Healers! I owe you a thank you!

  • Nax
    Nax
    ✭✭✭
    Loc2262 wrote: »
    I guess one can argue if it's the healer's responsibility to be prepared for "suicidal" DDs like that in any circumstance. ;)
    I agree when PUGing, and so for this particular run, the fault was my own. I'll make it my responsibility from here on out, though, to wait for my boyfriend and co. to wake up and come online before setting even one toe out of the safety of Stormhaven, as I can rely on their experience and common sense to not have tea and cookies in the fire. Dem monsters be scary.

    It's unbelievably frustrating for me, though, to listen (or in this case read) to someone place blame on me for their death, when it could have been easily avoided by him being even the slightest bit aware of his surroundings.
  • Loc2262
    Loc2262
    ✭✭✭✭✭
    Nax wrote: »
    It's unbelievably frustrating for me, though, to listen (or in this case read) to someone place blame on me for their death, when it could have been easily avoided by him being even the slightest bit aware of his surroundings.

    Yes, I unconditionally agree with you here. It's never okay to call people names or get unfriendly in such a manner. In a PUG, everybody needs to be "adaptive" and agree on a way to do things.

    In your particular case, it would have been a simple matter of friendly communication. Like, the DD could have asked you, at the latest after his first death, "is it okay if I stay in the red, do more damage, and you heal thru it?". If you say "yes", throw springs on them and you get thru the mob groups quicker. If "no", they should be okay with that and move out of the circles.

    When I play my squishy stamblade in a PUG, I tend to not "test the healer", and move out of circles quickly. Steel Tornado has a range of 9 meters, you can often use it even while avoiding the red. I only PUG normal dungeons though, there it doesn't really matter if you complete it in 10 or 15 minutes. ;) When I play with friends on TS, and I know the healer is prepared for it, I can just stay next to the boss, red or no red. :)
    Edited by Loc2262 on November 22, 2016 11:04AM
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Suter1972
    Suter1972
    ✭✭✭✭
    My only experience of healing groups (as opposed to random meets at dolmens etc) has been with high level players 300+

    In each case the high level players just run off like it’s the Olympics. Im then left with a low to mid level player, who ironically are the ones 'who get it'. I wait for everyone to pass through and follow in behind, making sure ‘my’ group are all accounted for and in one area. By the time we catch up, the high level players are partw ay through the kills, low on health and giving me a real headache as they run around all over. So to address that I go stand by one taking the damage and heal them/me. However, im now at risk of one shots from the boss and as im light armour I go down very quickly.

    One thing that boils my urine is that no-one thinks to protect the healer from mobs. At points I can be surrounded and if I have to resort to punc sweep to clear myself I cant heal you.

    I honestly think most groups, even low level can take a dungeon if they work as a team. If they all run off in different directions, don’t protect the healer (who is naturally light armoured and easy to take out) then don’t got blaming everyone but yourself. The game mechanics allow some great team work if you use it.

    Its just a shame ive never found a group that does this and lets me focus on pure healing.
    Edited by Suter1972 on November 22, 2016 11:30AM
    Was - Breton DC ( GIRL - Guy In Real Life toon) Magika Templar Healer/ 5-8 trait Crafter - currently CP290 and learning now starting again on xbox…...

    xbox suter1972 - Character name - Hota Woskeef

    Xbox EU ESO+ Mature (40+) UK casual gamer
  • IrishGirlGamer
    IrishGirlGamer
    ✭✭✭✭✭
    Jeremy wrote: »
    Since the beginning of the game, I've pretty much played DW DPS. I don't know, it seemed to go well with the characters I had in my mind, the races I liked to play, and I love that steel tornado animation!!

    Then, on Friday afternoon, I was playing with a new Breton templar DW but everything just felt ... stale. Someone on guild suggested I give her a stave and so I did. Desto staff was fun and when I got to level 15, I turned picked up a resto staff as my weapon swap.

    Friday night I ran my first dungeon as a healer and had a blast. Two people I were with (from my guild) were fun and very helpful, and taught me the basics. It was unlike any build I'd ever run before. By the time the night was over, my Breton was now a pure healer (I completely abandoned the desto staff).

    For about six hours Saturday, I worked my healer. She's a templar, two resto staffs, all magicka and I get health to 17k with health glyphs. I can buff health with food if I think I'm going have trouble in a dungeon but mostly I run magicka regen for food. I ran the entire day as a healer, healing dungeons, dolmens, boss fights, everything. I have biting jabs, the sun fire morph, and the javelin morph for a little damage if I need to run a quest or throw out some DPS.

    Well, the fun came to an end Sunday afternoon. I queued in the group finder and dropped into a dungeon with a newbie and two experienced players (each had over 300 cps). I'd been doing this since Saturday and loving it. I find running with the new players great, and sharing some of their "Oh Wow" experience at running their first dungeon is a reminder of my own first experiences.

    As soon as I hit the dungeon, I sent out a "Hey," to the group and the newbie responded. The other two just took off, running the dungeon. We hit the first set of mobs and they came after me. I roll dodged and started sending up heals but mobs were on me constantly. I had to spend my magicka to kill the mobs in my face. By the end of the second trash fight, I was concerned. By the end of the first boss fight, I send a group whisper: "Does ANYONE have a taunt?"

    The newbie responded with a no; the other two didn't answer. They just kept running. Now, to be clear: my healer is squishy. To many mobs in my face and I'm probably gonna die. So I began to roll dodge like crazy and just heal. I even slotted stamina pots for the first time ever, so I could keep my roll dodge alive.

    Final boss fight: I have two DPS with bows, another with a desto staff, and I'm trying to heal the group. The newbie dps at least had the common sense to hang back and stay out of the boss' face. One of the "experienced" players - the one with bow - couldn't stay out of the red, and felt the need to get in the boss' face. His health would drop to almost nothing in an instant.

    But we got through it. I healed, I roll dodged like a madwoman, I dropped stamina and I healed some more. When we were done, I was kind of proud of myself. I got this group through the dungeon and without a single death. Just as I was feeling good, one of the "experienced" players sends me this gem:

    "Next time DPS!!!"

    Seriously? My Irish temper fired, and I was about to fire off a toxic response when I stopped.

    That could have been me. Not with the snarky whisper, but being the DPS, running a dungeon, checking my DPS like the world revolved around me, and never realizing that the only reason I was able to spam DPS was because somewhere behind me there was a healer keeping me alive. I suddenly thought of all the dungeons I blew out of, proud of myself and my oh so holy DPS, without a word of thanks to the healer.

    So thanks. Really. I get it now.

    (And just a word to the DPS crowd: if you really think you can run a dungeon without a taunt and queue yourself up as a tank, then you freakin better to be able to drop enough burst DPS so that the mobs aren't in your healer's face and (s)he is gulping stamina pots to stay alive. Because if that's what's going on, you're doing it wrong. And the thing is: you'll make it through the dungeon, they will keep you alive, and you will never know.)


    I've had similar experiences to this so I have felt your pain.

    DPS who think they are too good to need tanks can make for one very miserable dungeon run - especially for the healer.

    If you aren't a tank - meaning a defensive character designed to redirect enemy attacks or attention toward yourself - then don't queue up as one. If you want the shorter queue times - then play as a tank.

    Please don't take this the wrong way, as I get where the OP is coming from. But and there is a But, it does depend on the dungeon you are running, there are numerous of the earlier dungeons where a Tank is optional and I'm saying this as someone who does tank and heal.

    I completely understand this. And it wasn't the purpose of this thread to launch a bunch of hate at DPS players. I genuinely have a better appreciation for what healers do now.

    FYI I trained with three DPS in Fungal Grotto and Wayrest Sewers. Good DPS dropping good damage (12k+) can really clear a dungeon quick. But when those numbers start to go down, and the longer the trash mobs live, the more likely a new healer is going to struggle a bit - particularly if your DPS is doing things like standing in the red.

    Consider the breakdown of the group I was running with:

    DPS 1: Sorceror or maybe a templar with a desto staff. Dropping high burst dps, and maybe a steady 10k. Nothing wrong here.
    DPS 2: Bow-wielding. Maybe a nightlade (I honestly can't recall) or a stamina DK. Spamming bow skills, standing in the red, and expecting the healer to keep him/her alive. Brining it around 6k DPS.
    DPS 3: Newbie. 3-4k DPS.
    Me: Healer at level 14/15, IIR. My support DPS is probably around 3k, when I can fire it off.

    That DPS feels low to me, but as a DPS I often run with people who want high DPS. What this level of DPS means is the mobs aren't going to die quickly, and without a taunt, any one player will have difficulty the aggro. Mobs spread, start attacking the healer - and healers are squishy.

    That said, I've received some great advice from people on in this thread on how to better improve my healing in the game. Maybe next time it won't be as bad, but really, I don't see myself dropping a lot of DPS in a situation like that.




    Valar Morghulis.

    Someday I'm going to put a sword through your eye and out the back of your skull. Arya Stark

    You're going to die tomorrow, Lord Bolton. Sleep well. Sansa Stark

    If you are neutral in situations of injustice, you have chosen the side of the oppressor. Desmond Tutu
  • Kartalin
    Kartalin
    ✭✭✭✭✭
    ✭✭
    Me: Healer at level 14/15, IIR. My support DPS is probably around 3k, when I can fire it off.

    That DPS feels low to me, but as a DPS I often run with people who want high DPS. What this level of DPS means is the mobs aren't going to die quickly, and without a taunt, any one player will have difficulty the aggro. Mobs spread, start attacking the healer - and healers are squishy.
    At your level you unfortunately won't have access to some essential skills as healer and off dps such as Blazing Spear and Radiant Destruction, but one thing I would recommend while you manage your healing is just to put some DoTs on the targets. You would have some good options even at level 14/15 such as Reflective Light and Elemental Blockade...even Destructive Clench is nice single target. That way you can have some damage ticking away while you heal. Jabs are nice too if you can manage it, or perhaps purifying light if you've unlocked it.

    I generally manage 10-20k dps while healing dungeons, depending on how good the tank is. With Repentance I don't usually leave my destro bar on trash pulls except to reapply Combat Prayer.
  • Memnock
    Memnock
    ✭✭✭
    Whenever i heal a pug dungeon , i don't expect a thanks or need one because of 1 simple aspect that amuses me and that is rewarding enough:D

    That fact is : i hold the lives of the group in my hands and if an idiot decides to stand in stupid , he's gonna die. Don't get me wrong , if the person is new and doesn't know the basics i talk to them and provide feedback on what is required from them , but if they already are past a certain CP threshold , something like 350+ and they still do stupid stuff even after 1 warning , they die :D

    It is as simple as that. Whenever you heal , don't get frustrated and most certainly don't feel underappreciated , you decide who lives and who dies , you hold the power , especially in a group like the one you mentioned , stupidity must be punished or else they don't learn.
  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dazza1968 wrote: »
    Dont abandon destro staff totally as your group will love you running ele drain on that bar.

    They will? I've seen "great tanking", "awesome tank", "dps was amazing"...never have I seen "great healing" or "ty for ele drain",

    I have seen "OMG FAIL FING HEALER HASN'T DROPPED A SHARD IN 5 SECONDS!! KICK HER" though.

    lol

    I was in a group once with a character who kept spazzing over shards. There is something about that ability that literally makes people lose their minds. It's very weird.
  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    Jeremy wrote: »
    Since the beginning of the game, I've pretty much played DW DPS. I don't know, it seemed to go well with the characters I had in my mind, the races I liked to play, and I love that steel tornado animation!!

    Then, on Friday afternoon, I was playing with a new Breton templar DW but everything just felt ... stale. Someone on guild suggested I give her a stave and so I did. Desto staff was fun and when I got to level 15, I turned picked up a resto staff as my weapon swap.

    Friday night I ran my first dungeon as a healer and had a blast. Two people I were with (from my guild) were fun and very helpful, and taught me the basics. It was unlike any build I'd ever run before. By the time the night was over, my Breton was now a pure healer (I completely abandoned the desto staff).

    For about six hours Saturday, I worked my healer. She's a templar, two resto staffs, all magicka and I get health to 17k with health glyphs. I can buff health with food if I think I'm going have trouble in a dungeon but mostly I run magicka regen for food. I ran the entire day as a healer, healing dungeons, dolmens, boss fights, everything. I have biting jabs, the sun fire morph, and the javelin morph for a little damage if I need to run a quest or throw out some DPS.

    Well, the fun came to an end Sunday afternoon. I queued in the group finder and dropped into a dungeon with a newbie and two experienced players (each had over 300 cps). I'd been doing this since Saturday and loving it. I find running with the new players great, and sharing some of their "Oh Wow" experience at running their first dungeon is a reminder of my own first experiences.

    As soon as I hit the dungeon, I sent out a "Hey," to the group and the newbie responded. The other two just took off, running the dungeon. We hit the first set of mobs and they came after me. I roll dodged and started sending up heals but mobs were on me constantly. I had to spend my magicka to kill the mobs in my face. By the end of the second trash fight, I was concerned. By the end of the first boss fight, I send a group whisper: "Does ANYONE have a taunt?"

    The newbie responded with a no; the other two didn't answer. They just kept running. Now, to be clear: my healer is squishy. To many mobs in my face and I'm probably gonna die. So I began to roll dodge like crazy and just heal. I even slotted stamina pots for the first time ever, so I could keep my roll dodge alive.

    Final boss fight: I have two DPS with bows, another with a desto staff, and I'm trying to heal the group. The newbie dps at least had the common sense to hang back and stay out of the boss' face. One of the "experienced" players - the one with bow - couldn't stay out of the red, and felt the need to get in the boss' face. His health would drop to almost nothing in an instant.

    But we got through it. I healed, I roll dodged like a madwoman, I dropped stamina and I healed some more. When we were done, I was kind of proud of myself. I got this group through the dungeon and without a single death. Just as I was feeling good, one of the "experienced" players sends me this gem:

    "Next time DPS!!!"

    Seriously? My Irish temper fired, and I was about to fire off a toxic response when I stopped.

    That could have been me. Not with the snarky whisper, but being the DPS, running a dungeon, checking my DPS like the world revolved around me, and never realizing that the only reason I was able to spam DPS was because somewhere behind me there was a healer keeping me alive. I suddenly thought of all the dungeons I blew out of, proud of myself and my oh so holy DPS, without a word of thanks to the healer.

    So thanks. Really. I get it now.

    (And just a word to the DPS crowd: if you really think you can run a dungeon without a taunt and queue yourself up as a tank, then you freakin better to be able to drop enough burst DPS so that the mobs aren't in your healer's face and (s)he is gulping stamina pots to stay alive. Because if that's what's going on, you're doing it wrong. And the thing is: you'll make it through the dungeon, they will keep you alive, and you will never know.)


    I've had similar experiences to this so I have felt your pain.

    DPS who think they are too good to need tanks can make for one very miserable dungeon run - especially for the healer.

    If you aren't a tank - meaning a defensive character designed to redirect enemy attacks or attention toward yourself - then don't queue up as one. If you want the shorter queue times - then play as a tank.

    Please don't take this the wrong way, as I get where the OP is coming from. But and there is a But, it does depend on the dungeon you are running, there are numerous of the earlier dungeons where a Tank is optional and I'm saying this as someone who does tank and heal.

    I would say that probably depends more on the group rather than the dungeon if a tank is optional or not.

    The point being - when you join a queue you don't know the players you are going to be grouped up with - how well-geared they are - or how experienced. So it would be unfair to the rest of a group for a DPS to assume that strangers thrown together at random are or should adapt to this individual player's own personal and preferred strategies.

    For this reason: I believe people who want to create DPS groups so they can do speed runs should stick to forming their own groups. Experimentation and finding new, inventive and more efficient ways to beat dungeons is fine. But that sort of thing needs to happen between friends who know what they are getting themselves into. I'm a firm advocate that people who are using the dungeon finder to be matched with random players should stick to the traditional roles they sign up for.
    Edited by Jeremy on November 23, 2016 7:35PM
  • alexkdd99
    alexkdd99
    ✭✭✭✭✭
    Jeremy wrote: »
    Since the beginning of the game, I've pretty much played DW DPS. I don't know, it seemed to go well with the characters I had in my mind, the races I liked to play, and I love that steel tornado animation!!

    Then, on Friday afternoon, I was playing with a new Breton templar DW but everything just felt ... stale. Someone on guild suggested I give her a stave and so I did. Desto staff was fun and when I got to level 15, I turned picked up a resto staff as my weapon swap.

    Friday night I ran my first dungeon as a healer and had a blast. Two people I were with (from my guild) were fun and very helpful, and taught me the basics. It was unlike any build I'd ever run before. By the time the night was over, my Breton was now a pure healer (I completely abandoned the desto staff).

    For about six hours Saturday, I worked my healer. She's a templar, two resto staffs, all magicka and I get health to 17k with health glyphs. I can buff health with food if I think I'm going have trouble in a dungeon but mostly I run magicka regen for food. I ran the entire day as a healer, healing dungeons, dolmens, boss fights, everything. I have biting jabs, the sun fire morph, and the javelin morph for a little damage if I need to run a quest or throw out some DPS.

    Well, the fun came to an end Sunday afternoon. I queued in the group finder and dropped into a dungeon with a newbie and two experienced players (each had over 300 cps). I'd been doing this since Saturday and loving it. I find running with the new players great, and sharing some of their "Oh Wow" experience at running their first dungeon is a reminder of my own first experiences.

    As soon as I hit the dungeon, I sent out a "Hey," to the group and the newbie responded. The other two just took off, running the dungeon. We hit the first set of mobs and they came after me. I roll dodged and started sending up heals but mobs were on me constantly. I had to spend my magicka to kill the mobs in my face. By the end of the second trash fight, I was concerned. By the end of the first boss fight, I send a group whisper: "Does ANYONE have a taunt?"

    The newbie responded with a no; the other two didn't answer. They just kept running. Now, to be clear: my healer is squishy. To many mobs in my face and I'm probably gonna die. So I began to roll dodge like crazy and just heal. I even slotted stamina pots for the first time ever, so I could keep my roll dodge alive.

    Final boss fight: I have two DPS with bows, another with a desto staff, and I'm trying to heal the group. The newbie dps at least had the common sense to hang back and stay out of the boss' face. One of the "experienced" players - the one with bow - couldn't stay out of the red, and felt the need to get in the boss' face. His health would drop to almost nothing in an instant.

    But we got through it. I healed, I roll dodged like a madwoman, I dropped stamina and I healed some more. When we were done, I was kind of proud of myself. I got this group through the dungeon and without a single death. Just as I was feeling good, one of the "experienced" players sends me this gem:

    "Next time DPS!!!"

    Seriously? My Irish temper fired, and I was about to fire off a toxic response when I stopped.

    That could have been me. Not with the snarky whisper, but being the DPS, running a dungeon, checking my DPS like the world revolved around me, and never realizing that the only reason I was able to spam DPS was because somewhere behind me there was a healer keeping me alive. I suddenly thought of all the dungeons I blew out of, proud of myself and my oh so holy DPS, without a word of thanks to the healer.

    So thanks. Really. I get it now.

    (And just a word to the DPS crowd: if you really think you can run a dungeon without a taunt and queue yourself up as a tank, then you freakin better to be able to drop enough burst DPS so that the mobs aren't in your healer's face and (s)he is gulping stamina pots to stay alive. Because if that's what's going on, you're doing it wrong. And the thing is: you'll make it through the dungeon, they will keep you alive, and you will never know.)


    I've had similar experiences to this so I have felt your pain.

    DPS who think they are too good to need tanks can make for one very miserable dungeon run - especially for the healer.

    If you aren't a tank - meaning a defensive character designed to redirect enemy attacks or attention toward yourself - then don't queue up as one. If you want the shorter queue times - then play as a tank.

    Please don't take this the wrong way, as I get where the OP is coming from. But and there is a But, it does depend on the dungeon you are running, there are numerous of the earlier dungeons where a Tank is optional and I'm saying this as someone who does tank and heal.

    On normal ok, but not on vet. Yes some can be done without a tank but that is providing everyone is experienced. Throw some newer players in the mix and you will probably need a tank if for nothing else but the last boss. No telling how many times I have kicked a fake tank at the last boss simply for wasting everyone's time.

    NOBODY should select a role they can't fulfill. It is a sorry thing for anyone to do, again on anything other than normal dungeons. People shouldn't gimp their team, wasting everyone's time.
  • VinyParsley2016
    VinyParsley2016
    ✭✭✭✭
    Since the beginning of the game, I've pretty much played DW DPS. I don't know, it seemed to go well with the characters I had in my mind, the races I liked to play, and I love that steel tornado animation!!

    Then, on Friday afternoon, I was playing with a new Breton templar DW but everything just felt ... stale. Someone on guild suggested I give her a stave and so I did. Desto staff was fun and when I got to level 15, I turned picked up a resto staff as my weapon swap.

    Friday night I ran my first dungeon as a healer and had a blast. Two people I were with (from my guild) were fun and very helpful, and taught me the basics. It was unlike any build I'd ever run before. By the time the night was over, my Breton was now a pure healer (I completely abandoned the desto staff).

    For about six hours Saturday, I worked my healer. She's a templar, two resto staffs, all magicka and I get health to 17k with health glyphs. I can buff health with food if I think I'm going have trouble in a dungeon but mostly I run magicka regen for food. I ran the entire day as a healer, healing dungeons, dolmens, boss fights, everything. I have biting jabs, the sun fire morph, and the javelin morph for a little damage if I need to run a quest or throw out some DPS.

    Well, the fun came to an end Sunday afternoon. I queued in the group finder and dropped into a dungeon with a newbie and two experienced players (each had over 300 cps). I'd been doing this since Saturday and loving it. I find running with the new players great, and sharing some of their "Oh Wow" experience at running their first dungeon is a reminder of my own first experiences.

    As soon as I hit the dungeon, I sent out a "Hey," to the group and the newbie responded. The other two just took off, running the dungeon. We hit the first set of mobs and they came after me. I roll dodged and started sending up heals but mobs were on me constantly. I had to spend my magicka to kill the mobs in my face. By the end of the second trash fight, I was concerned. By the end of the first boss fight, I send a group whisper: "Does ANYONE have a taunt?"

    The newbie responded with a no; the other two didn't answer. They just kept running. Now, to be clear: my healer is squishy. To many mobs in my face and I'm probably gonna die. So I began to roll dodge like crazy and just heal. I even slotted stamina pots for the first time ever, so I could keep my roll dodge alive.

    Final boss fight: I have two DPS with bows, another with a desto staff, and I'm trying to heal the group. The newbie dps at least had the common sense to hang back and stay out of the boss' face. One of the "experienced" players - the one with bow - couldn't stay out of the red, and felt the need to get in the boss' face. His health would drop to almost nothing in an instant.

    But we got through it. I healed, I roll dodged like a madwoman, I dropped stamina and I healed some more. When we were done, I was kind of proud of myself. I got this group through the dungeon and without a single death. Just as I was feeling good, one of the "experienced" players sends me this gem:

    "Next time DPS!!!"

    Seriously? My Irish temper fired, and I was about to fire off a toxic response when I stopped.

    That could have been me. Not with the snarky whisper, but being the DPS, running a dungeon, checking my DPS like the world revolved around me, and never realizing that the only reason I was able to spam DPS was because somewhere behind me there was a healer keeping me alive. I suddenly thought of all the dungeons I blew out of, proud of myself and my oh so holy DPS, without a word of thanks to the healer.

    So thanks. Really. I get it now.

    (And just a word to the DPS crowd: if you really think you can run a dungeon without a taunt and queue yourself up as a tank, then you freakin better to be able to drop enough burst DPS so that the mobs aren't in your healer's face and (s)he is gulping stamina pots to stay alive. Because if that's what's going on, you're doing it wrong. And the thing is: you'll make it through the dungeon, they will keep you alive, and you will never know.)

    Since the beginning of the game, I've pretty much played DW DPS. I don't know, it seemed to go well with the characters I had in my mind, the races I liked to play, and I love that steel tornado animation!!

    Then, on Friday afternoon, I was playing with a new Breton templar DW but everything just felt ... stale. Someone on guild suggested I give her a stave and so I did. Desto staff was fun and when I got to level 15, I turned picked up a resto staff as my weapon swap.

    Friday night I ran my first dungeon as a healer and had a blast. Two people I were with (from my guild) were fun and very helpful, and taught me the basics. It was unlike any build I'd ever run before. By the time the night was over, my Breton was now a pure healer (I completely abandoned the desto staff).

    For about six hours Saturday, I worked my healer. She's a templar, two resto staffs, all magicka and I get health to 17k with health glyphs. I can buff health with food if I think I'm going have trouble in a dungeon but mostly I run magicka regen for food. I ran the entire day as a healer, healing dungeons, dolmens, boss fights, everything. I have biting jabs, the sun fire morph, and the javelin morph for a little damage if I need to run a quest or throw out some DPS.

    Well, the fun came to an end Sunday afternoon. I queued in the group finder and dropped into a dungeon with a newbie and two experienced players (each had over 300 cps). I'd been doing this since Saturday and loving it. I find running with the new players great, and sharing some of their "Oh Wow" experience at running their first dungeon is a reminder of my own first experiences.

    As soon as I hit the dungeon, I sent out a "Hey," to the group and the newbie responded. The other two just took off, running the dungeon. We hit the first set of mobs and they came after me. I roll dodged and started sending up heals but mobs were on me constantly. I had to spend my magicka to kill the mobs in my face. By the end of the second trash fight, I was concerned. By the end of the first boss fight, I send a group whisper: "Does ANYONE have a taunt?"

    The newbie responded with a no; the other two didn't answer. They just kept running. Now, to be clear: my healer is squishy. To many mobs in my face and I'm probably gonna die. So I began to roll dodge like crazy and just heal. I even slotted stamina pots for the first time ever, so I could keep my roll dodge alive.

    Final boss fight: I have two DPS with bows, another with a desto staff, and I'm trying to heal the group. The newbie dps at least had the common sense to hang back and stay out of the boss' face. One of the "experienced" players - the one with bow - couldn't stay out of the red, and felt the need to get in the boss' face. His health would drop to almost nothing in an instant.

    But we got through it. I healed, I roll dodged like a madwoman, I dropped stamina and I healed some more. When we were done, I was kind of proud of myself. I got this group through the dungeon and without a single death. Just as I was feeling good, one of the "experienced" players sends me this gem:

    "Next time DPS!!!"

    Seriously? My Irish temper fired, and I was about to fire off a toxic response when I stopped.

    That could have been me. Not with the snarky whisper, but being the DPS, running a dungeon, checking my DPS like the world revolved around me, and never realizing that the only reason I was able to spam DPS was because somewhere behind me there was a healer keeping me alive. I suddenly thought of all the dungeons I blew out of, proud of myself and my oh so holy DPS, without a word of thanks to the healer.

    So thanks. Really. I get it now.

    (And just a word to the DPS crowd: if you really think you can run a dungeon without a taunt and queue yourself up as a tank, then you freakin better to be able to drop enough burst DPS so that the mobs aren't in your healer's face and (s)he is gulping stamina pots to stay alive. Because if that's what's going on, you're doing it wrong. And the thing is: you'll make it through the dungeon, they will keep you alive, and you will never know.)


    You are a fool. "No taunt, no heal", you don't even know this basic rule.
    Let me tell you some basic rules as a healer.

    1, Kick the fake tank ASAP.
    2, Kick the bow DPS.
    3, Always stand behind the team.
    4, No taunt, no heal. If adds go after you, run away and heal yourself only.
    5, If you die, yell"WTF? Tank sucks!"
    6, if team wipe, yell "WTF? DPS sucks!"

    Edited by VinyParsley2016 on November 23, 2016 10:38PM
  • Lightninvash
    Lightninvash
    ✭✭✭✭✭
    Since the beginning of the game, I've pretty much played DW DPS. I don't know, it seemed to go well with the characters I had in my mind, the races I liked to play, and I love that steel tornado animation!!

    Then, on Friday afternoon, I was playing with a new Breton templar DW but everything just felt ... stale. Someone on guild suggested I give her a stave and so I did. Desto staff was fun and when I got to level 15, I turned picked up a resto staff as my weapon swap.

    Friday night I ran my first dungeon as a healer and had a blast. Two people I were with (from my guild) were fun and very helpful, and taught me the basics. It was unlike any build I'd ever run before. By the time the night was over, my Breton was now a pure healer (I completely abandoned the desto staff).

    For about six hours Saturday, I worked my healer. She's a templar, two resto staffs, all magicka and I get health to 17k with health glyphs. I can buff health with food if I think I'm going have trouble in a dungeon but mostly I run magicka regen for food. I ran the entire day as a healer, healing dungeons, dolmens, boss fights, everything. I have biting jabs, the sun fire morph, and the javelin morph for a little damage if I need to run a quest or throw out some DPS.

    Well, the fun came to an end Sunday afternoon. I queued in the group finder and dropped into a dungeon with a newbie and two experienced players (each had over 300 cps). I'd been doing this since Saturday and loving it. I find running with the new players great, and sharing some of their "Oh Wow" experience at running their first dungeon is a reminder of my own first experiences.

    As soon as I hit the dungeon, I sent out a "Hey," to the group and the newbie responded. The other two just took off, running the dungeon. We hit the first set of mobs and they came after me. I roll dodged and started sending up heals but mobs were on me constantly. I had to spend my magicka to kill the mobs in my face. By the end of the second trash fight, I was concerned. By the end of the first boss fight, I send a group whisper: "Does ANYONE have a taunt?"

    The newbie responded with a no; the other two didn't answer. They just kept running. Now, to be clear: my healer is squishy. To many mobs in my face and I'm probably gonna die. So I began to roll dodge like crazy and just heal. I even slotted stamina pots for the first time ever, so I could keep my roll dodge alive.

    Final boss fight: I have two DPS with bows, another with a desto staff, and I'm trying to heal the group. The newbie dps at least had the common sense to hang back and stay out of the boss' face. One of the "experienced" players - the one with bow - couldn't stay out of the red, and felt the need to get in the boss' face. His health would drop to almost nothing in an instant.

    But we got through it. I healed, I roll dodged like a madwoman, I dropped stamina and I healed some more. When we were done, I was kind of proud of myself. I got this group through the dungeon and without a single death. Just as I was feeling good, one of the "experienced" players sends me this gem:

    "Next time DPS!!!"

    Seriously? My Irish temper fired, and I was about to fire off a toxic response when I stopped.

    That could have been me. Not with the snarky whisper, but being the DPS, running a dungeon, checking my DPS like the world revolved around me, and never realizing that the only reason I was able to spam DPS was because somewhere behind me there was a healer keeping me alive. I suddenly thought of all the dungeons I blew out of, proud of myself and my oh so holy DPS, without a word of thanks to the healer.

    So thanks. Really. I get it now.

    (And just a word to the DPS crowd: if you really think you can run a dungeon without a taunt and queue yourself up as a tank, then you freakin better to be able to drop enough burst DPS so that the mobs aren't in your healer's face and (s)he is gulping stamina pots to stay alive. Because if that's what's going on, you're doing it wrong. And the thing is: you'll make it through the dungeon, they will keep you alive, and you will never know.)


    tip on healer if you find yourself in that situation always have a pair of DW swords so you can swap heavy attack for stamina regen or get an agility resto for the stam regen on it. I personally run resto destro combo because weakness to elements can make magicka people rack up serious damage and with the one morph if they use ele damage they gain back magicka to help with sustain :) just some thoughts
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    Since the beginning of the game, I've pretty much played DW DPS. I don't know, it seemed to go well with the characters I had in my mind, the races I liked to play, and I love that steel tornado animation!!

    Then, on Friday afternoon, I was playing with a new Breton templar DW but everything just felt ... stale. Someone on guild suggested I give her a stave and so I did. Desto staff was fun and when I got to level 15, I turned picked up a resto staff as my weapon swap.

    Friday night I ran my first dungeon as a healer and had a blast. Two people I were with (from my guild) were fun and very helpful, and taught me the basics. It was unlike any build I'd ever run before. By the time the night was over, my Breton was now a pure healer (I completely abandoned the desto staff).

    For about six hours Saturday, I worked my healer. She's a templar, two resto staffs, all magicka and I get health to 17k with health glyphs. I can buff health with food if I think I'm going have trouble in a dungeon but mostly I run magicka regen for food. I ran the entire day as a healer, healing dungeons, dolmens, boss fights, everything. I have biting jabs, the sun fire morph, and the javelin morph for a little damage if I need to run a quest or throw out some DPS.

    Well, the fun came to an end Sunday afternoon. I queued in the group finder and dropped into a dungeon with a newbie and two experienced players (each had over 300 cps). I'd been doing this since Saturday and loving it. I find running with the new players great, and sharing some of their "Oh Wow" experience at running their first dungeon is a reminder of my own first experiences.

    As soon as I hit the dungeon, I sent out a "Hey," to the group and the newbie responded. The other two just took off, running the dungeon. We hit the first set of mobs and they came after me. I roll dodged and started sending up heals but mobs were on me constantly. I had to spend my magicka to kill the mobs in my face. By the end of the second trash fight, I was concerned. By the end of the first boss fight, I send a group whisper: "Does ANYONE have a taunt?"

    The newbie responded with a no; the other two didn't answer. They just kept running. Now, to be clear: my healer is squishy. To many mobs in my face and I'm probably gonna die. So I began to roll dodge like crazy and just heal. I even slotted stamina pots for the first time ever, so I could keep my roll dodge alive.

    Final boss fight: I have two DPS with bows, another with a desto staff, and I'm trying to heal the group. The newbie dps at least had the common sense to hang back and stay out of the boss' face. One of the "experienced" players - the one with bow - couldn't stay out of the red, and felt the need to get in the boss' face. His health would drop to almost nothing in an instant.

    But we got through it. I healed, I roll dodged like a madwoman, I dropped stamina and I healed some more. When we were done, I was kind of proud of myself. I got this group through the dungeon and without a single death. Just as I was feeling good, one of the "experienced" players sends me this gem:

    "Next time DPS!!!"

    Seriously? My Irish temper fired, and I was about to fire off a toxic response when I stopped.

    That could have been me. Not with the snarky whisper, but being the DPS, running a dungeon, checking my DPS like the world revolved around me, and never realizing that the only reason I was able to spam DPS was because somewhere behind me there was a healer keeping me alive. I suddenly thought of all the dungeons I blew out of, proud of myself and my oh so holy DPS, without a word of thanks to the healer.

    So thanks. Really. I get it now.

    (And just a word to the DPS crowd: if you really think you can run a dungeon without a taunt and queue yourself up as a tank, then you freakin better to be able to drop enough burst DPS so that the mobs aren't in your healer's face and (s)he is gulping stamina pots to stay alive. Because if that's what's going on, you're doing it wrong. And the thing is: you'll make it through the dungeon, they will keep you alive, and you will never know.)

    Since the beginning of the game, I've pretty much played DW DPS. I don't know, it seemed to go well with the characters I had in my mind, the races I liked to play, and I love that steel tornado animation!!

    Then, on Friday afternoon, I was playing with a new Breton templar DW but everything just felt ... stale. Someone on guild suggested I give her a stave and so I did. Desto staff was fun and when I got to level 15, I turned picked up a resto staff as my weapon swap.

    Friday night I ran my first dungeon as a healer and had a blast. Two people I were with (from my guild) were fun and very helpful, and taught me the basics. It was unlike any build I'd ever run before. By the time the night was over, my Breton was now a pure healer (I completely abandoned the desto staff).

    For about six hours Saturday, I worked my healer. She's a templar, two resto staffs, all magicka and I get health to 17k with health glyphs. I can buff health with food if I think I'm going have trouble in a dungeon but mostly I run magicka regen for food. I ran the entire day as a healer, healing dungeons, dolmens, boss fights, everything. I have biting jabs, the sun fire morph, and the javelin morph for a little damage if I need to run a quest or throw out some DPS.

    Well, the fun came to an end Sunday afternoon. I queued in the group finder and dropped into a dungeon with a newbie and two experienced players (each had over 300 cps). I'd been doing this since Saturday and loving it. I find running with the new players great, and sharing some of their "Oh Wow" experience at running their first dungeon is a reminder of my own first experiences.

    As soon as I hit the dungeon, I sent out a "Hey," to the group and the newbie responded. The other two just took off, running the dungeon. We hit the first set of mobs and they came after me. I roll dodged and started sending up heals but mobs were on me constantly. I had to spend my magicka to kill the mobs in my face. By the end of the second trash fight, I was concerned. By the end of the first boss fight, I send a group whisper: "Does ANYONE have a taunt?"

    The newbie responded with a no; the other two didn't answer. They just kept running. Now, to be clear: my healer is squishy. To many mobs in my face and I'm probably gonna die. So I began to roll dodge like crazy and just heal. I even slotted stamina pots for the first time ever, so I could keep my roll dodge alive.

    Final boss fight: I have two DPS with bows, another with a desto staff, and I'm trying to heal the group. The newbie dps at least had the common sense to hang back and stay out of the boss' face. One of the "experienced" players - the one with bow - couldn't stay out of the red, and felt the need to get in the boss' face. His health would drop to almost nothing in an instant.

    But we got through it. I healed, I roll dodged like a madwoman, I dropped stamina and I healed some more. When we were done, I was kind of proud of myself. I got this group through the dungeon and without a single death. Just as I was feeling good, one of the "experienced" players sends me this gem:

    "Next time DPS!!!"

    Seriously? My Irish temper fired, and I was about to fire off a toxic response when I stopped.

    That could have been me. Not with the snarky whisper, but being the DPS, running a dungeon, checking my DPS like the world revolved around me, and never realizing that the only reason I was able to spam DPS was because somewhere behind me there was a healer keeping me alive. I suddenly thought of all the dungeons I blew out of, proud of myself and my oh so holy DPS, without a word of thanks to the healer.

    So thanks. Really. I get it now.

    (And just a word to the DPS crowd: if you really think you can run a dungeon without a taunt and queue yourself up as a tank, then you freakin better to be able to drop enough burst DPS so that the mobs aren't in your healer's face and (s)he is gulping stamina pots to stay alive. Because if that's what's going on, you're doing it wrong. And the thing is: you'll make it through the dungeon, they will keep you alive, and you will never know.)


    You are a fool. "No taunt, no heal", you don't even know this basic rule.
    Let me tell you some basic rules as a healer.

    1, Kick the fake tank ASAP.
    2, Kick the bow DPS.
    3, Always stand behind the team.
    4, No taunt, no heal. If adds go after you, run away and heal yourself only.
    5, If you die, yell"WTF? Tank sucks!"
    6, if team wipe, yell "WTF? DPS sucks!"

    Thise are some good rules. I cant do that though. As much as not finishing a dungeon annoys me at times, pugs that are really really messed up are some of the most fun i have in dungeons.

    I know everyone just wants to get done and get out right? Well ive done dungeons. A lot of dungeons. A lot of times. Even with the revamp and new gears most dungeons are pretty boring. What isnt Boring? people who have no idea what they are doing!

    It is a fun gigantic ball of chaos! The only time it really gets to me is when someone wants to run their mouth. Sure the tank cant hold agro the dps sucks and i fell asleep a couple times in that last boss and people died, but so what?! we are going to get through this dungeon! So pull up your big boy pants shut up, stop calling people newbs and here we go!!! Ok some rez that guy i wasnt ready... here we go.... now!
    Edited by vyndral13preub18_ESO on November 23, 2016 10:56PM
  • Thrihler
    Thrihler
    Are there any good links to good builds for a Breton Templar with resto/destro staffs? I'm only level 18 but would like to know what to aim for. Thanks
    Edited by Thrihler on January 15, 2017 6:22AM
  • Blackt00thGrim
    I see a few people have mentioned damage vs. utility/ heals, but wanted to chime in. I'm no Deltia, but I do get "nice heals" and guild invites regularly, so I must be doing something right. My experience is this:

    Utility is as imports as heals. When you have rapid regen and extended ritual running, you should be able to focus on tossing shards directly on top of the tank, and timing repentance after 3 kills or so. Just these two things will make you a hero in the eyes of most groups. Remember to not spam shards, though. Too many makes them hard to pick up. Watch to see them get picked up.

    Dps is valuable. However, there are only two damage abilities I run all the time: shards and radiant oppression. If you have two stam dps, or otherwise don't need elemental drain, I slot elemental blockade. Blockade is very good, use it if you can. Heavy attacking with a lightning destro provides aoe and debuffs, while regenerating magicka. Use radiant oppression to execute enemies at the end of pulls for quicker runs, and at that point in the fight, everyone will be pretty safe on health. Practice block cancelling the channeling, this is especially true for bosses. Sweeps is a great ability, but I feel closing to melee range is not what a healer should be doing.

    Breath of life is best used on your damage bar. I stay on my destro staff at most times. Having a big heal easily available provides a nice safety net for you, so you don't have to worry when dpsing. Only use at 50% health or less to save magicka.

    Repentance is awesome, use it. It's a free heal and helps the tank. Stam dps love it too. Don't wait until after the fight. Use it after a few enemies drop. I don't care what anyone says, it is the better morph. You will learn to love it.

    Cost reduction beats regen. You really don't need to stack regen that much. Use potions regularly, and weave heavy attacks. This allows for more spell power on your heals and damage.

    Well I have rattled on long enough. If you practice these few things, your runs will be smoother, and you can carry some dead weight dps wise. Even an unskilled player like myself can look like a great healer if you are just doing those things.
    Edited by Blackt00thGrim on January 15, 2017 1:55PM
Sign In or Register to comment.