Woodcutting,Mining and fishing

KimoBitz
KimoBitz
✭✭✭
So what if ZOS could make these three proffesions more deep.Adding a skill line to each one of these,and also putting various axes with diffrent material like (iron axe,steel axe etc)to cut diffrent types of wood and same goes to mining and fishing.For mining ZOS could make mining spots where players could go there and grind.Wood could be obtain from trees rather than searching for logs.This whole idea came from runescape
Edited by KimoBitz on November 18, 2016 9:16AM
  • bebynnag
    bebynnag
    ✭✭✭✭✭
    KimoBitz wrote: »
    So what if ZOS could make these three proffesions more deep.Adding a skill line to each one of these,and also putting various axes with diffrent material like (iron axe,steel axe etc)to cut diffrent types of wood and same goes to mining and fishing.For mining ZOS could make mining spots where players could go there and grind.Would could be obtain from trees rather than searching for logs.This whole idea came from runescape

    sounds more like minecraft!
  • KimoBitz
    KimoBitz
    ✭✭✭
    KimoBitz wrote: »
    So what if ZOS could make these three proffesions more deep.Adding a skill line to each one of these,and also putting various axes with diffrent material like (iron axe,steel axe etc)to cut diffrent types of wood and same goes to mining and fishing.For mining ZOS could make mining spots where players could go there and grind.Would could be obtain from trees rather than searching for logs.This whole idea came from runescape

    sounds more like minecraft!

    No,Not really.In skyrim when you wanted to mine you just grab a pickaxe press X or A and just wait you'll notice that your charcter's animation is ongoing while wherever you're mining is being added to your inventory.What Im suggesting is that ZOS should add to the map mining spots each mining spot has diffrent type of materials and each material needs a specific type of pickaxe to mine and the same thing goes for wood and fishing however wood could be obtained anywhere through out tamriel.(This is a map from runescape showing a mining spot)
    Edited by KimoBitz on November 18, 2016 9:25AM
  • Naughty_Ryder
    Naughty_Ryder
    ✭✭✭
    Runescape! :D
    Fairies are invisible and inaudible like angels. But their magic sparkles in nature.

    - I solemnly swear that I am up to no good.
  • RiddleDiddle
    RiddleDiddle
    ✭✭
    Yeeeaaaaahh...... i insta thought about Runescape, that means RAAATHER not
    ( ノ ゚ー゚)ノ My Copying Skills Are Great ヽ(゚ー゚ヽ)

    Greetings from the advice Horker
  • emanuele175b16_ESO
    Collecting materials is a part of the exploration. I wouldn't like to go in fixed spots to get what i need for crafting. And sincererly i wouldn't do.
    Crafting is interesting just because getting materials is easy and fast in order to spend less time grinding and more time at the stations getting experience and items.
  • BlanketFort
    BlanketFort
    ✭✭✭✭
    I hated that about runescape.
    It wasn't enough that I was already holed up in my room, curtains closed, the single source of light coming from my PC screen, and crouched over like a hobgoblin and mining away... But I was also stuck in an underground mine in-game, moving in a pattern to miserably chip away at coal ores, no ray of virtual sunshine.
    Don't bring that weak sauce into ESO, for the love of all that is scrumptious, don't.
    Edited by BlanketFort on November 18, 2016 12:44PM
  • PS4_ZeColmeia
    PS4_ZeColmeia
    ✭✭✭✭✭
    I think this is a fun idea for cyrodiil, more things to capture and protect is a good idea
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    KimoBitz wrote: »
    So what if ZOS could make these three proffesions more deep.Adding a skill line to each one of these,and also putting various axes with diffrent material like (iron axe,steel axe etc)to cut diffrent types of wood and same goes to mining and fishing.For mining ZOS could make mining spots where players could go there and grind.Wood could be obtain from trees rather than searching for logs.This whole idea came from runescape

    No. Not needed and not wanted. Pointless as the current system for harvesting is just fine. We do not need specialized tools for harvesting matts. Especially choosing to make harvesting certain matts and leaving the rest the same.

    It is deep enough as it is.
  • lagrue
    lagrue
    ✭✭✭✭✭
    No. I appreciate that you're trying to think about this - but this is one of the last things ZOS should be doing.

    Firstly this would destroy the economy completely... if you have "veins" or unlimited mining spots, then materials lose all value, refined materials and Pitch/Rosin/Wax would all drop in value like insane. Making Armour would become 'easy mode.' The reason endless mining spots worked in Skyrim is because it's a single player game and there is NO economy for the stuff you mine.

    Secondly - the last thing I want is to go around carrying 50 different axes and 50 different pickaxes and 12 different fishing rods to farm for stuff. You're basically asking them to fill our inventory with pure garbage.

    Lastly - there would be absolutely no incenctive whatsoever to not just for from icon to icon on the map and go to main areas - there would be little to no reason to go off the beaten path and explore.

    No, no and no.

    Signed, Lagrue
    Edited by lagrue on November 19, 2016 3:12AM
    "You must defeat me every time. I need defeat you only once"
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
    ✭✭✭✭✭
    ✭✭
    Here is what ZoS should actually add...and that is Skinning animals instead of dropping scraps..atm that is the only profession that is exploitable since u can have 1 guy killing and 12 just afk looting... I don't think u can have more ppl mining or harvesting the same nodes...besides skinning is a basic thing that should be available in order to harvest leather...let aside that our 10% chance for x2 mats doesn't affect scraps cuz u don't harvest but u basically kill and loot :(
  • Junipus
    Junipus
    ✭✭✭✭✭
    This isn't Skyrim people.

    They even re-released Skyrim with new graphics and pretty effects so you lot can play both games.

    If you want to add a single player RPG element into an MMO then I want tanks and base building.
    The Legendary Nothing
  • builder680
    builder680
    ✭✭✭
    I really don't want to have to carry about 13 different pickaxes thanks.
Sign In or Register to comment.