I would like to get the chance to mentor an npc that has been turned in to a vampire, instead of just deciding whether they live or die. I get the choice to teach them how to live as a vampire, and this mission would only be accessible for master vampires that have been a vamp for a certain amount of time, or has achieved some sort of prerequisite.
Similar to the crown store merchant and banker, the vampire npc could either be a thrall or familiar of some sort. It would provide the vamp player with unique Blood Potions that become craft-able after the player learns the recipe mix of innocent humanoid blood, necro ash, and unholy blessing.
Innocent Humanoid Blood: acquired from innocent npcs.
Necro Ash: acquired from killed necromancers killed by fire.
Unholy Blessing: acquired from a dead priest that was first fed on.
Blood Potion benefits could be: Increased speed, increased jumping height, and increased attack power for 10 minutes. I don't know. I just want something.
Thanks for reading.
Edited by Ethromelb14_ESO on November 20, 2016 1:16AM Motto: Make deceivers believers.
Strength of character is not a physical thing. -EWalking a mile in someone else's shoes, has nothing to do with the path taken. -E
An accusation of elitism, is an indirect recognition of one's own inferiority. -E
The best way to prove someone wrong, is to do better yourself. -E
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