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werewolf suggestion on salvation set zos!

nvsg
nvsg
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please zos if you want werewolf to be more viable please up the damage on this set to atleast 400 giving us 800 damage boost including the 16% damage from the passive please consider it thanks great game loving it!
  • Judas Helviaryn
    Judas Helviaryn
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    lol-gif-36.gif
    Edited by Judas Helviaryn on October 21, 2016 5:06AM
  • nvsg
    nvsg
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    lolno

    get outta here no for what so you can play your cheese builds
  • Judas Helviaryn
    Judas Helviaryn
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    nvsg wrote: »

    get outta here no for what so you can play your cheese builds

    Werewolves are plenty powerful, you don't need to buff Salvation with another eight HUNDRED weapon damage, on top of the 16%.
  • nvsg
    nvsg
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    nvsg wrote: »

    get outta here no for what so you can play your cheese builds

    Werewolves are plenty powerful, you don't need to buff Salvation with another eight HUNDRED weapon damage, on top of the 16%.

    no I said including the 16% bc 16% is 400 weapon dmg so 800 total
  • br0steen
    br0steen
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    The buff is unnecessary, you can now stack salvation with a variety of other sets like senche's, alchemist, or automan and have an incredibly strong werewolf. Buffing salvation just doesn't need to happen.
  • nvsg
    nvsg
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    br0steen wrote: »
    The buff is unnecessary, you can now stack salvation with a variety of other sets like senche's, alchemist, or automan and have an incredibly strong werewolf. Buffing salvation just doesn't need to happen.

    wont happen bc you open your mouth I have aotumaton but does that help with weapon dmg? no were still squishy compared to these op sets and stuns whatever we cant do much after they have a cc immune from roar cant cloak zip through the battlefield nothing were dead
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