Maintenance for the week of May 25:
• PC/Mac: No maintenance – May 25
• ESO Store and Account System for maintenance – May 27, 6:00AM EDT (10:00 UTC) - 4:00PM EDT (20:00 UTC)

A quite informative article about the history of ESO

Lysette
Lysette
✭✭✭✭✭
✭✭✭✭✭
I just want to point out an article on Polygon, which gives quite some background information about the development history of ESO. I think it has some interesting facts, which might not be known by a lot of players, which give a bit of an inside into why ESO changed in this or that way. It is well written, so I will post the link to it here.

http://www.polygon.com/features/2016/10/14/13285014/elder-scrolls-online-one-tamriel-skyrim-mmo
  • runagate
    runagate
    ✭✭✭✭✭
    ✭✭✭
    Been posted at least twice here already.

    The most telling part is the VP for PR shouting at his child, having no attention span and making decisions based on making advertising impressions,
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Oh I am sorry, I just got over this article, it is from yesterday, so I thought it is somewhat new to the forums.
  • runagate
    runagate
    ✭✭✭✭✭
    ✭✭✭
    I'm glad people are posting it. I think I read it a tad differently from most, though.
  • KingMagaw
    KingMagaw
    ✭✭✭✭✭
    Havent had time to read it yet but bookmarked for later.


    Does it cover how they got a grant from the Irish goverment, got a massive complex, hired ~400 boys then sacked them all 6 months later?. Still considered as a scam move by the Irish and company doesnt have a good reputation here )
  • runagate
    runagate
    ✭✭✭✭✭
    ✭✭✭
    KingMagaw wrote: »
    Havent had time to read it yet but bookmarked for later.


    Does it cover how they got a grant from the Irish goverment, got a massive complex, hired ~400 boys then sacked them all 6 months later?. Still considered as a scam move by the Irish and company doesnt have a good reputation here )

    No, they dance around the issue. ZOS does itself no favors by withholding information such as how many support staff were in-game moving people around when quests were hellishly bugged or how many people currently play. It just makes them look bad. The number of people who ask me all the time, "Oh, is ESO good yet? They're always lying so I assume it's still all buggy. I just read that 7 million people have played but you know that many people aren't playing..." Etc. Their PR is so counter-productive it's amazing.
  • KingMagaw
    KingMagaw
    ✭✭✭✭✭
    I dont mind them being quiet on many issues but there is a clear lack of transparency with Z0$. Almost every time i see this trait in a company it is usually because they withhold information that would be damaging to them, mainly because of incompetence or inability to deal with the problem. That is no excuse though.


    Like detailed before, no transparency on cheating. They stated ~50 people banned for using cheat engine. 2 years people using CE and 50 people banned is a laughable number. Then most recently, cant name and shame, but the player 'won' a dueling tourney in EU. He was banned for using Cheat Engine, though a lot knew he was, then his ban was rescinded 2 weeks later and he is back playing.

    How many gimps will that now attract to using Cheat Engine?. A lot. Does Z0$ comment on this, no. There is no excuse why a player using 3rd party software, to impact others game by blatantly cheating, would be allowed back in. I heard he spends a lot though lol


    Now im seeing more and more botting and multiboxing.

    Should i waste my play time reporting them? No.

    Do i have any confidence that if i did it would be taken seriously?. No.

    Only 1 out of over 10 support tickets was addressed properly, damn if i am going to squander more playtime policing their game for them.
  • lillybit
    lillybit
    ✭✭✭✭✭
    ✭✭
    I nearly posted this myself, glad I spotted this first!
    At the end of the day, this is basically an advertising piece but I did find it quite interesting. I've only ever played games on consoles so it was nice to hear about the evolution before it reached me
    PS4 EU
  • Mandragora
    Mandragora
    ✭✭✭✭
    I don't know what to think about it. I have heard about Skyrim, that it was an attempt to bring Morrowind system back, but less complicated, so what kind of games they were thinking that Elderscrolls are? The system of 3 alliances is the system taken from Camelot, what I have heard, so what Skyrim has to do with that? Also the statement about the only MMO were WoW and Camelot? What about LOTRO or AoC, which were really good RPG MMOs?
    And my biggest complains were always - lack of small skill based factions and the possibility to join one or another, system of professions (like bards, soldiers) and a lack of character creation freedom - the 4 classes don't fit TES games. And I have heard it was different before, but they changed it to worse. And the skills were cut off because of consoles, even though it didn't have to be only 5 and less skills...

    But if I should thank for the idea of One Tamriel to Pete Hines and his son, that is quite new to me, so well thank you!
    Edited by Mandragora on October 15, 2016 5:30PM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    What the article shows is bad judgement - the design was from the start not aiming at the target group - or worse, ZOS did not understand what the target group should have been. So they designed something, what would not meet the expectations of the target group - example, the lack of 1st person view at start - this is a joke, basically, how could they not have it in game?

    To go for classes was as well not a good choice and still isn't a good choice. It brought all kind of balancing issues with it, which could have been avoided, if it would be a purely skill-based system, where people can freely choose what skills they want, basically in a perk like system or they could have done it in an Oblivion like way, where certain skills were governed by certain attributes. Instead they went for a system, which limits variety and led to min-maxing on either stamina or magicka.

    The whole story in the article tells, that they were always behind and not at the pulse of what customers want and expect. And this is still ongoing. They still do not get, that if they would make a good game, which appeals to many, they would not need abusive methods to get to their money, because people would freely spend money on amazing game content - but what do they do instead?- Go for systems, which are made to drain people's wallets with abusive methods, like these RNG boxes - it is really a shame.
    Edited by Lysette on October 16, 2016 2:15AM
  • Davor
    Davor
    ✭✭✭✭✭
    I had a good laugh when they said something about "when Skyrim came out and everything went out the window."

    Oh so true you can see it on release how fracked the developers were. Really had to feel sorry for the Zenimax developers and just shows how awesome the Bethesda Developers were and did their jobs.
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Davor wrote: »
    I had a good laugh when they said something about "when Skyrim came out and everything went out the window."

    Oh so true you can see it on release how fracked the developers were. Really had to feel sorry for the Zenimax developers and just shows how awesome the Bethesda Developers were and did their jobs.

    This shows as well incompetence - Bethesda is in the same group of Zenimax - how could they not know what Skyrim will be like and adjust their development accordingly. How could they wait until Skyrim launches and then start to react. Lack of communication is a management flaw - communication, motivation and decision making is what management's job is, and they failed in this.
  • Davor
    Davor
    ✭✭✭✭✭
    Lysette wrote: »
    The whole story in the article tells, that they were always behind and not at the pulse of what customers want and expect. And this is still ongoing. They still do not get, that if they would make a good game, which appeals to many, they would not need abusive methods to get to their money, because people would freely spend money on amazing game content - but what do they do instead?- Go for systems, which are made to drain people's wallets with abusive methods, like these RNG boxes - it is really a shame.

    So true. How ironic being a single player person if in the next two weeks I start getting issues like a lot of single players in here, I will be cancelling my subscription AGAIN and going back to Skyrim once again.

    So it's twice that it will screw ESO. At least from my end.
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    @Davor what exactly is your current problem?- Is it One Tamriel?
  • skyprowerb14_ESO
    Lysette wrote: »
    @Davor what exactly is your current problem?- Is it One Tamriel?

    He said that he would stop playing ESO and go back to the (arguably second) worst game that Bethesda has put out, a game that can hardly be called competent by any stretch of the imagination in terms of gameplay, writing, and innumerable other factors that almost constantly get ignored because of the sheer hype machine that Skyrim was.

    Or in other words, he likes painfully mediocre games. Best not give that one any more attention.
    Edited by skyprowerb14_ESO on October 16, 2016 3:01AM
    Sahraaji, Covenant Khajiit Templar, Ch90 Ranger (DPS)
    Jah'zaan, Covenant Khajiit Nightblade, Pre-Champ Acrobat (DPS)
    Cleaves-In-Two, Pact Argonian Dragonknight, Pre-Champ Mercenary (Tank)
    Cylaerin, Dominion Bosmer Sorceror, Pre-Champ Sage (Healer)
    (@SkyBlueFox1)
  • Mojmir
    Mojmir
    ✭✭✭✭✭
    ✭✭✭✭✭
    I wonder how the online mod for skyrim would be now if they're we're never told to cease and desist.
  • zzerogg
    zzerogg
    ✭✭
    It's an MMO, the vocal minority kicks up the biggest stir, dev's change the game then it dies, it's the circle of life
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well, it is hard to talk about Skyrim, because we have basically all played a different kind of Skyrim due to those mods we installed. There is not really a common ground, because IMO most will not have played Skyrim in vanilla in full, but sooner or later added mods to it and then it becomes a personalized game and is no longer vanilla Skyrim.

    Edit: my Skyrim for example is a harsh survival game in an unforgivingly cold climate where life is immensely hard, because crafting stuff is not sold by shops and magical items have to be found in the game world, they are not sold in shops as well. I have to eat, drink and sleep to keep my health and morale up and I have to care for a balanced diet with it, where calories, protein intake and nutrients matter and I have to care for high quality food and beverages in order to keep my moral up. It plays very different from vanilla Skyrim.
    Edited by Lysette on October 16, 2016 3:33AM
  • skyprowerb14_ESO
    Lysette wrote: »
    Well, it is hard to talk about Skyrim, because we have basically all played a different kind of Skyrim due to those mods we installed. There is not really a common ground, because IMO most will not have played Skyrim in vanilla in full, but sooner or later added mods to it and then it becomes a personalized game and is no longer vanilla Skyrim.
    I agree, but I think that kind of applies to most moddable games. Heck, it even applies to ESO, to a large extent. Do you know how much easier things got once I installed the Minimap?

    The issue with Skyrim is simply that it brought in a zillion new players, many of whom don't really have that good a grasp of game design (and not like, "hurr hardcore vs casuals", that kind of talk is just silly), so a lot of Skyrim's questionable decisions were overlooked by these new players, who were - let's face the unfortunate truth here - an extremely large part of the game's playerbase. They didn't have any other experiences to really compare it to, most of them were new to the series. I've met a lot of people who moved on to the previous games and then started to notice how... stilted Skyrim is, to put it one way. No amount of mods can fix the engine's lack of dynamism and the way so many mechanics clash or trip over each other.

    (Also I don't mean to sound as harsh on Skyrim as I am - I still think it's okay and put a lot of hours into it. It's just... painfully cardboard, if that makes any sense. From what I hear FO4 has the same problem, and everyone stopped playing it after three months and went back to New Vegas.)

    So like, when I read this article, if anything I'm rather pleased with a number of things it says. I do think that ZOS probably has issues with transparency, and there's other little issues that are here and there, but by and large I'm glad that they decided to go the route they did.
    Edited by skyprowerb14_ESO on October 16, 2016 3:39AM
    Sahraaji, Covenant Khajiit Templar, Ch90 Ranger (DPS)
    Jah'zaan, Covenant Khajiit Nightblade, Pre-Champ Acrobat (DPS)
    Cleaves-In-Two, Pact Argonian Dragonknight, Pre-Champ Mercenary (Tank)
    Cylaerin, Dominion Bosmer Sorceror, Pre-Champ Sage (Healer)
    (@SkyBlueFox1)
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well, Fallout 4 survival mode - the new one - is great, it is a much harder game this way and I like it a lot. No fast travel, saving just when you sleep, you have to eat, drink and sleep and you can get sick. Both - enemies and you - have double damage, which makes for very quick fights and the enemy is rather accurate, you have to be very careful in this mode. I love it.
  • Davor
    Davor
    ✭✭✭✭✭
    Lysette wrote: »
    @Davor what exactly is your current problem?- Is it One Tamriel?

    Right now I have no problem. As a single player person, I keep reading stories that it's hard to play single player now. Bosses are so much harder and you must need partners to keep continuing. As a single player if I can't complete the quests alone then the game is not for me. But I will try it out. So far so good for me at level 10. So will wait and see if this is true or not.

    If true, I will spend all my time on the new Skyrim Remastered Special Edition. If not true, I will keep continuing playing both then. :)

    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Normal quests are not harder, you just have to care for proper armor and weapons which match your level and upgrade them to blue quality and you will be fine, well use some blue food to up your stats and it is even better. What is harsher are the delves and content like this, but normal quests are perfectly doable solo.
  • skyprowerb14_ESO
    Davor wrote: »
    Lysette wrote: »
    @Davor what exactly is your current problem?- Is it One Tamriel?

    Right now I have no problem. As a single player person, I keep reading stories that it's hard to play single player now. Bosses are so much harder and you must need partners to keep continuing. As a single player if I can't complete the quests alone then the game is not for me. But I will try it out. So far so good for me at level 10. So will wait and see if this is true or not.

    If anything I actually kind of feel the opposite, at least to an extent. Granted, I've blown most of my new-character's skill points on Thieves Guild/Legerdemain passives instead, so combat is a bit more painful for poor old Jah'zaan, but on the whole combat is arguably about as normal as its ever been. By comparison, combat for my Champion main is much, much better, and it's very easy to solo the veteran areas as long as I eat some health food for the dungeon/quest bosses. The only things I can't handle are group dungeons or world bosses (and dolmens, obviously), and there's always people hanging around to grind those no matter where I go.

    Like, I was expecting the level scaling to be a pain, and on some level I'm still not sure about it, but the other updates did a lot to alleviate the problems it brought. It still screws up the story progression, but I guess if you want to do Reaper's March first and Auridon last, then you can, even if the story doesn't adapt to it.
    Edited by skyprowerb14_ESO on October 16, 2016 3:52AM
    Sahraaji, Covenant Khajiit Templar, Ch90 Ranger (DPS)
    Jah'zaan, Covenant Khajiit Nightblade, Pre-Champ Acrobat (DPS)
    Cleaves-In-Two, Pact Argonian Dragonknight, Pre-Champ Mercenary (Tank)
    Cylaerin, Dominion Bosmer Sorceror, Pre-Champ Sage (Healer)
    (@SkyBlueFox1)
  • Davor
    Davor
    ✭✭✭✭✭
    That is great to know @skyprowerb14_ESO thank you very much for this.
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    I found it always more fun to be in DLC zones - and now with One Tamriel every zone feels like that and this is good IMO.
  • skyprowerb14_ESO
    No problem! And sorry if I came off as snippy before. Today hasn't been the best day for me and I shouldn't be getting like that at folks.

    My best suggestion is to focus your early skill points on combat-related stuff, and do other things (like again, Thieves Guild/Legerdemain/etc) a bit later. (thumbsup)
    Edited by skyprowerb14_ESO on October 16, 2016 3:53AM
    Sahraaji, Covenant Khajiit Templar, Ch90 Ranger (DPS)
    Jah'zaan, Covenant Khajiit Nightblade, Pre-Champ Acrobat (DPS)
    Cleaves-In-Two, Pact Argonian Dragonknight, Pre-Champ Mercenary (Tank)
    Cylaerin, Dominion Bosmer Sorceror, Pre-Champ Sage (Healer)
    (@SkyBlueFox1)
  • C0wrex
    C0wrex
    ✭✭✭✭
    Very great read!

    Love the transformation of ESO!

    I remember seeing the game two years ago and I thought it wouldn't be fun... I then got the game two years later on March of 2016.... and boy, I fell in love with the game... One of the best games I've played over the years :)
    "We are not now that strength which in old days moved earth and heaven, that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will, to strive, to seek and not to yield."

    -Tennyson, Ulysses
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well, we should mention that at lower levels respec of skill points and attribute points is rather cheap and can be done in Wayrest for example. From the Wayrest shrine head towards the church on the hill and there you can do that.
Sign In or Register to comment.