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Remorphing skills on a daily basis

Playnice
Playnice
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I find myself remorphing skills almost every day. The best example I can give (and I speak for myself here b/c I know everyone handles this differently) is paying to remorph between Radiant Glory for vma and Radiant Oppression for pve. That is just one example. It does not seem all that expensive until you are remorphing skills daily. Can we begin to think of a new mechanism to pay for remorphing skills? The only way I can see benefiting from unmorphing ALL skills at once is for a complete respec; that just seems like so much overkill. I feel this is a common issue among players running endgame content on a daily basis.
Playing ESO since Feb 2015 / TES fan since 2002
Main alliance: Ebonheart Pact
  • alexkdd99
    alexkdd99
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    I run pretty much all content and the only need I can see for redoing of skills is switch from pvp to pve. Otherwise I pick the most well rounded or useful of the two and just stick with it, sure beats constantly redoing.

    Also I think they don't want you to be constantly changing skill points
    Something along the line of wanting your choices to be meaningful?
  • Playnice
    Playnice
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    alexkdd99 wrote: »
    I run pretty much all content and the only need I can see for redoing of skills is switch from pvp to pve. Otherwise I pick the most well rounded or useful of the two and just stick with it, sure beats constantly redoing.

    Also I think they don't want you to be constantly changing skill points
    Something along the line of wanting your choices to be meaningful?

    The system that is in place right now does not really support the idea that Zos wants us to have "meaningful choices". We simply walk up to the alter and pay our 700 or 1k gold and we have just reset all our morphs. For me it is more about doing this every day. It's hard for me to argue that we just pick "well rounded" skills when many peoples situation is running vMaw several night/week or other runs with leaderboards in mind. I thing we want the absolute best for the content we're running, not just settle for something "wel rounded".

    Thanks for the feedback.
    Playing ESO since Feb 2015 / TES fan since 2002
    Main alliance: Ebonheart Pact
  • scorpiodog
    scorpiodog
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    700 gold a day is chump change.
  • Playnice
    Playnice
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    scorpiodog wrote: »
    700 gold a day is chump change.

    700 is probably what a minimum cost looks like, and then to morph it back makes it 1400 minimum, maybe 2.2k+ total for something realistic
    Playing ESO since Feb 2015 / TES fan since 2002
    Main alliance: Ebonheart Pact
  • Glurin
    Glurin
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    Here's a radical idea. Have you tried, you know, NOT remorphing your skills for each enemy you want to kill at any given moment? Maybe sticking with your choices and not obsessing over having the absolutely ideal loadout for every unique encounter?
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Sigtric
    Sigtric
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    So... What do you propose as an alternative?

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
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  • Playnice
    Playnice
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    Glurin wrote: »
    Here's a radical idea. Have you tried, you know, NOT remorphing your skills for each enemy you want to kill at any given moment? Maybe sticking with your choices and not obsessing over having the absolutely ideal loadout for every unique encounter?

    should have expected this kind of backlash
    Playing ESO since Feb 2015 / TES fan since 2002
    Main alliance: Ebonheart Pact
  • Playnice
    Playnice
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    Sigtric wrote: »
    So... What do you propose as an alternative?

    remorphing skill trees instead of all skills at once... possibly...
    Edited by Playnice on December 4, 2016 8:29PM
    Playing ESO since Feb 2015 / TES fan since 2002
    Main alliance: Ebonheart Pact
  • Nerouyn
    Nerouyn
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    Guild Wars 2 initially charged players to change their specs - ostensibly for the 'meaningful choices' reason.

    But they eventually realised the error of their ways. All it did was strangle variety. Players wouldn't throw away money on respeccing regularly and instead became bored so much quicker playing their one build.

    The game was hugely improved when this restriction was lifted.

    The Elder Scrolls single player games are famous for freedom of character development and play, not 'meaningful choices'. Players could learn all skills and weapons and change their playstyle when it suited them without penalty. Skyrim initially made the mistake of not offering this freedom (having limited perk points) but changed that in an update.
  • Beardimus
    Beardimus
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    Id like a PvP / PvE load out fast switch, for gear / skills / CP. Save all the admin. There's only one or two morphs I need to chsnge but I get what ur saying
    Xbox One | EU | EP
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  • STEVIL
    STEVIL
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    first, i have not found it necessary to respec often much less daily. paying 700 or 1400 round trip to remorph one skill for one adversary seems to be way too lost in the weeds between the tress looking for a forest. The net gains on the overall picture of the char are minimal. the only exception i would consider is maybe for destro ult EOTS vs RoE for maybe a PVP vs PVE thing. My most recent respecs were for crafting levels to get several characters' tiers in sync so all turn-ins for each character are in one location. One was to respec several things including EOTS to RoE but these aren't daily changes, more like permanent ones.

    second, I do not support cheaper respecs, except after major updates. I do wish they would enable an EASIER respec. I would love to have it function like reset does in Cp: they all stay the same unless you change them. this was changing one skill would cost the same as it does now, but be quicker to do than reseting the whole shebang.



    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Playnice
    Playnice
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    STEVIL wrote: »
    first, i have not found it necessary to respec often much less daily. paying 700 or 1400 round trip to remorph one skill for one adversary seems to be way too lost in the weeds between the tress looking for a forest. The net gains on the overall picture of the char are minimal. the only exception i would consider is maybe for destro ult EOTS vs RoE for maybe a PVP vs PVE thing. My most recent respecs were for crafting levels to get several characters' tiers in sync so all turn-ins for each character are in one location. One was to respec several things including EOTS to RoE but these aren't daily changes, more like permanent ones.

    second, I do not support cheaper respecs, except after major updates. I do wish they would enable an EASIER respec. I would love to have it function like reset does in Cp: they all stay the same unless you change them. this was changing one skill would cost the same as it does now, but be quicker to do than reseting the whole shebang.



    Admittedly I do have several characters that I virtually never respec on, maybe less than once/patch. Other ones though are the complete opposite. The "net gains" you mention are definitely worth going after and imo are not minimal. Those seemingly minimal differences are what allows us to skip lunar phase on vmol, straight burn last boss on vma, kill skoria on the first pad, there are so many more examples.

    I do agree with you on prices.I cannot support cheaper respecs either; it's perfectly fine to charge 1k-ish for a respec. The prices are not the problem. It is more about doing the complete skill bleach every time. I'd be much more in favor of a system that allows me to respec just one skill tree for example, for lets say 300g. I would love to see that carried over into the champion tree as well - where we could respec one "influence" at a time. We pay one flat rate for respecing 1 champion point or all 561 champion points.
    Playing ESO since Feb 2015 / TES fan since 2002
    Main alliance: Ebonheart Pact
  • Solariken
    Solariken
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    The current morphing system is very limited and uninspired.

    One way to make it slightly better is to allow re-morphing of skills one at a time using a consumable (preferably a Grand Soul Gem).

    There are a ton of reasons to change morphs often depending on what type of content you are about to play, the broadest categories of course being PvP, vMA, and group PvE.

    How about it @ZOS_RichLambert? It's time to come out of hibernation and start doling out some /lurks.
    Edited by Solariken on December 4, 2016 10:03PM
  • Sigtric
    Sigtric
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    Beardimus wrote: »
    Id like a PvP / PvE load out fast switch, for gear / skills / CP. Save all the admin. There's only one or two morphs I need to chsnge but I get what ur saying

    I think 3 or 4 load outs you could swap from would be great
    I am guessing they would want to keep gold sink in this somehow, so probably buy the load slots once and then pay 50g a slot to change them later?

    This way once you have your different builds you can swap at no cost, unless you want to change a build

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • Kyye
    Kyye
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    Solariken wrote: »
    The current morphing system is very limited and uninspired.

    One way to make it slightly better is to allow re-morphing of skills one at a time using a consumable (preferably a Grand Soul Gem).

    There are a ton of reasons to change morphs often depending on what type of content you are about to play, the broadest categories of course being PvP, vMA, and group PvE.

    How about it @ZOS_RichLambert? It's time to come out of hibernation and start doling out some /lurks.

    Now that they basically got rid of all other gems maybe this is where they should shine. This is a solid foundation for improvement.
    XBL GT: CWB Hempire
    Bright moons guide your steps.
  • Prof_Bawbag
    Prof_Bawbag
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    I'm still laughing at the thought that any TES game is supposed to impose meaningful choices on the player base. TES games have many things going for them, meaningful choices aren't one of them. The same holds true with F03 and 4 (though they did throw us a bone with the faction thing in 4)
  • STEVIL
    STEVIL
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    Solariken wrote: »
    The current morphing system is very limited and uninspired.

    One way to make it slightly better is to allow re-morphing of skills one at a time using a consumable (preferably a Grand Soul Gem).

    There are a ton of reasons to change morphs often depending on what type of content you are about to play, the broadest categories of course being PvP, vMA, and group PvE.

    How about it @ZOS_RichLambert? It's time to come out of hibernation and start doling out some /lurks.

    i could agree with that.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • TheShadowScout
    TheShadowScout
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    I'd say, the current system is good enough, I'd much rather see them spend effort in corners where it benefits all the players, and not just the few who are pathologically indecisive about their skill morphs. ;)

    Make a morph choice.
    Stick to it.

    Or deal with the daily hassle of redoing all your morphs.
    And the rest of us laughing atcha. :p

    But hey, that's just me, I happen to really dislike those who want to freely change everything on the fly to eke out that last percentage point of super-effectiveness... I much rather liike to see people make their choices from the start to allow them the flexibility within their build.
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