PLEASE address the skill acquisition for 50+ levels
At level V55, I was still wearing a level 49 (notice that is not V49) helmet. Normally, I would create a piece of armor when one doesn’t drop though loot. I can’t do that now because I no longer get regular skill points. When I did get one, I had to choose between fleshing out my abilities, upgrading crafting (weapons, armor, provisions, alchemy), or utilizing the skills for the new DLC (thief and assassin guilds). I am a Nightblade that uses medium armor so I have a choice of weapon or armor, one skill does not cover both as it would if I were heavy armor.
I played missions, dungeons, dolmens and world bosses hopping to get armor drops but only heavy and light armor have been dropping routinely. The dropped medium armor may be at my level but it rarely drops and when it does it supports health or magic rather than stamina, which I need to in order avoid running out of stamina before the boss or killer mobs are dead. I could enchant to favor stamina if I had enough skill points to raise my enchant skill past the level 30. I do receive sets. At one time I had a full set of Purples…for heavy armor. I also looted an almost full set of blues for the light armor. Only unrelated pieces for medium and those favored magic over stamina. (If I use heavy or light armor I lose all my stamina buffs that are received for wearing medium armor. Then I don’t have enough stamina to finish the fight.) Saying I should frequent those areas is not a valid answer…they don’t drop skill points either.
I asked in chat about gaining skill points and was told the only way to gain them actively was to farm skyshards or PvP. To play PvP when I am seriously under geared would be insane since I could do little more than present myself as fodder for those already high enough that armor level isn’t an issue. Farming skyshards means racing through maps to grab whatever skyshards are out in the open which isn’t playing at all. (I prefer to clear a map before moving on.) As I advance through levels and the auto leveling deteriorates on my armor and weapons I will be at a greater disadvantage because the leveling buff wans and I am still in the same low-level armor.
Eventually, I will require someone other to play the game for me by asking another player to craft my armor, weapons, health pots, and provisions. Or…to have someone higher than v160 walk me through dungeons or carry me through group fights. This is not how I want to play a game. I paid for the game, I pay the subscription fee monthly, I should be able to do these things myself. I should be able to play the game myself rather than have someone other do all the work for me.
Since there is a limit to how many active abilities that can be used at once, where is the harm in continuing to give 1 skill point upon leveling. Even if a player was able to unlock every passive and active skill, they cannot use them all at once. PLEASE address the skill acquisition for 50+ levels and bring skill points for leveling back after Level 50.