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DPS Test Boss Resistance

neo7185
neo7185
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Hello everyone, I've been going through posts, but haven't been able to find exactly what I'm looking for. I know his physical is higher but does anyone have/know the exact numbers of blood spawn's physical and spell resistances?
  • cjthibs
    cjthibs
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    ...why would anyone need to dissect the game to this level?
  • psychotic13
    psychotic13
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    cjthibs wrote: »
    ...why would anyone need to dissect the game to this level?

    It's actually pretty common within this game, we have to work things out for ourselves.
  • cjthibs
    cjthibs
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    cjthibs wrote: »
    ...why would anyone need to dissect the game to this level?

    It's actually pretty common within this game, we have to work things out for ourselves.

    Sure...but why?
    You don't need to know these numbers to defeat a boss. Is it fun or something?
  • Brrrofski
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    cjthibs wrote: »
    cjthibs wrote: »
    ...why would anyone need to dissect the game to this level?

    It's actually pretty common within this game, we have to work things out for ourselves.

    Sure...but why?
    You don't need to know these numbers to defeat a boss. Is it fun or something?

    I assume people want to know so they can accurately measure their dps to determine which sets/rotations work best?

    Why dissect someone's post so much? Is it fun or something?
  • Nefas
    Nefas
    Class Representative
    Brrrofski wrote: »
    cjthibs wrote: »
    cjthibs wrote: »
    ...why would anyone need to dissect the game to this level?

    It's actually pretty common within this game, we have to work things out for ourselves.

    Sure...but why?
    You don't need to know these numbers to defeat a boss. Is it fun or something?

    I assume people want to know so they can accurately measure their dps to determine which sets/rotations work best?

    Why dissect someone's post so much? Is it fun or something?

    #SAVAGE
  • cjthibs
    cjthibs
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    Brrrofski wrote: »
    cjthibs wrote: »
    cjthibs wrote: »
    ...why would anyone need to dissect the game to this level?

    It's actually pretty common within this game, we have to work things out for ourselves.

    Sure...but why?
    You don't need to know these numbers to defeat a boss. Is it fun or something?

    I assume people want to know so they can accurately measure their dps to determine which sets/rotations work best?

    Why dissect someone's post so much? Is it fun or something?

    Curiosity is discouraged now?
  • idk
    idk
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    cjthibs wrote: »
    cjthibs wrote: »
    ...why would anyone need to dissect the game to this level?

    It's actually pretty common within this game, we have to work things out for ourselves.

    Sure...but why?
    You don't need to know these numbers to defeat a boss. Is it fun or something?

    His required is not unusual for MMOs. I've even seen theory crafters have different ideal builds for different content based on what was on that raid.

    Also, knowing the resistant levels for bosses helps determin where max penetration/debuff occurs.

    For most players this is meh. But those who choose to push the limits its more than helpful to know. Everyone has their own interests and it's all good.
  • Dasovaruilos
    Dasovaruilos
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    cjthibs wrote: »
    ...why would anyone need to dissect the game to this level?


    People use Blood Spawn to test how much DPS they can output to do the higher level content. One tank holds aggro, the healer heals and only the DPS damage the boss. And then they measure the time it takes him to defeat the boss.

    If his numbers change, all baseline results must be updated as well.

    That's the reason for the question, I believe.
    Edited by Dasovaruilos on October 14, 2016 4:35PM
  • Dagoth_Rac
    Dagoth_Rac
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    I believe Bloodspawn's physical resistance was higher than spell resistance when game first came out. But I believe all dungeon mobs (bosses and trash) have been normalized to 18200 physical and 18200 spell resistance for a long time now (since Update 6 that introduced the Champion System in March 2015).
  • psychotic13
    psychotic13
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    cjthibs wrote: »
    cjthibs wrote: »
    ...why would anyone need to dissect the game to this level?

    It's actually pretty common within this game, we have to work things out for ourselves.

    Sure...but why?
    You don't need to know these numbers to defeat a boss. Is it fun or something?

    Some of the hardest content in the game (veteran HM Trials) requires the best possible DPS, it's a lot more than to just 'defeat a boss'
  • neo7185
    neo7185
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    Dagoth_Rac wrote: »
    I believe Bloodspawn's physical resistance was higher than spell resistance when game first came out. But I believe all dungeon mobs (bosses and trash) have been normalized to 18200 physical and 18200 spell resistance for a long time now (since Update 6 that introduced the Champion System in March 2015).

    Anything to back this up? Doesn't seem right to me. Don't know for sure though, that's why I'm here...lol. Someone on pc has to have this curent info.
    Edited by neo7185 on October 14, 2016 4:53PM
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