PvPers please stop trying to get all the new armour sets nerfed

  • mr_wazzabi
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    Alucardo wrote: »
    They should have a different rule set for PvP and PvE.

    They do - it's called 'Battle Spirit'. That's why we get 50% weaker shields, healing, damage and 5k more HP. I don't know why they are so reluctant in changing some abilities/sets to work differently on this buff so it doesn't affect PVE.

    Because that's harder to do. They'll have to write 2 sets of codes with different conditions and they aren't willing to do that. Battle spirit is 1 blanket set of code that they write one time and adapts to every skill, set and ability. If they were to do the game the right way, every skill, set and ability or at least all the ones that are potentially op will need 2 sets of code.

    I don't think zos has the money to pay the coders to make 2 sets of code for 20-30 different abilities, sets and skills. This is why when they nerf a skill, set or ability, they nerf it for EVERYTHING. Cause they only have 1 set of code.
    Edited by mr_wazzabi on October 16, 2016 7:58PM
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  • Solus
    Solus
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    Why oh why oh why???

    Every time there is something that makes PvE builds fun and a bit silly that make me laugh, do PvPers shout "cancer-build" nerf it now?

    Can you just please stop it and let the majority of the people who play this game have some fun?

    I don't care for your "oh you have no skill" bs...when I see something pop up from the ground or a giant hand close around some NPCs it makes me laugh...i play this game because it is just that...a game...it is meant to be fun and relaxing...it is not meant to be work

    sit back, relax, play the game and let it bring a smile to your face

    they wont nerf anything, they did this intentionally to make the whiners cry. esp the DK and temps that think they are safe in their shell after 5 Sprig/5 viper/1molag/1 velidreth (dual sharp maces) gets ahold of them ;]
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  • TequilaFire
    TequilaFire
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    What needs to go is threads that try to start PvP vs PvE hate along with the people who start them.
    Edited by TequilaFire on October 16, 2016 8:09PM
  • RazielSR
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    Im sick of pvp people. I pvp sometimes and in the past i ppved more.

    But yes , its nasty that pve have to suffer because of pvp. Nerf this nerf that...I say nerf pvp...better override pvp from eso completely. The game would work a lot better and with less pain for zos.
  • Universe
    Universe
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    Unless Wrobel decides to make those godly proc sets PVE ONLY, the sets need to become balanced in the next incremental patch, in other words nerfed...
    I can ask the same from you, sit back and wait for those sets to get nerfed.
    Edited by Universe on October 17, 2016 11:47AM
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  • Artis
    Artis
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    OP, why does it matter for PvErs what numbers they get when they just press their rotation. Everyone would be in the same conditions anyway. If the boss is to strong then instead of giving gear with crazy procs, isn't it better instead to nerf bosses a little to make for procs not being so crazy?
  • Tandor
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    DannyLV702 wrote: »
    If you're only in it to sit back and relax then you won't even notice the nerfs. Yeah everyone plays for fun, but pvp isn't fun when only certain builds are viable and everyone is running them. You're only a carebear so any build will be more than enough for you to destroy and have fun

    You mean when it's an even contest?
  • Pangnirtung
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    Alucardo wrote: »
    Maybe they should just make Cyrodiil PvE only and get rid of PvP altogether :trollface:

    Maybe they could enable PVP across all of tamriel so we could grief you all :trollface:

    The griefing is already happening every time a set gets nerfed because it unbalances PVP.
  • Solus
    Solus
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    Valethar wrote: »
    Why not just introduce gear that's PvP only? They could even use the same 'skins' for it so both sides could have the look they want without folks crying about one set looking better than another, but being unobtainable.

    Many games do something pretty similar, with PvP sets having stats that reflect that playstyle. ZOS could remove the PVE procs from them, since they appear to be useless in PvP, and instead bolster the sets with PvP related stats, such as crit protecttion, etc..

    I realize that's a solution that involves logic and common sense, not to mention a little work, which isn't generally part of their process these days. Even so, it can't be that hard to do. If they weren't spending so much time and money trying to shove crown store gambling boxes down our throats, they could get it done.

    It wouldn't solve PvP balance, as that's the Holy Grail, but it would go a long way to helping reduce the friction between the two communities, and give both something they can use and enjoy.

    I like it how it is tbh. I like how viper procs in pvp. and spriggan's thorns set. i wouldnt change it, goal isnt to be like other MMO's
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  • HibiscusJ
    HibiscusJ
    Soul Shriven
    Kind of a ridiculous request. Considering pvp is also part of this game, Zenimax needs to balance sets for all aspects of the game. I don't get why I see all the pve players complain about pvp players, Its not like Zenimax has done much for pvp since launch.
  • ColoursYouHave
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    Hate ME if you will...but PvEers please stop trying to destroy PVP for your own selfish reasons.


    Every time there is something that makes PvP builds OP and completely unfun for anybody not running those builds, do PvEers shout "OP gear" I want it now?

    Can you just please stop it and let the people who are actually impacted by balance have some balance?

    I don't care for your "oh its fun for me to faceroll content even quicker" bs...when I see something pop up from the ground or a giant hand close around me killing me in one hit, it makes the game unsatisfying to play...i play this game because it is just that...a game...it is meant to be fun and challenging...it is not meant to be a game of luck and people with better gear dominating everybody else.

    You can't sit back, relax, play the game and let it bring a smile to your face when you are dying to RNG and overpowered proc sets.




    I fixed your post for you, OP.
  • Vipstaakki
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    Can PvP players stop trying to force their PvP in our PvE part of the game?
  • acw37162
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    Have you ever met a happy PVP player?

    Think about it.

    Hardcore PVP players are a very small portion of the player base. They do complain loudly though.
  • Wild_Monk
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    Keyboard heroes, take it easy. It's a game only.
  • AshTal
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    Problem is we are in an MMO where every 6 months a whole new set of grind gear has to be released to get people online and grinding. One look at ever dolmen / delve boss shows that you need the new gear to compete and PvP players tend to want to Win more than most so they get upset when a person with a two handed sword runs up to them and kills them in seconds, or their health hits zero due to a series of annoying procs every time they are hit with a light attack. As such they can either stand at a Dolmen for 6 hours killing the mob every 10 minutes or they can ask for the new super gear to be toned down.

    I wish we could get content and not grind but that's not the nature of the beast.

    I suspect in 6 months time we will see a series of new crafted sets and a 180 tier material to get all the hard core players back out harvesting and crafting.
  • Lucious90
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    AshTal wrote: »
    Problem is we are in an MMO where every 6 months a whole new set of grind gear has to be released to get people online and grinding. One look at ever dolmen / delve boss shows that you need the new gear to compete and PvP players tend to want to Win more than most so they get upset when a person with a two handed sword runs up to them and kills them in seconds, or their health hits zero due to a series of annoying procs every time they are hit with a light attack. As such they can either stand at a Dolmen for 6 hours killing the mob every 10 minutes or they can ask for the new super gear to be toned down.

    I wish we could get content and not grind but that's not the nature of the beast.

    I suspect in 6 months time we will see a series of new crafted sets and a 180 tier material to get all the hard core players back out harvesting and crafting.

    This is an mmo, and they don't need to release new content every 6 months to keep it interesting. Wow releases new gear Ina much longer break than what zos does, now it does vary but each expac had a base set then release new pve gear with a raid introduction.

    Pvp gear side went with major patches. I agree they should release pvp only gear, they can keep it "balanced" and adjust it separate from pve. Also allow us pvpers to gain them through pvp only not this pve grind fest
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  • TequilaFire
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    Seeing as most of the sets in question were designed with PvP in mind, why shouldn't PvP players have the most say in how they are performing in PvP?

    There are far better sets for PvE.

    I haven't seen one of the top PvE players in this thread, they know what is up.
    Edited by TequilaFire on October 16, 2016 9:27PM
  • ColoursYouHave
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    AshTal wrote: »
    Problem is we are in an MMO where every 6 months a whole new set of grind gear has to be released to get people online and grinding. One look at ever dolmen / delve boss shows that you need the new gear to compete and PvP players tend to want to Win more than most so they get upset when a person with a two handed sword runs up to them and kills them in seconds, or their health hits zero due to a series of annoying procs every time they are hit with a light attack. As such they can either stand at a Dolmen for 6 hours killing the mob every 10 minutes or they can ask for the new super gear to be toned down.

    I wish we could get content and not grind but that's not the nature of the beast.

    I suspect in 6 months time we will see a series of new crafted sets and a 180 tier material to get all the hard core players back out harvesting and crafting.

    Its not that people don't want to grind to get the new gear, its that the new gear promotes an incredibly un-fun play style, and grinding the new gear to stay competitive, while being a very valid thing for players to do, also makes the problem worse.

    Also, none of the new gear people have problems with are overland sets, so farming dolmens, group bosses, and delves is irrelevant. Finally, I really hope people aren't actually just standing at a dolmen waiting for it to spwan; once you figure out the timers you can go back and forth between dolmens in between their spawn timers. In some cases if you're quick enough you can even hit all three dolmens in rapid succession.
  • thankyourat
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    acw37162 wrote: »
    Have you ever met a happy PVP player?

    Think about it.

    Hardcore PVP players are a very small portion of the player base. They do complain loudly though.

    Hardcore PvEers are also just as rare and complain just as loud. Everyone who is a hardcore player wants the game to be balanced just look at all the hardcore PvEers complaining about stamina DPS. The only happy players are questers and role players. But we can't listen to them about balance because all they do is fight trash mobs
  • ColoursYouHave
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    acw37162 wrote: »
    Have you ever met a happy PVP player?

    Think about it.

    Hardcore PVP players are a very small portion of the player base. They do complain loudly though.

    The people who are most knowledgeable and invested in the game are the ones who care the most about balance? Wow, what a crazy concept.

    The reason "non-hardcore" players generally don't say much about balance is because they don't have as good an understanding of the game itself, nor do they participate in content in a way that is largely impacted by balance. Picture making important decisions in a large business. Who do you think is more likely to want to make changes to benefit the business, the core group of founders who have been invested in the business since the beginning, or the group of interns who tend to come and go as it benefits them? Of those same two groups, which do you think is more likely to make better overall decisions in regard to the business?
  • Nyx2
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    Wild_Monk wrote: »
    Keyboard heroes, take it easy. It's a game only.

    Great excuse for imbalance in a game. Just spout some vaguely coherent nonsense, ridicule the players who actually understand the game mechanics and everyone is clapping because finally someone voices their egoistical views.

    There is zero argumentation from any of you but you demand for some reason to disregard any valid criticism because "it's just a game" or "it's for fun". Turns out having hardly any viable sets is not fun. But because you only care about having it your way, you rather resort to comments like these in hopes it will shut them up and make any arguments vanish.
  • Vipstaakki
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    acw37162 wrote: »
    Have you ever met a happy PVP player?

    Think about it.

    Hardcore PVP players are a very small portion of the player base. They do complain loudly though.

    Hardcore PvEers are also just as rare and complain just as loud. Everyone who is a hardcore player wants the game to be balanced just look at all the hardcore PvEers complaining about stamina DPS. The only happy players are questers and role players. But we can't listen to them about balance because all they do is fight trash mobs

    The questers and Roleplayers also paid for the game and should have a voice in how the game is handled.
    Simply because you think their opinion does not matter does not make concerns invalid.
  • zzerogg
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    Huh?, stop ordering internet drugs.
  • XDragonDoomX
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    acw37162 wrote: »
    Have you ever met a happy PVP player?

    Think about it.

    Hardcore PVP players are a very small portion of the player base. They do complain loudly though.

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  • Elara_Northwind
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    I used to pvp pretty much everyday, but I don't very often anymore because my friends and I no longer find as much fun in it, which has nothing to do with the new sets because balance was a problem far before they were introduced... I only really play my Sorcerer at the moment and I am absolutely loving the infernal guardian set both in pve and on the rare occasion that I go to pvp :blush:
    Edited by Elara_Northwind on October 17, 2016 10:06AM
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  • Bryanonymous
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    Meh... PvP is never going to be balanced. The game is literally about starting extremely weak and building as much stat as possible. The only balance would be between two identical level characters, with the same skills, race, buffs, etc. Unless you and your opponent have the same stuff, someone is always going to have an advantage.
    Edited by Bryanonymous on October 17, 2016 10:30AM
  • daswahnsinn
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    I haven't even gotten any completed sets yet from the 1T drop. I really haven't PVP'd much since then either. I have been trying to get back into PVE'ing more and farming some sets I want to test out. And now we all ready have people calling for a nerf. This is why this game sucks, I'm a casual player, but I don't complain when I lose a fight in PVP or now a PVE duel. I don't call for sets to be nerfed I just keep playing the way I want to. Players just need to sit back and play the damn game.
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  • Tyrion87
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    Alucardo wrote: »
    I don't hate you, but if your AI controlled monsters could wear these sets you'd know what we're talking about.

    Well, at least our AI controlled monsters don't dodge almost every projectile and don't spam the same skills over and over again. That's why I feel that the players are more AI controlled than the monsters.

    And as for the sets, I find the above skills combos more irritating than the proc-based sets which make the game diverse and fun to play.
  • Bigevilpeter
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    Is there a set you are specifically talking about? I do agree that games should be fun and relaxing not nerve wrecking
  • Valencer
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    If I want to do something that's 100% "fun and relaxing" I won't be playing this game. Hell, I probably won't even be sitting behind my PC if that's what I feel like doing that particular day.

    PvP (and endgame PvE) is supposed to be challenging, rewarding and require effort. Some people consider THAT fun.. crazy huh?

    So what do you think happens when putting effort into PvP becomes pointless because some guy (or multiple, or a whole zerg of them) who wears the right gear rolled his face over his keyboard, got a few lucky crit proc rolls, and instagibs you? There's no challenge in that, you win or lose based on sheer luck.
    Edited by Valencer on October 17, 2016 10:52AM
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