Giles.floydub17_ESO wrote: »I like the beginning of the conversation above. RNG is only defending by those who do nothing else but play the game. When playing the game what else is there? Rhetorical question.
My guess is the serious rage posts about RNG is those who don't won't to play the game as much yet want the gear execute perfect. Humm.
People has talked about tokens yet they want the tokens system to be easy.
Want a vMA weapon, 100 tokens at 1 token per sub. Want a token for a piece of trial gear. 1 token drops per boss and the group rolls on it. 12 runs and you'll have 4 pieces of gear if you will the rolls and it would be in the traits you want.
Don't like that, then enjoy the RNG as it is. Now for those that say that's to much.
@Giles.floydub17_ESO See, while you and I have our disagreements on things. If I'm reading what you're saying correctly, then I agreee with you. I think something like a token system would be wonderful. As I said in my initial post, I have no issues with working toward something. And actually having to put effort in to get something of worthwhile out. I'm perfectly fine with this. However, I have a problem when you can put in tons of work and get little to nothing out of it.
Case and point VMA. I've put in my fair share of tons of runs as the next VMA grinder, and honestly? It isn't even that hard for what it's worth. It's the uncontrollable elements (e.g. lag) that make it challenging. The things that are completely out of our control that makes VMA such bs. And when you're completing something like VMA 100+ times and still not getting what you seek, I find a major problem with that. I have a huge problem with that. 1,000+ runs and people still don't have what they're after? That's ridiculous, and the game developers should be ashamed of themselves. Absolutely ashamed. And those people should be fired and replaced ASAP.
It's 1 thing to work toward something, and have to 'earn' it. But, it's entirely something else when you have to slave at something for months and still not get what you're after. All because 'luck' is stopping you in your tracks. That's horrible.
@Ch4mpTW
I have resisted for months posting on a thread you have started but seriously enough is enough. Stop with the bruh, it doesnt make anyone remotely sympathetic to your arguments etc, it just makes you seem obnoxious.
Stop making hundreds of threads, occasionally you make a good point but you have been drowning the forums with the same qq threads for months.
This game is not going to change drastically any time soon, people still enjoy it. I agree with the rng but you are not helping in anyway.
/rantover
TL;DR. But seriously...? Thank you for not really contributing to the topic at hand, and feeling the need to say something publicly that could've been messaged to me. But clearly, you wanted a scene. You wanted a reaction, and you wanted to seem super bold in doing so. You wanted to appear like a Big Willy on the block. So in turn, hopefully you'll get the agreed and awesomes you're reaching for in coming at me so aggressively. Lol. I hope you get at least 50 of each, and your cyber-rep is boosted for it. Here is a gif of Martin S. for your rant about how I truly feel in response to your response.
A long thread filled with complaints. At least propose a solution, or at least an original one.[Retired from ESO]
That is a lie. You just keep coming back.
@Smepic Tons of solutions have been presented before them, and they've constantly been ignored.
Also false. I am retired. Haven't been on ESO in days. Days. And even when I did play prior to quitting officially, I played for no longer than maybe a hour and a half per sitting. And that's for PvE, as I haven't set foot in Cyrodiil in MONTHS. Yes months. I refuse to be bothered with anything remotely serious to PvP. I got my duelist title on my main on the first day dueling came out from playing with guildies, and then called it a wrap with all my PvP'ing.
It's incredibly rude to call someone a liar, and not have the facts to back what you say. Just because I post on the forums, does not mean am active within the game. Instead of defending the busted system ZOS has in place, why not try to see things for what they really are?
Semi-retired, if you retired from a job would you still call your former co workers to see how works going?
Looks like the OP ragequit the forums. That's funny and sad all rolled into one.
Giles.floydub17_ESO wrote: »Giles.floydub17_ESO wrote: »I like the beginning of the conversation above. RNG is only defending by those who do nothing else but play the game. When playing the game what else is there? Rhetorical question.
My guess is the serious rage posts about RNG is those who don't won't to play the game as much yet want the gear execute perfect. Humm.
People has talked about tokens yet they want the tokens system to be easy.
Want a vMA weapon, 100 tokens at 1 token per sub. Want a token for a piece of trial gear. 1 token drops per boss and the group rolls on it. 12 runs and you'll have 4 pieces of gear if you will the rolls and it would be in the traits you want.
Don't like that, then enjoy the RNG as it is. Now for those that say that's to much.
@Giles.floydub17_ESO See, while you and I have our disagreements on things. If I'm reading what you're saying correctly, then I agreee with you. I think something like a token system would be wonderful. As I said in my initial post, I have no issues with working toward something. And actually having to put effort in to get something of worthwhile out. I'm perfectly fine with this. However, I have a problem when you can put in tons of work and get little to nothing out of it.
Case and point VMA. I've put in my fair share of tons of runs as the next VMA grinder, and honestly? It isn't even that hard for what it's worth. It's the uncontrollable elements (e.g. lag) that make it challenging. The things that are completely out of our control that makes VMA such bs. And when you're completing something like VMA 100+ times and still not getting what you seek, I find a major problem with that. I have a huge problem with that. 1,000+ runs and people still don't have what they're after? That's ridiculous, and the game developers should be ashamed of themselves. Absolutely ashamed. And those people should be fired and replaced ASAP.
It's 1 thing to work toward something, and have to 'earn' it. But, it's entirely something else when you have to slave at something for months and still not get what you're after. All because 'luck' is stopping you in your tracks. That's horrible.
I know from your previous posts you'd agree.
But others would not. They'd complain they have to do 100 vMA runs to get one PERFECT weapon. Others would complain they went through a trial and didn't even get a worthless piece of gear to decon let akin a token to get something good.
It's a double edged sword for Zos to change consider a change. They will get these threads one way or another. Zos listens, just sometimes sees things differently and other times the result is a change that pans out a little differently than imagined.
Looks like the OP ragequit the forums. That's funny and sad all rolled into one.
With people like you derailing every thread he makes - for a game he loves and wants to see thrive just as much as any of us - I can hardly blame him if he did in fact abandon the forums.Giles.floydub17_ESO wrote: »Giles.floydub17_ESO wrote: »I like the beginning of the conversation above. RNG is only defending by those who do nothing else but play the game. When playing the game what else is there? Rhetorical question.
My guess is the serious rage posts about RNG is those who don't won't to play the game as much yet want the gear execute perfect. Humm.
People has talked about tokens yet they want the tokens system to be easy.
Want a vMA weapon, 100 tokens at 1 token per sub. Want a token for a piece of trial gear. 1 token drops per boss and the group rolls on it. 12 runs and you'll have 4 pieces of gear if you will the rolls and it would be in the traits you want.
Don't like that, then enjoy the RNG as it is. Now for those that say that's to much.
@Giles.floydub17_ESO See, while you and I have our disagreements on things. If I'm reading what you're saying correctly, then I agreee with you. I think something like a token system would be wonderful. As I said in my initial post, I have no issues with working toward something. And actually having to put effort in to get something of worthwhile out. I'm perfectly fine with this. However, I have a problem when you can put in tons of work and get little to nothing out of it.
Case and point VMA. I've put in my fair share of tons of runs as the next VMA grinder, and honestly? It isn't even that hard for what it's worth. It's the uncontrollable elements (e.g. lag) that make it challenging. The things that are completely out of our control that makes VMA such bs. And when you're completing something like VMA 100+ times and still not getting what you seek, I find a major problem with that. I have a huge problem with that. 1,000+ runs and people still don't have what they're after? That's ridiculous, and the game developers should be ashamed of themselves. Absolutely ashamed. And those people should be fired and replaced ASAP.
It's 1 thing to work toward something, and have to 'earn' it. But, it's entirely something else when you have to slave at something for months and still not get what you're after. All because 'luck' is stopping you in your tracks. That's horrible.
I know from your previous posts you'd agree.
But others would not. They'd complain they have to do 100 vMA runs to get one PERFECT weapon. Others would complain they went through a trial and didn't even get a worthless piece of gear to decon let akin a token to get something good.
It's a double edged sword for Zos to change consider a change. They will get these threads one way or another. Zos listens, just sometimes sees things differently and other times the result is a change that pans out a little differently than imagined.
It shouldn't need to even be 100 runs. Maybe 50, tops. By then, Maelstrom is already a faceroll, only becoming a challenge on laggy days.
Giles.floydub17_ESO wrote: »Looks like the OP ragequit the forums. That's funny and sad all rolled into one.
With people like you derailing every thread he makes - for a game he loves and wants to see thrive just as much as any of us - I can hardly blame him if he did in fact abandon the forums.Giles.floydub17_ESO wrote: »Giles.floydub17_ESO wrote: »I like the beginning of the conversation above. RNG is only defending by those who do nothing else but play the game. When playing the game what else is there? Rhetorical question.
My guess is the serious rage posts about RNG is those who don't won't to play the game as much yet want the gear execute perfect. Humm.
People has talked about tokens yet they want the tokens system to be easy.
Want a vMA weapon, 100 tokens at 1 token per sub. Want a token for a piece of trial gear. 1 token drops per boss and the group rolls on it. 12 runs and you'll have 4 pieces of gear if you will the rolls and it would be in the traits you want.
Don't like that, then enjoy the RNG as it is. Now for those that say that's to much.
@Giles.floydub17_ESO See, while you and I have our disagreements on things. If I'm reading what you're saying correctly, then I agreee with you. I think something like a token system would be wonderful. As I said in my initial post, I have no issues with working toward something. And actually having to put effort in to get something of worthwhile out. I'm perfectly fine with this. However, I have a problem when you can put in tons of work and get little to nothing out of it.
Case and point VMA. I've put in my fair share of tons of runs as the next VMA grinder, and honestly? It isn't even that hard for what it's worth. It's the uncontrollable elements (e.g. lag) that make it challenging. The things that are completely out of our control that makes VMA such bs. And when you're completing something like VMA 100+ times and still not getting what you seek, I find a major problem with that. I have a huge problem with that. 1,000+ runs and people still don't have what they're after? That's ridiculous, and the game developers should be ashamed of themselves. Absolutely ashamed. And those people should be fired and replaced ASAP.
It's 1 thing to work toward something, and have to 'earn' it. But, it's entirely something else when you have to slave at something for months and still not get what you're after. All because 'luck' is stopping you in your tracks. That's horrible.
I know from your previous posts you'd agree.
But others would not. They'd complain they have to do 100 vMA runs to get one PERFECT weapon. Others would complain they went through a trial and didn't even get a worthless piece of gear to decon let akin a token to get something good.
It's a double edged sword for Zos to change consider a change. They will get these threads one way or another. Zos listens, just sometimes sees things differently and other times the result is a change that pans out a little differently than imagined.
It shouldn't need to even be 100 runs. Maybe 50, tops. By then, Maelstrom is already a faceroll, only becoming a challenge on laggy days.
@Mic1007
Why. Give a solid reason why 50 v'MA runs other than just wanting it easier. 100 is certainly a justified number as it is close to the odds of getting what one wants.
Why will Zos not go to tokens, because people will never be happy. 100 tokens, they will want it to be 50. 50 tokens people will cry for it to be 25. It goes on.
TrueGreenSmoker wrote: »Yesterday ran 10 dungeons to help my friend get his last bone pirate piece (shoes imp) it sure dropped shoes all traits but no Imp lol why is it always when you need a piece with the trait you want it never drops and when you don't need it it drops? LOL
SlayerTheDragon wrote: »@Ch4mpTW you cannot even begin to compare ZOS to Blizzard.
But, yes you are correct. I have also been playing a lot of D3 until this weekend when there was a free weekend on Overwatch. At around midway through my first match I realised two things:
1. Blizzard are master game builders (and I have been wasting so much time elsewhere)
2. No PVP encounter will ever compare to what I just experienced.
Come payday I will be moving over to OW fulltime. No leveling, no gear, no grinding - just skill.
TrueGreenSmoker wrote: »Yesterday ran 10 dungeons to help my friend get his last bone pirate piece (shoes imp) it sure dropped shoes all traits but no Imp lol why is it always when you need a piece with the trait you want it never drops and when you don't need it it drops? LOL
I might as well become a PvP gear vendor with all the Impen I've gotten. And I hate PvP.
Giles.floydub17_ESO wrote: »Why will Zos not go to tokens, because people will never be happy. 100 tokens, they will want it to be 50. 50 tokens people will cry for it to be 25. It goes on.
TrueGreenSmoker wrote: »TrueGreenSmoker wrote: »Yesterday ran 10 dungeons to help my friend get his last bone pirate piece (shoes imp) it sure dropped shoes all traits but no Imp lol why is it always when you need a piece with the trait you want it never drops and when you don't need it it drops? LOL
I might as well become a PvP gear vendor with all the Impen I've gotten. And I hate PvP.
Guess we don't have that RnG can you pass some around lol
Dissapointed to see that putting you on ignore doesn't also remove your posts from my feed.