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How is tanking?

  • Wifeaggro13
    Wifeaggro13
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    The game is a watered down version of true Group mechanics more then ever now. Quit playing at Tam 1. Group play exists in some of the VR dungeons and VR trials. its mostly Meta DPS ignore mechanics. Tanking is basically uitility in heavy armor / resource managment/ taunt. End game is full of skilled elitists that have perfected the art of rotation, gear meta and beable it maintain all of it while avoiding red circles ond one shots. take 1 tank 2 heals and the rest meta dps players. you will be socrned ridiculed and called a scrub repeatedly while you adjust, learn the fights and get the proper gear to tank. or you can pug and fail for hours until the group fractures . truthfully the community is worse then WOW in terms of eleitist attitudes in the high end game guilds.

    What people dont realize is they asked for this.

    One Tamriels buff to resistance and health of mobs in group senario's caused this issue. People asked for the dungeons to be harder, now they are. Now low levels or people with sub-optimal DPS setups cannot compete and will actively be shoved out of a dungeon if they try to run one. People asked for difficulty content, but were unaware of the consequences that difficulty would bring.

    I told people so, around shadows of the hist. But no one lisened.

    SOTH was awesome those dungeons were fun and challeging for a tank. now.....
  • Doctordarkspawn
    Doctordarkspawn
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    The game is a watered down version of true Group mechanics more then ever now. Quit playing at Tam 1. Group play exists in some of the VR dungeons and VR trials. its mostly Meta DPS ignore mechanics. Tanking is basically uitility in heavy armor / resource managment/ taunt. End game is full of skilled elitists that have perfected the art of rotation, gear meta and beable it maintain all of it while avoiding red circles ond one shots. take 1 tank 2 heals and the rest meta dps players. you will be socrned ridiculed and called a scrub repeatedly while you adjust, learn the fights and get the proper gear to tank. or you can pug and fail for hours until the group fractures . truthfully the community is worse then WOW in terms of eleitist attitudes in the high end game guilds.

    What people dont realize is they asked for this.

    One Tamriels buff to resistance and health of mobs in group senario's caused this issue. People asked for the dungeons to be harder, now they are. Now low levels or people with sub-optimal DPS setups cannot compete and will actively be shoved out of a dungeon if they try to run one. People asked for difficulty content, but were unaware of the consequences that difficulty would bring.

    I told people so, around shadows of the hist. But no one lisened.

    SOTH was awesome those dungeons were fun and challeging for a tank. now.....

    Now the rest of the dungeons are geting the same treatment that Shadows got, being made difficult and long and the demands of the community of potential dungeon runners have gone up as a result. I said, that this would happen around that time, if they made these dungeons harder the community would throttle itself, look what friggin happened, low and behold.

    Yet people whined anyway. The dungeons are too easy, we must buff them.

    You want difficulty, on a massive scale, you want everything that comes with it. You dont get to pick and choose. You are as much responsible for the community elitist you hate as the people perpetuating it. One, will allways bring the other. It is the reason there will allways be raid requirements, and standards. You dont want people to be elitist and for good content to be ruined? Dont force difficulty where it was never ment to be in.

    Edited by Doctordarkspawn on November 27, 2016 4:15AM
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