Stopnaggin wrote: »anitajoneb17_ESO wrote: »This comes down to a concern on game balance. Can I spend time farming, shopping - etc. and attempt to gold and finalize all my gear? Yes. Absolutely. I play this game more than enough. But the opportunity cost is that I don't get to do something else productive (or fun). Like - play the game. PvP. Do a dungeon. A trial. Do something that makes me interact with other players and keep the game community healthy.
This game is suffering from a grindy, RNG loot imbalance that is consuming too many people's time and turning them off to the game.
Just because YOU don't like farming/crafting/trading activities doesn't mean nobody likes them.
If these type of activities would be made worthless (as you suggest), I would be gone from the game (I'm done with dungeons and trials, done, redone, re-redone..., and PvP is too toxic to be fun on a regular basis ).
Market game on the other hand is always suprising and puts me in touch with a lot of people in the game that I love chatting with and getting to know.
Please don't ask for MY activity to be taken away just so you can make YOUR activity more comfortable, because no activity has "priority".
Besides, I know *many* endgame players who consider purple gear not worth their "incredible skill level", or think that it will gimp them to the ground. They feel "entitled" to have their stuff upgraded to gold immediately and are ready to spend up to their last coin on it. It's an attitude. Why shouldn't farmers/traders benefit from it ?
Worthless? When did I suggest nobody likes these activities? Where are you getting this from? It doesn't have to be extremes. I'm after healthy game balance. Setting a price ceiling does not prevent farming or trading activities. It does make them less profitable, sure. So I can see why you're immediately against it. But I'm after reasonable balance, not extremes - and a price ceiling controls extreme price fluctuations. I have gold gear, but that doesn't mean I don't recognize a huge problem when I see it.
You implied worthless with the "real" game comment.
Sorry to say but crafting has been left behind. You can't make gold crafting gear, able to buy alchemy reagents, so yes us crafters are getting shafted at every corner. Why did I spend all that gold to buy motifs? All the dropped sets have taken away a lot of business from me, went to selling potions and flowers. Well now you can buy them. Trials gear, nope went to bop. Tempers, well let's take that too.
There is no way to make it fair for all. Everytime they make a balance change it hurts someone else. There is no true balance that would make everyone happy,
Actually no. I implied nothing. I'm stating that the game currently is favoring the grind activities that you enjoy. Buying, selling, and farming. And I'm willing to be you are definitely in the minority of people who enjoy doing that stuff. Maybe I'm wrong. I bet not.
I'm not saying to eliminate it, but balance it. You keep saying worthless. Are you suggesting that with a price celinig (for example with the Tel Var merchant starts selling alchemy reagents) that columbine will no longer be sold?
SwaminoNowlino wrote: »Since IC there has been approximately 250% inflation in the economy for xbox na. Maybe that's acceptable. Maybe not. Worth a debate.
anitajoneb17_ESO wrote: »SwaminoNowlino wrote: »Since IC there has been approximately 250% inflation in the economy for xbox na. Maybe that's acceptable. Maybe not. Worth a debate.
If everyone's income grows in that period of time for the same activity level by 250%, inflation doesn't matter at all. You seem to assume that it has made the rich richer and the poor poorer, but the fact is, ZOS has significantly reduced the opportunities to make gold by trading with other players, while raising the gold produced by people just playing the game (quest rewards, theft, fence, crime, dailies, writs, loot, etc.)
So while everything is more expensive, revenues are also much higher, with more equity. It's not gold that provides more gold, it's playtime that is the main source of gold now.
Is that bad ?
I think we can all agree here that there is a drastic issue with an unchecked money supply (gold). You can choose to believe whether this issue has lead to unchecked and inflated prices for gold materials, or not. Regardless, it is a simple economic principle that a large unregulated supply of gold both inflates and distorts relative prices, including dreugh wax and tempering alloys. That is what inflation does. The 1 gold you're holding how has less purchasing power, because there's more of it. To hedge against this, smart people buy up useful things like top tier items and gold materials, removing them from the market and raising prices. Because its not profitable for them to hold money when its constantly being devalued.
Inflation happens in EVERY economy. There can be no monopoly on gold upgrade mats in an economy like eso since everyone has access to obtain gold upgrade mats.
How do you know that these supposed bots (which I've never seen) are Chinese? I farm from time to time and have never seen these bots you speak of.
You just don't want to put the time farming in and don't want to pay the price. The buyers set the price in this economy. If a seller is not selling at a certain price they will lower it.
Definitely a big no to price ceiling, zos has already made everything incredibly easy to get. Why do you think you should be able to get the best quality gear so easily?
SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »anitajoneb17_ESO wrote: »Stopnaggin wrote: »You just need to learn how to get better prices. I bought 3 tempers yesterday 10k ea. Never go to guild traders for stuff like that. Prime example is the Psijic ambrosia frags. 120-10k on traders. I get mine under 50k ea. Learn how to work the market. Alot of low level players will sell low to get gold for something, I was buying frags over the weekend and a guy offered them to me @ 4k ea. I still gave him fair market value but there are people that either don't care or don't know.
I'm aware you can find unsuspecting players who don't know what they have or the value of it. But I'm talking about the 90% market value, not the exception. I'm talking about the community price. If we all "looked for a deal" as you suggested, it wouldn't be a deal anymore, would it?
Exactly. If everyone or at least many people made the effort to look for deals (instead of complaining about prices but buying anyway) high priced goods would not sell and prices would drop for everybody.
Remember : everytime you buy something at a certain price, it means you agree on that price, because you have the choice to NOT BUY. In ESO there's nothing you cannot farm by yourself and thus obtain without gold (unlike RL where you have no choice but to buy some basic stuff regardless of price).
Again, this is not specifically about cost. Its also about time. Time is money.
@BigES
The person you quoted is correct that we agree to the price we buy it at. Market forces set the price.
Additionally, and more important, legendary quality gear is intended to be much rarer than epic. It's by obvious design in the game. The price should not be cheap.
It's a choice.
I don't think you understand the concept of inflation...
Lol. Inflation only occurred eso based on our choices and how it affects market pressures.
So no, you don't understand how inflation works. As long as we both accept that. "Market forces" isn't some abstract concept or something that just occurs in a vacuum. People control those "market forces" in your every day life, you just may not be aware of it.
You seem a tad confused if Your saying I do not know how inflation works. Or your not reading my posts.
Market forces absolute control inflation and deflation in eso. 100%. In the vacuum the game is. There are no other forces than supply and demand changes available to the game.
People control what via buying more and buying less. They control it by selling more and selling less.
Basic economics at work. Cannot get more basic than this.
Factors other than supply and demand that impact ESO, off the top of my head.
Monetary policy, substitute goods, complementary goods, imperfect information, monopolistic profit, barriers to entry. Just to name a few. All of these contribute to the supply and demand function, and are much more complex than your basic assessment. Saying things are a simple as supply and demand demonstrates a lack of understanding of the basic principles that drive any economy.
Dude. Lay off the skooma.
For starters you seem to like to argue with many in this thread like @anitajoneb17_ESO and @danielpatrickkeaneub17_ESO yet your wrong.
Honestly, monetary policy? Who sets it? Molag bal, the emporer?
There is not governing body in eso settings ng such things. There are no substitute goods for gold uigrade matts.
I can go on with your list because most of it is a complete joke.
Monetary policy if determined by ZOS. If you don't comprehend what these basic economic factors are then you don't need to comment.
Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »anitajoneb17_ESO wrote: »Stopnaggin wrote: »You just need to learn how to get better prices. I bought 3 tempers yesterday 10k ea. Never go to guild traders for stuff like that. Prime example is the Psijic ambrosia frags. 120-10k on traders. I get mine under 50k ea. Learn how to work the market. Alot of low level players will sell low to get gold for something, I was buying frags over the weekend and a guy offered them to me @ 4k ea. I still gave him fair market value but there are people that either don't care or don't know.
I'm aware you can find unsuspecting players who don't know what they have or the value of it. But I'm talking about the 90% market value, not the exception. I'm talking about the community price. If we all "looked for a deal" as you suggested, it wouldn't be a deal anymore, would it?
Exactly. If everyone or at least many people made the effort to look for deals (instead of complaining about prices but buying anyway) high priced goods would not sell and prices would drop for everybody.
Remember : everytime you buy something at a certain price, it means you agree on that price, because you have the choice to NOT BUY. In ESO there's nothing you cannot farm by yourself and thus obtain without gold (unlike RL where you have no choice but to buy some basic stuff regardless of price).
Again, this is not specifically about cost. Its also about time. Time is money.
@BigES
The person you quoted is correct that we agree to the price we buy it at. Market forces set the price.
Additionally, and more important, legendary quality gear is intended to be much rarer than epic. It's by obvious design in the game. The price should not be cheap.
It's a choice.
I don't think you understand the concept of inflation...
Lol. Inflation only occurred eso based on our choices and how it affects market pressures.
So no, you don't understand how inflation works. As long as we both accept that. "Market forces" isn't some abstract concept or something that just occurs in a vacuum. People control those "market forces" in your every day life, you just may not be aware of it.
You seem a tad confused if Your saying I do not know how inflation works. Or your not reading my posts.
Market forces absolute control inflation and deflation in eso. 100%. In the vacuum the game is. There are no other forces than supply and demand changes available to the game.
People control what via buying more and buying less. They control it by selling more and selling less.
Basic economics at work. Cannot get more basic than this.
Factors other than supply and demand that impact ESO, off the top of my head.
Monetary policy, substitute goods, complementary goods, imperfect information, monopolistic profit, barriers to entry. Just to name a few. All of these contribute to the supply and demand function, and are much more complex than your basic assessment. Saying things are a simple as supply and demand demonstrates a lack of understanding of the basic principles that drive any economy.
Dude. Lay off the skooma.
For starters you seem to like to argue with many in this thread like @anitajoneb17_ESO and @danielpatrickkeaneub17_ESO yet your wrong.
Honestly, monetary policy? Who sets it? Molag bal, the emporer?
There is not governing body in eso settings ng such things. There are no substitute goods for gold uigrade matts.
I can go on with your list because most of it is a complete joke.
Monetary policy if determined by ZOS. If you don't comprehend what these basic economic factors are then you don't need to comment.
It seems as though you do not comprehend what monetary policy is which explains much about your odd claims.
Using Webster for the definition:
Definition of monetary policy. : measures taken by the central bank and treasury to strengthen the economy and minimize cyclical fluctuations through the availability and cost of credit, budgetary and tax policies, and other financial factors and comprising credit control and fiscal policy.
To sum this up, it would be the macroeconomic policies laid down by a central bank or central authority on the matter.
Yea, LOL, Zos does not take part in any of this. It is what makes me wonder if you are actually serious or understand basic economic policies.
danielpatrickkeaneub17_ESO wrote: »anitajoneb17_ESO wrote: »anitajoneb17_ESO wrote: »Nothing prevents you from farming your own tempers.
It's not like any player has a monopoly on them.
Clearly you've never attempted to farm dreugh wax in an area dominated by macro-enabled Chinese robot pet sorcs.
Oddly enough, no. Doesn't prevent me from having over 150+ of them Dreugh Waxes in my crafting bag, all my gear golden, helped most of my guildies with goldening their stuff, all while selling tons of them and never buying one.
Which in turns means that I have done a lot of crafting writs and also farmed and refined a lot of raw mats without ever meeting any of those "robots". They simply aren't there. And if they are, just go farm somewhere else. Don't tell me they're everywhere, because they're not.
Prices are high because people are ready to pay that much. The answer to (too) high prices is either to lower the demand or to raise the supply, both of which you can contribute to by farming your own materials.
This comes down to a concern on game balance. Can I spend time farming, shopping - etc. and attempt to gold and finalize all my gear? Yes. Absolutely. I play this game more than enough. But the opportunity cost is that I don't get to do something else productive (or fun). Like - play the game. PvP. Do a dungeon. A trial. Do something that makes me interact with other players and keep the game community healthy.
This game is suffering from a grindy, RNG loot imbalance that is consuming too many people's time and turning them off to the game.
This argument enfuriates me. I love PVP and haven't set foot in Cyrodiil in weeks. Why? Because I saw the opportunity ZOS was giving me with the Wrothgar event and decided to just grind materials. Now I can freely go back to plundering in Cyrodiil with a million gold and millions more in goods in my bank. Meanwhile you chose to do something "fun" and are now complaining that your fun is getting infringed upon.
Here is the truth: if you want to have the most fun in an MMO long term then you have to nut up on occasion and do boring stuff for a short while. If you don't then pay the people who did.
SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »anitajoneb17_ESO wrote: »Stopnaggin wrote: »You just need to learn how to get better prices. I bought 3 tempers yesterday 10k ea. Never go to guild traders for stuff like that. Prime example is the Psijic ambrosia frags. 120-10k on traders. I get mine under 50k ea. Learn how to work the market. Alot of low level players will sell low to get gold for something, I was buying frags over the weekend and a guy offered them to me @ 4k ea. I still gave him fair market value but there are people that either don't care or don't know.
I'm aware you can find unsuspecting players who don't know what they have or the value of it. But I'm talking about the 90% market value, not the exception. I'm talking about the community price. If we all "looked for a deal" as you suggested, it wouldn't be a deal anymore, would it?
Exactly. If everyone or at least many people made the effort to look for deals (instead of complaining about prices but buying anyway) high priced goods would not sell and prices would drop for everybody.
Remember : everytime you buy something at a certain price, it means you agree on that price, because you have the choice to NOT BUY. In ESO there's nothing you cannot farm by yourself and thus obtain without gold (unlike RL where you have no choice but to buy some basic stuff regardless of price).
Again, this is not specifically about cost. Its also about time. Time is money.
@BigES
The person you quoted is correct that we agree to the price we buy it at. Market forces set the price.
Additionally, and more important, legendary quality gear is intended to be much rarer than epic. It's by obvious design in the game. The price should not be cheap.
It's a choice.
I don't think you understand the concept of inflation...
Lol. Inflation only occurred eso based on our choices and how it affects market pressures.
So no, you don't understand how inflation works. As long as we both accept that. "Market forces" isn't some abstract concept or something that just occurs in a vacuum. People control those "market forces" in your every day life, you just may not be aware of it.
You seem a tad confused if Your saying I do not know how inflation works. Or your not reading my posts.
Market forces absolute control inflation and deflation in eso. 100%. In the vacuum the game is. There are no other forces than supply and demand changes available to the game.
People control what via buying more and buying less. They control it by selling more and selling less.
Basic economics at work. Cannot get more basic than this.
Factors other than supply and demand that impact ESO, off the top of my head.
Monetary policy, substitute goods, complementary goods, imperfect information, monopolistic profit, barriers to entry. Just to name a few. All of these contribute to the supply and demand function, and are much more complex than your basic assessment. Saying things are a simple as supply and demand demonstrates a lack of understanding of the basic principles that drive any economy.
Dude. Lay off the skooma.
For starters you seem to like to argue with many in this thread like @anitajoneb17_ESO and @danielpatrickkeaneub17_ESO yet your wrong.
Honestly, monetary policy? Who sets it? Molag bal, the emporer?
There is not governing body in eso settings ng such things. There are no substitute goods for gold uigrade matts.
I can go on with your list because most of it is a complete joke.
Monetary policy if determined by ZOS. If you don't comprehend what these basic economic factors are then you don't need to comment.
It seems as though you do not comprehend what monetary policy is which explains much about your odd claims.
Using Webster for the definition:
Definition of monetary policy. : measures taken by the central bank and treasury to strengthen the economy and minimize cyclical fluctuations through the availability and cost of credit, budgetary and tax policies, and other financial factors and comprising credit control and fiscal policy.
To sum this up, it would be the macroeconomic policies laid down by a central bank or central authority on the matter.
Yea, LOL, Zos does not take part in any of this. It is what makes me wonder if you are actually serious or understand basic economic policies.
If you can't understand fundamental economics then I won't bother engaging you further. No big deal. But it's hard to communicate when people can't agree on basic facts. In any game economy, the developers have the function of the central bank. They control the money supplies. Traders fees, repair fees? Those are taxes. Drop rates for gold and such are essentially the same as buying and selling bonds. These are fundamentals that are present in absolutely any transaction. The supply of cookies distributed by a teacher the preschool class is the same principal. Just because something doesn't say central bank in its title doesn't mean it can't fulfill the same basic roles.
jakeedmundson wrote: »on ps4 traders, tempering alloys are pushing 25k a piece... wax, kutas and rosin are all around 15k. (all these are literally twice what they were before 1 tamriel)
I don't buy them because its insanely stupid pricing. They would have to be back down to half that number for me to even consider it.
Want the prices to drop? everyone just stop buying until alloys get below 13k again... farm your own stuff for a couple weeks. Having to spend 400k to upgrade a set of DW weapons?.... umm.. no.
FearlessOne_2014 wrote: »Nah that's alright I'd much rather pay ZOS for crowns to gold conversions, and have other's do the gold to crown conversion. Can we have this ZOS? Please? Please? Pretty please with a cherry on top? Then everyone one wins, including ZOS, and not just the exploitative market manipulators. It'll be like the Gem to Gold conversion system in GW2. Awesome for the poor people who can spend a lot of hours playing the game, and awesome for the people with jobs and lives with no one else to help them control the markets in game in their absence, that can't be bothered to spend their only 2 or 3 hours they have in the game just grinding, also this is good for ZOS and the game since it can create a true gold sink being people can trade gold to other players for their crowns to buy things off of the crown store. Thoughts?
anitajoneb17_ESO wrote: »
SwaminoNowlino wrote: »anitajoneb17_ESO wrote: »
*Raises hand meekly*
SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »anitajoneb17_ESO wrote: »Stopnaggin wrote: »You just need to learn how to get better prices. I bought 3 tempers yesterday 10k ea. Never go to guild traders for stuff like that. Prime example is the Psijic ambrosia frags. 120-10k on traders. I get mine under 50k ea. Learn how to work the market. Alot of low level players will sell low to get gold for something, I was buying frags over the weekend and a guy offered them to me @ 4k ea. I still gave him fair market value but there are people that either don't care or don't know.
I'm aware you can find unsuspecting players who don't know what they have or the value of it. But I'm talking about the 90% market value, not the exception. I'm talking about the community price. If we all "looked for a deal" as you suggested, it wouldn't be a deal anymore, would it?
Exactly. If everyone or at least many people made the effort to look for deals (instead of complaining about prices but buying anyway) high priced goods would not sell and prices would drop for everybody.
Remember : everytime you buy something at a certain price, it means you agree on that price, because you have the choice to NOT BUY. In ESO there's nothing you cannot farm by yourself and thus obtain without gold (unlike RL where you have no choice but to buy some basic stuff regardless of price).
Again, this is not specifically about cost. Its also about time. Time is money.
@BigES
The person you quoted is correct that we agree to the price we buy it at. Market forces set the price.
Additionally, and more important, legendary quality gear is intended to be much rarer than epic. It's by obvious design in the game. The price should not be cheap.
It's a choice.
I don't think you understand the concept of inflation...
Lol. Inflation only occurred eso based on our choices and how it affects market pressures.
So no, you don't understand how inflation works. As long as we both accept that. "Market forces" isn't some abstract concept or something that just occurs in a vacuum. People control those "market forces" in your every day life, you just may not be aware of it.
You seem a tad confused if Your saying I do not know how inflation works. Or your not reading my posts.
Market forces absolute control inflation and deflation in eso. 100%. In the vacuum the game is. There are no other forces than supply and demand changes available to the game.
People control what via buying more and buying less. They control it by selling more and selling less.
Basic economics at work. Cannot get more basic than this.
Factors other than supply and demand that impact ESO, off the top of my head.
Monetary policy, substitute goods, complementary goods, imperfect information, monopolistic profit, barriers to entry. Just to name a few. All of these contribute to the supply and demand function, and are much more complex than your basic assessment. Saying things are a simple as supply and demand demonstrates a lack of understanding of the basic principles that drive any economy.
Dude. Lay off the skooma.
For starters you seem to like to argue with many in this thread like @anitajoneb17_ESO and @danielpatrickkeaneub17_ESO yet your wrong.
Honestly, monetary policy? Who sets it? Molag bal, the emporer?
There is not governing body in eso settings ng such things. There are no substitute goods for gold uigrade matts.
I can go on with your list because most of it is a complete joke.
Monetary policy if determined by ZOS. If you don't comprehend what these basic economic factors are then you don't need to comment.
It seems as though you do not comprehend what monetary policy is which explains much about your odd claims.
Using Webster for the definition:
Definition of monetary policy. : measures taken by the central bank and treasury to strengthen the economy and minimize cyclical fluctuations through the availability and cost of credit, budgetary and tax policies, and other financial factors and comprising credit control and fiscal policy.
To sum this up, it would be the macroeconomic policies laid down by a central bank or central authority on the matter.
Yea, LOL, Zos does not take part in any of this. It is what makes me wonder if you are actually serious or understand basic economic policies.
If you can't understand fundamental economics then I won't bother engaging you further. No big deal. But it's hard to communicate when people can't agree on basic facts. In any game economy, the developers have the function of the central bank. They control the money supplies. Traders fees, repair fees? Those are taxes. Drop rates for gold and such are essentially the same as buying and selling bonds. These are fundamentals that are present in absolutely any transaction. The supply of cookies distributed by a teacher the preschool class is the same principal. Just because something doesn't say central bank in its title doesn't mean it can't fulfill the same basic roles.
And this is where I make my exit and why I don't typically post on internet forums. You could just spend your entire day trying to teach people complicated subject matter. But I care about the health of this game and thought I'd try, since I've played since day 1. Turns out people are still not receptive or willing to learn on the internet, and still want to do quick wikipedia searches in an attempt to "win" the argument and explain to you how much they "know".
Maybe the game developers will read this and listen to two practicing economists who enjoy the game. Or maybe they'll hear the loudest voices, which are typically the opinion that wins the argument.
Anyways, enjoy the internet trolls man. Lol. I'm done.
anitajoneb17_ESO wrote: »SwaminoNowlino wrote: »anitajoneb17_ESO wrote: »
*Raises hand meekly*
No no, I mean you're the 1st one. Where's the second ?
SwaminoNowlino wrote: »anitajoneb17_ESO wrote: »SwaminoNowlino wrote: »anitajoneb17_ESO wrote: »
*Raises hand meekly*
No no, I mean you're the 1st one. Where's the second ?
I think he's referring to himself.
Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »anitajoneb17_ESO wrote: »Stopnaggin wrote: »You just need to learn how to get better prices. I bought 3 tempers yesterday 10k ea. Never go to guild traders for stuff like that. Prime example is the Psijic ambrosia frags. 120-10k on traders. I get mine under 50k ea. Learn how to work the market. Alot of low level players will sell low to get gold for something, I was buying frags over the weekend and a guy offered them to me @ 4k ea. I still gave him fair market value but there are people that either don't care or don't know.
I'm aware you can find unsuspecting players who don't know what they have or the value of it. But I'm talking about the 90% market value, not the exception. I'm talking about the community price. If we all "looked for a deal" as you suggested, it wouldn't be a deal anymore, would it?
Exactly. If everyone or at least many people made the effort to look for deals (instead of complaining about prices but buying anyway) high priced goods would not sell and prices would drop for everybody.
Remember : everytime you buy something at a certain price, it means you agree on that price, because you have the choice to NOT BUY. In ESO there's nothing you cannot farm by yourself and thus obtain without gold (unlike RL where you have no choice but to buy some basic stuff regardless of price).
Again, this is not specifically about cost. Its also about time. Time is money.
@BigES
The person you quoted is correct that we agree to the price we buy it at. Market forces set the price.
Additionally, and more important, legendary quality gear is intended to be much rarer than epic. It's by obvious design in the game. The price should not be cheap.
It's a choice.
I don't think you understand the concept of inflation...
Lol. Inflation only occurred eso based on our choices and how it affects market pressures.
So no, you don't understand how inflation works. As long as we both accept that. "Market forces" isn't some abstract concept or something that just occurs in a vacuum. People control those "market forces" in your every day life, you just may not be aware of it.
You seem a tad confused if Your saying I do not know how inflation works. Or your not reading my posts.
Market forces absolute control inflation and deflation in eso. 100%. In the vacuum the game is. There are no other forces than supply and demand changes available to the game.
People control what via buying more and buying less. They control it by selling more and selling less.
Basic economics at work. Cannot get more basic than this.
Factors other than supply and demand that impact ESO, off the top of my head.
Monetary policy, substitute goods, complementary goods, imperfect information, monopolistic profit, barriers to entry. Just to name a few. All of these contribute to the supply and demand function, and are much more complex than your basic assessment. Saying things are a simple as supply and demand demonstrates a lack of understanding of the basic principles that drive any economy.
Dude. Lay off the skooma.
For starters you seem to like to argue with many in this thread like @anitajoneb17_ESO and @danielpatrickkeaneub17_ESO yet your wrong.
Honestly, monetary policy? Who sets it? Molag bal, the emporer?
There is not governing body in eso settings ng such things. There are no substitute goods for gold uigrade matts.
I can go on with your list because most of it is a complete joke.
Monetary policy if determined by ZOS. If you don't comprehend what these basic economic factors are then you don't need to comment.
It seems as though you do not comprehend what monetary policy is which explains much about your odd claims.
Using Webster for the definition:
Definition of monetary policy. : measures taken by the central bank and treasury to strengthen the economy and minimize cyclical fluctuations through the availability and cost of credit, budgetary and tax policies, and other financial factors and comprising credit control and fiscal policy.
To sum this up, it would be the macroeconomic policies laid down by a central bank or central authority on the matter.
Yea, LOL, Zos does not take part in any of this. It is what makes me wonder if you are actually serious or understand basic economic policies.
If you can't understand fundamental economics then I won't bother engaging you further. No big deal. But it's hard to communicate when people can't agree on basic facts. In any game economy, the developers have the function of the central bank. They control the money supplies. Traders fees, repair fees? Those are taxes. Drop rates for gold and such are essentially the same as buying and selling bonds. These are fundamentals that are present in absolutely any transaction. The supply of cookies distributed by a teacher the preschool class is the same principal. Just because something doesn't say central bank in its title doesn't mean it can't fulfill the same basic roles.
And this is where I make my exit and why I don't typically post on internet forums. You could just spend your entire day trying to teach people complicated subject matter. But I care about the health of this game and thought I'd try, since I've played since day 1. Turns out people are still not receptive or willing to learn on the internet, and still want to do quick wikipedia searches in an attempt to "win" the argument and explain to you how much they "know".
Maybe the game developers will read this and listen to two practicing economists who enjoy the game. Or maybe they'll hear the loudest voices, which are typically the opinion that wins the argument.
Anyways, enjoy the internet trolls man. Lol. I'm done.
LOL, thanks for pointing out that guys complete lack of understanding of economics. I have been getting a laugh out of the replies @SwaminoNowlino has made.
Fortunately Zos has business people employed and understand actual economic principles.
SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »anitajoneb17_ESO wrote: »Stopnaggin wrote: »You just need to learn how to get better prices. I bought 3 tempers yesterday 10k ea. Never go to guild traders for stuff like that. Prime example is the Psijic ambrosia frags. 120-10k on traders. I get mine under 50k ea. Learn how to work the market. Alot of low level players will sell low to get gold for something, I was buying frags over the weekend and a guy offered them to me @ 4k ea. I still gave him fair market value but there are people that either don't care or don't know.
I'm aware you can find unsuspecting players who don't know what they have or the value of it. But I'm talking about the 90% market value, not the exception. I'm talking about the community price. If we all "looked for a deal" as you suggested, it wouldn't be a deal anymore, would it?
Exactly. If everyone or at least many people made the effort to look for deals (instead of complaining about prices but buying anyway) high priced goods would not sell and prices would drop for everybody.
Remember : everytime you buy something at a certain price, it means you agree on that price, because you have the choice to NOT BUY. In ESO there's nothing you cannot farm by yourself and thus obtain without gold (unlike RL where you have no choice but to buy some basic stuff regardless of price).
Again, this is not specifically about cost. Its also about time. Time is money.
@BigES
The person you quoted is correct that we agree to the price we buy it at. Market forces set the price.
Additionally, and more important, legendary quality gear is intended to be much rarer than epic. It's by obvious design in the game. The price should not be cheap.
It's a choice.
I don't think you understand the concept of inflation...
Lol. Inflation only occurred eso based on our choices and how it affects market pressures.
So no, you don't understand how inflation works. As long as we both accept that. "Market forces" isn't some abstract concept or something that just occurs in a vacuum. People control those "market forces" in your every day life, you just may not be aware of it.
You seem a tad confused if Your saying I do not know how inflation works. Or your not reading my posts.
Market forces absolute control inflation and deflation in eso. 100%. In the vacuum the game is. There are no other forces than supply and demand changes available to the game.
People control what via buying more and buying less. They control it by selling more and selling less.
Basic economics at work. Cannot get more basic than this.
Factors other than supply and demand that impact ESO, off the top of my head.
Monetary policy, substitute goods, complementary goods, imperfect information, monopolistic profit, barriers to entry. Just to name a few. All of these contribute to the supply and demand function, and are much more complex than your basic assessment. Saying things are a simple as supply and demand demonstrates a lack of understanding of the basic principles that drive any economy.
Dude. Lay off the skooma.
For starters you seem to like to argue with many in this thread like @anitajoneb17_ESO and @danielpatrickkeaneub17_ESO yet your wrong.
Honestly, monetary policy? Who sets it? Molag bal, the emporer?
There is not governing body in eso settings ng such things. There are no substitute goods for gold uigrade matts.
I can go on with your list because most of it is a complete joke.
Monetary policy if determined by ZOS. If you don't comprehend what these basic economic factors are then you don't need to comment.
It seems as though you do not comprehend what monetary policy is which explains much about your odd claims.
Using Webster for the definition:
Definition of monetary policy. : measures taken by the central bank and treasury to strengthen the economy and minimize cyclical fluctuations through the availability and cost of credit, budgetary and tax policies, and other financial factors and comprising credit control and fiscal policy.
To sum this up, it would be the macroeconomic policies laid down by a central bank or central authority on the matter.
Yea, LOL, Zos does not take part in any of this. It is what makes me wonder if you are actually serious or understand basic economic policies.
If you can't understand fundamental economics then I won't bother engaging you further. No big deal. But it's hard to communicate when people can't agree on basic facts. In any game economy, the developers have the function of the central bank. They control the money supplies. Traders fees, repair fees? Those are taxes. Drop rates for gold and such are essentially the same as buying and selling bonds. These are fundamentals that are present in absolutely any transaction. The supply of cookies distributed by a teacher the preschool class is the same principal. Just because something doesn't say central bank in its title doesn't mean it can't fulfill the same basic roles.
And this is where I make my exit and why I don't typically post on internet forums. You could just spend your entire day trying to teach people complicated subject matter. But I care about the health of this game and thought I'd try, since I've played since day 1. Turns out people are still not receptive or willing to learn on the internet, and still want to do quick wikipedia searches in an attempt to "win" the argument and explain to you how much they "know".
Maybe the game developers will read this and listen to two practicing economists who enjoy the game. Or maybe they'll hear the loudest voices, which are typically the opinion that wins the argument.
Anyways, enjoy the internet trolls man. Lol. I'm done.
LOL, thanks for pointing out that guys complete lack of understanding of economics. I have been getting a laugh out of the replies @SwaminoNowlino has made.
Fortunately Zos has business people employed and understand actual economic principles.
@BigES he was so close lololol
FearlessOne_2014 wrote: »danielpatrickkeaneub17_ESO wrote: »anitajoneb17_ESO wrote: »anitajoneb17_ESO wrote: »Nothing prevents you from farming your own tempers.
It's not like any player has a monopoly on them.
Clearly you've never attempted to farm dreugh wax in an area dominated by macro-enabled Chinese robot pet sorcs.
Oddly enough, no. Doesn't prevent me from having over 150+ of them Dreugh Waxes in my crafting bag, all my gear golden, helped most of my guildies with goldening their stuff, all while selling tons of them and never buying one.
Which in turns means that I have done a lot of crafting writs and also farmed and refined a lot of raw mats without ever meeting any of those "robots". They simply aren't there. And if they are, just go farm somewhere else. Don't tell me they're everywhere, because they're not.
Prices are high because people are ready to pay that much. The answer to (too) high prices is either to lower the demand or to raise the supply, both of which you can contribute to by farming your own materials.
This comes down to a concern on game balance. Can I spend time farming, shopping - etc. and attempt to gold and finalize all my gear? Yes. Absolutely. I play this game more than enough. But the opportunity cost is that I don't get to do something else productive (or fun). Like - play the game. PvP. Do a dungeon. A trial. Do something that makes me interact with other players and keep the game community healthy.
This game is suffering from a grindy, RNG loot imbalance that is consuming too many people's time and turning them off to the game.
This argument enfuriates me. I love PVP and haven't set foot in Cyrodiil in weeks. Why? Because I saw the opportunity ZOS was giving me with the Wrothgar event and decided to just grind materials. Now I can freely go back to plundering in Cyrodiil with a million gold and millions more in goods in my bank. Meanwhile you chose to do something "fun" and are now complaining that your fun is getting infringed upon.
Here is the truth: if you want to have the most fun in an MMO long term then you have to nut up on occasion and do boring stuff for a short while. If you don't then pay the people who did.
Nah that's alright I'd much rather pay ZOS for crowns to gold conversions, and have other's do the gold to crown conversion. Can we have this ZOS? Please? Please? Pretty please with a cherry on top? Then everyone one wins, including ZOS, and not just the exploitative market manipulators. It'll be like the Gem to Gold conversion system in GW2. Awesome for the poor people who can spend a lot of hours playing the game, and awesome for the people with jobs and lives with no one else to help them control the markets in game in their absence, that can't be bothered to spend their only 2 or 3 hours they have in the game just grinding, also this is good for ZOS and the game since it can create a true gold sink being people can trade gold to other players for their crowns to buy things off of the crown store. Thoughts?
Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »SwaminoNowlino wrote: »Giles.floydub17_ESO wrote: »anitajoneb17_ESO wrote: »Stopnaggin wrote: »You just need to learn how to get better prices. I bought 3 tempers yesterday 10k ea. Never go to guild traders for stuff like that. Prime example is the Psijic ambrosia frags. 120-10k on traders. I get mine under 50k ea. Learn how to work the market. Alot of low level players will sell low to get gold for something, I was buying frags over the weekend and a guy offered them to me @ 4k ea. I still gave him fair market value but there are people that either don't care or don't know.
I'm aware you can find unsuspecting players who don't know what they have or the value of it. But I'm talking about the 90% market value, not the exception. I'm talking about the community price. If we all "looked for a deal" as you suggested, it wouldn't be a deal anymore, would it?
Exactly. If everyone or at least many people made the effort to look for deals (instead of complaining about prices but buying anyway) high priced goods would not sell and prices would drop for everybody.
Remember : everytime you buy something at a certain price, it means you agree on that price, because you have the choice to NOT BUY. In ESO there's nothing you cannot farm by yourself and thus obtain without gold (unlike RL where you have no choice but to buy some basic stuff regardless of price).
Again, this is not specifically about cost. Its also about time. Time is money.
@BigES
The person you quoted is correct that we agree to the price we buy it at. Market forces set the price.
Additionally, and more important, legendary quality gear is intended to be much rarer than epic. It's by obvious design in the game. The price should not be cheap.
It's a choice.
I don't think you understand the concept of inflation...
Lol. Inflation only occurred eso based on our choices and how it affects market pressures.
So no, you don't understand how inflation works. As long as we both accept that. "Market forces" isn't some abstract concept or something that just occurs in a vacuum. People control those "market forces" in your every day life, you just may not be aware of it.
You seem a tad confused if Your saying I do not know how inflation works. Or your not reading my posts.
Market forces absolute control inflation and deflation in eso. 100%. In the vacuum the game is. There are no other forces than supply and demand changes available to the game.
People control what via buying more and buying less. They control it by selling more and selling less.
Basic economics at work. Cannot get more basic than this.
Factors other than supply and demand that impact ESO, off the top of my head.
Monetary policy, substitute goods, complementary goods, imperfect information, monopolistic profit, barriers to entry. Just to name a few. All of these contribute to the supply and demand function, and are much more complex than your basic assessment. Saying things are a simple as supply and demand demonstrates a lack of understanding of the basic principles that drive any economy.
Dude. Lay off the skooma.
For starters you seem to like to argue with many in this thread like @anitajoneb17_ESO and @danielpatrickkeaneub17_ESO yet your wrong.
Honestly, monetary policy? Who sets it? Molag bal, the emporer?
There is not governing body in eso settings ng such things. There are no substitute goods for gold uigrade matts.
I can go on with your list because most of it is a complete joke.
Monetary policy if determined by ZOS. If you don't comprehend what these basic economic factors are then you don't need to comment.
It seems as though you do not comprehend what monetary policy is which explains much about your odd claims.
Using Webster for the definition:
Definition of monetary policy. : measures taken by the central bank and treasury to strengthen the economy and minimize cyclical fluctuations through the availability and cost of credit, budgetary and tax policies, and other financial factors and comprising credit control and fiscal policy.
To sum this up, it would be the macroeconomic policies laid down by a central bank or central authority on the matter.
Yea, LOL, Zos does not take part in any of this. It is what makes me wonder if you are actually serious or understand basic economic policies.
If you can't understand fundamental economics then I won't bother engaging you further. No big deal. But it's hard to communicate when people can't agree on basic facts. In any game economy, the developers have the function of the central bank. They control the money supplies. Traders fees, repair fees? Those are taxes. Drop rates for gold and such are essentially the same as buying and selling bonds. These are fundamentals that are present in absolutely any transaction. The supply of cookies distributed by a teacher the preschool class is the same principal. Just because something doesn't say central bank in its title doesn't mean it can't fulfill the same basic roles.
And this is where I make my exit and why I don't typically post on internet forums. You could just spend your entire day trying to teach people complicated subject matter. But I care about the health of this game and thought I'd try, since I've played since day 1. Turns out people are still not receptive or willing to learn on the internet, and still want to do quick wikipedia searches in an attempt to "win" the argument and explain to you how much they "know".
Maybe the game developers will read this and listen to two practicing economists who enjoy the game. Or maybe they'll hear the loudest voices, which are typically the opinion that wins the argument.
Anyways, enjoy the internet trolls man. Lol. I'm done.
LOL, thanks for pointing out that guys complete lack of understanding of economics. I have been getting a laugh out of the replies @SwaminoNowlino has made.
Fortunately Zos has business people employed and understand actual economic principles.
@BigES he was so close lololol
I suggest stopping while you are behind.
I suggest you scroll up to the educational post once again in hopes you begin to understand monetary policy. I figure one lesson at a time for you. Maybe you will be able to put forth an informed post instead of the perverted information you have been sharing in this thread.
anitajoneb17_ESO wrote: »FearlessOne_2014 wrote: »Nah that's alright I'd much rather pay ZOS for crowns to gold conversions, and have other's do the gold to crown conversion. Can we have this ZOS? Please? Please? Pretty please with a cherry on top? Then everyone one wins, including ZOS, and not just the exploitative market manipulators. It'll be like the Gem to Gold conversion system in GW2. Awesome for the poor people who can spend a lot of hours playing the game, and awesome for the people with jobs and lives with no one else to help them control the markets in game in their absence, that can't be bothered to spend their only 2 or 3 hours they have in the game just grinding, also this is good for ZOS and the game since it can create a true gold sink being people can trade gold to other players for their crowns to buy things off of the crown store. Thoughts?
Do you realize that would make ZOS go completely bankrupt ?
Giles.floydub17_ESO wrote: »anitajoneb17_ESO wrote: »FearlessOne_2014 wrote: »Nah that's alright I'd much rather pay ZOS for crowns to gold conversions, and have other's do the gold to crown conversion. Can we have this ZOS? Please? Please? Pretty please with a cherry on top? Then everyone one wins, including ZOS, and not just the exploitative market manipulators. It'll be like the Gem to Gold conversion system in GW2. Awesome for the poor people who can spend a lot of hours playing the game, and awesome for the people with jobs and lives with no one else to help them control the markets in game in their absence, that can't be bothered to spend their only 2 or 3 hours they have in the game just grinding, also this is good for ZOS and the game since it can create a true gold sink being people can trade gold to other players for their crowns to buy things off of the crown store. Thoughts?
Do you realize that would make ZOS go completely bankrupt ?
Where do you get your information from? Provide facts or it is just spreading false rumors.
anitajoneb17_ESO wrote: »Nothing prevents you from farming your own tempers.
It's not like any player has a monopoly on them.
anitajoneb17_ESO wrote: »Giles.floydub17_ESO wrote: »anitajoneb17_ESO wrote: »FearlessOne_2014 wrote: »Nah that's alright I'd much rather pay ZOS for crowns to gold conversions, and have other's do the gold to crown conversion. Can we have this ZOS? Please? Please? Pretty please with a cherry on top? Then everyone one wins, including ZOS, and not just the exploitative market manipulators. It'll be like the Gem to Gold conversion system in GW2. Awesome for the poor people who can spend a lot of hours playing the game, and awesome for the people with jobs and lives with no one else to help them control the markets in game in their absence, that can't be bothered to spend their only 2 or 3 hours they have in the game just grinding, also this is good for ZOS and the game since it can create a true gold sink being people can trade gold to other players for their crowns to buy things off of the crown store. Thoughts?
Do you realize that would make ZOS go completely bankrupt ?
Where do you get your information from? Provide facts or it is just spreading false rumors.
It's not "information", it's logic.
If people have two alternatives for buying crowns (gold or RL currency), instead of just one (RL currency), and gold is far easier to make than RL currency, (which is the case in ESO) then they will use gold to buy crowns, and not the RL currency that ZOS needs to pay their employees and shareholders.
I know there are people foolish/lazy or rich enough to pay RL currency in order to buy gold (that's what gold sellers do), but obviously, there are far more people willing to earn real life currency by playing the game than people willing to spend hard cash for gold.
Simple as that.
anitajoneb17_ESO wrote: »Nothing prevents you from farming your own tempers.
It's not like any player has a monopoly on them.
We chose our priorities in the game, just as we choose our priorities in life. If you can't be bothered making lunch to take to work, you have no right to complain that the shop charges you $10 for something you could make for $2. They are not taking advantage of your laziness, you are suffering for your laziness, i.e. it is self inflicted.anitajoneb17_ESO wrote: »Nothing prevents you from farming your own tempers.
It's not like any player has a monopoly on them.
There is a monopoly, it's called taking advantage of laziness. Harvesting Silk and Ore and hoping to be given a gold mat out of the hundreds you refine takes way too long, people want their gold gear now, right meow. And when you have the excess gold to buy up and resell, people are only left with the price you set. Capitalism.
Things would have been better if the market was run by ZOS and everything could be bought from NPC Traders at set prices.
ConeOfSilence wrote: »Not too hard to farm your own I get 1 temper alloy about every 200 raw mats, doesn't take long to get 200 raw mats.