ICP and WGT vaults - reduce keys to open, boost the drop or remove some traits?

lardvader
lardvader
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Is it reasonable to ask for a little reduction to number of keyfragments you need to open these 2 vaults? Being able to use any type of key to open is good, but 150 of them for 2 items that usually drop in either training or prosp?

I think one of the following things should be changed:
  • Reduce number of keys to 100 (or even 60)
  • Boost drop to 3 items
  • Remove training and prosperous (this should be done regardless)

Thoughts?
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  • Dasovaruilos
    Dasovaruilos
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    Yeah, when I started farming SPC I always kept track of those fragments because I expected something really good from the chests.

    Then I opened a few and got nothing more than decon material and basically stopped paying attention at all. The other day I had 450 keys on my bank.

    I think they should at least make jewelry a guaranteed drop like in dolmens or increase the chance a lot.

    I opened about 10 to 15 WGT chests and never once got a piece I used later.

    I agree to any improvement to that system to make it really worth it to achieve.
  • Alucardo
    Alucardo
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    Seems reasonable. I'd be fine with lowering the key amount OR boosting it to 3-4 drops.
  • bebynnag
    bebynnag
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    Alucardo wrote: »
    Seems reasonable. I'd be fine with lowering the key amount OR boosting it to 3-4 drops.

    ^^This^^
  • Riga_Mortis
    Riga_Mortis
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    Keep it as it is because you can either run the dungeon for spellpower cure or just farm fragments in the sewers to open the chest for the same set.

    Also just run the dungeon on normal for even quicker farming runs for the gear you are after.
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  • Mush55
    Mush55
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    Yup lower the amount of keys to 60, and for gods sake remove the trash traits. So fed up of the grind being multiplied 3 times over , will I get the piece I need will I get the correct trait I need will I get any thing I can actually use.

    It's like an onion remove one skin only to be faced with another.
  • UrbanMonk
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    Already in Junk thread of ZOS...
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  • DurzoBlint13
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    they make it so you do not even have to run the dungeon to get the sets and still people want it easier? Really? You can just farm the sewers for the Key Fragments now AND the sets drop in blue on normal, so I do not see why it needs to be even easier
  • Midori_Oku
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    Is it just me or does it seem like only armor drops from Lord Warden? I have ran it quite a bit on vet and have yet to see a weapon (other than his special drop) or jewelry piece drop. The only way I've seen any jewelry from the dungeon is to get it from the chest with keys.
    Edited by Midori_Oku on November 21, 2016 4:51PM
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  • Lord_Eomer
    Lord_Eomer
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    lardvader wrote: »
    Is it reasonable to ask for a little reduction to number of keyfragments you need to open these 2 vaults? Being able to use any type of key to open is good, but 150 of them for 2 items that usually drop in either training or prosp?

    I think one of the following things should be changed:
    • Reduce number of keys to 100 (or even 60)
    • Boost drop to 3 items
    • Remove training and prosperous (this should be done regardless)

    Thoughts?

    Soo far pathetic drops for me, getting SPC Bow, 2H Maul, Imperiun Staff and ton of Essence Thief.

    Wasted like 1500 shards, Where is intelligent drop system?

    If drops are intelligent then no need for above changes and I do not know i am getting ton of Impents gear only..
    Edited by Lord_Eomer on November 21, 2016 5:05PM
  • Drummerx04
    Drummerx04
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    I'd say just find a farming group for the IC dungeons. You get something like 40+ key fragments for each run on vet and a good group can clear wgt/icp pretty darn fast. Not exactly a revolutionary suggestion for sure, but I find that to be the most effective way to get key fragments by far.

    Jewelry also drops somewhat regularly for my groups in vicp/vwgt, so they do exist and are relatively obtainable.
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