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So.... Who wants 1.5 back now?

Ishammael
Ishammael
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Hi,
Call me ISHAMMAEL.
I used to love ESO.
By then
(Poor mDK)
Bad things happened.
Can we have 1.5 back now?

Thanks!
  • Soulac
    Soulac
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    Nah
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • caeliusstarbreaker
    caeliusstarbreaker
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    At this point in time, I want last patch back.
    Rhage Lionpride DC Stamina Templar
    K-Hole
  • OdinForge
    OdinForge
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    The start of DB where people were still in medium armor was nice, before the heavy armor & proc meta kicked into high gear.
    The Age of Wrobel.
  • Samuel_Bantien
    Samuel_Bantien
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    I've already got friends leaving (or taking breaks from the game... again!) because of the proc meta. It is so boring just watching procs go off to either kill you, or they run away till they have ultimates and procs ready. The group bug has also been a huge killer for us, one that should've been fixed during the PTS. There is no reason for something so detrimental to the game to be released, it is sloppy and it is lazy.

    One thing in common they all said before leaving, "1.5 was much better than this crap!"

    I too do not like the direction the game is heading.
    Zaxon
    PC NA
    Ebonheart:
    Magicka Dragonknight: Suedoú
    Magicka Nightblade: Suedou
    Magicka Sorcerer: Suedoe
  • Star_Carrier
    Star_Carrier
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    Yeah I'm sick of Elder Procs Online One Stamriel.
  • caeliusstarbreaker
    caeliusstarbreaker
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    Proc sets need some type of adjustment, where dmg scales appropriately. I don't know if they should just all be toned down, not scale with cp, have a cool down, have a more complex proc system (even as "complex" as kena 2 piece), have probabilities more in line with class based proc chance, some combination of these? I don't know but it needs to be reevaluated.

    Soul assault really needs to be looked at, because "just block it" isn't a worthwhile counter.

    Heavy armor should be looked at, even if it means decreasing dmg leveling factors but increasing survivability.

    Dark deal is in need of a tweak lower, not a nerf.

    Poisons basically need to be halved across the board.

    There is just so much that, at least from my opinion, needs to be reworked or looked at.
    Rhage Lionpride DC Stamina Templar
    K-Hole
  • Ishammael
    Ishammael
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    Proc sets need some type of adjustment, where dmg scales appropriately. I don't know if they should just all be toned down, not scale with cp, have a cool down, have a more complex proc system (even as "complex" as kena 2 piece), have probabilities more in line with class based proc chance, some combination of these? I don't know but it needs to be reevaluated.

    Soul assault really needs to be looked at, because "just block it" isn't a worthwhile counter.

    Heavy armor should be looked at, even if it means decreasing dmg leveling factors but increasing survivability.

    Dark deal is in need of a tweak lower, not a nerf.

    Poisons basically need to be halved across the board.

    There is just so much that, at least from my opinion, needs to be reworked or looked at.

    Hi rhage!
    I've already got friends leaving (or taking breaks from the game... again!) because of the proc meta. It is so boring just watching procs go off to either kill you, or they run away till they have ultimates and procs ready. The group bug has also been a huge killer for us, one that should've been fixed during the PTS. There is no reason for something so detrimental to the game to be released, it is sloppy and it is lazy.

    One thing in common they all said before leaving, "1.5 was much better than this crap!"

    I too do not like the direction the game is heading.

    I haven't played in a few months, but I would play 1.5!
    At this point in time, I want last patch back.

    Vanilla 1.6, maybe?
  • Etaniel
    Etaniel
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    1.5 > all
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Manoekin
    Manoekin
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    Wouldn't mind it.

    Also wouldn't mind current patch with dynamic ulti, tone down poisons, tone down proc damage, decrease damage dealt when wearing heavy armor.
  • God_flakes
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    Manoekin wrote: »
    Wouldn't mind it.

    Also wouldn't mind current patch with dynamic ulti, tone down poisons, tone down proc damage, decrease damage dealt when wearing heavy armor.

    Tone down poisons hahahahaha QQ more Manoe
  • HoloYoitsu
    HoloYoitsu
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    Can't we go back to 1.2 and get the lag free game we used to have too?
  • driosketch
    driosketch
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    If you don't like the meta in ESO, just wait a few months. - M'aiq the liar
    Edited by driosketch on October 13, 2016 4:19PM
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Magus
    Magus
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    ESO 1.5 was my favorite game of all time. I played it an unhealthy amount that affected my real life where I struggled going to work on time. Now, I can thank ZOS for destroying their game, so I can easily say gtg work in the morning and log out and not think twice about it and not wish I was playing more. Thanks ZOS, you made me into your target audience casual player. Bonus points is you get to laugh about people still being tryhards in this game.
    Duraeon / Maoh
    Former Emperor of Haderus, Trueflame, and Azura's Star
    PC/NA
  • Rikumaru
    Rikumaru
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    I came back to this game after watching PvP from 1.5. Unfortunately I waited till ESO became B2P so I could hop on and log in so I never experienced what looked like the best PvP in ESO since release :(
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • altemriel
    altemriel
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    nope :),

    get used to it, I love it :)!
  • driosketch
    driosketch
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    It all blurs together, so I had to look up the patch notes. 1.5 was still when all class skills were only magicka. Ah the time of light armor impluse ball groups with immovable CC immunity always up. (As opposed to the prox ball groups that followed.) Vampire emps with bat swarm up every 5 seconds. Templars, instead of one OP skill everyone complains about, had a half dozen broken skills.

    Let's not pretend 1.5 was perfect for everyone. There are pluses, and minuses, then as now. What you prefer largely depends on your playstyle I guess.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Cinbri
    Cinbri
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    I just want Blinding Light back..and Eclipse...and dinamic ultimates...and no lags.
  • Manoekin
    Manoekin
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    driosketch wrote: »
    It all blurs together, so I had to look up the patch notes. 1.5 was still when all class skills were only magicka. Ah the time of light armor impluse ball groups with immovable CC immunity always up. (As opposed to the prox ball groups that followed.) Vampire emps with bat swarm up every 5 seconds. Templars, instead of one OP skill everyone complains about, had a half dozen broken skills.

    Let's not pretend 1.5 was perfect for everyone. There are pluses, and minuses, then as now. What you prefer largely depends on your playstyle I guess.

    I'm trying to figure out if you're pointing out good things or if you think they're bad things. I suppose 1.5 wasn't good for the people who slotted the entire weapon skill line on their bar. That's about it. Every class had a viable spec, and some had more than one. There's no question about play style. Just because your RP sword and shield build that you came up with when levelling didn't work, that doesn't mean you couldn't play a tank on any class. Tanks were viable, ranged was viable, melee was viable. If you didn't like 1.5 pvp it was either due to the massive bugs, or you wanted to RP and realized your RP build sucked.
  • Manoekin
    Manoekin
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    God_flakes wrote: »
    Manoekin wrote: »
    Wouldn't mind it.

    Also wouldn't mind current patch with dynamic ulti, tone down poisons, tone down proc damage, decrease damage dealt when wearing heavy armor.

    Tone down poisons hahahahaha QQ more Manoe

    They're insanely better than their counterpart unless you don't use any offensive weapon skills. Keep up with the rest of the class please.
  • heystreethawk
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    I just found this cryptic scroll on the ground and it reads "1.6 had the nirnhoned armor trait" so idk
    GM of Fantasia
    I heard those symphonies come quick
  • Ishammael
    Ishammael
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    Manoekin wrote: »
    driosketch wrote: »
    It all blurs together, so I had to look up the patch notes. 1.5 was still when all class skills were only magicka. Ah the time of light armor impluse ball groups with immovable CC immunity always up. (As opposed to the prox ball groups that followed.) Vampire emps with bat swarm up every 5 seconds. Templars, instead of one OP skill everyone complains about, had a half dozen broken skills.

    Let's not pretend 1.5 was perfect for everyone. There are pluses, and minuses, then as now. What you prefer largely depends on your playstyle I guess.

    I'm trying to figure out if you're pointing out good things or if you think they're bad things. I suppose 1.5 wasn't good for the people who slotted the entire weapon skill line on their bar. That's about it. Every class had a viable spec, and some had more than one. There's no question about play style. Just because your RP sword and shield build that you came up with when levelling didn't work, that doesn't mean you couldn't play a tank on any class. Tanks were viable, ranged was viable, melee was viable. If you didn't like 1.5 pvp it was either due to the massive bugs, or you wanted to RP and realized your RP build sucked.

    Exactly.

    Detractors of 1.5 usually point out the WoE bug, negates, and "OP" DK. Yes, there was no such thing as a Stamina build. But the game made more internal sense: stamina was a resource for combat actions (roll, block, sprint) and filler weapon skills. This was more consistent with elder scrolls games of the past. Class balance was waaaaaaay closer than anything in the last year.

    Anyway, I haven't played ESO since dark brotherhood. Patch 1.5 will always be remembered by me as the one that made the game great. Everything after it was just a big let down. Gameplay changes were introduced with no thought or reasoning. The biggest potential content add on for elder scrolls -- imperial city -- was fumbled so hard that Jim Kelly was laughing.

    I loved ESO. Yes, it has more subscribers, more content, more stuff now. It makes more money. It is more "successful". But you know what? It isn't fun. It's a grind fest and a cash shop. Gag me.


    HoloYoitsu wrote: »
    Can't we go back to 1.2 and get the lag free game we used to have too?

    ZOS, please!
    Magus wrote: »
    ESO 1.5 was my favorite game of all time. I played it an unhealthy amount that affected my real life where I struggled going to work on time. Now, I can thank ZOS for destroying their game, so I can easily say gtg work in the morning and log out and not think twice about it and not wish I was playing more. Thanks ZOS, you made me into your target audience casual player. Bonus points is you get to laugh about people still being tryhards in this game.

    Agreed here.
    Etaniel wrote: »
    1.5 > all

    Make more 1.5 videos with killer sound tracks! Oh wait... :'(
  • Mojomonkeyman
    Mojomonkeyman
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    driosketch wrote: »
    It all blurs together, so I had to look up the patch notes. 1.5 was still when all class skills were only magicka. Ah the time of light armor impluse ball groups with immovable CC immunity always up. (As opposed to the prox ball groups that followed.) Vampire emps with bat swarm up every 5 seconds. Templars, instead of one OP skill everyone complains about, had a half dozen broken skills.

    Let's not pretend 1.5 was perfect for everyone. There are pluses, and minuses, then as now. What you prefer largely depends on your playstyle I guess.

    I actually agree totally with that guy. Welcome to the RP club, mojo.
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • WillhelmBlack
    WillhelmBlack
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    +1

    Just a separate PvP server would be nice.
    PC EU
  • driosketch
    driosketch
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    Manoekin wrote: »
    driosketch wrote: »
    It all blurs together, so I had to look up the patch notes. 1.5 was still when all class skills were only magicka. Ah the time of light armor impluse ball groups with immovable CC immunity always up. (As opposed to the prox ball groups that followed.) Vampire emps with bat swarm up every 5 seconds. Templars, instead of one OP skill everyone complains about, had a half dozen broken skills.

    Let's not pretend 1.5 was perfect for everyone. There are pluses, and minuses, then as now. What you prefer largely depends on your playstyle I guess.

    I'm trying to figure out if you're pointing out good things or if you think they're bad things. I suppose 1.5 wasn't good for the people who slotted the entire weapon skill line on their bar. That's about it. Every class had a viable spec, and some had more than one. There's no question about play style. Just because your RP sword and shield build that you came up with when levelling didn't work, that doesn't mean you couldn't play a tank on any class. Tanks were viable, ranged was viable, melee was viable. If you didn't like 1.5 pvp it was either due to the massive bugs, or you wanted to RP and realized your RP build sucked.

    Let me guess, you ran the blob meta?

    Real quick, every class has a viable spec now, I play many of them.

    Oh and RP builds, I have an unarmed khajiit build I've been running since before 1.5. I update him after every major update. He's great.

    Maybe the reason some of you cling nostalgically to your old meta is because you never branched out, so you never learned to adapt.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    1. Disable CP or cap at 100 or so
    2. Cap attributes effect on damage, shields and heals at a set value (inb4 mah draugr hulk!!!)
    3. Remove battle spirit entirely (use step 2 to adjust the damage/heals/shields) to current BS levels (bam, dragon blood, blazing shield, fixed)
    4. Reduce base regens in cyro or cap regen
    5. Un-nerf every skill that has been nerfed in the last 3 years :grin:

    Let's have a meta where classes are fun, sets are fun, skills are fun but stacking attributes is not.
    Edited by Yolokin_Swagonborn on October 13, 2016 7:01PM
  • Lexxypwns
    Lexxypwns
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    Magus wrote: »
    ESO 1.5 was my favorite game of all time I played it an unhealthy amount that affected my real life where I struggled going to work on time. Now, I can thank ZOS for destroying their game, so I can easily say gtg work in the morning and log out and not think twice about it and not wish I was playing more. Thanks ZOS, you made me into your target audience casual player. Bonus points is you get to laugh about people still being tryhards in this game.

    Its up there for me too, I went from playing 6+(sometimes 10-12) hours daily gradually down to about 10 hours a week
    Edited by Lexxypwns on October 13, 2016 7:04PM
  • Manoekin
    Manoekin
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    driosketch wrote: »
    Manoekin wrote: »
    driosketch wrote: »
    It all blurs together, so I had to look up the patch notes. 1.5 was still when all class skills were only magicka. Ah the time of light armor impluse ball groups with immovable CC immunity always up. (As opposed to the prox ball groups that followed.) Vampire emps with bat swarm up every 5 seconds. Templars, instead of one OP skill everyone complains about, had a half dozen broken skills.

    Let's not pretend 1.5 was perfect for everyone. There are pluses, and minuses, then as now. What you prefer largely depends on your playstyle I guess.

    I'm trying to figure out if you're pointing out good things or if you think they're bad things. I suppose 1.5 wasn't good for the people who slotted the entire weapon skill line on their bar. That's about it. Every class had a viable spec, and some had more than one. There's no question about play style. Just because your RP sword and shield build that you came up with when levelling didn't work, that doesn't mean you couldn't play a tank on any class. Tanks were viable, ranged was viable, melee was viable. If you didn't like 1.5 pvp it was either due to the massive bugs, or you wanted to RP and realized your RP build sucked.

    Let me guess, you ran the blob meta?

    Real quick, every class has a viable spec now, I play many of them.

    Oh and RP builds, I have an unarmed khajiit build I've been running since before 1.5. I update him after every major update. He's great.

    Maybe the reason some of you cling nostalgically to your old meta is because you never branched out, so you never learned to adapt.

    I ran the everything meta (outside of 1vx). I've PvPed and PvE'd at the highest levels. If you don't believe me you don't have to. I won't say every class has a viable spec. What I will say is that every class has the option to spec stamina and there you go 75% of the battle is done for you. From that point on it just depends on how well your class synergizes with stam. 1.5 most people went magicka, yes, but not all specs were the same. I wouldn't even know what class I'm going up against these days if the UI didn't tell me to be perfectly honest. It's just stam player no.1 and stam player no.2 whacking you. Game was better when your class meant something other than just getting the best passive bonuses to buff your stamina/wep damage.
  • Satiar
    Satiar
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    I played a very viable Stam build in 1.5.

    Was amazing in group play, open world, and in duels I could go toe to toe with FoTM Magica DKs.

    To think I once got respect for having a Stam build, makes me giggle.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Derra
    Derra
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    Hated 1.5.

    Like the current patch over anything that came after 1.6.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • driosketch
    driosketch
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    Regardless, now that I understand what the major change was, it's clear that issue is the "stam meta" rather than missing some golden era of PvP.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
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