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Remove skill points from the game

teladoy
teladoy
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Sometimes is impossible do pvp or pve with the same char because of this. Easy solution: you can activate one morph or another whenever you want, excepting when you are in combat. You learn a new skill/ morph when you reach the level.

Skyshards only put limits to players, sometimes they don't have enough skyshards for all the skills they've already reached. Also what's the difference between have to pay to change your skills points and do it for free?

I'm not saying nothing new that is not already implemented. No build is fix, no decision is forever, anyone can redistribute their skill points in any moment. I'm just saying make it easy. In the end the result is the same.

For one side you sacrifice effort but from the other side you win in making the game more flexible. Flexible in the sense that players can swap from pve to pvp and vice versa or adapt better for their role in dungeons or when they want to solo pve whenever the situation requieres. It would speed up a lot of things like making a party for dungeons.

Let's say: I want to go in cyrodill, ok let me change my skills to adapt my style to "how I want to play in cyrodill today or now".
I need to tank or heal, I need aoe damage, i need to change some morphs that are effective for pvp to the version that is better for pve, ok let me change everything to do it the best I can.

If the idea of remove skyshards doesn't sound convincent then give at least the option to swap between two builds. Wow has something similar and FFXIV also. But in my opinion is just another dumb way to make it less complicated but still with complications.

Make also attributes points redistributables like up and down.

I know the most part of the people don't like these ideas because it break individuality and the main principle of this game: you have to make decisions and every decision you make has a consequence and in order to win in something you have to sacrifice something else.

But in my opinion I don't see it too much like that. In my opinion you are flexible before start to do something, you can not have two morphs at the same time and all the skills in your skillbar. You can make your decision any time you want but always before start do something and after you made your decision of how did you distributed your atribute points or you picked your morphs, or how did you placed your skills in your skillbars, for good or for bad, you have to play like that and only after you can change it again.

Anyways you can not have more than 5 skils in each skill bar. The result is the same with some variations.

This is just a suggestion. I have to say this idea also doesn't convice myself too much, because I have the feeling that I'm like homogenizing, but from the other side I think is something that could be meditate very well.
Edited by teladoy on October 20, 2016 7:47AM
  • DHale
    DHale
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    0/10 to get stuff you have to earn it. Game has already been too dumbed down.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Ghettokid
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    DHale wrote: »
    0/10 to get stuff you have to earn it. Game has already been too dumbed down.

    This. Everyone knows that easy game isn't good game.
  • KimberlyannKitsuragi
    teladoy wrote: »
    Sometimes is impossible do pvp or pve with the same char because of this. Easy solution you can activate one morph or another whenever you want, excepting when you are in combat. You learn a new skill when you reach the level.

    Skyshards only limitate players, sometimes they need more and they don't have enough. Also what would be the point to have always to play with a fix build and if you want to change it, then you have to pay, when you can do it flexible and the result would be still the same?

    Make also attributes points redistributables always, like up and down.

    Let's say I go in cyrodill ok, let me change my skills to adapt them to my style of "how I want to play in cyrodill today or now".
    I need to tank or heal, or whatever, ok let me change everything to do it the best I can.

    I know the most part of the people don't like these ideas because it break individuality and the main principle of this game is: you have to make decisions and every decision you make you have to sacrifice something in order to win in something else.

    But in my opinion I don't see it too much like that. In my opinion you are flexible before start to do something, you can not have two morphs at the same time and all the skills in your skillbar, you can choose before, but after you made your decision of how you distribute your atribute points or you picked your morphs, or how you placed your skills in your skillbars, for good or for bad you play like that and after you can change it again.

    Is just a suggestion. I have to say this idea doesn't convice myself too much also, because I have the feeling I'm like homogenizing, but from the other side I think is something that could be meditated very well.

    I agree 100% with this. I'd love to have one toon that can do both PvP and PvE with just a press of a button or something. It's tiring and frustrating to have to respec in Wayrest when I want to switch from PvE to PvP
    Feel free to add me. I'm part of the Gummy Guars PC/Mac NA server. Master crafter and working on getting 9 traits on everything
  • THEDKEXPERIENCE
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    In my opinion you say in my opinion too much. Also, no. Drop the gold on respecing or don't respec.
  • runagate
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    teladoy wrote: »
    Skyshards only limitate players

    That statement is limitating my brain.

    Edited by runagate on October 19, 2016 2:39PM
  • Voxicity
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    DHale wrote: »
    0/10 to get stuff you have to earn it. Game has already been too dumbed down.

    How on earth is running around *** maps pressing E on sparkly things 'earning' it?
    Edited by Voxicity on October 19, 2016 2:37PM
  • nazkec
    nazkec
    I like the idea of having "saved specs" or profiles that I can switch to when necessary. I still think I should have to pay the gold to keep people from spamming it constantly, but it would be nice to have. I would be good with 10k per profile switch
  • Iselin
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    Ah the MOBA generation... they'll never "get" RPGs will they?
  • Cr4p0w3
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    IMO the only thing I would change in skill points is the cost to reset them. It should be based on the number of skills you change and not the cost per skill point used.

    With this, you would not have to pay for the passives you would keep for example.


  • AlnilamE
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    Meri20098 wrote: »
    teladoy wrote: »
    Sometimes is impossible do pvp or pve with the same char because of this. Easy solution you can activate one morph or another whenever you want, excepting when you are in combat. You learn a new skill when you reach the level.

    Skyshards only limitate players, sometimes they need more and they don't have enough. Also what would be the point to have always to play with a fix build and if you want to change it, then you have to pay, when you can do it flexible and the result would be still the same?

    Make also attributes points redistributables always, like up and down.

    Let's say I go in cyrodill ok, let me change my skills to adapt them to my style of "how I want to play in cyrodill today or now".
    I need to tank or heal, or whatever, ok let me change everything to do it the best I can.

    I know the most part of the people don't like these ideas because it break individuality and the main principle of this game is: you have to make decisions and every decision you make you have to sacrifice something in order to win in something else.

    But in my opinion I don't see it too much like that. In my opinion you are flexible before start to do something, you can not have two morphs at the same time and all the skills in your skillbar, you can choose before, but after you made your decision of how you distribute your atribute points or you picked your morphs, or how you placed your skills in your skillbars, for good or for bad you play like that and after you can change it again.

    Is just a suggestion. I have to say this idea doesn't convice myself too much also, because I have the feeling I'm like homogenizing, but from the other side I think is something that could be meditated very well.

    I agree 100% with this. I'd love to have one toon that can do both PvP and PvE with just a press of a button or something. It's tiring and frustrating to have to respec in Wayrest when I want to switch from PvE to PvP

    Do people actually do that? I pick one morph and live with the consequences.
    The Moot Councillor
  • gard
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    It would be nice to be able to change one morph or drop one skill for another without having to reset all morphs or skills.

    That's my biggest gripe.
    My wife complains that I never listen to her. (Or something like that.)
    -- I'm a one man smurf zerg!

    My ESO addons:
    Midnight - Find out when midnight is so that you can check for ww/vamp spawn.
    Goto - Adds a tab to the map pane allowing you to teleport to a friend, guildmate, or groupmate for free.
  • Sallington
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    Welcome to RPGs, where your decisions should matter.

    And you can change your allocated skill points at will, at a minimal cost, so choices aren't even permanent.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Wollust
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    Hasn't the game been dumbed down enough already?
    Susano'o

    Zerg Squad
  • Sigtric
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    Why not just make everyone max level with all skills and best gear from the start?

    No?

    No.






    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • Solid_Metal
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    hmmm...this is clearly L2P problem
    "i will walk through the fog, as i welcome death"
  • kylewwefan
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    No way. My biggest achievement in the game has been tamriel skyshard hunter. Would be nice to have different gear and skill loadouts with one button though.

    Actually, I have 3 toons I need Meteor. It would be great to not have to go lorebooks hunting.

    No add ons console. Sitting with tablet searching every darn one. It's terrible waste of play time.
  • THEDKEXPERIENCE
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    AlnilamE wrote: »
    Meri20098 wrote: »
    teladoy wrote: »
    Sometimes is impossible do pvp or pve with the same char because of this. Easy solution you can activate one morph or another whenever you want, excepting when you are in combat. You learn a new skill when you reach the level.

    Skyshards only limitate players, sometimes they need more and they don't have enough. Also what would be the point to have always to play with a fix build and if you want to change it, then you have to pay, when you can do it flexible and the result would be still the same?

    Make also attributes points redistributables always, like up and down.

    Let's say I go in cyrodill ok, let me change my skills to adapt them to my style of "how I want to play in cyrodill today or now".
    I need to tank or heal, or whatever, ok let me change everything to do it the best I can.

    I know the most part of the people don't like these ideas because it break individuality and the main principle of this game is: you have to make decisions and every decision you make you have to sacrifice something in order to win in something else.

    But in my opinion I don't see it too much like that. In my opinion you are flexible before start to do something, you can not have two morphs at the same time and all the skills in your skillbar, you can choose before, but after you made your decision of how you distribute your atribute points or you picked your morphs, or how you placed your skills in your skillbars, for good or for bad you play like that and after you can change it again.

    Is just a suggestion. I have to say this idea doesn't convice myself too much also, because I have the feeling I'm like homogenizing, but from the other side I think is something that could be meditated very well.

    I agree 100% with this. I'd love to have one toon that can do both PvP and PvE with just a press of a button or something. It's tiring and frustrating to have to respec in Wayrest when I want to switch from PvE to PvP

    Do people actually do that? I pick one morph and live with the consequences.

    Some weeks I'll drop 25K on respecs so I understand the OPs frustration but that's my choice as a min maxer.

    I used to have a PVP and a PVE set on me at all times but I've FINALLY gotten to a place where I have a non-proc set that works perfectly for both and duels as well. Now I only have to switch around some already opened skills instead of respeccing and remember to make enough food so I can do without the provisioner skill points.
  • BlackEar
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    I am contemplating how I can best express myself. I want to paste a gif but for now I'll go with:

    No, thank you.
    Bjorn Blackbear - Master Angler - Collector - Black Market Mogul - Ebonheart Pact - Exterminatus - EU.

    Achievement hunter:

    Visit my profile page to find out about which achievement I am currently hunting.

    Check out Anemonean's thieving guide!
  • Tonturri
    Tonturri
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    kylewwefan wrote: »
    No way. My biggest achievement in the game has been tamriel skyshard hunter. Would be nice to have different gear and skill loadouts with one button though.

    Actually, I have 3 toons I need Meteor. It would be great to not have to go lorebooks hunting.

    No add ons console. Sitting with tablet searching every darn one. It's terrible waste of play time.
    So...it's a waste of play time but let's keep it around anyway?
    Sigtric wrote: »
    Why not just make everyone max level with all skills and best gear from the start?

    No?

    No.
    What does that have to do with skyshards? Logical fallacies are that way ->

    Sallington wrote: »
    Welcome to RPGs, where your decisions should matter.

    And you can change your allocated skill points at will, at a minimal cost, so choices aren't even permanent.
    But which decisions? CLEARLY we should all be locked into one class, one race, one server, for all eternity because decisions should matter in RPGs.

    No, that would be stupid. Just like blowing off the OP with 'decisions should matter'.
    Iselin wrote: »
    Ah the MOBA generation... they'll never "get" RPGs will they?
    MMORPGs are like soccer. People run around for 2 hours, nothing happens, and the fans insist you just don't understand. <---Thaaat is a quote I heard somewhere. Applies to MMOs. People run around in a massive world and do repetitive tasks they don't enjoy for months on end to get something they need in order to do something they actually somewhat enjoy. And the fans insist others just 'don't understand'.

    Thank goodness there's a generation that has no problem saying they don't deal with the usual BS stuff that comes with MMOs.

    I at least hope ZOS makes it less of a pain in the butt to switch stuff around. I could live with the rest.
    Edited by Tonturri on October 19, 2016 4:04PM
  • misfitmanic
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    Please don't nerf this game anymore...
    Been playing for over a year and there's still content I haven't touched, and some that is still truly challenging. I like this. I don't want to pay for something I can clear all the content on in a week because of low skill requirements and having all content unlocked from the start. I love knowing that I still have much to learn and discover.
    I wish people would learn to enjoy the game or move on to something else if it's not your style, instead of demanding other humans to "fix" what you dislike about their game, ruining it for those who actually pay monthly for it because they enjoy it so much.
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    320+ sp here and not enough yet. I do not agree with anything you wrote, and I mean that in the nicest of terms.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • Iselin
    Iselin
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    Tonturri wrote: »
    kylewwefan wrote: »
    No way. My biggest achievement in the game has been tamriel skyshard hunter. Would be nice to have different gear and skill loadouts with one button though.

    Actually, I have 3 toons I need Meteor. It would be great to not have to go lorebooks hunting.

    No add ons console. Sitting with tablet searching every darn one. It's terrible waste of play time.
    So...it's a waste of play time but let's keep it around anyway?
    Sigtric wrote: »
    Why not just make everyone max level with all skills and best gear from the start?

    No?

    No.
    What does that have to do with skyshards? Logical fallacies are that way ->

    Sallington wrote: »
    Welcome to RPGs, where your decisions should matter.

    And you can change your allocated skill points at will, at a minimal cost, so choices aren't even permanent.
    But which decisions? CLEARLY we should all be locked into one class, one race, one server, for all eternity because decisions should matter in RPGs.

    No, that would be stupid. Just like blowing off the OP with 'decisions should matter'.
    Iselin wrote: »
    Ah the MOBA generation... they'll never "get" RPGs will they?
    MMORPGs are like soccer. People run around for 2 hours, nothing happens, and the fans insist you just don't understand. <---Thaaat is a quote I heard somewhere. Applies to MMOs. People run around in a massive world and do repetitive tasks they don't enjoy for months on end to get something they need in order to do something they actually somewhat enjoy. And the fans insist others just 'don't understand'.

    Thank goodness there's a generation that has no problem saying they don't deal with the usual BS stuff that comes with MMOs.

    I at least hope ZOS makes it less of a pain in the butt to switch stuff around. I could live with the rest.

    MMOs are not for everyone and they're not compulsory... just saying.
  • alexkdd99
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    KaiVox22 wrote: »
    DHale wrote: »
    0/10 to get stuff you have to earn it. Game has already been too dumbed down.

    How on earth is running around *** maps pressing E on sparkly things 'earning' it?

    Because you are putting in the time.... It is not hard but if you want the extra points you have to put in the time to get them.

    I absolutely hate skyshard and lore book hunting but I don't expect them to just be given to me.

    I have only hunted lore book on 1 toon and have not gathered all the skyshards on any of them. But I am ok with that, either put in the time or don't expect the rewards.
  • idk
    idk
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    @teladoy

    It's all about choice and we can change the choices whenever we want.

    First, want more skill points, go get them. With over 300 skill points available in the game it's hard to say there is a shortage. Don't want to get all those skill points, it's a choice.

    Second, you can use enchants on you PvP gear to adjust your health/stam/magika instead of attributes.

    Skill points and CP, pay up. It's cheap to reset morphs (which should be super cheap for you since you seem to lack skill points). CP is cheap to reset also.

    The design is to make you think and choose before one changes. It's really no big deal and the costs are modest. Good comes easy in this game.
  • Doctordarkspawn
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    Ghettokid wrote: »
    DHale wrote: »
    0/10 to get stuff you have to earn it. Game has already been too dumbed down.

    This. Everyone knows that easy game isn't good game.

    In what aspect? Because quite frankly I know alot of people who are looking at the current dungeon scaling and quitting because they dont think it's fun.
  • THEDKEXPERIENCE
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    Ghettokid wrote: »
    DHale wrote: »
    0/10 to get stuff you have to earn it. Game has already been too dumbed down.

    This. Everyone knows that easy game isn't good game.

    In what aspect? Because quite frankly I know alot of people who are looking at the current dungeon scaling and quitting because they dont think it's fun.

    Quitters never win.
  • Therwind
    Therwind
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    Lol
  • Prof_Bawbag
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    I do believe we should just be able to reset a single morph rather than all our morphs. I wouldn't even mind if it cost the same as a full morph respec, but having to allocate all those morphs again can become a royal pain. Even changing a specific skill would be a nice addition. All the current system does is to make doing this waaay more time consuming than it needs to be.
    Edited by Prof_Bawbag on October 19, 2016 5:09PM
  • Doctordarkspawn
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    Ghettokid wrote: »
    DHale wrote: »
    0/10 to get stuff you have to earn it. Game has already been too dumbed down.

    This. Everyone knows that easy game isn't good game.

    In what aspect? Because quite frankly I know alot of people who are looking at the current dungeon scaling and quitting because they dont think it's fun.

    Quitters never win.

    Neither did the five pugs I tried to run COA with today who kept throwing themselves at firemaw unable to DPS fast enough in single target or AOE to even beat the fight, but nobody talks about them do they?
  • Doctordarkspawn
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    @teladoy

    It's all about choice and we can change the choices whenever we want.

    First, want more skill points, go get them. With over 300 skill points available in the game it's hard to say there is a shortage. Don't want to get all those skill points, it's a choice.

    Second, you can use enchants on you PvP gear to adjust your health/stam/magika instead of attributes.

    Skill points and CP, pay up. It's cheap to reset morphs (which should be super cheap for you since you seem to lack skill points). CP is cheap to reset also.

    The design is to make you think and choose before one changes. It's really no big deal and the costs are modest. Good comes easy in this game.

    @Giles.floydub17_ESO

    And yet in a game full of choice, so many are wrong choices.

    Like running a twohanded PVE DPS build.
    Edited by Doctordarkspawn on October 19, 2016 5:12PM
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