Dear Zos -
GIVE US MORE CLASSES PLEASE!
Dear Zos -
JADED and FED UP does not even begin to cover it. So to be fair, lets start from the beginning.
After playing Beta, I remember pre-ordering the game I was so impressed. I remember creating my first character, a tank. I was hooked, captivated and delighted. I remember starting up the Storm Guides guild, probably the oldest international guild on the EU server. I remember meeting people and inviting them to my guild, because they were just as excited, and like me, could not wait to pay their subs. By the time I got to my 8th character, I was still loving the game, v16's all of them. (That's 128 Veteran levels of game play, not noob grinding, for those that don't know.).
So much changed. Vet levels got nuked through sheer apathy (I was one of thousands that thought that was a terrible idea, but no-one listened). Mechanics goal posts were shifted, rearranged, then shifted again. Still I paid my subs. I even spent crowns buying 2 more character slots, to build and play another 2 unsurprisingly familiar classes. Stam build this, magicka build that...blah blah blah. And this level 50 max-cap thing? I totally DO NOT FEEL like I am progressing anymore. You can grind to level 50 in like 2 days now, and that's what everyone is doing. The first question people ask my guild when they join, is 'how quickly can I max level. Gosh I remember the early days of people asking totally different questions - sad really, something has been lost.
3 years into the game, and we still have the same old 4 classes we had to start with. Zos, in your ambitious vision to promote the New ZosWorld Order of DLC variety and new content, you have missed the most obvious progression in the game that has been crying out for ages. Character classes. Shame on you folks! Shame!
Do you think we are absolute idiots to sell us 4 more character slots, that allow us to play the same classes again? We are sick and tired of fiddling and faffing our builds to get an inevitable Stam or Magicka build out of 4 classes. The 'Feed them Cake' (literally and figuratively) attitude has to go. Get real and at least indicate to the community that your heads are not shoved up that dark tunnel where even ogres are afraid to go?
How about alternate character classes like a druid as a healing type, with new spells and abilities. A dark necromancer or magician to balance the Sorc class. A paladin or berzerker to add spice to the DK class. A new thieving type, or even a hardcore assassin would be a nice change to a nightblade.
Hell, I would even pay crowns to own a new character class.
I remember paying subs. Now, not a chance in hell I am going to pay subs again until you, dear beloved Zos, wake up and remember .. us.
GIVE US MORE CLASSES PLEASE!
[Edit to remove mention of petition]
I don't want to see more classes (partly because I'd need more character slots), and I'd much rather see new skill lines added that any class can get access to (like the guild skill lines)
[Edit to remove mention of petition]
People... please, stop calling necromancers. They are the bad guys in TES lore... they are an order created by Mannimarco, that swore to destroy everything, from Aedra to Daedra (from that perspective they can be the real good guys, but no) and whose hobby is to capture souls.
If you want to play a necro, go try Diablo 2 or the new season of Diablo 3... there's a good necro
old_mufasa wrote: »I have to ask why do you people assume you have delete a character if they add a new class? Most MMORPGs give you at least 1 free character slot when they add a new class...
It's also very common to add a new class after a few years that a games been out... and those games that added those new class's were not destroyed by the addition of a new class....
So really what's the fear of adding a new class? afraid you can't handle it? or it will beat your current meta build? It seems really irrational to scream no new class's as if it's some zombie plague running at you.
About the deletion thing, ZOS would have to increase the limit if someone already have 12 characters. It is something that they could do.
People do not like new classes for different reasons. They feel that it will make balance even worse, they think the classes we have already cover everything we could want (they do not), they don't like the class system at all and would rather have new skills, they don't want to level a different character...
I for one want not a "new" class, but the old, scrapped Warden class to make a comeback. It had two skill lines that I wanted for two of my existing characters, and I would reroll if it was released (it would hurt to reload my Argonian, though, after all that fishing...).
When you look at the changes, progression has shifted from your overall level to the actual content of the game. Thats fundamentally a good thing. It means that your progress is rooted in the elements of the game and not just cranking up the level cap.