Oh, it's not fairness that's stopping them from doing this; it's the sheer number of coding hours it would take to implement due to how the code is currently written.
You can't really make that assumption, but even if it were true, One Tamriel can be justified as an entire update. They can look back at the time spent and say "Yeah, that was a good idea. I'm glad we did that." But an entire update just for this?
They could slowly put in the hours over a long period of time, of course (depending on the code), and release it a number of updates in the future, but at the moment the time it would take makes it a low priority despite its popularity.
Integral1900 wrote: »This is by far the best idea yet, it would be perfect, I'd even be happy if the made it a dlc and shoved it in the crown store
ShadowscaleSithis wrote: »Two things;
1 - No I should not have to master the desired style to be able to reforge something!! Some of us have our crafters on different toons due to lack of skill points in the beginning and lack of time to dedicate to learn crafting on all of our toons. Right after beta I made a main and 3 crafters so I could keep skills for my main. I know everyone going to say there is enough skill points to do all crafting and everything now, but there is not enough when you are under level 50 with max CP.
Also, someone who masters woodworking should not have to master blacksmithing to change a staff or shield.
2. No it should not take 100 of the new trait to switch it out. Not unless we are able to buy them somewhere. 5 or 10 max should get the job done.
Yes to being able to change style, but changing trait, is that for crafted gear only or do you want it to be for dropped loot as well?? If it´s for crafted gear then I´m fine with it but being able to change trait on dropped gear would be way to broken (like changing trait on a maelstromweapon or monstermask that drops)
Yes to being able to change style, but changing trait, is that for crafted gear only or do you want it to be for dropped loot as well?? If it´s for crafted gear then I´m fine with it but being able to change trait on dropped gear would be way to broken (like changing trait on a maelstromweapon or monstermask that drops)
It wouldn't be broken if it costs a lot of materials to do it.
ShadowscaleSithis wrote: »Two things;
1 - No I should not have to master the desired style to be able to reforge something!! Some of us have our crafters on different toons due to lack of skill points in the beginning and lack of time to dedicate to learn crafting on all of our toons. Right after beta I made a main and 3 crafters so I could keep skills for my main. I know everyone going to say there is enough skill points to do all crafting and everything now, but there is not enough when you are under level 50 with max CP.
Also, someone who masters woodworking should not have to master blacksmithing to change a staff or shield.
2. No it should not take 100 of the new trait to switch it out. Not unless we are able to buy them somewhere. 5 or 10 max should get the job done.
I never said you have to master Woodworking or Blacksmithing to do this.
ShadowscaleSithis wrote: »It was number 2 on your original postShadowscaleSithis wrote: »Two things;
1 - No I should not have to master the desired style to be able to reforge something!! Some of us have our crafters on different toons due to lack of skill points in the beginning and lack of time to dedicate to learn crafting on all of our toons. Right after beta I made a main and 3 crafters so I could keep skills for my main. I know everyone going to say there is enough skill points to do all crafting and everything now, but there is not enough when you are under level 50 with max CP.
Also, someone who masters woodworking should not have to master blacksmithing to change a staff or shield.
2. No it should not take 100 of the new trait to switch it out. Not unless we are able to buy them somewhere. 5 or 10 max should get the job done.
I never said you have to master Woodworking or Blacksmithing to do this.
ShadowscaleSithis wrote: »It was number 2 on your original postShadowscaleSithis wrote: »Two things;
1 - No I should not have to master the desired style to be able to reforge something!! Some of us have our crafters on different toons due to lack of skill points in the beginning and lack of time to dedicate to learn crafting on all of our toons. Right after beta I made a main and 3 crafters so I could keep skills for my main. I know everyone going to say there is enough skill points to do all crafting and everything now, but there is not enough when you are under level 50 with max CP.
Also, someone who masters woodworking should not have to master blacksmithing to change a staff or shield.
2. No it should not take 100 of the new trait to switch it out. Not unless we are able to buy them somewhere. 5 or 10 max should get the job done.
I never said you have to master Woodworking or Blacksmithing to do this.
I said you have to master the style, not the profession. It is still the original post. I just added the (comment).