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Think they'll nerf a few things that are still op but people seem to have forgot about?

  • glavius
    glavius
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    Major evasion - Both shuffle and the nb skill. Reduce it to like 15% and change the way it works, currently if you shuffle dodge something you dodge everything for like .5s, so if you weave or such and they dodge your light attack they then proceed to dodge you skill and bash as well...

    False. There is no dodge period. But somehow a ton of people have stated there is without ever bothering to test it, leading to it being regarded as a fact by most people....
  • Edziu
    Edziu
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    Anti_Virus wrote: »
    Jamini wrote: »
    I feel like it should be a cool down on roots. I shouldn't be able to be put in talons over and over again.

    Sure. Let's just nerf CC-tanks. Because clearly forcing you to tap a button twice and maybe retreat is too much.

    If this happens then Firey/Unrelenting grip shouldn't trigger CC immunity. Nothing feels worse than pulling a guy in (when our chains even work at all. There are still issues with trying to use the skill after a change in elevation) and watching him lolroll away.

    You mean dodge roll out of a talon into a talon, talon, talon ,talon, talon, talon, talon and another talon oh and fossilize every 5 secs until you are out of stamina.

    Nust like WB WB WB WB...

    @leepalmer95 what counters mines? HA, Incap strike, any gapcloser, Bash.

    The players that counter my mines do: NB - incap strike, takes damage but forces sorc into defense, if proc sets proc GG sorc
    DK - just walk through and heal through, if they are campin mines, you can now talon talon etc
    Templar - run in and bash, or that knock back ability off of mines
    Sorc... um... gl sorcs

    Caltrops, throw caltrops on those mines and watch the sorc struggle...

    There are some counters right there...

    Oh DK wings don't reflect the timed abilities.... meaning what 1-2k dps for lightning staff? Even if curse hits for 10k in PvP that's still only 3k dps and is less than the MAJORITY of stam abilities. So you list a few PATHETICALLY weak dps abilities that go around wings... way to go.

    Dark deal? Just bash Em! You can bash through mines you know. You stop that deal, it's gonna be gg for that sorc.

    How is it you list a heavy amount of Sorc abilities (one of the most nerfed classes in modern eso history) yet you mention maybe 1 templar ability? BoL, RD, HA with major mending and vitality. Gtf away from sorcs.

    most of those conters are just erm...just offense that what you wrote, nb have no other counters againt this combo and that what you wrote about templar you wrote also just simply offense with forgetting about templar defense and heals also ;)
    sorc...and sorc just dont need to step into your mines if he is also on range lol
  • Etaniel
    Etaniel
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    Anti_Virus wrote: »
    Jamini wrote: »
    I feel like it should be a cool down on roots. I shouldn't be able to be put in talons over and over again.

    Sure. Let's just nerf CC-tanks. Because clearly forcing you to tap a button twice and maybe retreat is too much.

    If this happens then Firey/Unrelenting grip shouldn't trigger CC immunity. Nothing feels worse than pulling a guy in (when our chains even work at all. There are still issues with trying to use the skill after a change in elevation) and watching him lolroll away.

    You mean dodge roll out of a talon into a talon, talon, talon ,talon, talon, talon, talon and another talon oh and fossilize every 5 secs until you are out of stamina.

    Nust like WB WB WB WB...

    @leepalmer95 what counters mines? HA, Incap strike, any gapcloser, Bash.

    The players that counter my mines do: NB - incap strike, takes damage but forces sorc into defense, if proc sets proc GG sorc
    DK - just walk through and heal through, if they are campin mines, you can now talon talon etc
    Templar - run in and bash, or that knock back ability off of mines
    Sorc... um... gl sorcs

    Caltrops, throw caltrops on those mines and watch the sorc struggle...

    There are some counters right there...

    Oh DK wings don't reflect the timed abilities.... meaning what 1-2k dps for lightning staff? Even if curse hits for 10k in PvP that's still only 3k dps and is less than the MAJORITY of stam abilities. So you list a few PATHETICALLY weak dps abilities that go around wings... way to go.

    Dark deal? Just bash Em! You can bash through mines you know. You stop that deal, it's gonna be gg for that sorc.

    How is it you list a heavy amount of Sorc abilities (one of the most nerfed classes in modern eso history) yet you mention maybe 1 templar ability? BoL, RD, HA with major mending and vitality. Gtf away from sorcs.

    Dps is a dumb way to account for someone's damage in PvP, it's all about burst. A 10k burst damage is in no way equivalent to a 3k dps dot.

    You can't bash through mines. A smart sorc doesn't stand in the middle of the mines, but behind them.
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • acw37162
    acw37162
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    acw37162 wrote: »
    acw37162 wrote: »
    Christ man go destroy a different game.

    Games already been destroyed to be honest, it's a laggy mess where armor does the pveing/pvping for you.

    Not even close in fact the game is growing.
    You would loose roughly 20% of gaming population with your nerf list and still be no closer to balance minus a lot of people.

    Would it? wow 20%?

    Says who? You? Because skills get balanced from every class 20% of the pop will leave?

    Facts pulled out of nowhere don't help a discussion.

    This forum is so useless nowdays, notice that most people only comment and say this skill X is fine, it's perfectly balanced. Most forum warriors on here don't care about balance they just see something about their class and decide to spam defend it. I see why Zos doesn't even take notice of this forum anymore it's just toxic and useless.

    You know just sometimes.

    When you make a major patch, developers know they will "X" percentage of users. A player logs is something changed, doesn't work the same, things feel clunky, or different they boot up another game. It is an industry standard, the bigger the changes he bigger the loss.

    I said generally, not specifically and 20 is a conservative estimate.

    Your right about the forums thou good forbid people disagree.
  • NoFlash
    NoFlash
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    Incap, dark deal, and roots are the only thing i agree with. way too powerful imo
    Daggerfall Covenant

    The Ninja Squirrels
  • Edziu
    Edziu
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    EvoAZN wrote: »
    Incap, dark deal, and roots are the only thing i agree with. way too powerful imo

    then squishy nb will be easier to kill because no this high burst, sorc will be bereft on his only good burst heal
  • leepalmer95
    leepalmer95
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    Anti_Virus wrote: »
    Jamini wrote: »
    I feel like it should be a cool down on roots. I shouldn't be able to be put in talons over and over again.

    Sure. Let's just nerf CC-tanks. Because clearly forcing you to tap a button twice and maybe retreat is too much.

    If this happens then Firey/Unrelenting grip shouldn't trigger CC immunity. Nothing feels worse than pulling a guy in (when our chains even work at all. There are still issues with trying to use the skill after a change in elevation) and watching him lolroll away.

    You mean dodge roll out of a talon into a talon, talon, talon ,talon, talon, talon, talon and another talon oh and fossilize every 5 secs until you are out of stamina.

    Nust like WB WB WB WB...

    @leepalmer95 what counters mines? HA, Incap strike, any gapcloser, Bash.

    The players that counter my mines do: NB - incap strike, takes damage but forces sorc into defense, if proc sets proc GG sorc
    DK - just walk through and heal through, if they are campin mines, you can now talon talon etc
    Templar - run in and bash, or that knock back ability off of mines
    Sorc... um... gl sorcs

    Caltrops, throw caltrops on those mines and watch the sorc struggle...

    There are some counters right there...

    Oh DK wings don't reflect the timed abilities.... meaning what 1-2k dps for lightning staff? Even if curse hits for 10k in PvP that's still only 3k dps and is less than the MAJORITY of stam abilities. So you list a few PATHETICALLY weak dps abilities that go around wings... way to go.

    Dark deal? Just bash Em! You can bash through mines you know. You stop that deal, it's gonna be gg for that sorc.

    How is it you list a heavy amount of Sorc abilities (one of the most nerfed classes in modern eso history) yet you mention maybe 1 templar ability? BoL, RD, HA with major mending and vitality. Gtf away from sorcs.

    Mines counter melee, how hard is that to understand, pls gap close a sorc more into mines for free 5k-15k dmg depending on how many you hit.

    Just walk through the roots? Are you stupid?

    Why would i run in and bash? Bash what are we talking about dark deal or mines here because ones a stam sorc and ones a magicka sorc? Your losing me here. Talon? Ok so what if they stream and put down mines again? Now i'm stuck in mines, roots the sorc has move and is about to put down more mines...

    Yeah the sorc is going to struggle so hard with that 600 dmg a second caltraps do, all for the lowely cost of 5.5k stamina...

    Why are you referencing dps? You know what dos stands for right? If you've actually pvp'd at all you know burst is what kills in pvp. Curse's have much bigger tooltips than 10, try 12-14k and it can't be blocked. They like 4-8k free dmg depending on a crit.

    Your calling curse weak.. i see, kind of shows how much people should take what you say seriously.

    Your calling sorc one of the most nerfed classes in modern history? Why because of streak nerf and the game wide shield nerf? You know what a mag dk is right?

    So what i'm getting here is you play a sorc and despite me listing abilities from every class you seen me mention sorc and went into a rage spamming paragraphs with little fact and no context to try and defend it?

    You can't just 'bash them' , the cast time is so fast btw the time you try to, it's already been cast, Fun fact you can shuffle dodge interrupts, including bash.

    I believe we have a 1 class forum warrior.

    This is the problem on this forum, people only come to spam your threads if they see something about their class. The game is more than your class.

    Edited by leepalmer95 on December 1, 2016 10:04AM
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Waffennacht
    Waffennacht
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    @leepalmer95 ok watch the second half of the clip, watch how the former emp DK plays against my mines, that's what im talkin about. (30 sec of clip from like 15 min battle)

    https://youtu.be/uT06yfIUgu4

    That's right, waltz right through dem mines

    Edit: I call curse weak cuz, WB, SA, Whip, im sure Temp too all deal the same damage (tooltip approximately) yet have far less than a 3 sec timer. That's why I say that, sorc has no spammable anything like NBs, DKs, or Temps (jabs I think) i know it's a sorc staple, but it's not the megaladon of moves like other classes have.
    Edited by Waffennacht on December 1, 2016 3:55PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • leepalmer95
    leepalmer95
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    @leepalmer95 ok watch the second half of the clip, watch how the former emp DK plays against my mines, that's what im talkin about. (30 sec of clip from like 15 min battle)

    https://youtu.be/uT06yfIUgu4

    That's right, waltz right through dem mines

    Edit: I call curse weak cuz, WB, SA, Whip, im sure Temp too all deal the same damage (tooltip approximately) yet have far less than a 3 sec timer. That's why I say that, sorc has no spammable anything like NBs, DKs, or Temps (jabs I think) i know it's a sorc staple, but it's not the megaladon of moves like other classes have.

    No curse hits harder than them all. You'd know if you played more than sorc.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • raasdal
    raasdal
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    Im just wondering if they will ever actually fix the actual bug with Malubeth. I am still today getting the crazy 5k healing ticks (10x more than intended), when i am wearing it. It just kind of pales in comparison with so much else, than no one seems to care.

    I main StamSorc and can say, without any doubt, that Dark Deal should get nerf. It is simply STUPIDLY OP. I play NO-CP Azura on EU. Even there, i dont need to invest ANYTHING into recovery. I have 500-600 recovery. I do fine, because 1/2 dark deal, and i am back to full. It is almost impossible to bash it, because it is so fast. It is not really possible for anyone to react to the cast. The ONLY way Dark Deal gets bashed, is if someone is spamming interrupt on you and just gets lucky. I can dark deal right in front of people, in middle of zergs etc, and it does not get interrupted. This single skill, makes Stam Sorc able to do crazy stuff. No other Stamclass can come even close to doing what a Stamina Sorc does. The fix is easy - make resource gains scale with resource, just like NB Siphoning and DK Passives.

    PC - EU
    Gromag Gro-Molag - Sorcerer - EP
    Dexion Velus - Dragonknight - AD
    Chalaux Erissa - Nightblade - AD
    Firiel Erissa - Templar - AD
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