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CP switching

Mayrael
Mayrael
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I think we all know how important are CPs. We all tested houndrets of setups to find perfect ones for our toons to be DPS/tank/healer. But what if we want to switch between these roles? It is a long lasting issue that causes many in game problems (like if you are DPS, queque in DF is over an hour, while for healers its under 1 min), and Im not the first one who would like to some adjustment to current state. I understand that there needs to be some cost of CP changes, but why not allow us to save our CP setups (max 3-5) and switch between them for free? For more immersion it can be bound to e.g. campfire (like in one game where you can kill some monsters) and meditate to switch between setups (just an example). This way you can prepare before any activity like to be a tank in a dung A, a healer in a dung B, while being DPS in PvP. If you want to switch in the middle of a dung or generaly without campfire, you will have to pay as usual, but you wont have to go through whole CP reset process. I think its balanced solution to keep us from mindless CP relocation at no cost, and allowing us at the same time to switch between roles we like to play. Thoughts?
I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • AzuraKin
    AzuraKin
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    not worth the time imo to implement. its only 3000 gold to respec cp which is dirrrt cheap. most people run designated role on toons like me i run 1 tank, 2 stam dps, 1 mage dps 2 healers and 2 hybrid dps-healers. each one is different for example 1 templar healer is a tbs mothers sorrow build and the other templar is kagrenacs transmutation healer.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • Rune_Relic
    Rune_Relic
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    Actualy there is every reason to to make all respecs FOC.
    The same as being able to select any passive and active when levelling up.
    Why is the vertical progression free and the horizontal progression costed ?
    You have to grind for CP.
    You have to grind for skill levelling and skill points.
    You've already earnt them or have to earn them....so why double dip with gold too ?

    Being able to swicth builds at leisure is a fundamental aspect of horizontal progression.
    Just like putting on a new set of clothes in the morning, or taking a different set of tools to a different job at work.
    Imagine all your tools were locked in a different cupboard and you had to pay gold every time you want a different tool you were already experienced with and know how to use.
    Are you really in effect, going to a shop and buying a new tool for every job ..even though it was earnt and paid for ?
    Edited by Rune_Relic on November 16, 2016 12:25PM
    Anything that can be exploited will be exploited
  • AzuraKin
    AzuraKin
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    really dude? i get vide you and op have never played a real rpg game. in old school rpg's you dont have a respec option. you can *** your character up big time by making the wrong choices. and that is what the gold cost is for. that one of the sale points for me on camelot unchained you gotta pick wisely on how you build your character(s) because you can gimp them.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • Asardes
    Asardes
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    You need to move CPs around sometimes only if going from PvP to PvE (ex. resistant and bastion) or changing role from healer/tank to DD. Otherwise you don't really need to change that often. Maybe if you want to hyper-optimize something when aiming for the leaderboards you can allocate them to the point in accordance to specific gear bonuses (ex. elfborn/precise strikes) and conditions (ex. hardy, thick skinned, elemental defender).
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    oh the joys of when we had soft caps and no CP's and all you had to do was put all points into health and just switch gear to become magicka or stamina, dps, tank, healer
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