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Remove skill points from the game

  • Bigevilpeter
    Bigevilpeter
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    I actually like this idea, too many no lifers just want everything to take longer for no reason.

    Like diablo 3 did with runes and it works pretty fine without ruining anything in the game
  • Iselin
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    I actually like this idea, too many no lifers just want everything to take longer for no reason.

    Like diablo 3 did with runes and it works pretty fine without ruining anything in the game

    You're just never going to convince people who play MMORPGs because they actually enjoy MMORPGs that this type of game needs to be more like a MOBA or an ARPG.

    There are different types of games for different tastes. If you don't like MMORPGs play those other types.

    As to your no lifer comment, the forum rules prevent me from telling you what you should do with yourself. But I'm sure you get the idea..

  • PS4_ZeColmeia
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    How about this: Why do we have achievements? I mean that just means you put in time and effort to do that achievement, why not just get it at the start?

    Why do we have currency in game? It just means you saved, everything should be free so you can just play.

    Why do we have armor? It just means you crafted or did content to do it, we should just pick what we want to wear by going into a menu.

    Why do anything? All it means is you took action, the game should just do what I want it to do.



    You can make the exact same question and argument with anything. The point is that games require you to do something to get something. It can be a side scroller platform game that you have to jump properly to win, or it can be ESO with things to do (such as collect skill points) to do what you want.

    The difference in a MMO is you can do anything or nothing and you get exactly what you put into it. You are saying skip the exchange and go right to the reward. I think there is a much better argument on alts not having to do everything (like the CP system), but to argue never doing it in the first place when it is an exchange with achievements tied to it is just a nonsensical request.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • Waseem
    Waseem
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    remove everything from the game
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    DHale wrote: »
    0/10 to get stuff you have to earn it. Game has already been too dumbed down.

    Um . . . isn't leveling up still considered earning a skill?
  • Sallington
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    Tonturri wrote: »
    But which decisions? CLEARLY we should all be locked into one class, one race, one server, for all eternity because decisions should matter in RPGs.

    No, that would be stupid. Just like blowing off the OP with 'decisions should matter'.


    There's 8 character slots, so the one class one race thing is silly. Yes, we ARE restricted to one server (megaserver). And the OP is about skill points, of which there is enough in the game for multiple specs at ones.

    My main is my master crafter (110ish skill points just in crafting), my healer, and my favorite DPS. With the ~295 skill points I have on him, that is extremely easy to do. I think I still have like 30-40 skill points I don't know what to do with.

    The OP made a post complaining about skill points, most likely when he has between 50-100 of them, and is too lazy to go skyshard hunting, complete dungeon quests, rank up in PvP, complete main zone quests, etc. There's far too many skill points at our disposal to complain about them being restricting.
    Edited by Sallington on October 19, 2016 6:02PM
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  • PS4_ZeColmeia
    PS4_ZeColmeia
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    Sallington wrote: »
    Tonturri wrote: »
    But which decisions? CLEARLY we should all be locked into one class, one race, one server, for all eternity because decisions should matter in RPGs.

    No, that would be stupid. Just like blowing off the OP with 'decisions should matter'.


    There's 8 character slots, so the one class one race thing is silly. Yes, we ARE restricted to one server (megaserver). And the OP is about skill points, of which there is enough in the game for multiple specs at ones.

    My main is my master crafter (110ish skill points just in crafting), my healer, and my favorite DPS. With the ~295 skill points I have on him, that is extremely easy to do. I think I still have like 30-40 skill points I don't know what to do with.

    The OP made a post complaining about skill points, most likely when he has between 50-100 of them, and is too lazy to go skyshard hunting, complete dungeon quests, rank up in PvP, complete main zone quests, etc. There's far too many skill points at our disposal to complain about them being restricting.
    Make your guy a hybrid. I'm at 320 and am about 14sp short of my total build. I'm gonna do craglorn and then it's PvP until I can get enough to play any way I want.

    Trust me it's a great way to burn sp on a single character. Good to see I'm not the only one going crazy on collecting sp because I like to do everything on one character.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • teladoy
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    I think some people don't realize I'm not asking for nothing new... it is already there, everyone can change their skill points and everything whenever they want if they pay... my idea is only to make it more direct and flexible, to do more easy adapt to any situation.

    The difference would be the sacrifice to save money? The meditation to take really what you think you need, because otherwise it's gonna hurt your pocket again?

    But well from the other side it is also important to think that it could make fast many other things, like fit for a role for a dungeon, solo pve, solo pvp, pvp in a group or etc.

    Many MMORPG have a system to swap with the same character in one thing or another, even wow implemented long time ago and games like FFXIV has. Here you have only weapon swap.
  • PS4_ZeColmeia
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    You are conflating 3 things here: load outs, skill points, and class.

    Load outs: saving some configurations of skills you have to speed changing roles/specs/etc.

    Skill Points: the skills you need to buy the skills you want to have.

    Class: the type of character which defines 3 skill trees you get to choose from.


    I don't think anyone here would argue against load outs, but being able to switch class type or to get skill points without investing the effort (or crowns if you could switch classes) I don't think you will find a lot of love for.

    So yeah, within the character you have with everything you've done todate, I would love to have some pre-setup gear&skill combos so its a 2 second ordeal to go to PvP, dungeon, farm, trials, duels, etc.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • Destyran
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    I am on console and i completed every quest found every sky shard did every dungeon fir 333 skillpoints. I dont know the limit. But if they hand you this i will be pissed. Put in the work and git sky shards do dungeons and mail quest.
    Wish we had sky shards lore books and skill point quest trackers on console....
  • Kreshja
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    Well, i see the reason to do it all for the first toon, but it doesnt make sense to repeat the same thing for all other toons. Then whats the difference from swear shop factories? Make he skill points, skyshards, books, dyes account wide pls. Its not being dumbed down its called better usage of people's time. And agree with op skill/morph change should be free in all sense, especially following the spirit of one tamriel.
  • PS4_ZeColmeia
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    Kreshja wrote: »
    Well, i see the reason to do it all for the first toon, but it doesnt make sense to repeat the same thing for all other toons. Then whats the difference from swear shop factories? Make he skill points, skyshards, books, dyes account wide pls. Its not being dumbed down its called better usage of people's time. And agree with op skill/morph change should be free in all sense, especially following the spirit of one tamriel.
    This is a better argument, but this becomes the trade on MMO adventure vs removal of annoyances.

    Personally, the CP system is the biggest removal of grinding I've ever seen in a pure MMORPG. I know it's a pandora's box, once you've eased the grind, why not everywhere else? But I personally think that somethings should be character and some should be account.

    If it's an achievement, I think it should be character. If it's a convenience, account. Not everything follows this convention, but it does for the most things in this game. Class levels are achievements so I see why it's not carried through.

    Full disclosure, I just play one character so I'm not suffering the alt pain at all. That said, I understand it but at a certain point this is a MMORPG and removal of all alt pain would pretty much change this to Guild Wars. At the end of the day, different visions for their games and where they feel the reward in content is.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • Espica
    Espica
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    KaiVox22 wrote: »
    DHale wrote: »
    0/10 to get stuff you have to earn it. Game has already been too dumbed down.

    How on earth is running around *** maps pressing E on sparkly things 'earning' it?

    This. They use that argument way too much, they have nothing better to say.

    I like the idea, it'd work similar to Diablo 3.

    Also agree with the idea of resetting a single point at a time instead of morphs or all at once.
    The way the system works now each skill point has a set cost to reset, they could make it so you could remove skill points paying only for the ones you want to remove.
  • bowmanz607
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    It is cheap to respect morphs. It is also necessary as a gold sink.
  • Maikon
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    teladoy wrote: »

    I'm just saying make it easy.

    What's next? Do you want them to give you max riding skills when you make a new char for free? How about free sets of gold gear for every lvl? How about they start you off with 10 million gold in your bank? It's people like you who want everything handed to them on a silver platter that ruin games. If you want easy go play checkers, but by how your post sounds, you'd probably think that's too hard also.
  • Infinite12
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    Remove skill points and give every player a craft back that holds everything, armor, weapons, everything. Then give players every armor set out there in ever armor type. That way the game is more....you know.....flexible.
    [GT: INFINITE12] XB1 I NA I DC PRIMARILY I
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  • Taleof2Cities
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    teladoy wrote: »
    I think some people don't realize I'm not asking for nothing new... it is already there, everyone can change their skill points and everything whenever they want if they pay... my idea is only to make it more direct and flexible, to do more easy adapt to any situation.

    Instead, what would happen if you had a second set of gear/weapons? Easy to adapt to a new situation and is a one time cost ...
  • NewBlacksmurf
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    Sorry but you need to just play the game.
    If your only interest is PvP then you have to deal with getting ranked up faster and getting shards and such but why wouldn't you at least do the solo only things for skill points?

    There is a lot of PvE group content to skip tho I'd suggest not to, you can make due with soloable content as there is a lot but if all you want to do is PvP....it's gonna be limited
    Edited by NewBlacksmurf on October 20, 2016 8:14PM
    -PC (PTS)/Xbox One: NewBlacksmurf
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  • KaleidoscopeEyz
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    There needs to be improvements here with the skills. I think we need templates. You still need to acquire you skill points but you could have multiple templates for PvE, PvP or trials or whatever with different skills then all you would need to do is apply that template and all of the skills and even gear changes would be applied in seconds.
  • UltimaJoe777
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    It never ends does it? Zenimax has made so much of this game convenient in so many ways and every time they do it with one thing someone turns around and asks for more to be treated the same way. People like OP are not going to be happy until they have everything right off the bat are they? ESO will NEVER, EVER be one of those games where you just make a character, grab your gear, and you're BiS ready for endgame and PvP so stop asking for it.
    Edited by UltimaJoe777 on October 20, 2016 8:38PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
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  • teladoy
    teladoy
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    Maikon wrote: »
    teladoy wrote: »

    I'm just saying make it easy.

    What's next? Do you want them to give you max riding skills when you make a new char for free? How about free sets of gold gear for every lvl? How about they start you off with 10 million gold in your bank? It's people like you who want everything handed to them on a silver platter that ruin games. If you want easy go play checkers, but by how your post sounds, you'd probably think that's too hard also.

    I knew it.

    I opened this post to talk about skill points but a big part of you just exaggerate everything, bringing everything out of context. I'm not asking for free gear, free riding skills and free etc. I'm asking to do something more easy and dynamic instead of have to pay for it.

    It is nothing new what I'm saying, it is already implemented! you can change your skills points in the same way as if it would be for free with the only difference that you can do it in the moment, quick and for free, without have to visit a guy and pay.

    I also said: if this idea is not good at least we need a swap build method, like any other MMORPG has.

    By the way do you know that riding skills you had to feed every horse before and then they change it that all mounts are shared?


    For me the problem is not that is hard, for example I'm a Templar that likes to go in Cyrodill and do Dungeons and is really frustrating when I have to chose between one morph or another and I was asking myself the other day, what a stupid thing, I know what skills I need to be effective in dungeons, but I can't pick them because I need the other morph for pvp.

    So what happen here?

    I have to go to that guy, pay for reset ALL my morphs, pick what i need for pve and after one day that I want to go in Cyrodill I have to pay again!

    Do you catch my point?

    Maybe for you is not necessary change skill points, but for me it is.


  • Kronosphere
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    teladoy wrote: »
    If the idea of remove skyshards doesn't sound convincent then give at least the option to swap between two builds. Wow has something similar and FFXIV also. But in my opinion is just another dumb way to make it less complicated but still with complications.

    not sure about the rest but holy crap THIS THIS THIS as a tank its just terribad trying to optimize for tanking pvp and doing decent dps without changing nearly all champ points etc, so bad!
    ~House Indoril~
    Submit to the three, the spirits and thy lords.

  • bowmanz607
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    teladoy wrote: »
    Maikon wrote: »
    teladoy wrote: »

    I'm just saying make it easy.

    What's next? Do you want them to give you max riding skills when you make a new char for free? How about free sets of gold gear for every lvl? How about they start you off with 10 million gold in your bank? It's people like you who want everything handed to them on a silver platter that ruin games. If you want easy go play checkers, but by how your post sounds, you'd probably think that's too hard also.

    I knew it.

    I opened this post to talk about skill points but a big part of you just exaggerate everything, bringing everything out of context. I'm not asking for free gear, free riding skills and free etc. I'm asking to do something more easy and dynamic instead of have to pay for it.

    It is nothing new what I'm saying, it is already implemented! you can change your skills points in the same way as if it would be for free with the only difference that you can do it in the moment, quick and for free, without have to visit a guy and pay.

    I also said: if this idea is not good at least we need a swap build method, like any other MMORPG has.

    By the way do you know that riding skills you had to feed every horse before and then they change it that all mounts are shared?


    For me the problem is not that is hard, for example I'm a Templar that likes to go in Cyrodill and do Dungeons and is really frustrating when I have to chose between one morph or another and I was asking myself the other day, what a stupid thing, I know what skills I need to be effective in dungeons, but I can't pick them because I need the other morph for pvp.

    So what happen here?

    I have to go to that guy, pay for reset ALL my morphs, pick what i need for pve and after one day that I want to go in Cyrodill I have to pay again!

    Do you catch my point?

    Maybe for you is not necessary change skill points, but for me it is.


    It is cheap as respect morphs. Real cheap. It is also necessary as a gold sink. Get over your laziness and go respec.
  • AlnilamE
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    Kreshja wrote: »
    Well, i see the reason to do it all for the first toon, but it doesnt make sense to repeat the same thing for all other toons. Then whats the difference from swear shop factories? Make he skill points, skyshards, books, dyes account wide pls. Its not being dumbed down its called better usage of people's time. And agree with op skill/morph change should be free in all sense, especially following the spirit of one tamriel.

    This would essentially make me not want to play alts anymore, as starting fresh and rediscovering things in the world with a new character is part of the fun for me.
    The Moot Councillor
  • Astanphaeus
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    No. That being said, the continued adding of more non-combat kills than added available skill points is starting to become frustrating. Prior to TG an DB I had plenty of Skill Points to still be a master crafter while reasonably limiting what combat abilities I had available. My main concern is when Furniture crafting is released with Housing in the next update. If that utilizes a whole new skill line with similar numbers of skill points to the other crafting lines, it is going to become impossible to have a toon be a master crafter and also be used for anything else unless the update comes with more new skill points than we've seen with the previous updates.
  • subtlezeroub17_ESO
    subtlezeroub17_ESO
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    Nooo, I think they should instead have a double spec option. It allows you to change your morphs and spells, gear and attributes with a simple switch.

    Sometimes, I feel like healing but I dont want to have to be forced to switch all my stuff around every time I want to go back to dpsing. Hence, why I do not heal.

    I think double specs would be good in the long run. It would encourage tank/healing off specs and thus lead to lower dungeon times and quite possibly lead to more successful trial groups.

    Like, if I could switch to healing spec and queue dps or healer I would do it in a heart beat. Until then, l remain pure dps l.
  • Dreyloch
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    I don't say remove the points, but make it like CP's. Account wide. After leveling 4 toons to at least level 50, it's boring and overly fustrating to have to run around all over Tamriel to get these stupid shards. Then you have to contend with not having access to the zone, trying to find someone to help get a wayshrine etc. I've done this 4....freaking...times!!!!

    If ZoS wants to stay competitive in this industry, they need to make leveling (after you have a max toon) almost like throwing a toon together on the PTS. I'm sorry, I don't have time to go thru NPC speeches for quests to get points, I don't have time to go thru quests just to get pointed to the zone next door that I should be able to access regardless of level, Main questline, etc etc..I've done it all once. That was enough. Make skill points account wide and be done with it.
    Edited by Dreyloch on October 21, 2016 3:05PM
    "The fear of Death, is often worse than death itself"
  • Katahdin
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    No

    Keep Skyshards but allow single line respec for skill lines.

    (thought they said they were going to do this?)
    Beta tester November 2013
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