so far ahead compared to the other players they can hardly even compete. However if Emperor rotated more through the top ten after you got deposed many of these players would be involved in a competitive race to see who would get next emperor. The DC emperor is my friend and has had emperor for so long that he is almost 10 million ap above everyone else (if anyones like wtf?.. its the destro ult thats broken op).
Now in my opinion all these people in top ten are more then eligible to get Emperor but because of the way Emperor works once you get it, you obtain a substantial amount of AP due to the buffs.
If anything all AP earned during Emperor-ship should not go towards the leader-boards but rather its own Emperor Leader-board. This way many people will end up becoming Emperor and the race continues throughout the campaign. @ZOS_BrianWheeler