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Dual sword or Dagger for stam sorc?

unlord116
unlord116
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Hi all,

I've been a stam sorc since launch and now that the class is strong, I want to fine tune my favorite character. Im stuck as to use 2 swords or 2 daggers. Will the +flat damage from sword be better then crit chance from daggers?

I know end game I will want 2 VMA daggers but the in meantime not sure what to use.

My current build is Orc Stam Sorc with 5 Fiord Legacy (run speed stacking!) 3 agility jewelery 2 Kra’gh
7 Medium
I'm thinking of using Endurance set for my 2 weapons since it seems that its the set that gives the most bonus for 2 piece.

Thoughts?

On a side note, I assume the old rule still apply for Crit Chance/Crit damage? We want to have it even right? With CP I think I will be +60% damage (50base + 10 from CP). Meaning unless my crit chance is over 60%, I should use Thief mundus right? If crit chance is over 60, then I use Shadow?
Edited by unlord116 on October 20, 2016 4:33PM
  • Mic1007
    Mic1007
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    Daggers for sure. And never drop the Thief unless you somehow have like 70% crit without it. It should be around 65% if you use TBS. As a Stam Sorc, Crits are necessary for self-heals.
    @Mic1007
    Champion Rank 900+
    DC/AD/EP
    PC NA

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • W0lf_z13
    W0lf_z13
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    dw swords for magicka ... daggers/maces/axes for stam
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

    ☣☣☣   |     Alliance ~Daggerfall Covenant~     |     Server ~NA PC~     |     CP's ~2156~     |     ☣☣☣
  • unlord116
    unlord116
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    Thanks guys, that was quick!
  • Teletesselator
    I read you guys saying this (and I've been having similar questions) but I can't seem to find any value listed anywhere in the game that would make any one DW pair or combo better or worse than any other. They /seem/ to all be identical! Radius, Damage, Enchants, CP category descriptions, you name it - all exactly the same.

    So, my question is: Where are you guys getting this information? Where is there any evidence that a dagger and an axe is better or worse than a sword and a mace... or two daggers vs. two axes... whatever.

    Huh? What have I missed here?
    Edited by Teletesselator on October 20, 2016 5:33PM
  • Danksta
    Danksta
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    I read you guys saying this (and I've been having similar questions) but I can't seem to find any value listed anywhere in the game that would make any one DW pair or combo better or worse than any other. They /seem/ to all be identical! Radius, Damage, Enchants, CP category descriptions, you name it - all exactly the same.

    So, my question is: Where are you guys getting this information? Where is there any evidence that a dagger and an axe is better or worse than a sword and a mace... or two daggers vs. two axes... whatever.

    Huh? What have I missed here?

    The twin blade and blunt passive in the DW skill line.
    BawKinTackWarDs PS4/NA

  • Dreyloch
    Dreyloch
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    I read you guys saying this (and I've been having similar questions) but I can't seem to find any value listed anywhere in the game that would make any one DW pair or combe better or worse than any other. They /seem/ to all be identical! Radius, Damage, Enchants, CP category descriptions, you name it - all exactly the same.

    So, my question is: Where are you guys getting this information? Where is there any evidence that a dagger and an axe is better or worse than a sword and a mase... or two daggers vs. two axes... whatever.

    Huh? What have I missed here?

    It's the passives in the DW weapon skill line. Swords increase weapon damage, daggers increase crit, axes do something with bleeds, and maces improve armor/spell penetration. (just off the top of my head, one of those might be wrong).
    "The fear of Death, is often worse than death itself"
  • unlord116
    unlord116
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    Ah one more question @W0lf_z13 @Mic1007

    What enchantment should I use? on my bow and dual wield.
  • W0lf_z13
    W0lf_z13
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    i personally would go weapon damage / absorb stam
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

    ☣☣☣   |     Alliance ~Daggerfall Covenant~     |     Server ~NA PC~     |     CP's ~2156~     |     ☣☣☣
  • W0lf_z13
    W0lf_z13
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    @Teletesselator

    Twin Blade and Blunt

    Passive Rank I WHILE DUAL WIELDING
    Grants a bonus based on type of weapon equipped:
    Each axe gives your melee attacks a 4% chance to bleed enemies for [x] Physical Damage over 6 seconds.
    Each mace causes your attacks to ignore 5% of an enemy's Physical Resistance.
    Each sword increases your damage done by 1.5%.
    Each dagger increases your Weapon Critical rating. (by 2%)
    Dual Wield Rank 41
    -- -- --
    Rank II WHILE DUAL WIELDING
    Grants a bonus based on type of weapon equipped:
    Each axe gives your melee attacks a 8% chance to bleed enemies for [x] Physical Damage over 6 seconds.
    Each mace causes your attacks to ignore 10% of an enemy's Physical Resistance.
    Each sword increases your damage done by 2.5%.
    Each dagger increases your Weapon Critical rating. (by 5%)
    Dual Wield Rank 50
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

    ☣☣☣   |     Alliance ~Daggerfall Covenant~     |     Server ~NA PC~     |     CP's ~2156~     |     ☣☣☣
  • Teletesselator
    Oh yeah... "Twin Blade and Blunt"

    Dang-it, I hate it when that happens! :disappointed:

    :blush:
    ESO_TwinBladeAndBlunt.jpg

    Of course, I guess it only applies if this is unlocked... :innocent: .

    .
    Edited by Teletesselator on October 20, 2016 5:58PM
  • DurzoBlint13
    DurzoBlint13
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    Danksta wrote: »
    I read you guys saying this (and I've been having similar questions) but I can't seem to find any value listed anywhere in the game that would make any one DW pair or combo better or worse than any other. They /seem/ to all be identical! Radius, Damage, Enchants, CP category descriptions, you name it - all exactly the same.

    So, my question is: Where are you guys getting this information? Where is there any evidence that a dagger and an axe is better or worse than a sword and a mace... or two daggers vs. two axes... whatever.

    Huh? What have I missed here?

    The twin blade and blunt passive in the DW skill line.

    this! passives are the most important skills in the game. If you are not using them, you are never going to perform as well as those that are using them
    example= mag-plar activating any Dawns Wrath ability grants Minor Sorcery (5% Spell power increase) to them and anyone in their group
  • Ghost-Shot
    Ghost-Shot
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    Daggers for pve, swords or maces for pvp.
  • W0lf_z13
    W0lf_z13
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    maces would def better than daggers pvp wise ( since crit isnt TOO important because of shields ) with maces you would get the ignoring of armor which is always nice
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

    ☣☣☣   |     Alliance ~Daggerfall Covenant~     |     Server ~NA PC~     |     CP's ~2156~     |     ☣☣☣
  • Teletesselator
    But, all this we're talking about here ONLY applies to Dual Wield equipped characters who also have this passive enabled. Other than that, am I correct in thinking that there is no difference AT ALL (besides looks!) between mace, sword, dagger, and axe?

    Yes?
  • runagate
    runagate
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    There used to be a two-hander passive of some sort like this did there not? Back when there was the one that increased the chance to proc your enchant?

    Absorb stamina is suboptimal as an enchant as the CP passive Might increases the damage of physical, poison and disease. So in general for a straight damage dealer with stamina-based abilities you'll want to use a Poison enchant. Disease's "status effect" is reducing the healing taken on an enemy but that is rarely useful outside PvP.
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    I use a precise dagger and a sharpened sword. Sitting on 75% crit I opted for the extra damage increase of the sword. Seems adequate enough for me so far
  • Mettaricana
    Mettaricana
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    I'm running oohodian axe sharpened and s spriggan dagger precise I prefer dual daggers sharpened....
  • Unsent.Soul
    Unsent.Soul
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    Precise dagger / sharpened axe.

    What I have, currently... any opinions?

    Rather basic build. Just hit 50 and crafted 5x TBS, 3x agility jewelry and 4x night mothers DW and a night mothers bow.

    Figure it'll work till I find replacements.
  • GreenSoup2HoT
    GreenSoup2HoT
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    Can anybody answer this question for me?

    Does the Mace/Maul penetration value get smaller when you have penetration sets, debuffs, penetration cp? Is the 20% calculated after the sets/debuffs/cp or is it first?
    PS4 NA DC
  • Mic1007
    Mic1007
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    But, all this we're talking about here ONLY applies to Dual Wield equipped characters who also have this passive enabled. Other than that, am I correct in thinking that there is no difference AT ALL (besides looks!) between mace, sword, dagger, and axe?

    Yes?

    You are right, but why Dual Wield if you're not using the passives?
    @Mic1007
    Champion Rank 900+
    DC/AD/EP
    PC NA

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    Mic1007 wrote: »
    But, all this we're talking about here ONLY applies to Dual Wield equipped characters who also have this passive enabled. Other than that, am I correct in thinking that there is no difference AT ALL (besides looks!) between mace, sword, dagger, and axe?

    Yes?

    You are right, but why Dual Wield if you're not using the passives?

    Maybe not levelled to it yet?
  • Teletesselator
    Mic1007 wrote: »
    But, all this we're talking about here ONLY applies to Dual Wield equipped characters who also have this passive enabled. Other than that, am I correct in thinking that there is no difference AT ALL (besides looks!) between mace, sword, dagger, and axe?

    Yes?

    You are right, but why Dual Wield if you're not using the passives?


    What? Me? Ah. No, no... I was only commenting on the natural state of the weapons. When I remarked, only one (and now two) of my 6 characters had (and now two have) Level 50 Dual Wield and of course that passive is turned on for them. I made the initial remark (Post #5) without considering or really even remembering, about that passive. So, when I read people saying that the weapons (seemingly in their inherent state) possessed those qualities I was like... Huh, what? Where? How? ...Nothing more. :)


    .
    Edited by Teletesselator on October 28, 2016 4:08AM
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