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Get rid of gear levels

Milicent
Milicent
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Just let us grind materials to upgrade gear's stats, and instead of going for CP170 gear, just be creative in procs. That way there'll be more viable builds, no more metas.
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  • Milvan
    Milvan
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    PdW9kOM_700wa_0.gif
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
    Gryphons guild - @Milvan,
  • Elder_Martin
    Elder_Martin
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    Grind for mats? Ugh, that sounds awful.
    I am the real Mudcrab Merchant.
    Gamertag - Elder Martin
  • Milicent
    Milicent
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    Grind for mats? Ugh, that sounds awful.

    just an example, in reality, we could be grinding for something to upgrade our current gear, I don't want to have 3 gold useless sets once we get to cp170
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  • Azuramoonstar
    Azuramoonstar
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    there will always be a meta....
    Long time mmo player: 2004-[current year]
    Long time Elder scrolls player: Xbox launch morrowind.
    Follower of the dawn and dusk, keeper of the moon and star.
  • beekalad
    beekalad
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    Milicent wrote: »
    Grind for mats? Ugh, that sounds awful.

    just an example, in reality, we could be grinding for something to upgrade our current gear, I don't want to have 3 gold useless sets once we get to cp170
    They won't change to cp 170 for a long time
  • Milicent
    Milicent
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    beekalad wrote: »
    Milicent wrote: »
    Grind for mats? Ugh, that sounds awful.

    just an example, in reality, we could be grinding for something to upgrade our current gear, I don't want to have 3 gold useless sets once we get to cp170
    They won't change to cp 170 for a long time

    I didn't say it's coming soon, the problem is that it will come eventually.
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    ( O_o)
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  • Ankael07
    Ankael07
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    Hey I actually like the idea. That way when level cap increase we wouldnt have to redo all our hardwork just for 2 levels or something.
    If you want me to reply to your comment type @Ankael07 in it.
  • idk
    idk
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    Milicent wrote: »
    Just let us grind materials to upgrade gear's stats, and instead of going for CP170 gear, just be creative in procs. That way there'll be more viable builds, no more metas.

    @Milicent

    Removing gear level would not change meta and would have zero effect on the number of
    "viable" builds. All, or at least almost all, gear is available at max level.
  • Lord_Eomer
    Lord_Eomer
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    Milicent wrote: »
    Just let us grind materials to upgrade gear's stats, and instead of going for CP170 gear, just be creative in procs. That way there'll be more viable builds, no more metas.

    Not sure how long long will you be keep playing? but it will be pretty much dead for experience players if they will not able to upgrade gear after some time...
    Edited by Lord_Eomer on October 19, 2016 5:06AM
  • Milicent
    Milicent
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    All, or at least almost all, gear is available at max level.

    "as for now"
    Edited by Milicent on October 19, 2016 5:08AM
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  • runagate
    runagate
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    Ankael07 wrote: »
    Hey I actually like the idea. That way when level cap increase we wouldnt have to redo all our hardwork just for 2 levels or something.

    Um... lots of us have already been there. Thrice.
  • zuto40
    zuto40
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    i like what destiny did, instead of farming new guns at one point they just had you farm for an upgrade for it
    Stamblade- Legate
    Tank/Heals Templar- Sergeant
    Magic DK- Corporal
    Stam DK- Sergeant
    Stamplar- Corporal

    YouTube https://www.youtube.com/channel/UCy8uqORxhlrMh8oz2230s9g
  • Asardes
    Asardes
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    I played in CP140 purple gear until I hit about ~CP400. Worked out just fine. Only then did I have enough materials to build myself CP160 gold gear. I doubt I will ever gold anything, as the difference is small compared to purple.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Lord_Eomer
    Lord_Eomer
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    Upgrade gear option is interesting, instead of grinding and getting again wax, alloy..
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