





AverageJo3Gam3r wrote: »Thanks for the build. Two questions...do you find yourself lacking stam without using tri stat food? Second...any suggestions for an overload bar?
AverageJo3Gam3r wrote: »Actually, thought of another question...what do you think about the necropotance+spinners+heavy infernal guardian helm w/ the twilight matriarch?
Build lacks an execute, which is absolutely needed against Templars nowadays. They go from 20% to full over and over again, the only way to stop the "lol healing rollercoaster" is to blow them up completely when they hit 25%.
I would trade off harness or mines for wrath, I keep it in barslot 1. Some people like endless, that's a personal preference thing. But IMO the magicka return on endless isn't enough when a malubeth reactive Templar can survive the explosion, and then heal back to full yet again.
I might consider boundless storm over defensive rune. If you're walking around with boundless up with a defending trait restoration staff, you should be at 21K/26K resistances (rounding up). That's as good as heavy armor, which is the current meta. It's also good for almost 30 seconds without a recast, and it can take more than one hit.
leepalmer95 wrote: »So i don't have a master staff.
So i was thinking of using a spinner destro staff then going 5x lich with resto staff instead. Seems lich now comes in everything.
Not sure what my sustain will be like though.
Speaking of sustain if this for duels or something because i'm not sure you could sustain with 1600~ recovery open world.
I'm also tempted to drop atro and go thief because crits seem so important now days, nothing dies to non crits the burst from crit it what kills people it seems. This new food looks great and if you can sustain just by getting 2x tri glyph's then why not.
Malamar1229 wrote: »Hey Hexys, Makkir here. I run same build in T1 except no Masters staff. I am in temp housing waiting to close on our new home and the internet is like a hamster wheel...cant do much.
Anyhow I dropped Harness and picked up elemental drain (put curse on resto bar). I play on AZ currently but when I am ready for a CP campaign ill dump my points into Erosion.
Im glad another sorc is enjoying the value the Spinner set offers, you can also ru it in PvE which I love since I hate swapping sets/bars so much
Since I dont have access to Makkir anymore I dont have a willpower set so im running 5pc Spinner and 5pc willpower. Very effective build build and gear selection for the sorcs who know what theyre doing.
this new food is amazing
Hexys Magicka Sorcerer PvP Build for Update 12 - One Tamriel (2.6.5) - Duels and Small Scale PvP
Welcome everyone to my Magicka Sorcerer PvP build that is focused on dueling and small scale PvP. In the recent patch Magicka Sorcerers got some nice buffs with the changes to Velicious Curse (unblockable damage), soul assault (stamina drainer), new gear sets (high spell penetration) and an awesome consumable (you will see later!). This build also works quite well against the tank-meta and can take a beating from proc-sets because of the shields and defensive rune.
RaceTo start off there are 3 races that suits this build the best.
1. Breton
- 10% increased max magicka
- Increased spell resistance by 4k
- 3% Reduced magicka cost of spells
2. Altmer
- 10% increased max magicka
- 9% increased magicka recovery in combat
- 4% increased elemental damage
3. Dunmer
- 6% increased max magicka and stamina
- Increased Fire Resistance and 3% increased max magicka
- 7% increased spell damage with fire effects and 2% with Shock/Frost effects.
Attributes / Mundus stone / ConsumableAttributes / Mundus stone / Consumable
Attributes
64 magicka / 0 health / 0 stamina
All our attributes will go into magicka (Bigger shields and more damage).
Mundus stone
The Atronach
This is for sustain, I take this because the extra magicka (The Mage) or spell damage (The Apprentice) are less important in the way this build is setup.
Consumable
V15 Purple food that is increasing our Max Magicka, Max Health and Magicka Recovery
This food is just insane for magicka sorcerers, it gives us space for more damage on our jewelry
Setup6 Light / 1 Heavy (all cp160)
I choose to drop 1 medium armor piece as 2% max stats isn't worth it for me over 3% Reduced Cost and 4% extra Magicka Recovery. The 1 Heavy armor piece still gives us 186 Magicka and Stamina every 4 seconds because of the constitution passive in heavy armor.
Gear
5/5 Spinner's Garments
http://elderscrollsonline.wiki.fextralife.com/Spinner's+Garment's+Set
(2 item) 967 Maximum Magicka
(3 item) 967 Maximum Magicka
(4 item) 129 Spell Damage
(5 item) 4000 Spell Penetration
Body: Light - Infused - Prismatic Defence
Legs: Light - Infused - Prismatic Defence
Boots: Light - Impenetrable - Maximum Magicka
Gloves: Light - Impenetrable - Maximum Magicka
Belt: Light - Impenetrable - Maximum Magicka
Obtainable in: Malabal Tor
2/2 Infernal Guardian
http://elderscrollsonline.wiki.fextralife.com/Infernal+Guardian+Set
(1 item) 967 Maximum Magicka
(2 item) When you use a damage shield ability, you have a 50% chance to lob 3 mortars over 2 seconds at the further enemy from you that each deal 5500 Flame Damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds.
Helm: Heavy - Infused - Maximum Magicka
Shoulders: Light - Impenetrable - Maximum Magicka
Obtainable in: Undaunted chests (Silver), City of ash I
3/3 Willpower
http://elderscrollsonline.wiki.fextralife.com/Willpower+Set
(2 item) Maximum Magicka (50% more)
(3 item) Spell Damage (50% more)
Necklace: Arcane - Spell Damage
Ring: Arcane - Spell Damage*
Ring: Arcane - Spell Damage*
* Reduced cost or Magicka recovery if you have sustain issues because of low Champion Points
Obtainable in: Imperial City Vaults
1/1 Master Destruction staff + Random Defending Restoration Staff
(1 item) Maximum Magicka
Destruction Staff: Poisons
Restoration Staff: Damage Enchant
Obtainable in: Veteran Dragonstar Arena, Crafted
Ability BarsThe ability bar setup is how I like to play, the skills don't affect the stats of this build, if you like to use different skills, you can!
Destruction Staff (1st ability bar)
1. Force Pulse (Destruction Staff, morph of Force Shock)
- I really enjoy the extra damage and the little AoE damage in 1vX situations. You can also take the other morph Crushing Shock, this ability counter mostly Stamina Sorcerers their dark deal and Magicka Templars their Radiant Destruction.
2. Crystal Fragments (Dark Magic, morph of Crystal Shard)
- It's important that this ability hits your opponent around the same time as Velicious Curse. If you know your procced frag is gonna knock the enemy down, hardcast another one straight after.
3. Hardened Ward (Deadric Summoning, morph of Conjured Ward)
- Our main shield against all attacks, 100% uptime.
4. Velicious Curse (Deadric Summoning, morph of Deadric Curse)
- Our timed burst ability that works against every player, unblockable now!
5. Streak (Storm Calling, morph of Bolt Escape)
- I prefer offensive playstyle, for the stun, damage and get nightblades out of stealth.
U. Soul Assault (Soul Magic, morph of Soul Strike)
- This ability gives you now immunity, can't be purged the first 2 seconds and prevents nightblades from stealthing. Always make sure that you have Velicious Curse on your target when you cast this ultimate, for even more pressure you can time it with Infernal Guardian to. Now many people say that this skills needs a nerf, they are right and wrong. Against medium armor users this skills is indeed overpowered as they need to block this damage in order to survive which completely burns them out of stamina. Against heavy armor users, specially black rose users I love Soul Assault, oh finally can I drain competitive black rose users their stamina!
Restoration Staff (2nd ability bar)
1. Healing Ward (Restoration Staff, morph of Steadfast Ward)
- Our healing ability for if opponents manage to get some health down.
2 Defensive Rune (Dark Magic, morph of Rune Prison)
- This ability is the key in surviving proc-sets at this moment. While you are under heavy pressure this skill can break an enemy rotation as it is a guaranteed CC if they aren't on immunity. it's also nice for not getting ganked and a good stamina drainer versus perma-blocking builds.
3. Harness Magicka (Light armor, morph of Annulment)
- Our 2nd shield that helps us with extra resource management versus magicka builds, makes your magicka ressources almost infinite.
4. Deadric Minefield (Dark Magic, morph of Deadric Mines)
- I'm not a fan of camping mines myself, but it gives you a little safe-zone and some extra burst against those aggressive players.
5. Power Surge (Storm Calling, morph of Surge)
- Main spell damage buff and some extra heals.
U. Shooting Star (Mages Guild, morph of meteor)
- Extra Max Magicka/Magicka recovery on the back-bar and a good combination for damage in 1vX if several enemies step into your mines.
Champion System (based on 561 points)The Tower: 100 Magician
The Lover: 55 Arcanist | 1 Tenacity
The Shadow: 30 Tumbling | 1 Shadow Ward
The Apprentice: 100 Elemental Expert | 37 Elfborn | 39 Spell Erosion
The Atronach: 1 Staff Expert
The Ritual: 10 Thaumaturge
The Steed: 27 Resistant
The Lady: 37 Hardy | 23 Elemental Defender
The Lord: 100 Bastion
Extra- Vampire: Yes
- Werewolf: No
- Alchemy passive Medicinal Use 3/3
- Use Tri-Stat Potions
Buffs: none
Buffs: Power Surge / Tri-stat Potion (3.2k spell damage with the weapon enchant)
I hope this build suits you well and gives you good fights in Cyrodiil, I'm open for suggestions and ways to improve for a even better experience. Enjoy!
For questions leave a post or /w ingame (EU Megaserver) on @Hexiss
leepalmer95 wrote: »So i don't have a master staff.
So i was thinking of using a spinner destro staff then going 5x lich with resto staff instead. Seems lich now comes in everything.
Not sure what my sustain will be like though.
Speaking of sustain if this for duels or something because i'm not sure you could sustain with 1600~ recovery open world.
I'm also tempted to drop atro and go thief because crits seem so important now days, nothing dies to non crits the burst from crit it what kills people it seems. This new food looks great and if you can sustain just by getting 2x tri glyph's then why not.
5 Spinner and 5 Lich is really awesome to, that's what I was gonna run in the first place! Your sustain will be great in open world but totally overkill in duels. Ye thief is very interesting but the fact that Impen in cp is now a flat value and you can get everything in impen, crits mean even less sadly.Malamar1229 wrote: »Hey Hexys, Makkir here. I run same build in T1 except no Masters staff. I am in temp housing waiting to close on our new home and the internet is like a hamster wheel...cant do much.
Anyhow I dropped Harness and picked up elemental drain (put curse on resto bar). I play on AZ currently but when I am ready for a CP campaign ill dump my points into Erosion.
Im glad another sorc is enjoying the value the Spinner set offers, you can also ru it in PvE which I love since I hate swapping sets/bars so much
Since I dont have access to Makkir anymore I dont have a willpower set so im running 5pc Spinner and 5pc willpower. Very effective build build and gear selection for the sorcs who know what theyre doing.
this new food is amazing
Hey Makkir! Ooh man that's not nice to hear, hope you get it all fixed soon! ^^
A question I also asked myself, to place curse on the backbar and excecute on the main bar. With elemental drain your sustain is also infinite and brings you over 20k spell penetration which is insanely good for heavy armor builds. With this gear I did a 530k vma score, deathless and I didn't do it in half a year, I was surprised how insane infernal guardian is in PvE.
You say 5pc willpower, not sure what set you mean. But another great combo is amberplasm/spinner with a master or maelstrom staff. It all comes down to balancing your stats and make combinations, I love it this theorycrafting! The new food is just perfect
leepalmer95 wrote: »So i don't have a master staff.
So i was thinking of using a spinner destro staff then going 5x lich with resto staff instead. Seems lich now comes in everything.
Not sure what my sustain will be like though.
Speaking of sustain if this for duels or something because i'm not sure you could sustain with 1600~ recovery open world.
I'm also tempted to drop atro and go thief because crits seem so important now days, nothing dies to non crits the burst from crit it what kills people it seems. This new food looks great and if you can sustain just by getting 2x tri glyph's then why not.
5 Spinner and 5 Lich is really awesome to, that's what I was gonna run in the first place! Your sustain will be great in open world but totally overkill in duels. Ye thief is very interesting but the fact that Impen in cp is now a flat value and you can get everything in impen, crits mean even less sadly.Malamar1229 wrote: »Hey Hexys, Makkir here. I run same build in T1 except no Masters staff. I am in temp housing waiting to close on our new home and the internet is like a hamster wheel...cant do much.
Anyhow I dropped Harness and picked up elemental drain (put curse on resto bar). I play on AZ currently but when I am ready for a CP campaign ill dump my points into Erosion.
Im glad another sorc is enjoying the value the Spinner set offers, you can also ru it in PvE which I love since I hate swapping sets/bars so much
Since I dont have access to Makkir anymore I dont have a willpower set so im running 5pc Spinner and 5pc willpower. Very effective build build and gear selection for the sorcs who know what theyre doing.
this new food is amazing
Hey Makkir! Ooh man that's not nice to hear, hope you get it all fixed soon! ^^
A question I also asked myself, to place curse on the backbar and excecute on the main bar. With elemental drain your sustain is also infinite and brings you over 20k spell penetration which is insanely good for heavy armor builds. With this gear I did a 530k vma score, deathless and I didn't do it in half a year, I was surprised how insane infernal guardian is in PvE.
You say 5pc willpower, not sure what set you mean. But another great combo is amberplasm/spinner with a master or maelstrom staff. It all comes down to balancing your stats and make combinations, I love it this theorycrafting! The new food is just perfect
leepalmer95 wrote: »leepalmer95 wrote: »So i don't have a master staff.
So i was thinking of using a spinner destro staff then going 5x lich with resto staff instead. Seems lich now comes in everything.
Not sure what my sustain will be like though.
Speaking of sustain if this for duels or something because i'm not sure you could sustain with 1600~ recovery open world.
I'm also tempted to drop atro and go thief because crits seem so important now days, nothing dies to non crits the burst from crit it what kills people it seems. This new food looks great and if you can sustain just by getting 2x tri glyph's then why not.
5 Spinner and 5 Lich is really awesome to, that's what I was gonna run in the first place! Your sustain will be great in open world but totally overkill in duels. Ye thief is very interesting but the fact that Impen in cp is now a flat value and you can get everything in impen, crits mean even less sadly.Malamar1229 wrote: »Hey Hexys, Makkir here. I run same build in T1 except no Masters staff. I am in temp housing waiting to close on our new home and the internet is like a hamster wheel...cant do much.
Anyhow I dropped Harness and picked up elemental drain (put curse on resto bar). I play on AZ currently but when I am ready for a CP campaign ill dump my points into Erosion.
Im glad another sorc is enjoying the value the Spinner set offers, you can also ru it in PvE which I love since I hate swapping sets/bars so much
Since I dont have access to Makkir anymore I dont have a willpower set so im running 5pc Spinner and 5pc willpower. Very effective build build and gear selection for the sorcs who know what theyre doing.
this new food is amazing
Hey Makkir! Ooh man that's not nice to hear, hope you get it all fixed soon! ^^
A question I also asked myself, to place curse on the backbar and excecute on the main bar. With elemental drain your sustain is also infinite and brings you over 20k spell penetration which is insanely good for heavy armor builds. With this gear I did a 530k vma score, deathless and I didn't do it in half a year, I was surprised how insane infernal guardian is in PvE.
You say 5pc willpower, not sure what set you mean. But another great combo is amberplasm/spinner with a master or maelstrom staff. It all comes down to balancing your stats and make combinations, I love it this theorycrafting! The new food is just perfect
Yeah i'll try the new food and drop attro, if i feels it's not really worth it then i'll go back to tri food and get atro back.
If you can sustain with 1600 and no lich i can with 1600 and lichHopefully..
Malamar1229 wrote: »leepalmer95 wrote: »So i don't have a master staff.
So i was thinking of using a spinner destro staff then going 5x lich with resto staff instead. Seems lich now comes in everything.
Not sure what my sustain will be like though.
Speaking of sustain if this for duels or something because i'm not sure you could sustain with 1600~ recovery open world.
I'm also tempted to drop atro and go thief because crits seem so important now days, nothing dies to non crits the burst from crit it what kills people it seems. This new food looks great and if you can sustain just by getting 2x tri glyph's then why not.
5 Spinner and 5 Lich is really awesome to, that's what I was gonna run in the first place! Your sustain will be great in open world but totally overkill in duels. Ye thief is very interesting but the fact that Impen in cp is now a flat value and you can get everything in impen, crits mean even less sadly.Malamar1229 wrote: »Hey Hexys, Makkir here. I run same build in T1 except no Masters staff. I am in temp housing waiting to close on our new home and the internet is like a hamster wheel...cant do much.
Anyhow I dropped Harness and picked up elemental drain (put curse on resto bar). I play on AZ currently but when I am ready for a CP campaign ill dump my points into Erosion.
Im glad another sorc is enjoying the value the Spinner set offers, you can also ru it in PvE which I love since I hate swapping sets/bars so much
Since I dont have access to Makkir anymore I dont have a willpower set so im running 5pc Spinner and 5pc willpower. Very effective build build and gear selection for the sorcs who know what theyre doing.
this new food is amazing
Hey Makkir! Ooh man that's not nice to hear, hope you get it all fixed soon! ^^
A question I also asked myself, to place curse on the backbar and excecute on the main bar. With elemental drain your sustain is also infinite and brings you over 20k spell penetration which is insanely good for heavy armor builds. With this gear I did a 530k vma score, deathless and I didn't do it in half a year, I was surprised how insane infernal guardian is in PvE.
You say 5pc willpower, not sure what set you mean. But another great combo is amberplasm/spinner with a master or maelstrom staff. It all comes down to balancing your stats and make combinations, I love it this theorycrafting! The new food is just perfect
i dunno if i have half a year patience for vma....;_)
i meant to say 5pc seducers.
The new food opens up a ton of build possibilities...wrobel mustve had the week of when that food was designed. Shocked it wasnt like, "Add 4.5k stam, 400 stam regen, and 20% chance to increase crit by 40%"
Malamar1229 wrote: »leepalmer95 wrote: »So i don't have a master staff.
So i was thinking of using a spinner destro staff then going 5x lich with resto staff instead. Seems lich now comes in everything.
Not sure what my sustain will be like though.
Speaking of sustain if this for duels or something because i'm not sure you could sustain with 1600~ recovery open world.
I'm also tempted to drop atro and go thief because crits seem so important now days, nothing dies to non crits the burst from crit it what kills people it seems. This new food looks great and if you can sustain just by getting 2x tri glyph's then why not.
5 Spinner and 5 Lich is really awesome to, that's what I was gonna run in the first place! Your sustain will be great in open world but totally overkill in duels. Ye thief is very interesting but the fact that Impen in cp is now a flat value and you can get everything in impen, crits mean even less sadly.Malamar1229 wrote: »Hey Hexys, Makkir here. I run same build in T1 except no Masters staff. I am in temp housing waiting to close on our new home and the internet is like a hamster wheel...cant do much.
Anyhow I dropped Harness and picked up elemental drain (put curse on resto bar). I play on AZ currently but when I am ready for a CP campaign ill dump my points into Erosion.
Im glad another sorc is enjoying the value the Spinner set offers, you can also ru it in PvE which I love since I hate swapping sets/bars so much
Since I dont have access to Makkir anymore I dont have a willpower set so im running 5pc Spinner and 5pc willpower. Very effective build build and gear selection for the sorcs who know what theyre doing.
this new food is amazing
Hey Makkir! Ooh man that's not nice to hear, hope you get it all fixed soon! ^^
A question I also asked myself, to place curse on the backbar and excecute on the main bar. With elemental drain your sustain is also infinite and brings you over 20k spell penetration which is insanely good for heavy armor builds. With this gear I did a 530k vma score, deathless and I didn't do it in half a year, I was surprised how insane infernal guardian is in PvE.
You say 5pc willpower, not sure what set you mean. But another great combo is amberplasm/spinner with a master or maelstrom staff. It all comes down to balancing your stats and make combinations, I love it this theorycrafting! The new food is just perfect
i dunno if i have half a year patience for vma....;_)
i meant to say 5pc seducers.
The new food opens up a ton of build possibilities...wrobel mustve had the week of when that food was designed. Shocked it wasnt like, "Add 4.5k stam, 400 stam regen, and 20% chance to increase crit by 40%"
TreeHugger1 wrote: »I have over 4k regen with lich,its way better than seducer.
If stam has damage proc sets,we have regen proc sets:p
Maybes it different on EU, but no decent player falls for Overload on NA
TreeHugger1 wrote: »I have over 4k regen with lich,its way better than seducer.
If stam has damage proc sets,we have regen proc sets:p
gamerguy757 wrote: »Here's my set up. It's been absolutely killing:
OVERLOADl.
Really nice if you want to use poisons. Without poisons I prefer 2IG (swappable when in group) 4-5spinner 4-5lich with spinner destro, lich resto. this lets me run normal tri food with easily enough red and your food on azuras and, ofc, two active glyphs and I can even swap to 2BS + 4/5 lich + 4/5 shalk's if I want to join a large grp and play root/negate bot.
PS:
You might want to rephrase the part about the atro mundus. Imho the biggest reason isn't that "sustain is more important" but that compared to an item set bonus / glyph, the atronarch is much stronger than mage/apprentice (almost 2 times a set bonus whereas the other two are just barely more than one). Otherwise one might think reg glpyhs + apprentice would give the same thing (ofc, it does but with lower values).
Taking mage/tower/apprentice/warrior would require VERY specific needs by the build. Otherwise they are never good.
leepalmer95 wrote: »Really nice if you want to use poisons. Without poisons I prefer 2IG (swappable when in group) 4-5spinner 4-5lich with spinner destro, lich resto. this lets me run normal tri food with easily enough red and your food on azuras and, ofc, two active glyphs and I can even swap to 2BS + 4/5 lich + 4/5 shalk's if I want to join a large grp and play root/negate bot.
PS:
You might want to rephrase the part about the atro mundus. Imho the biggest reason isn't that "sustain is more important" but that compared to an item set bonus / glyph, the atronarch is much stronger than mage/apprentice (almost 2 times a set bonus whereas the other two are just barely more than one). Otherwise one might think reg glpyhs + apprentice would give the same thing (ofc, it does but with lower values).
Taking mage/tower/apprentice/warrior would require VERY specific needs by the build. Otherwise they are never good.
Pretty sure warrior + apprentice is 160 base wpn/spell dmg while attro is 200 base regen.
Shadow/Thief are the strongest mundus stones.
I´m gonna make a nice build topic aswell when i´m done farming
Awesome build, mostly because I run almost same setup of skills xD sorcs can be made in so many ways! /endsarcasm. I use other gear though. 5 Amberplasm (less dmg but lot more mag and stam regen) with Dampen on my front bar and harden on back bar to have +20% stam regen on both bars. 4 Magnus + 2 Infernal. Instead of defensive rune I use ellusive mist (life saver against cc spamers) but definetly will try that to.
One question @Hexys. Does defensive rune fires on cc immune targets to or it launches only when target that hits you can be disoriented?